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Diffstat (limited to 'debian/htdig/htdig-3.2.0b6/db/lock.c')
-rw-r--r--debian/htdig/htdig-3.2.0b6/db/lock.c1383
1 files changed, 1383 insertions, 0 deletions
diff --git a/debian/htdig/htdig-3.2.0b6/db/lock.c b/debian/htdig/htdig-3.2.0b6/db/lock.c
new file mode 100644
index 00000000..a752a154
--- /dev/null
+++ b/debian/htdig/htdig-3.2.0b6/db/lock.c
@@ -0,0 +1,1383 @@
+/*-
+ * See the file LICENSE for redistribution information.
+ *
+ * Copyright (c) 1996, 1997, 1998, 1999
+ * Sleepycat Software. All rights reserved.
+ */
+
+#include "db_config.h"
+
+#ifndef lint
+static const char sccsid[] = "@(#)lock.c 11.8 (Sleepycat) 10/19/99";
+#endif /* not lint */
+
+#ifndef NO_SYSTEM_INCLUDES
+#include <sys/types.h>
+
+#include <errno.h>
+#include <string.h>
+#endif
+
+#include "db_int.h"
+#include "db_page.h"
+#include "db_shash.h"
+#include "lock.h"
+#include "db_am.h"
+#include "txn.h"
+
+static int CDB___lock_checklocker __P((DB_LOCKTAB *,
+ struct __db_lock *, u_int32_t, u_int32_t, int *));
+static int CDB___lock_get_internal __P((DB_LOCKTAB *, u_int32_t,
+ u_int32_t, const DBT *, db_lockmode_t, DB_LOCK *));
+static int CDB___lock_is_parent __P((DB_LOCKTAB *, u_int32_t, DB_LOCKER *));
+static int CDB___lock_put_internal __P((DB_LOCKTAB *,
+ struct __db_lock *, u_int32_t, u_int32_t));
+static int CDB___lock_put_nolock __P((DB_ENV *, DB_LOCK *, int *));
+static void CDB___lock_remove_waiter __P((DB_LOCKOBJ *,
+ struct __db_lock *, db_status_t));
+
+/*
+ * CDB_lock_id --
+ * Generate a unique locker id.
+ */
+int
+CDB_lock_id(dbenv, idp)
+ DB_ENV *dbenv;
+ u_int32_t *idp;
+{
+ DB_LOCKTAB *lt;
+ DB_LOCKREGION *region;
+
+ PANIC_CHECK(dbenv);
+ ENV_REQUIRES_CONFIG(dbenv, dbenv->lk_handle, DB_INIT_LOCK);
+
+ lt = dbenv->lk_handle;
+ region = lt->reginfo.primary;
+
+ /*
+ * Note that we are letting locker IDs wrap.
+ *
+ * This is potentially dangerous in that it's conceivable that you
+ * could be allocating a new locker id and still have someone using
+ * it. However, the alternatives are that we keep a bitmap of
+ * locker ids or we forbid wrapping. Both are probably bad. The
+ * bitmap of locker ids will take up 64 MB of space. Forbidding
+ * wrapping means that we'll run out of locker IDs after 2 billion.
+ * In order for the wrap bug to fire, we'd need to have something
+ * that stayed open while 2 billion locker ids were used up. Since
+ * we cache cursors it means that something would have to stay open
+ * sufficiently long that we open and close a lot of files and a
+ * lot of cursors within them. Betting that this won't happen seems
+ * to the lesser of the evils.
+ */
+ LOCKREGION(dbenv, lt);
+ if (region->id >= DB_LOCK_MAXID)
+ region->id = 0;
+ *idp = ++region->id;
+ UNLOCKREGION(dbenv, lt);
+
+ return (0);
+}
+
+/*
+ * Vector lock routine. This function takes a set of operations
+ * and performs them all at once. In addition, CDB_lock_vec provides
+ * functionality for lock inheritance, releasing all locks for a
+ * given locker (used during transaction commit/abort), releasing
+ * all locks on a given object, and generating debugging information.
+ */
+int
+CDB_lock_vec(dbenv, locker, flags, list, nlist, elistp)
+ DB_ENV *dbenv;
+ u_int32_t locker, flags;
+ int nlist;
+ DB_LOCKREQ *list, **elistp;
+{
+ struct __db_lock *lp, *next_lock;
+ DB_LOCKER *sh_locker, *sh_parent;
+ DB_LOCKOBJ *sh_obj;
+ DB_LOCKREGION *region;
+ DB_LOCKTAB *lt;
+ u_int32_t lndx, ndx, pndx;
+ int did_abort, i, ret, run_dd;
+
+ PANIC_CHECK(dbenv);
+ ENV_REQUIRES_CONFIG(dbenv, dbenv->lk_handle, DB_INIT_LOCK);
+
+ /* Validate arguments. */
+ if ((ret = CDB___db_fchk(dbenv, "CDB_lock_vec", flags, DB_LOCK_NOWAIT)) != 0)
+ return (ret);
+
+ lt = dbenv->lk_handle;
+ region = lt->reginfo.primary;
+
+ run_dd = 0;
+ LOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
+ for (i = 0, ret = 0; i < nlist && ret == 0; i++)
+ switch (list[i].op) {
+ case DB_LOCK_GET:
+ ret = CDB___lock_get_internal(dbenv->lk_handle,
+ locker, flags,
+ list[i].obj, list[i].mode, &list[i].lock);
+ break;
+ case DB_LOCK_INHERIT:
+
+ /*
+ * Get the committing locker and mark it as deleted.
+ * This allows us to traverse the locker links without
+ * worrying that someone else is deleting locks out
+ * from under us. However, if the locker doesn't
+ * exist, that just means that the child holds no
+ * locks, so inheritance is easy!
+ */
+ LOCKER_LOCK(lt, region, locker, ndx);
+ if ((ret = CDB___lock_getlocker(lt,
+ locker, ndx, 0, &sh_locker)) != 0 ||
+ sh_locker == NULL ||
+ F_ISSET(sh_locker, DB_LOCKER_DELETED)) {
+ if (ret == 0 && sh_locker != NULL)
+ ret = EACCES;
+ LOCKER_UNLOCK(lt, ndx);
+ break;
+ }
+
+ /* Make sure we are a child transaction. */
+ if (sh_locker->parent_locker == INVALID_ROFF) {
+ ret = EINVAL;
+ LOCKER_UNLOCK(lt, ndx);
+ break;
+ }
+ sh_parent = (DB_LOCKER *)
+ R_ADDR(&lt->reginfo, sh_locker->parent_locker);
+ F_SET(sh_locker, DB_LOCKER_DELETED);
+ LOCKER_UNLOCK(lt, ndx);
+
+ /*
+ * Now, lock the parent locker; move locks from
+ * the committing list to the parent's list.
