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+//
+// HtVectorGenericCode.h
+//
+// HtVectorGeneric: A Vector class which holds objects of type GType.
+// (A vector is an array that can expand as necessary)
+// This class is very similar in interface to the List class
+//
+// Part of the ht://Dig package <http://www.htdig.org/>
+// Copyright (c) 1999-2004 The ht://Dig Group
+// For copyright details, see the file COPYING in your distribution
+// or the GNU Library General Public License (LGPL) version 2 or later
+// <http://www.gnu.org/copyleft/lgpl.html>
+//
+// $Id: HtVectorGenericCode.h,v 1.5 2004/05/28 13:15:21 lha Exp $
+//
+
+
+//*********************************************************************
+// void HtVectorGType::HtVectorGType()
+// Default constructor
+//
+HtVectorGType::HtVectorGType()
+{
+ data = new GType[4]; // After all, why would anyone want an empty vector?
+ element_count = 0;
+ allocated = 4;
+ current_index = -1;
+}
+
+
+//*********************************************************************
+// void HtVectorGType::HtVectorGType(int capacity)
+// Constructor with known capacity
+// (has the side effect of not allocating double memory)
+//
+HtVectorGType::HtVectorGType(int capacity)
+{
+ data = new GType[capacity];
+ element_count = 0;
+ allocated = capacity;
+ current_index = -1;
+}
+
+
+//*********************************************************************
+// void HtVectorGType::~HtVectorGType()
+// Destructor
+//
+HtVectorGType::~HtVectorGType()
+{
+ Destroy();
+}
+
+
+
+//*********************************************************************
+// void HtVectorGType::Destroy()
+// Deletes all objects from the vector
+//
+void HtVectorGType::Destroy()
+{
+ if (data)
+ delete [] data;
+ data = NULL;
+ allocated = 0;
+ element_count = 0;
+ current_index = -1;
+}
+
+
+
+//*********************************************************************
+// void HtVectorGType::Insert(GType object, int position)
+// Add an object into the list.
+//
+void HtVectorGType::Insert(const GType &object, int position)
+{
+ if (position < 0) {CheckBounds(position);}
+ if (position >= element_count)
+ {
+ Add(object);
+ return;
+ }
+
+ Allocate(element_count + 1);
+ for (int i = element_count; i > position; i--)
+ data[i] = data[i-1];
+ data[position] = object;
+ element_count += 1;
+}
+
+
+//*********************************************************************
+// int HtVectorGType::RemoveFrom(int position)
+// Remove an object from the list.
+//
+void HtVectorGType::RemoveFrom(int position)
+{
+ CheckBounds(position);
+
+ for (int i = position; i < element_count - 1; i++)
+ {
+ data[i] = data[i+1];
+ }
+ element_count -= 1;
+}
+
+
+//*********************************************************************
+// GType HtVectorGType::Get_Next()
+// Return the next object in the list.
+//
+GType &HtVectorGType::Get_Next()
+{
+ current_index++;
+ CheckBounds(current_index);
+ return data[current_index];
+}
+
+
+//*********************************************************************
+// GType HtVectorGType::Get_First()
+// Return the first object in the list.
+//
+GType &HtVectorGType::Get_First()
+{
+ CheckBounds(0);
+ return data[0];
+}
+
+#ifndef HTVECTORGENERIC_NOTCOMPARABLE
+
+//*********************************************************************
+// int HtVectorGType::Index(GType obj)
+// Return the index of an object in the list.
+//
+int HtVectorGType::Index(const GType &obj)
+{
+ int index0 = 0;
+
+ while (index0 < element_count && data[index0] != obj)
+ {
+ index0++;
+ }
+ if (index0 >= element_count)
+ return -1;
+ else
+ return index0;
+}
+
+
+//*********************************************************************
+// GType HtVectorGType::Next(GType prev)
+// Return the next object in the list. Using this, the list will
+// appear as a circular list.
+//
+GType &HtVectorGType::Next(const GType & prev)
+{
+ current_index = Index(prev);
+ CheckBounds(current_index);
+
+ current_index++; // We should probably do this with remainders
+ return Nth(current_index);
+}
+
+//*********************************************************************
+// GType HtVectorGType::Previous(GType next)
+// Return the previous object in the vector. Using this, the vector will
+// appear as a circular list.
+//
+GType &HtVectorGType::Previous(const GType & next)
+{
+ current_index = Index(next);
+ CheckBounds(current_index);
+
+ current_index--; // We should probably do this with remainders
+ return Nth(current_index);
+}
+
+//*********************************************************************
+// int HtVectorGType::Remove(GType object)
+// Remove an object from the list.
+//
+void HtVectorGType::Remove(const GType &object)
+{
+ int pos = Index(object);
+ CheckBounds(pos);
+ RemoveFrom(pos);
+}
+#endif
+
+//*********************************************************************
+// HtVectorGType *HtVectorGType::Copy() const
+// Return a deep copy of the vector.
+//
+Object *HtVectorGType::Copy() const
+{
+ HtVectorGType *vector = new HtVectorGType(allocated);
+
+ for(int i = 0; i < Count(); i++)
+{
+#ifdef HTVECTORGENERIC_OBJECTPTRTYPE
+ vector->Add(data[i]->Copy());
+#else
+ vector->Add(data[i]);
+#endif
+}
+ return vector;
+}
+
+
+//*********************************************************************
+// HtVectorGType &HtVectorGType::operator=(HtVectorGType &vector)
+// Return a deep copy of the list.
+//
+HtVectorGType &HtVectorGType::operator=(const HtVectorGType &vector)
+{
+ Destroy();
+
+ for(int i = 0; i < vector.Count(); i++)
+ {
+ Add(vector.data[i]);
+ }
+ return *this;
+}
+
+
+//*********************************************************************
+// int Allocate(int capacity)
+// Ensure there is at least capacity space in the vector
+//
+void HtVectorGType::ActuallyAllocate(int capacity)
+{
+ if (capacity > allocated) // Darn, we actually have to do work :-)
+ {
+ GType *old_data = data;
+
+ // Ensure we have more than the capacity and we aren't
+ // always rebuilding the vector (which leads to quadratic behavior)
+ if(!allocated){allocated=1;}
+ while (allocated < capacity)
+ allocated *= 2;
+
+ data = new GType[allocated];
+
+ for (int i = 0; i < element_count; i++)
+ {
+ data[i] = old_data[i];
+ }
+
+ if (old_data)
+ delete [] old_data;
+ }
+}
+
+
+#ifdef HTVECTORGENERIC_NOTCOMPARABLE
+#undef HTVECTORGENERIC_NOTCOMPARABLE
+#endif
+
+#undef HtVectorGType
+#undef GType