From 34c74aed8ee44272f59c24150c13ac96a6b9e0a6 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Sun, 12 Oct 2014 17:51:08 -0500 Subject: Bring stop, lock, exit, and run icons into XDG compliance --- ksokoban/MainWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ksokoban/MainWindow.cpp') diff --git a/ksokoban/MainWindow.cpp b/ksokoban/MainWindow.cpp index 8ebef3f2..df963cc1 100644 --- a/ksokoban/MainWindow.cpp +++ b/ksokoban/MainWindow.cpp @@ -106,7 +106,7 @@ MainWindow::MainWindow() : TDEMainWindow(0), externalCollection_(0) { pixmap = SmallIcon("redo"); game_->insertItem(TQIconSet(pixmap), i18n("&Redo"), playField_, TQT_SLOT(redo()), TQKeySequence( (TDEStdAccel::redo()).toString())); game_->insertSeparator(); - pixmap = SmallIcon("exit"); + pixmap = SmallIcon("system-log-out"); game_->insertItem(TQIconSet(pixmap), i18n("&Quit"), TDEApplication::kApplication(), TQT_SLOT(closeAllWindows()), TQKeySequence( (TDEStdAccel::quit()).toString())); menu_->insertItem(i18n("&Game"), game_); -- cgit v1.2.1