+ */
+ LOCKER_LOCK(lt, region, sh_parent->id, pndx);
+ if (F_ISSET(sh_parent, DB_LOCKER_DELETED)) {
+ if (ret == 0)
+ ret = EACCES;
+ LOCKER_UNLOCK(lt, pndx);
+ break;
+ }
+
+ for (lp = SH_LIST_FIRST(&sh_locker->heldby, __db_lock);
+ lp != NULL;
+ lp = SH_LIST_FIRST(&sh_locker->heldby, __db_lock)) {
+ SH_LIST_REMOVE(lp, locker_links, __db_lock);
+ SH_LIST_INSERT_HEAD(&sh_parent->heldby, lp,
+ locker_links, __db_lock);
+ lp->holder = sh_parent->id;
+ }
+ LOCKER_UNLOCK(lt, pndx);
+
+ /* Now free the original locker. */
+ ret = CDB___lock_checklocker(lt,
+ NULL, locker, DB_LOCK_IGNOREDEL, NULL);
+ break;
+ case DB_LOCK_PUT:
+ ret = CDB___lock_put_nolock(dbenv, &list[i].lock, &run_dd);
+ break;
+ case DB_LOCK_PUT_ALL:
+ /*
+ * Get the locker and mark it as deleted. This
+ * allows us to traverse the locker links without
+ * worrying that someone else is deleting locks out
+ * from under us. Since the locker may hold no
+ * locks (i.e., you could call abort before you've
+ * done any work), it's perfectly reasonable for there
+ * to be no locker; this is not an error.
+ */
+ LOCKER_LOCK(lt, region, locker, ndx);
+ if ((ret = CDB___lock_getlocker(lt,
+ locker, ndx, 0, &sh_locker)) != 0 ||
+ sh_locker == NULL ||
+ F_ISSET(sh_locker, DB_LOCKER_DELETED)) {
+ /*
+ * If ret is set, then we'll generate an
+ * error. If it's not set, we have nothing
+ * to do.
+ */
+ LOCKER_UNLOCK(lt, ndx);
+ break;
+ }
+ F_SET(sh_locker, DB_LOCKER_DELETED);
+ LOCKER_UNLOCK(lt, ndx);
+
+ /* Now traverse the locks, releasing each one. */
+ for (lp = SH_LIST_FIRST(&sh_locker->heldby, __db_lock);
+ lp != NULL;
+ lp = SH_LIST_FIRST(&sh_locker->heldby, __db_lock)) {
+ SH_LIST_REMOVE(lp, locker_links, __db_lock);
+ sh_obj =
+ (DB_LOCKOBJ *)((u_int8_t *)lp + lp->obj);
+ SHOBJECT_LOCK(lt, region, sh_obj, lndx);
+ ret = CDB___lock_put_internal(lt,
+ lp, lndx, DB_LOCK_FREE | DB_LOCK_DOALL);
+ OBJECT_UNLOCK(lt, lndx);
+ if (ret != 0)
+ break;
+ }
+ ret = CDB___lock_checklocker(lt,
+ NULL, locker, DB_LOCK_IGNOREDEL, NULL);
+ break;
+ case DB_LOCK_PUT_OBJ:
+ /* Remove all the locks associated with an object. */
+ OBJECT_LOCK(lt, region, list[i].obj, ndx);
+ if ((ret = CDB___lock_getobj(lt, list[i].obj,
+ ndx, 0, &sh_obj)) != 0 || sh_obj == NULL) {
+ if (ret == 0)
+ ret = EINVAL;
+ OBJECT_UNLOCK(lt, ndx);
+ break;
+ }
+
+ /*
+ * Go through both waiters and holders. Don't bother
+ * to run promotion, because everyone is getting
+ * released. The processes waiting will still get
+ * awakened as their waiters are released.
+ */
+ for (lp = SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock);
+ ret == 0 && lp != NULL;
+ lp = SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock))
+ ret = CDB___lock_put_internal(lt,
+ lp, ndx, DB_LOCK_NOPROMOTE | DB_LOCK_DOALL);
+
+ /*
+ * On the last time around, the object will get
+ * reclaimed by CDB___lock_put_internal, structure the
+ * loop carefully so we do not get bitten.
+ */
+ for (lp = SH_TAILQ_FIRST(&sh_obj->holders, __db_lock);
+ ret == 0 && lp != NULL;
+ lp = next_lock) {
+ next_lock = SH_TAILQ_NEXT(lp, links, __db_lock);
+ ret = CDB___lock_put_internal(lt,
+ lp, ndx, DB_LOCK_NOPROMOTE | DB_LOCK_DOALL);
+ }
+ OBJECT_UNLOCK(lt, ndx);
+ break;
+#ifdef DEBUG
+ case DB_LOCK_DUMP:
+ /* Find the locker. */
+ LOCKER_LOCK(lt, region, locker, ndx);
+ if ((ret = CDB___lock_getlocker(lt,
+ locker, ndx, 0, &sh_locker)) != 0
+ || sh_locker == NULL
+ || F_ISSET(sh_locker, DB_LOCKER_DELETED)) {
+ LOCKER_UNLOCK(lt, ndx);
+ break;
+ }
+
+ for (lp = SH_LIST_FIRST(&sh_locker->heldby, __db_lock);
+ lp != NULL;
+ lp = SH_LIST_NEXT(lp, locker_links, __db_lock)) {
+ CDB___lock_printlock(lt, lp, 1);
+ }
+ LOCKER_UNLOCK(lt, ndx);
+ break;
+#endif
+ default:
+ ret = EINVAL;
+ break;
+ }
+
+ if (ret == 0) {
+ MEMORY_LOCK(lt);
+ if (region->need_dd && region->detect != DB_LOCK_NORUN) {
+ run_dd = 1;
+ region->need_dd = 0;
+ }
+ MEMORY_UNLOCK(lt);
+ }
+ UNLOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
+
+ if (run_dd)
+ (void)CDB_lock_detect(dbenv, 0, region->detect, &did_abort);
+
+ if (ret != 0 && elistp != NULL)
+ *elistp = &list[i - 1];
+
+ return (ret);
+}
+
+/*
+ * Lock acquisition routines. There are two library interfaces:
+ *
+ * CDB_lock_get --
+ * original lock get interface that takes a locker id.
+ *
+ * All the work for CDB_lock_get (and for the GET option of CDB_lock_vec) is done
+ * inside of lock_get_internal.
