Version 2.2 * [Martin Jones] Show "Game Over" and stats in the game window instead of displaying many annoying dialogs at the end of the game. Version 2.1 * [Martin Jones] Shooting uses energy too. Added firepower powerup. Adjusted speed of asteroids to make game playable again. Version 1.90 * [Martin Jones] KDE 2.0 and QCanvas port Introduce ship's energy supply. Thrusting, shields, etc. use power, and when you run out you're basically screwed. Fortunately some asteroids release fuel when you destroy them. Make brakes, etc. permanent features once you catch them. Made ship much cooler. Version 0.3.1 * [Kristof ] Add brakes, shield, teleport, configureable keys, highscores. Also the cool shield graphics. Verison 0.2.0 * [Martin Jones] Use QwSpriteField-1.4 from tdesupport * [Martin Jones] Preliminary sound support Version 0.1.0 * [Robert Williams] Added version.h and ChangeLog * [Robert Williams] Renamed Kasteroids.kdelnk to kasteroids.kdelnk * [Robert Williams] Added -caption "%c" to kasteroids.kdelnk * [Robert Williams] Added getCaption()