/* ------------------------------------------------------------- KDE Tuberling Play ground widget mailto:e.bischoff@noos.fr ------------------------------------------------------------- */ #include #include #include #include #include #include #include "soundfactory.h" #include "soundfactory.moc" #include "toplevel.h" // Constructor SoundFactory::SoundFactory(TopLevel *parent, const char *name, uint selectedLanguage) : TQObject(parent, name) { topLevel = parent; namesList = filesList = 0; TQDomDocument layoutsDocument; bool ok = topLevel->loadLayout(layoutsDocument); if (ok) ok = registerLanguages(layoutsDocument); if (ok) ok = loadLanguage(layoutsDocument, selectedLanguage); if (!ok) loadFailure(); } // Destructor SoundFactory::~SoundFactory() { if (namesList) delete [] namesList; if (filesList) delete [] filesList; } // Change the language void SoundFactory::change(uint selectedLanguage) { TQDomDocument layoutsDocument; bool ok = topLevel->loadLayout(layoutsDocument); if (ok) ok = loadLanguage(layoutsDocument, selectedLanguage); if (!ok) loadFailure(); } // Play some sound void SoundFactory::playSound(const TQString &soundRef) const { int sound; TQString soundFile; if (!topLevel->isSoundEnabled()) return; for (sound = 0; sound < sounds; sound++) if (!namesList[sound].compare(soundRef)) break; if (sound == sounds) return; soundFile = locate("data", "ktuberling/sounds/" + filesList[sound]); if (soundFile == 0) return; //printf("%s\n", (const char *) soundFile); KAudioPlayer::play(soundFile); } // Report a load failure void SoundFactory::loadFailure() { KMessageBox::error(topLevel, i18n("Error while loading the sound names.")); } // Register the various languages bool SoundFactory::registerLanguages(TQDomDocument &layoutDocument) { TQDomNodeList languagesList, menuItemsList, labelsList; TQDomElement languageElement, menuItemElement, labelElement; TQDomAttr codeAttribute, actionAttribute; bool enabled; languagesList = layoutDocument.elementsByTagName("language"); if (languagesList.count() < 1) return false; for (uint i = 0; i < languagesList.count(); i++) { languageElement = (const TQDomElement &) languagesList.item(i).toElement(); codeAttribute = languageElement.attributeNode("code"); enabled = locate("data", "ktuberling/sounds/" + codeAttribute.value() + "/") != 0; menuItemsList = languageElement.elementsByTagName("menuitem"); if (menuItemsList.count() != 1) return false; menuItemElement = (const TQDomElement &) menuItemsList.item(0).toElement(); labelsList = menuItemElement.elementsByTagName("label"); if (labelsList.count() != 1) return false; labelElement = (const TQDomElement &) labelsList.item(0).toElement(); actionAttribute = menuItemElement.attributeNode("action"); topLevel->registerLanguage(labelElement.text(), actionAttribute.value().latin1(), enabled); } return true; } // Load the sounds of one given language bool SoundFactory::loadLanguage(TQDomDocument &layoutDocument, uint toLoad) { TQDomNodeList languagesList, soundNamesList; TQDomElement languageElement, soundNameElement; TQDomAttr nameAttribute, fileAttribute; languagesList = layoutDocument.elementsByTagName("language"); if (toLoad >= languagesList.count()) return false; languageElement = (const TQDomElement &) languagesList.item(toLoad).toElement(); soundNamesList = languageElement.elementsByTagName("sound"); sounds = soundNamesList.count(); if (sounds < 1) return false; if (!(namesList = new TQString[sounds])) return false; if (!(filesList = new TQString[sounds])) return false; for (uint sound = 0; sound < sounds; sound++) { soundNameElement = (const TQDomElement &) soundNamesList.item(sound).toElement(); nameAttribute = soundNameElement.attributeNode("name"); namesList[sound] = nameAttribute.value(); fileAttribute = soundNameElement.attributeNode("file"); filesList[sound] = fileAttribute.value(); } return true; }