/** * Copyright Michel Filippi * Robert Williams * Andrew Chant * André Luiz dos Santo * Benjamin Meyer * * This file is part of the ksnake package * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef GAME_H #define GAME_H #include class TDEAction; class Rattler; class Levels; class View; class Game : public TDEMainWindow { Q_OBJECT public: Game(TQWidget *parent=0, const char *name=0); ~Game(); private slots: void gameEnd(int score); void showHighScores(); void showSettings(); void togglePaused(); void scoreChanged(int newScore); void setTrys(int); private: View *view; Rattler *rattler; Levels *levels; TDEAction *pause; void createMenu(); }; #endif // GAME_H