// (C) 2005 Max Howell (max.howell@methylblue.com) // See COPYING file for licensing information #ifndef CODEINE_H #define CODEINE_H // try to keep this file light. It gets included by // practically every implementation and many headers namespace Engine { enum State { Uninitialised = 0, Empty = 1, Loaded = 2, Playing = 4, Paused = 8, TrackEnded = 16 }; } class TQWidget; namespace Analyzer { static const int SCOPE_SIZE_EXP = 9; static const int SCOPE_SIZE = 1 << SCOPE_SIZE_EXP; } namespace Codeine { TQWidget *mainWindow(); //defined in mainWindow.cpp } /// used by mainWindow.h and xineEngine.h int main( int, char** ); #define APP_VERSION "1.0.1" #define APP_NAME "codeine" #define PRETTY_NAME "Codeine" #endif