+ */
+int
+CDB_lock_get(dbenv, locker, flags, obj, lock_mode, lock)
+ DB_ENV *dbenv;
+ u_int32_t locker, flags;
+ const DBT *obj;
+ db_lockmode_t lock_mode;
+ DB_LOCK *lock;
+{
+ int ret;
+
+ PANIC_CHECK(dbenv);
+ ENV_REQUIRES_CONFIG(dbenv, dbenv->lk_handle, DB_INIT_LOCK);
+
+ /* Validate arguments. */
+ if ((ret = CDB___db_fchk(dbenv,
+ "CDB_lock_get", flags, DB_LOCK_NOWAIT | DB_LOCK_UPGRADE)) != 0)
+ return (ret);
+
+ if (lock == NULL)
+ return (EINVAL);
+
+ LOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
+ ret = CDB___lock_get_internal(dbenv->lk_handle,
+ locker, flags, obj, lock_mode, lock);
+ UNLOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
+ return (ret);
+}
+
+static int
+CDB___lock_get_internal(lt, locker, flags, obj, lock_mode, lock)
+ DB_LOCKTAB *lt;
+ u_int32_t locker, flags;
+ const DBT *obj;
+ db_lockmode_t lock_mode;
+ DB_LOCK *lock;
+{
+ struct __db_lock *newl, *lp;
+ DB_ENV *dbenv;
+ DB_LOCKER *sh_locker;
+ DB_LOCKOBJ *sh_obj;
+ DB_LOCKREGION *region;
+ u_int32_t locker_ndx;
+ int did_abort, freed, ihold, on_locker_list, no_dd, ret;
+
+ no_dd = ret = 0;
+ on_locker_list = 0;
+ region = lt->reginfo.primary;
+ dbenv = lt->dbenv;
+
+ /*
+ * Check that the lock mode is valid.
+ */
+ if ((u_int32_t)lock_mode >= region->nmodes) {
+ CDB___db_err(dbenv,
+ "CDB_lock_get: invalid lock mode %lu\n", (u_long)lock_mode);
+ return (EINVAL);
+ }
+
+ /* Allocate a new lock. Optimize for the common case of a grant. */
+ MEMORY_LOCK(lt);
+ region->nrequests++;
+ if ((newl = SH_TAILQ_FIRST(&region->free_locks, __db_lock)) != NULL)
+ SH_TAILQ_REMOVE(&region->free_locks, newl, links, __db_lock);
+ MEMORY_UNLOCK(lt);
+ if (newl == NULL)
+ return (ENOMEM);
+
+ /* Allocate a new object. */
+ OBJECT_LOCK(lt, region, obj, lock->ndx);
+ if ((ret = CDB___lock_getobj(lt, obj, lock->ndx, 1, &sh_obj)) != 0)
+ goto err;
+
+ /* Get the locker, we may need it to find our parent. */
+ LOCKER_LOCK(lt, region, locker, locker_ndx);
+ if ((ret =
+ CDB___lock_getlocker(lt, locker, locker_ndx, 1, &sh_locker)) != 0) {
+ /*
+ * XXX: Margo
+ * CLEANUP the object and the lock.
+ */
+ LOCKER_UNLOCK(lt, locker_ndx);
+ OBJECT_UNLOCK(lt, lock->ndx);
+ return (ret);
+ }
+
+ /*
+ * Now we have a lock and an object and we need to see if we should
+ * grant the lock. We use a FIFO ordering so we can only grant a
+ * new lock if it does not conflict with anyone on the holders list
+ * OR anyone on the waiters list. The reason that we don't grant if
+ * there's a conflict is that this can lead to starvation (a writer
+ * waiting on a popularly read item will never be granted). The
+ * downside of this is that a waiting reader can prevent an upgrade
+ * from reader to writer, which is not uncommon.
+ *
+ * There is one exception to the no-conflict rule. If a lock is held
+ * by the requesting locker AND the new lock does not conflict with
+ * any other holders, then we grant the lock. The most common place
+ * this happens is when the holder has a WRITE lock and a READ lock
+ * request comes in for the same locker. If we do not grant the read
+ * lock, then we guarantee deadlock.
+ *
+ * In case of conflict, we put the new lock on the end of the waiters
+ * list, unless we are upgrading in which case the locker goes on the
+ * front of the list.
+ */
+ ihold = 0;
+ for (lp = SH_TAILQ_FIRST(&sh_obj->holders, __db_lock);
+ lp != NULL;
+ lp = SH_TAILQ_NEXT(lp, links, __db_lock)) {
+ if (locker == lp->holder ||
+ CDB___lock_is_parent(lt, lp->holder, sh_locker)) {
+ if (lp->mode == lock_mode &&
+ lp->status == DB_LSTAT_HELD) {
+ if (LF_ISSET(DB_LOCK_UPGRADE))
+ goto upgrade;
+
+ /*
+ * Lock is held, so we can increment the
+ * reference count and return this lock.
+ */
+ lp->refcount++;
+ lock->off = R_OFFSET(&lt->reginfo, lp);
+ lock->gen = lp->gen;
+
+ ret = 0;
+ LOCKER_UNLOCK(lt, locker_ndx);
+ goto done;
+ } else
+ ihold = 1;
+ } else if (CONFLICTS(lt, region, lp->mode, lock_mode))
+ break;
+ }
+
+ /*
+ * Make the new lock point to the new object, initialize fields.
+ *
+ * This lock is not linked in anywhere, so we can muck with it
+ * without holding any mutexes.
+ */
+ newl->holder = locker;
+ newl->refcount = 1;
+ newl->mode = lock_mode;
+ newl->obj = SH_PTR_TO_OFF(newl, sh_obj);
+ newl->status = DB_LSTAT_HELD;
+
+ /*
+ * If we are upgrading, then there are two scenarios. Either
+ * we had no conflicts, so we can do the upgrade. Or, there
+ * is a conflict and we should wait at the HEAD of the waiters
+ * list.
