/* This file is part of the TDE games library Copyright (C) 2001,2002,2003 Nicolas Hadacek (hadacek@kde.org) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KCANVASROOTPIXMAP_H #define KCANVASROOTPIXMAP_H #include #include class TQCanvasView; /** * Implement KRootPixmap for a TQCanvasView. * * The pixmap will be set as the background of the * TQCanvas associated with the view : * */ class KDE_EXPORT KCanvasRootPixmap : public KRootPixmap { Q_OBJECT public: /** * Constructor. */ KCanvasRootPixmap(TQCanvasView *view, const char *name = 0); private slots: void backgroundUpdatedSlot(const TQPixmap &); private: TQCanvasView *_view; class KCanvasRootPixmapPrivate; KCanvasRootPixmapPrivate *d; }; #endif