// // C++ Interface: mediadevicemanager // // Description: Controls device/medium object handling, providing // helper functions for other objects // // // Author: Jeff Mitchell , (C) 2006 // // Copyright: See COPYING file that comes with this distribution // // #ifndef AMAROK_MEDIA_DEVICE_MANAGER_H #define AMAROK_MEDIA_DEVICE_MANAGER_H #include "medium.h" #include #include typedef TQMap MediumMap; class MediaDeviceManager : public TQObject { //static const uint GENERIC = 0; //static const uint APPLE = 1; //static const uint IFP = 2; Q_OBJECT public: MediaDeviceManager(); ~MediaDeviceManager(); static MediaDeviceManager *instance(); Medium* getDevice( TQString name ); MediumMap getMediumMap() { return m_mediumMap; } void addManualDevice( Medium* added ); void removeManualDevice( Medium* removed ); signals: void mediumAdded( const Medium*, TQString ); void mediumChanged( const Medium*, TQString ); void mediumRemoved( const Medium*, TQString ); public slots: void slotMediumAdded( const Medium*, TQString ); void slotMediumChanged( const Medium*, TQString ); void slotMediumRemoved( const Medium*, TQString ); private slots: void reinitDevices(); private: MediumMap m_mediumMap; }; #endif