+ */
+ if (LF_ISSET(DB_LOCK_UPGRADE)) {
+ if (lp == NULL) {
+ LOCKER_UNLOCK(lt, locker_ndx);
+ goto upgrade;
+ }
+
+ /* There was a conflict, wait. */
+ SH_TAILQ_INSERT_HEAD(&sh_obj->waiters, newl, links, __db_lock);
+ goto llist;
+ }
+
+ if (lp == NULL && !ihold)
+ for (lp = SH_TAILQ_FIRST(&sh_obj->waiters, __db_lock);
+ lp != NULL;
+ lp = SH_TAILQ_NEXT(lp, links, __db_lock)) {
+ if (CONFLICTS(lt, region, lp->mode, lock_mode) &&
+ locker != lp->holder)
+ break;
+ }
+ if (lp == NULL)
+ SH_TAILQ_INSERT_TAIL(&sh_obj->holders, newl, links);
+ else if (!(flags & DB_LOCK_NOWAIT))
+ SH_TAILQ_INSERT_TAIL(&sh_obj->waiters, newl, links);
+ else {
+ ret = DB_LOCK_NOTGRANTED;
+ LOCKER_UNLOCK(lt, locker_ndx);
+ goto err;
+ }
+
+llist:
+ /*
+ * Now, insert the lock onto its locker's list. If the locker does
+ * not currently hold any locks, there's no reason to run a deadlock
+ * detector, save that information.
+ */
+ on_locker_list = 1;
+ no_dd = sh_locker->master_locker == INVALID_ROFF
+ && SH_LIST_FIRST(&sh_locker->child_locker, __db_locker) == NULL
+ && SH_LIST_FIRST(&sh_locker->heldby, __db_lock) == NULL;
+
+ SH_LIST_INSERT_HEAD(&sh_locker->heldby, newl, locker_links, __db_lock);
+ LOCKER_UNLOCK(lt, locker_ndx);
+
+ if (lp != NULL) {
+ /*
+ * This is really a blocker for the thread. It should be
+ * initized locked, so that when we try to acquire it, we
+ * block.
+ */
+ newl->status = DB_LSTAT_WAITING;
+ MEMORY_LOCK(lt);
+ region->nconflicts++;
+ if (region->detect == DB_LOCK_NORUN)
+ region->need_dd = 1;
+ MEMORY_UNLOCK(lt);
+ OBJECT_UNLOCK(lt, lock->ndx);
+ UNLOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
+
+ /*
+ * We are about to wait; before waiting, see if the deadlock
+ * detector should be run.
+ */
+ if (region->detect != DB_LOCK_NORUN && !no_dd)
+ (void)CDB_lock_detect(dbenv, 0, region->detect, &did_abort);
+
+ MUTEX_LOCK(&newl->mutex, dbenv->lockfhp);
+ LOCKREGION(dbenv, (DB_LOCKTAB *)dbenv->lk_handle);
+
+ OBJECT_LOCK_NDX(lt, lock->ndx);
+ if (newl->status != DB_LSTAT_PENDING) {
+ (void)CDB___lock_checklocker(lt,
+ newl, newl->holder, 0, &freed);
+ switch (newl->status) {
+ case DB_LSTAT_ABORTED:
+ on_locker_list = 0;
+ ret = DB_LOCK_DEADLOCK;
+ break;
+ case DB_LSTAT_NOGRANT:
+ ret = DB_LOCK_NOTGRANTED;
+ break;
+ default:
+ ret = EINVAL;
+ break;
+ }
+ goto err;
+ } else if (LF_ISSET(DB_LOCK_UPGRADE)) {
+ /*
+ * The lock that was just granted got put on the
+ * holders list. Since we're upgrading some other
+ * lock, we've got to remove it here.
+ */
+ SH_TAILQ_REMOVE(
+ &sh_obj->holders, newl, links, __db_lock);
+ /*
+ * Ensure that the object is not believed to be on
+ * the object's lists, if we're traversing by locker.
+ */
+ newl->links.stqe_prev = -1;
+ goto upgrade;
+ } else
+ newl->status = DB_LSTAT_HELD;
+ }
+
+ lock->off = R_OFFSET(&lt->reginfo, newl);
+ lock->gen = newl->gen;
+
+ OBJECT_UNLOCK(lt, lock->ndx);
+ return (0);
+
+upgrade:/*
+ * This was an upgrade, so return the new lock to the free list and
+ * upgrade the mode of the original lock.
+ */
+ ((struct __db_lock *)R_ADDR(&lt->reginfo, lock->off))->mode = lock_mode;
+
+ ret = 0;
+ /* FALLTHROUGH */
+
+done:
+err: OBJECT_UNLOCK(lt, lock->ndx);
+
+ newl->status = DB_LSTAT_FREE;
+ if (on_locker_list) {
+ LOCKER_LOCK(lt, region, locker, locker_ndx);
+ SH_LIST_REMOVE(newl, locker_links, __db_lock);
+ LOCKER_UNLOCK(lt, locker_ndx);
+ }
+ MEMORY_LOCK(lt);
+ SH_TAILQ_INSERT_HEAD(&region->free_locks, newl, links, __db_lock);
+ MEMORY_UNLOCK(lt);
+ return (ret);
+}
+
+/*
+ * Lock release routines.
+ *
+ * The user callable one is CDB_lock_put and the three we use internally are
+ * CDB___lock_put_nolock, CDB___lock_put_internal and CDB___lock_downgrade.
+ */
+int
+CDB_lock_put(dbenv, lock)
+ DB_ENV *dbenv;
+ DB_LOCK *lock;
+{
+ DB_LOCKTAB *lt;
+ int ret, run_dd;
+
+ PANIC_CHECK(dbenv);
+ ENV_REQUIRES_CONFIG(dbenv, dbenv->lk_handle, DB_INIT_LOCK);
+
+ lt = dbenv->lk_handle;
+
+ LOCKREGION(dbenv, lt);
+ ret = CDB___lock_put_nolock(dbenv, lock, &run_dd);
+ UNLOCKREGION(dbenv, lt);
+
+ lock->off = LOCK_INVALID;
+
+ if (ret == 0 && run_dd)
+ (void)CDB_lock_detect(dbenv, 0,
+ ((DB_LOCKREGION *)lt->reginfo.primary)->detect, NULL);
+ return (ret);
+}
+
+static int
+CDB___lock_put_nolock(dbenv, lock, runp)
+ DB_ENV *dbenv;
+ DB_LOCK *lock;
+ int *runp;
+{
+ struct __db_lock *lockp;
+ DB_LOCKREGION *region;
+ DB_LOCKTAB *lt;
+ u_int32_t locker;
+ int ret;
+
+ lt = dbenv->lk_handle;
+ region = lt->reginfo.primary;
+
+ OBJECT_LOCK_NDX(lt, lock->ndx);
+ lockp = (struct __db_lock *)R_ADDR(&lt->reginfo, lock->off);
+ if (lock->gen != lockp->gen) {
+ OBJECT_UNLOCK(lt, lock->ndx);
+ return(EACCES);
+ }
+
+ locker = lockp->holder;
+ ret = CDB___lock_put_internal(lt,
+ lockp, lock->ndx, DB_LOCK_UNLINK | DB_LOCK_FREE);
+
+ OBJECT_UNLOCK(lt, lock->ndx);
+
+ *runp = 0;
+ if (ret == 0) {
+ MEMORY_LOCK(lt);
+ if (region->need_dd && region->detect != DB_LOCK_NORUN) {
+ *runp = 1;
+ region->need_dd = 0;
+ }
+ MEMORY_UNLOCK(lt);
+ }
+
+ return (ret);
+}
+
+/*
+ * CDB___lock_downgrade --
+ * Used by the concurrent access product to downgrade write locks
+ * back to iwrite locks.
