/********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of TQt Designer. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "parser.h" #include #include class NormalizeObject : public TQObject { public: NormalizeObject() : TQObject() {} static TQCString normalizeSignalSlot( const char *signalSlot ) { return TQObject::normalizeSignalSlot( signalSlot ); } }; TQString Parser::cleanArgs( const TQString &func ) { TQString slot( func ); int begin = slot.find( "(" ) + 1; TQString args = slot.mid( begin ); args = args.left( args.find( ")" ) ); TQStringList lst = TQStringList::split( ',', args ); TQString res = slot.left( begin ); for ( TQStringList::Iterator it = lst.begin(); it != lst.end(); ++it ) { if ( it != lst.begin() ) res += ","; TQString arg = *it; int pos = 0; if ( ( pos = arg.find( "&" ) ) != -1 ) { arg = arg.left( pos + 1 ); } else if ( ( pos = arg.find( "*" ) ) != -1 ) { arg = arg.left( pos + 1 ); } else { arg = arg.simplifyWhiteSpace(); if ( ( pos = arg.find( ':' ) ) != -1 ) arg = arg.left( pos ).simplifyWhiteSpace() + ":" + arg.mid( pos + 1 ).simplifyWhiteSpace(); TQStringList l = TQStringList::split( ' ', arg ); if ( l.count() == 2 ) { if ( l[ 0 ] != "const" && l[ 0 ] != "unsigned" && l[ 0 ] != "var" ) arg = l[ 0 ]; } else if ( l.count() == 3 ) { arg = l[ 0 ] + " " + l[ 1 ]; } } res += arg; } res += ")"; return TQString::fromLatin1( NormalizeObject::normalizeSignalSlot( res.latin1() ) ); }