/* * ksokoban - a Sokoban game for TDE * Copyright (C) 1998 Anders Widell * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include "History.h" #include "Move.h" #include "MoveSequence.h" #include "LevelMap.h" History::History() { past_.setAutoDelete(true); future_.setAutoDelete(true); } void History::add(Move *_m) { future_.clear(); past_.append(_m); } void History::clear() { past_.clear(); future_.clear(); } void History::save(TQString &_str) { Move *m = past_.first(); while (m != 0) { m->save(_str); m = past_.next(); } _str += '-'; m = future_.first(); while (m != 0) { m->save(_str); m = future_.next(); } } const char * History::load(LevelMap *map, const char *_str) { Move *m; int x = map->xpos(); int y = map->ypos(); clear(); while (*_str != '\0' && *_str != '-') { m = new Move(x, y); _str = m->load(_str); if (_str == 0) return 0; x = m->finalX(); y = m->finalY(); past_.append(m); if (!m->redo(map)) { //printf("redo failed: %s\n", _str); //abort(); return 0; } } if (*_str != '-') return 0; _str++; while (*_str != '\0') { m = new Move(x, y); _str = m->load(_str); if (_str == 0) return 0; x = m->finalX(); y = m->finalY(); future_.append(m); } return _str; } bool History::redo(LevelMap *map) { if (future_.isEmpty()) return false; Move *m=future_.take(0); past_.append(m); return m->redo(map); } MoveSequence * History::deferRedo(LevelMap *map) { if (future_.isEmpty()) return 0; Move *m=future_.take(0); past_.append(m); return new MoveSequence(m, map); } bool History::undo(LevelMap *map) { if (past_.isEmpty()) return false; Move *m = past_.take(past_.count ()-1); future_.insert(0, m); return m->undo(map); } MoveSequence * History::deferUndo(LevelMap *map) { if (past_.isEmpty()) return 0; Move *m = past_.take(past_.count()-1); future_.insert(0, m); return new MoveSequence(m, map, true); }