+ *
+ * PUBLIC: int CDB___lock_downgrade __P((DB_ENV *,
+ * PUBLIC: DB_LOCK *, db_lockmode_t, u_int32_t));
+ */
+int
+CDB___lock_downgrade(dbenv, lock, new_mode, flags)
+ DB_ENV *dbenv;
+ DB_LOCK *lock;
+ db_lockmode_t new_mode;
+ u_int32_t flags;
+{
+ struct __db_lock *lockp;
+ DB_LOCKOBJ *obj;
+ DB_LOCKREGION *region;
+ DB_LOCKTAB *lt;
+ int ret;
+
+ COMPQUIET(flags, 0);
+
+ PANIC_CHECK(dbenv);
+
+ lt = dbenv->lk_handle;
+ region = lt->reginfo.primary;
+
+ LOCKREGION(dbenv, lt);
+
+ OBJECT_LOCK_NDX(lt, lock->ndx);
+ lockp = (struct __db_lock *)R_ADDR(&lt->reginfo, lock->off);
+ if (lock->gen != lockp->gen) {
+ OBJECT_UNLOCK(lt, lock->ndx);
+ ret = EACCES;
+ goto out;
+ }
+
+ lockp->mode = new_mode;
+
+ /* Get the object associated with this lock. */
+ obj = (DB_LOCKOBJ *)((u_int8_t *)lockp + lockp->obj);
+ (void)CDB___lock_promote(lt, obj);
+ OBJECT_UNLOCK(lt, lock->ndx);
+
+ MEMORY_LOCK(lt);
+ ++region->nreleases;
+ MEMORY_UNLOCK(lt);
+out: UNLOCKREGION(dbenv, lt);
+
+ return (0);
+}
+
+static int
+CDB___lock_put_internal(lt, lockp, obj_ndx, flags)
+ DB_LOCKTAB *lt;
+ struct __db_lock *lockp;
+ u_int32_t obj_ndx;
+ u_int32_t flags;
+{
+ DB_LOCKOBJ *sh_obj;
+ DB_LOCKREGION *region;
+ int no_reclaim, ret, state_changed;
+
+ region = lt->reginfo.primary;
+ no_reclaim = ret = state_changed = 0;
+
+ if (!OBJ_LINKS_VALID(lockp)) {
+ /*
+ * Someone removed this lock while we were doing a release
+ * by locker id. We are trying to free this lock, but it's
+ * already been done; all we need to do is return it to the
+ * free list.
+ */
+ MEMORY_LOCK(lt);
+ lockp->status = DB_LSTAT_FREE;
+ SH_TAILQ_INSERT_HEAD(
+ &region->free_locks, lockp, links, __db_lock);
+ MEMORY_UNLOCK(lt);
+ return (0);
+ }
+
+ MEMORY_LOCK(lt);
+ if (LF_ISSET(DB_LOCK_DOALL))
+ region->nreleases += lockp->refcount;
+ else
+ region->nreleases++;
+ MEMORY_UNLOCK(lt);
+
+ if (!LF_ISSET(DB_LOCK_DOALL) && lockp->refcount > 1) {
+ lockp->refcount--;
+ return (0);
+ }
+
+ /* Increment generation number. */
+ lockp->gen++;
+
+ /* Get the object associated with this lock. */
+ sh_obj = (DB_LOCKOBJ *)((u_int8_t *)lockp + lockp->obj);
+
+ /* Remove this lock from its holders/waitlist. */
+ if (lockp->status != DB_LSTAT_HELD)
+ CDB___lock_remove_waiter(sh_obj, lockp, DB_LSTAT_FREE);
+ else {
+ SH_TAILQ_REMOVE(&sh_obj->holders, lockp, links, __db_lock);
+ lockp->links.stqe_prev = -1;
+ }
+
+ if (LF_ISSET(DB_LOCK_NOPROMOTE))
+ state_changed = 0;
+ else
+ state_changed = CDB___lock_promote(lt, sh_obj);
+
+ if (LF_ISSET(DB_LOCK_UNLINK))
+ ret = CDB___lock_checklocker(lt, lockp, lockp->holder, flags, NULL);
+
+ /* Check if object should be reclaimed. */
+ if (SH_TAILQ_FIRST(&sh_obj->holders, __db_lock) == NULL) {
+ HASHREMOVE_EL(lt->obj_tab,
+ obj_ndx, __db_lockobj, links, sh_obj);
+ if (sh_obj->lockobj.size > sizeof(sh_obj->objdata))
+ CDB___db_shalloc_free(lt->reginfo.addr,
+ SH_DBT_PTR(&sh_obj->lockobj));
+ MEMORY_LOCK(lt);
+ SH_TAILQ_INSERT_HEAD(
+ &region->free_objs, sh_obj, links, __db_lockobj);
+ MEMORY_UNLOCK(lt);
+ state_changed = 1;
+ }
+
+ /* Free lock. */
+ if (!LF_ISSET(DB_LOCK_UNLINK) && LF_ISSET(DB_LOCK_FREE)) {
+ MEMORY_LOCK(lt);
+ lockp->status = DB_LSTAT_FREE;
+ SH_TAILQ_INSERT_HEAD(
+ &region->free_locks, lockp, links, __db_lock);
+ MEMORY_UNLOCK(lt);
+ }
+
+ /*
+ * If we did not promote anyone; we need to run the deadlock
+ * detector again.
+ */
+ MEMORY_LOCK(lt);
+ if (state_changed == 0)
+ region->need_dd = 1;
+ MEMORY_UNLOCK(lt);
+
+ return (ret);
+}
+
+/*
+ * Utility functions; listed alphabetically.
+ */
+
+/*
+ * CDB___lock_checklocker --
+ * If a locker has no more locks, then we can free the object.
+ * Return a boolean indicating whether we freed the object or not.
+ *
+ * Must be called without the locker's lock set.
