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authordscho <dscho>2001-12-11 09:25:56 +0000
committerdscho <dscho>2001-12-11 09:25:56 +0000
commit11651ff29301b874b792f409770360299119cc0d (patch)
tree55c4ffbb0c2ab7e1d16e8871c20a1a8181983a11
parentf3306e9e83cd4ddb05328230630198e7c1824383 (diff)
downloadlibtdevnc-11651ff2.tar.gz
libtdevnc-11651ff2.zip
fixed osx compiling
-rw-r--r--mac.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/mac.c b/mac.c
index c91bc61..94ef5d2 100644
--- a/mac.c
+++ b/mac.c
@@ -27,11 +27,13 @@
*
*/
+#include <unistd.h>
#include <ApplicationServices/ApplicationServices.h>
#include <Carbon/Carbon.h>
/* zlib doesn't like Byte already defined */
#undef Byte
#undef TRUE
+#undef Bool
#include "rfb.h"
#include "keysym.h"
@@ -39,7 +41,7 @@ rfbScreenInfoPtr rfbScreen;
/* some variables to enable special behaviour */
int startTime = -1, maxSecsToConnect = 0;
-Bool disconnectAfterFirstClient = True;
+Bool disconnectAfterFirstClient = TRUE;
/* Where do I get the "official" list of Mac key codes?
Ripped these out of a Mac II emulator called Basilisk II
@@ -217,10 +219,7 @@ static int keyTable[] = {
};
void
-KbdAddEvent(down, keySym, cl)
- Bool down;
- KeySym keySym;
- rfbClientPtr cl;
+KbdAddEvent(Bool down, KeySym keySym, struct rfbClientRec* cl)
{
int i;
CGKeyCode keyCode = -1;
@@ -289,7 +288,7 @@ refreshCallback(CGRectCount count, const CGRect *rectArray, void *ignore)
{
int i;
- if(startTime>0 && time()>startTime+maxSecsToConnect)
+ if(startTime>0 && time(0)>startTime+maxSecsToConnect)
exit(0);
for (i = 0; i < count; i++)
@@ -306,7 +305,7 @@ void clientGone(rfbClientPtr cl)
void newClient(rfbClientPtr cl)
{
- if(startTime>0 && time()>startTime+maxSecsToConnect)
+ if(startTime>0 && time(0)>startTime+maxSecsToConnect)
exit(0);
if(disconnectAfterFirstClient)
@@ -315,10 +314,11 @@ void newClient(rfbClientPtr cl)
int main(int argc,char *argv[])
{
+ int i;
for(i=argc-1;i>0;i--)
if(i<argc-1 && strcmp(argv[i],"-wait4client")==0) {
maxSecsToConnect = atoi(argv[i+1])/1000;
- startTime = time();
+ startTime = time(0);
} else if(strcmp(argv[i],"-runforever")==0) {
disconnectAfterFirstClient = FALSE;
}