#ifndef _GOLF_H_ #define _GOLF_H_ #include "dealer.h" class HorRightPile : public Pile { Q_OBJECT public: HorRightPile( int _index, Dealer* parent = 0); virtual TQSize cardOffset( bool _spread, bool _facedown, const Card *before) const; }; class Golf : public Dealer { Q_OBJECT public: Golf( TDEMainWindow* parent=0, const char* name=0); void deal(); virtual void restart(); virtual bool isGameLost() const; protected slots: void deckClicked(Card *); protected: virtual bool startAutoDrop() { return false; } virtual Card *demoNewCards(); virtual bool cardClicked(Card *c); private: // functions virtual bool checkAdd( int checkIndex, const Pile *c1, const CardList& c2) const; virtual bool checkRemove( int checkIndex, const Pile *c1, const Card *c2) const; private: Pile* stack[7]; HorRightPile* waste; Deck* deck; }; #endif //-------------------------------------------------------------------------//