+ */
+static int
+CDB___lock_checklocker(lt, lockp, locker, flags, freed)
+ DB_LOCKTAB *lt;
+ struct __db_lock *lockp;
+ u_int32_t locker, flags;
+ int *freed;
+{
+ DB_ENV *dbenv;
+ DB_LOCKER *sh_locker;
+ DB_LOCKREGION *region;
+ u_int32_t indx;
+ int ret;
+
+ dbenv = lt->dbenv;
+ region = lt->reginfo.primary;
+ ret = 0;
+
+ if (freed != NULL)
+ *freed = 0;
+
+ LOCKER_LOCK(lt, region, locker, indx);
+
+ /* If the locker's list is NULL, free up the locker. */
+ if ((ret = CDB___lock_getlocker(lt,
+ locker, indx, 0, &sh_locker)) != 0 || sh_locker == NULL) {
+ if (ret == 0)
+ ret = EACCES;
+ goto freelock;
+ }
+
+ if (F_ISSET(sh_locker, DB_LOCKER_DELETED)) {
+ LF_CLR(DB_LOCK_FREE);
+ if (!LF_ISSET(DB_LOCK_IGNOREDEL))
+ goto freelock;
+ }
+
+ if (LF_ISSET(DB_LOCK_UNLINK))
+ SH_LIST_REMOVE(lockp, locker_links, __db_lock);
+
+ if (SH_LIST_FIRST(&sh_locker->heldby, __db_lock) == NULL
+ && LOCKER_FREEABLE(sh_locker)) {
+ CDB___lock_freelocker( lt, region, sh_locker, indx);
+ if (freed != NULL)
+ *freed = 1;
+ }
+
+freelock:
+ if (LF_ISSET(DB_LOCK_FREE)) {
+ lockp->status = DB_LSTAT_FREE;
+ MEMORY_LOCK(lt);
+ SH_TAILQ_INSERT_HEAD(
+ &region->free_locks, lockp, links, __db_lock);
+ MEMORY_UNLOCK(lt);
+ }
+
+ LOCKER_UNLOCK(lt, indx);
+ return (ret);
+}
+
+/*
+ * CDB___lock_addfamilylocker
+ * Put a locker entry in for a child transaction.
+ *
+ * PUBLIC: int CDB___lock_addfamilylocker __P((DB_ENV *, u_int32_t, u_int32_t));
+ */
+int
+CDB___lock_addfamilylocker(dbenv, pid, id)
+ DB_ENV *dbenv;
+ u_int32_t pid, id;
+{
+ DB_LOCKER *lockerp, *mlockerp;
+ DB_LOCKREGION *region;
+ DB_LOCKTAB *lt;
+ u_int32_t ndx;
+ int ret;
+
+ lt = dbenv->lk_handle;
+ region = lt->reginfo.primary;
+ LOCKREGION(dbenv, lt);
+
+ /* get/create the parent locker info */
+ LOCKER_LOCK(lt, region, pid, ndx);
+ if ((ret = CDB___lock_getlocker(dbenv->lk_handle,
+ pid, ndx, 1, &mlockerp)) != 0)
+ goto err;
+
+ LOCKER_UNLOCK(lt, ndx);
+
+ /*
+ * We assume that only one thread can manipulate
+ * a single transaction family.
+ * Therefore the master locker cannot go away while
+ * we manipulate it, nor can another child in the
+ * family be created at the same time.
+ */
+ LOCKER_LOCK(lt, region, id, ndx);
+ if ((ret = CDB___lock_getlocker(dbenv->lk_handle,
+ id, ndx, 1, &lockerp)) != 0)
+ goto err;
+
+ /* Point to our parent. */
+ lockerp->parent_locker = R_OFFSET(&lt->reginfo, mlockerp);
+
+ /* See if this locker is the family master. */
+ if (mlockerp->master_locker == INVALID_ROFF)
+ lockerp->master_locker = R_OFFSET(&lt->reginfo, mlockerp);
+ else {
+ lockerp->master_locker = mlockerp->master_locker;
+ mlockerp = R_ADDR(&lt->reginfo, mlockerp->master_locker);
+ }
+
+ /*
+ * Link the child at the head of the master's list.
+ * The guess is when looking for deadlock that
+ * the most recent child is the one thats blocked.
+ */
+ SH_LIST_INSERT_HEAD(
+ &mlockerp->child_locker, lockerp, child_link, __db_locker);
+
+err:
+ LOCKER_UNLOCK(lt, ndx);
+ UNLOCKREGION(dbenv, lt);
+
+ return (ret);
+}
+
+/*
+ * CDB___lock_freefamilylocker
+ * Remove a locker from the hash table and its family.
+ *
+ * This must be called without the locker bucket locked.
+ *
+ * PUBLIC: int CDB___lock_freefamilylocker __P((DB_LOCKTAB *, u_int32_t));
+ */
+int
+CDB___lock_freefamilylocker(lt, locker)
+ DB_LOCKTAB *lt;
+ u_int32_t locker;
+{
+ DB_ENV *dbenv;
+ DB_LOCKER *sh_locker;
+ DB_LOCKREGION *region;
+ u_int32_t indx;
+ int ret;
+
+ dbenv = lt->dbenv;
+ region = lt->reginfo.primary;
+
+ LOCKREGION(dbenv, lt);
+ LOCKER_LOCK(lt, region, locker, indx);
+
+ if ((ret = CDB___lock_getlocker(lt,
+ locker, indx, 0, &sh_locker)) != 0 || sh_locker == NULL) {
+ if (ret == 0)
+ ret = EACCES;
+ goto freelock;
+ }
+ if (SH_LIST_FIRST(&sh_locker->heldby, __db_lock) != NULL) {
+ ret = EINVAL;
+ goto freelock;
+ }
+
+ /* If this is part of a family, we must fix up its links. */
+ if (sh_locker->master_locker != INVALID_ROFF)
+ SH_LIST_REMOVE(sh_locker, child_link, __db_locker);
+
+ CDB___lock_freelocker(lt, region, sh_locker, indx);
+
+
+freelock:
+ LOCKER_UNLOCK(lt, indx);
+ UNLOCKREGION(dbenv, lt);
+ return (ret);
+}
+
+/*
+ * CDB___lock_freelocker
+ * common code for deleting a locker.
+ *
+ * This must be called with the locker bucket locked.
