/**************************************************************** Copyright (c) 1998 Sandro Sigala . All rights reserved. Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that the copyright notice and this permission notice and warranty disclaimer appear in supporting documentation, and that the name of the author not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. The author disclaim all warranties with regard to this software, including all implied warranties of merchantability and fitness. In no event shall the author be liable for any special, indirect or consequential damages or any damages whatsoever resulting from loss of use, data or profits, whether in an action of contract, negligence or other tortious action, arising out of or in connection with the use or performance of this software. ****************************************************************/ #ifndef GAMEWINDOW_H #define GAMEWINDOW_H #include #include "ksmiletris.h" class KMenuBar; class TQPopupMenu; class GameWidget; class KStatusBar; class GameWindow : public TDEMainWindow { Q_OBJECT public: GameWindow(TQWidget *parent=0, const char *name=0); public slots: void menu_newGame(); void menu_pause(); void menu_endGame(); void menu_highScores(); void menu_pieces(); void menu_sounds(); void updateStats(int level, int points); void gameOver(); //void movedMenu(menuPosition); private: //enum menuPosition { Top, Bottom, Floating }; // hack //KMenuBar *menu; KStatusBar *status; GameWidget *game; TQString m_player; }; #endif // !GAMEWINDOW_H