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-rw-r--r--debian/wheezy/dependencies/libart-lgpl/debian/control46
1 files changed, 46 insertions, 0 deletions
diff --git a/debian/wheezy/dependencies/libart-lgpl/debian/control b/debian/wheezy/dependencies/libart-lgpl/debian/control
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index 000000000..d131211f3
--- /dev/null
+++ b/debian/wheezy/dependencies/libart-lgpl/debian/control
@@ -0,0 +1,46 @@
+# This file is autogenerated. DO NOT EDIT!
+#
+# Modifications should be made to debian/control.in instead.
+# This file is regenerated automatically in the clean target.
+
+Source: libart-lgpl
+Section: devel
+Priority: optional
+Maintainer: Josselin Mouette <joss@debian.org>
+Uploaders: Debian GNOME Maintainers <pkg-gnome-maintainers@lists.alioth.debian.org>, Loic Minier <lool@dooz.org>, Sebastian Drge <slomo@debian.org>, Sebastien Bacher <seb128@debian.org>
+Standards-Version: 3.8.4
+Build-Depends: debhelper (>= 5),
+ gnome-pkg-tools (>= 0.7),
+ cdbs,
+ dpkg-dev (>= 1.13.19),
+ automake, autoconf, libtool, libltdl-dev
+
+Package: libart-2.0-2
+Architecture: any
+Section: libs
+Replaces: libart-2.0-2 (<< 4:14.0.0)
+Breaks: libart-2.0-2 (<< 4:14.0.0)
+Depends: ${misc:Depends},
+ ${shlibs:Depends}
+Description: Library of functions for 2D graphics - runtime files
+ A library of functions for 2D graphics supporting a superset of the
+ PostScript imaging model, designed to be integrated with graphics, artwork,
+ and illustration programs. It is written in optimized C, and is fully
+ compatible with C++. With a small footprint of 10,000 lines of code, it is
+ especially suitable for embedded applications.
+
+Package: libart-2.0-dev
+Architecture: any
+Section: libdevel
+Replaces: libart-2.0-dev (<< 4:14.0.0)
+Breaks: libart-2.0-dev (<< 4:14.0.0)
+Depends: ${misc:Depends},
+ ${shlibs:Depends},
+ libart-2.0-2 (= ${binary:Version}),
+ pkg-config
+Description: Library of functions for 2D graphics - development files
+ A library of functions for 2D graphics supporting a superset of the
+ PostScript imaging model, designed to be integrated with graphics, artwork,
+ and illustration programs. It is written in optimized C, and is fully
+ compatible with C++. With a small footprint of 10,000 lines of code, it is
+ especially suitable for embedded applications.