+ *
+ * PUBLIC: void CDB___lock_freelocker __P((DB_LOCKTAB *,
+ * PUBLIC: DB_LOCKREGION *, DB_LOCKER *, u_int32_t));
+ */
+void
+CDB___lock_freelocker(lt, region, sh_locker, indx)
+ DB_LOCKTAB *lt;
+ DB_LOCKREGION *region;
+ DB_LOCKER *sh_locker;
+ u_int32_t indx;
+
+{
+ HASHREMOVE_EL(
+ lt->locker_tab, indx, __db_locker, links, sh_locker);
+ MEMORY_LOCK(lt);
+ SH_TAILQ_INSERT_HEAD(
+ &region->free_lockers, sh_locker, links, __db_locker);
+ region->nlockers--;
+ MEMORY_UNLOCK(lt);
+}
+/*
+ * CDB___lock_getlocker --
+ * Get a locker in the locker hash table. The create parameter
+ * indicates if the locker should be created if it doesn't exist in
+ * the table.
+ *
+ * This must be called with the locker bucket locked.
+ *
+ * PUBLIC: int CDB___lock_getlocker __P((DB_LOCKTAB *,
+ * PUBLIC: u_int32_t, u_int32_t, int, DB_LOCKER **));
+ */
+int
+CDB___lock_getlocker(lt, locker, indx, create, retp)
+ DB_LOCKTAB *lt;
+ u_int32_t locker, indx;
+ int create;
+ DB_LOCKER **retp;
+{
+ DB_ENV *dbenv;
+ DB_LOCKER *sh_locker;
+ DB_LOCKREGION *region;
+
+ dbenv = lt->dbenv;
+ region = lt->reginfo.primary;
+
+ HASHLOOKUP(lt->locker_tab,
+ indx, __db_locker, links, locker, sh_locker, CDB___lock_locker_cmp);
+
+ /*
+ * If we found the locker, then we can just return it. If
+ * we didn't find the locker, then we need to create it.
+ */
+ if (sh_locker == NULL && create) {
+ /* Create new locker and then insert it into hash table. */
+ MEMORY_LOCK(lt);
+ if ((sh_locker = SH_TAILQ_FIRST(
+ &region->free_lockers, __db_locker)) == NULL) {
+ MEMORY_UNLOCK(lt);
+ return (ENOMEM);
+ }
+ SH_TAILQ_REMOVE(
+ &region->free_lockers, sh_locker, links, __db_locker);
+ if (++region->nlockers > region->maxnlockers)
+ region->maxnlockers = region->nlockers;
+ MEMORY_UNLOCK(lt);
+
+ sh_locker->id = locker;
+ sh_locker->dd_id = 0;
+ sh_locker->master_locker = INVALID_ROFF;
+ sh_locker->parent_locker = INVALID_ROFF;
+ SH_LIST_INIT(&sh_locker->child_locker);
+ sh_locker->flags = 0;
+ SH_LIST_INIT(&sh_locker->heldby);
+
+ HASHINSERT(lt->locker_tab, indx, __db_locker, links, sh_locker);
+ }
+
+ *retp = sh_locker;
+ return (0);
+}
+
+/*
+ * CDB___lock_getobj --
+ * Get an object in the object hash table. The create parameter
+ * indicates if the object should be created if it doesn't exist in
+ * the table.
+ *
+ * This must be called with the object bucket locked.
+ *
+ * PUBLIC: int CDB___lock_getobj __P((DB_LOCKTAB *,
+ * PUBLIC: const DBT *, u_int32_t, int, DB_LOCKOBJ **));
+ */
+int
+CDB___lock_getobj(lt, obj, ndx, create, retp)
+ DB_LOCKTAB *lt;
+ const DBT *obj;
+ u_int32_t ndx;
+ int create;
+ DB_LOCKOBJ **retp;
+{
+ DB_ENV *dbenv;
+ DB_LOCKOBJ *sh_obj;
+ DB_LOCKREGION *region;
+ int ret;
+ void *p;
+
+ dbenv = lt->dbenv;
+ region = lt->reginfo.primary;
+
+ /* Look up the object in the hash table. */
+ HASHLOOKUP(lt->obj_tab,
+ ndx, __db_lockobj, links, obj, sh_obj, CDB___lock_cmp);
+
+ /*
+ * If we found the object, then we can just return it. If
+ * we didn't find the object, then we need to create it.
+ */
+ if (sh_obj == NULL && create) {
+ /* Create new object and then insert it into hash table. */
+ MEMORY_LOCK(lt);
+ if ((sh_obj =
+ SH_TAILQ_FIRST(&region->free_objs, __db_lockobj)) == NULL)
+ goto err;
+
+ /*
+ * If we can fit this object in the structure, do so instead
+ * of shalloc-ing space for it.
+ */
+ if (obj->size <= sizeof(sh_obj->objdata))
+ p = sh_obj->objdata;
+ else
+ if ((ret = CDB___db_shalloc(
+ lt->reginfo.addr, obj->size, 0, &p)) != 0)
+ goto err;
+
+ memcpy(p, obj->data, obj->size);
+
+ SH_TAILQ_REMOVE(
+ &region->free_objs, sh_obj, links, __db_lockobj);
+ MEMORY_UNLOCK(lt);
+
+ SH_TAILQ_INIT(&sh_obj->waiters);
+ SH_TAILQ_INIT(&sh_obj->holders);
+ sh_obj->lockobj.size = obj->size;
+ sh_obj->lockobj.off = SH_PTR_TO_OFF(&sh_obj->lockobj, p);
+
+ HASHINSERT(lt->obj_tab, ndx, __db_lockobj, links, sh_obj);
+ }
+
+ *retp = sh_obj;
+ return (0);
+
+err: MEMORY_UNLOCK(lt);
+ return (ENOMEM);
+}
+
+/*
+ * CDB___lock_is_parent --
+ * Given a locker and a transaction, return 1 if the locker is
+ * an ancestor of the designcated transaction. This is used to determine
+ * if we should grant locks that appear to conflict, but don't because
+ * the lock is already held by an ancestor.
+ */
+static int
+CDB___lock_is_parent(lt, locker, sh_locker)
+ DB_LOCKTAB *lt;
+ u_int32_t locker;
+ DB_LOCKER *sh_locker;
+{
+ DB_LOCKER *parent;
+
+ parent = sh_locker;
+ while (parent->parent_locker != INVALID_ROFF) {
+ parent = (DB_LOCKER *)
+ R_ADDR(&lt->reginfo, parent->parent_locker);
+ if (parent->id == locker)
+ return (1);
+ }
+
+ return (0);
+}
+
+/*
+ * CDB___lock_promote --
+ *
+ * Look through the waiters and holders lists and decide which (if any)
+ * locks can be promoted. Promote any that are eligible.
+ *
+ * This function must be called with the object bucket locked.
+ *
+ * PUBLIC: int CDB___lock_promote __P((DB_LOCKTAB *, DB_LOCKOBJ *));
+ */
+int
+CDB___lock_promote(lt, obj)
+ DB_LOCKTAB *lt;
+ DB_LOCKOBJ *obj;
+{
+ struct __db_lock *lp_w, *lp_h, *next_waiter;
+ DB_LOCKREGION *region;
+ int state_changed, waiter_is_txn;
+
+ region = lt->reginfo.primary;
+
+ /*
+ * We need to do lock promotion. We also need to determine if we're
+ * going to need to run the deadlock detector again. If we release
+ * locks, and there are waiters, but no one gets promoted, then we
+ * haven't fundamentally changed the lockmgr state, so we may still
+ * have a deadlock and we have to run again. However, if there were
+ * no waiters, or we actually promoted someone, then we are OK and we
+ * don't have to run it immediately.
+ *
+ * During promotion, we look for state changes so we can return this
+ * information to the caller.
+ */
+ for (lp_w = SH_TAILQ_FIRST(&obj->waiters, __db_lock),
+ state_changed = lp_w == NULL;
+ lp_w != NULL;
+ lp_w = next_waiter) {
+ waiter_is_txn = TXN_IS_HOLDING(lp_w);
+ next_waiter = SH_TAILQ_NEXT(lp_w, links, __db_lock);
+ for (lp_h = SH_TAILQ_FIRST(&obj->holders, __db_lock);
+ lp_h != NULL;
+ lp_h = SH_TAILQ_NEXT(lp_h, links, __db_lock)) {
+ if (CONFLICTS(lt, region, lp_h->mode, lp_w->mode) &&
+ lp_h->holder != lp_w->holder &&
+ !(waiter_is_txn && TXN_IS_HOLDING(lp_h) &&
+ CDB___txn_is_ancestor(
+ lt->dbenv, lp_h->txnoff, lp_w->txnoff)))
+ break;
+ }
+ if (lp_h != NULL) /* Found a conflict. */
+ break;
+
+ /* No conflict, promote the waiting lock. */
+ SH_TAILQ_REMOVE(&obj->waiters, lp_w, links, __db_lock);
+ lp_w->status = DB_LSTAT_PENDING;
+ SH_TAILQ_INSERT_TAIL(&obj->holders, lp_w, links);
+
+ /* Wake up waiter. */
+ MUTEX_UNLOCK(&lp_w->mutex);
+ state_changed = 1;
+ }
+
+ return (state_changed);
+}
+
+/*
+ * CDB___lock_remove_waiter --
+ * Any lock on the waitlist has a process waiting for it. Therefore,
+ * we can't return the lock to the freelist immediately. Instead, we can
+ * remove the lock from the list of waiters, set the status field of the
+ * lock, and then let the process waking up return the lock to the
+ * free list.
+ *
+ * This must be called with the Object bucket locked.
+ */
+static void
+CDB___lock_remove_waiter(sh_obj, lockp, status)
+ DB_LOCKOBJ *sh_obj;
+ struct __db_lock *lockp;
+ db_status_t status;
+{
+ int do_wakeup;
+
+ do_wakeup = lockp->status == DB_LSTAT_WAITING;
+
+ SH_TAILQ_REMOVE(&sh_obj->waiters, lockp, links, __db_lock);
+ lockp->links.stqe_prev = -1;
+ lockp->status = status;
+
+ /*
+ * Wake whoever is waiting on this lock.
+ *
+ * The MUTEX_UNLOCK macro normally resolves to a single argument,
+ * keep the compiler quiet.
+ */
+ if (do_wakeup)
+ MUTEX_UNLOCK(&lockp->mutex);
+}
+
+/*
+ * CDB___lock_printlock --
+ *
+ * PUBLIC: void CDB___lock_printlock __P((DB_LOCKTAB *, struct __db_lock *, int));
+ */
+void
+CDB___lock_printlock(lt, lp, ispgno)
+ DB_LOCKTAB *lt;
+ struct __db_lock *lp;
+ int ispgno;
+{
+ DB_LOCKOBJ *lockobj;
+ db_pgno_t pgno;
+ u_int32_t *fidp;
+ u_int8_t *ptr, type;
+ const char *mode, *status;
+
+ switch (lp->mode) {
+ case DB_LOCK_IREAD:
+ mode = "IREAD";
+ break;
+ case DB_LOCK_IWR:
+ mode = "IWR";
+ break;
+ case DB_LOCK_IWRITE:
+ mode = "IWRITE";
+ break;
+ case DB_LOCK_NG:
+ mode = "NG";
+ break;
+ case DB_LOCK_READ:
+ mode = "READ";
+ break;
+ case DB_LOCK_WRITE:
+ mode = "WRITE";
+ break;
+ default:
+ mode = "UNKNOWN";
+ break;
+ }
+ switch (lp->status) {
+ case DB_LSTAT_ABORTED:
+ status = "ABORT";
+ break;
+ case DB_LSTAT_ERR:
+ status = "ERROR";
+ break;
+ case DB_LSTAT_FREE:
+ status = "FREE";
+ break;
+ case DB_LSTAT_HELD:
+ status = "HELD";
+ break;
+ case DB_LSTAT_NOGRANT:
+ status = "NONE";
+ break;
+ case DB_LSTAT_WAITING:
+ status = "WAIT";
+ break;
+ case DB_LSTAT_PENDING:
+ status = "PENDING";
+ break;
+ default:
+ status = "UNKNOWN";
+ break;
+ }
+ printf("\t%lx\t%s\t%lu\t%s\t",
+ (u_long)lp->holder, mode, (u_long)lp->refcount, status);
+
+ lockobj = (DB_LOCKOBJ *)((u_int8_t *)lp + lp->obj);
+ ptr = SH_DBT_PTR(&lockobj->lockobj);
+ if (ispgno && lockobj->lockobj.size == sizeof(struct __db_ilock)) {
+ /* Assume this is a DBT lock. */
+ memcpy(&pgno, ptr, sizeof(db_pgno_t));
+ fidp = (u_int32_t *)(ptr + sizeof(db_pgno_t));
+ type = *(u_int8_t *)(ptr + sizeof(db_pgno_t) + DB_FILE_ID_LEN);
+ printf("%s %lu (%lu %lu %lu %lu %lu)\n",
+ type == DB_PAGE_LOCK ? "page" : "record",
+ (u_long)pgno,
+ (u_long)fidp[0], (u_long)fidp[1], (u_long)fidp[2],
+ (u_long)fidp[3], (u_long)fidp[4]);
+ } else {
+ printf("0x%lx ", (u_long)R_OFFSET(&lt->reginfo, lockobj));
+ CDB___db_pr(ptr, lockobj->lockobj.size);
+ printf("\n");
+ }
+}