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-rw-r--r--kgoldrunner/src/kgoldrunner.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/kgoldrunner/src/kgoldrunner.h b/kgoldrunner/src/kgoldrunner.h
index e498c570..d96fd707 100644
--- a/kgoldrunner/src/kgoldrunner.h
+++ b/kgoldrunner/src/kgoldrunner.h
@@ -37,7 +37,7 @@ class KGrHero;
* @author $AUTHOR <$EMAIL>
* @version $APP_VERSION
*/
-class KGoldrunner : public KMainWindow
+class KGoldrunner : public TDEMainWindow
{
Q_OBJECT
@@ -161,35 +161,35 @@ private:
TQString systemDataDir; // Where the system levels are stored.
TQString userDataDir; // Where the user levels are stored.
- KAction * saveGame; // Save game, level, lives and score.
+ TDEAction * saveGame; // Save game, level, lives and score.
- KAction * myPause; // Pause or resume the game.
+ TDEAction * myPause; // Pause or resume the game.
TQString pauseKeys; // Keystroke names to put in status bar.
- KAction * hintAction; // Display a hint, if available.
- KAction * killHero; // Kill hero (disabled during edits).
- KAction * highScore; // High scores (disabled during edits).
+ TDEAction * hintAction; // Display a hint, if available.
+ TDEAction * killHero; // Kill hero (disabled during edits).
+ TDEAction * highScore; // High scores (disabled during edits).
- KAction * saveEdits; // Save a level that has been edited.
+ TDEAction * saveEdits; // Save a level that has been edited.
- KRadioAction * setKGoldrunner; // Show default "KGoldrunner" landscape.
- KRadioAction * setAppleII; // Show "Apple II" landscape.
- KRadioAction * setIceCave; // Show "Ice Cave" landscape.
- KRadioAction * setMidnight; // Show "Midnight" landscape.
- KRadioAction * setKDEKool; // Show "KDE Kool" landscape.
+ TDERadioAction * setKGoldrunner; // Show default "KGoldrunner" landscape.
+ TDERadioAction * setAppleII; // Show "Apple II" landscape.
+ TDERadioAction * setIceCave; // Show "Ice Cave" landscape.
+ TDERadioAction * setMidnight; // Show "Midnight" landscape.
+ TDERadioAction * setKDEKool; // Show "KDE Kool" landscape.
- KRadioAction * setMouse; // Show mouse/keyboard mode on menu.
- KRadioAction * setKeyboard; // Show mouse/keyboard mode on menu.
+ TDERadioAction * setMouse; // Show mouse/keyboard mode on menu.
+ TDERadioAction * setKeyboard; // Show mouse/keyboard mode on menu.
- KRadioAction * tradRules; // Set Traditional rules.
- KRadioAction * kgrRules; // Set KGoldrunner rules.
+ TDERadioAction * tradRules; // Set Traditional rules.
+ TDERadioAction * kgrRules; // Set KGoldrunner rules.
KGrHero * hero; // Pointer to the hero.
- // KToggleAction * m_toolbarAction;
- // KToggleAction * m_statusbarAction;
+ // TDEToggleAction * m_toolbarAction;
+ // TDEToggleAction * m_statusbarAction;
- KToolBar * editToolbar; // Toolbar for creating/editing levels.
+ TDEToolBar * editToolbar; // Toolbar for creating/editing levels.
int pressedButton; // ID of currently set toolbar button.
private slots: