summaryrefslogtreecommitdiffstats
path: root/doc/kfouleggs/index.docbook
blob: 6057982cf228c4b27cbf04b9dd1c31fe5ae7a2e8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
<?xml version="1.0" ?>
<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
 <!ENTITY kappname "&kfouleggs;">
 <!ENTITY package "tdegames">
 <!ENTITY % addindex "IGNORE">
 <!ENTITY % English "INCLUDE" > <!-- change language only here -->
]>

<book lang="&language;">

<bookinfo>
<title>The &kfouleggs; Handbook</title>
    
<authorgroup>
<author>
&Philip.Rodrigues; &Philip.Rodrigues.mail;
</author>

<othercredit role="developer">
&Nicolas.Hadacek; &Nicolas.Hadacek.mail;
<!-- Uncomment this when xslt is fixed
<contrib>Developer</contrib>
-->
</othercredit>

<othercredit role="reviewer">
&Lauri.Watts; &Lauri.Watts.mail;
<!-- Uncomment this when xslt is fixed
<contrib>Reviewer</contrib>
-->
</othercredit>

<!-- TRANS:ROLES_OF_TRANSLATORS -->

</authorgroup>

<copyright>
<year>2000-2003</year>
<holder>&Philip.Rodrigues;</holder>
</copyright>

<legalnotice>&FDLNotice;</legalnotice>

<date>2006-06-19</date>
<releaseinfo>2.1.11</releaseinfo>

<abstract><para>&kfouleggs; is a clone of the Japanese PuyoPuyo game for
the Trinity Desktop Environment.</para></abstract>

<keywordset>
<keyword>KDE</keyword>
<keyword>tdegames</keyword>
<keyword>KFoulEggs</keyword>
<keyword>PuyoPuyo</keyword>
</keywordset>

</bookinfo>

<chapter id="introduction">
<title>Introduction</title>

<para>&kfouleggs; is a clone of the Japanese PuyoPuyo game, with advanced
features such as multiplayer games against human or <acronym>AI</acronym>.
If you have played <application>Tetris</application>, or one of
its many clones, you will find &kfouleggs; easy to learn.</para>

</chapter>


<chapter id="gameplay">
<title>Game Play</title>

<sect1 id="starting-a-new-game">
<title>Starting a New Game</title>

<para>When you start &kfouleggs;, just click on the <guibutton>Start
</guibutton> button, or select <guimenuitem>New</guimenuitem> from the
<guimenu>Game</guimenu> menu at any time to start a new game.</para>

</sect1>

<sect1 id="aim-of-the-game">
<title>Aim of the Game</title>

<para>The aim of the game is to achieve the highest score possible by
moving the falling tiles in such a way that tiles of the same color are
adjacent, and disappear. The more tiles you remove, the higher your
score.</para>

</sect1>

<sect1 id="playing-the-game">
<title>Playing the Game</title>

<para>Use the <keycap>Left</keycap> and <keycap>Right</keycap> arrow
keys to move the falling tile in the relevant direction, and the
<keycap>Up</keycap> arrow and <keycap>Return</keycap> keys to rotate the
tile left and right respectively. The <keycap>Shift</keycap> key drops
the tile down one line, and the <keycap>Down</keycap> key drops the tile
all the way down - use it as a way of saving time. </para>

<para>All of these shortcuts can be customized by selecting
<guimenuitem>Configure Shortcuts...</guimenuitem> from the
<guimenu>Settings</guimenu> menu.</para>

<para>If two or more tiles of the same color come to rest horizontally
or vertically next to each other, they become <quote>glued</quote>. If
four or more pieces of the same color come to be <quote>glued</quote>,
they disappear, and any pieces above them fall down according to the law
of gravity ;-). If this causes four or more pieces to become
<quote>glued</quote>, then they will also disappear, and so on.</para>

<para>Every time you remove 100 tiles, you advance to the next level,
where the tiles fall faster, and the game is more difficult.</para>

<para>The game ends when the central column fills with tiles, and no
more can fall.</para>

</sect1>

<sect1 id="game-screen">
<title>The Game Screen</title>

<para>
<screenshot>
	<mediaobject>
	   <imageobject>
	    <imagedata fileref="gamescreen.png" format="PNG"/>
	  </imageobject>
	  <textobject>
	    <phrase>&kfouleggs; in Action</phrase>
	  </textobject>
	</mediaobject>
</screenshot>

A quick explanation of what each of the parts of the game screen are for...
</para>

<para>
Along the left hand side, from top to bottom:

<variablelist>

<varlistentry>
<term><guilabel>Score</guilabel></term>
<listitem><para>Shows your current score.</para>
</listitem>
</varlistentry>

<!-- If you can think of a better way to describe this below, please change it :-) -->
<varlistentry>
<term><guilabel>Puyos</guilabel></term>
<listitem><para>Shows the number of removed sets of pieces.</para>
</listitem>
</varlistentry>

<varlistentry>
<term><guilabel>Level</guilabel></term>
<listitem><para>Shows the number of the level you are currently on. The first,
easiest level is level one, progressing to the last, hardest level, 20.</para>
</listitem>
</varlistentry>

</variablelist>
</para>

<para>
In the center is the area  where the action takes place. The tiles fall through
the rectangle (whose properties can be changed in
<menuchoice><guimenu>>Settings</guimenu><guimenuitem>Configure KFoulEggs...</guimenuitem>
</menuchoice>, see <xref linkend="game-config"/>) until reaching the
bottom. The two small black rectangles under the main one are the tile's
<quote>shadow</quote> which show where it will land. You can toggle the tile's
shadow in <xref linkend="game-config"/>.
</para>

<para>
On the right hand side, the <guilabel>Next Tile</guilabel> box shows what the
next tile to fall will be, if you have enabled it in <xref
linkend="game-config"/>.
</para>

</sect1>


</chapter>

<chapter id="preferences">
<title>&kfouleggs; Configuration and Default Shortcuts</title>

<sect1 id="game-configuration">
<title>Configuring Gameplay</title>
<para>
The &kfouleggs; configuration is accessed from
<menuchoice><guimenu>Settings</guimenu>
<guimenuitem>Configure &kfouleggs;...</guimenuitem></menuchoice>. The
options are as follows:
</para>

<sect2 id="game-config">
<title>Game Configuration</title>

<variablelist>

<varlistentry>
<term><guilabel>Initial level:</guilabel></term>
<listitem><para>Set the level which you will play at startup, from 1 (easiest)
to 20 (hardest). Default is level one.</para>
</listitem>
</varlistentry>

<varlistentry><term><guilabel>Direct drop down</guilabel></term>
<listitem><para>If checked, pressing the <keysym>Down Arrow</keysym> will cause
a tile to immediately fall to the bottom of the screen. If unchecked, pressing
the <keysym>Down Arrow</keysym> only causes the piece to fall until the key is released.</para>
</listitem>
</varlistentry>

</variablelist>

</sect2>

<sect2 id="appearance-config">
<title>Appearance Configuration</title>

<variablelist>

<varlistentry>
<term><guilabel>Enable animations</guilabel></term>
<listitem><para>If checked, pieces are shown with an
animation (a small rebound effect), when they touch the bottom.</para></listitem>
</varlistentry>

<varlistentry><term><guilabel>Show piece's shadow</guilabel></term>
<listitem><para>If checked, a shadow is placed beneath the game board
showing where the piece will fall.</para></listitem>
</varlistentry>

<varlistentry>
<term><guilabel>Show next piece</guilabel></term>
<listitem><para>If checked, shows the next tile that will fall onto the
game board.</para></listitem>
</varlistentry>

<varlistentry><term><guilabel>Show detailed "removed lines"
field</guilabel></term>
<listitem><para>If checked, the <guilabel>Puyos</guilabel> counter on the left
of the screen shows how many times each number of Puyos have been removed. If
unchecked, just the total number removed is shown.</para>
</listitem>
</varlistentry>

<varlistentry>
<term><guilabel>Background</guilabel></term>
<listitem><para>Select the color and the opacity for &kfouleggs; background. 
An opacity of zero makes the &kfouleggs; background
completely transparent, and a setting of one makes the &kfouleggs; background
completely opaque.</para>
</listitem>
</varlistentry>

</variablelist>
</sect2>

<sect2 id="colors-config">
<title>Colors Configuration</title>
<para>Here you can select the colors used for the tiles in &kfouleggs;.</para>
</sect2>

<sect2 id="ai-config">
<title>A.I. Configuration</title>
<para>Here you can configure the A.I. in &kfouleggs;.</para>
</sect2>
</sect1>

<sect1 id="highscore-configuration">
<title>Configuring Highscores</title>
<para>
The configuration is accessed from
<menuchoice><guimenu>Settings</guimenu>
<guimenuitem>Configure Highscores...</guimenuitem></menuchoice>. The
options are as follows:
</para>

<sect2 id="highscore-main-config">
<title>The <guilabel>Main</guilabel> Tab</title>

<variablelist>

<varlistentry>
<term><guilabel>Nickname:</guilabel></term>
<listitem><para>Displays your current nickname and allows you to change it.</para>
</listitem>
</varlistentry>

<varlistentry>
<term><guilabel>Comment</guilabel></term>
<listitem><para>A comment about yourself. You choose...</para>
</listitem>
</varlistentry>

<varlistentry>
<term><guilabel>World-wide highscores enabled</guilabel></term>
<listitem><para>If checked and if you are connected to the Internet, 
&kfouleggs; will send your score automatically at the end of the game 
to the highscore web server (kfouleggs.sf.net).</para></listitem>
</varlistentry>

</variablelist>
</sect2>

<sect2 id="highscore-advanced-config">
<title>The <guilabel>Advanced</guilabel> Tab</title>

<para>This tab displays your <guilabel>Registration Data</guilabel>
on kfouleggs.sf.net:</para>

<variablelist>
<varlistentry>
<term><guilabel>Nickname:</guilabel></term>
<listitem><para>Displays your current nickname from the <guilabel>Main</guilabel> tab.</para>
</listitem>
</varlistentry>

<varlistentry>
<term><guilabel>Key:</guilabel></term>
<listitem><para>This key was generated when you registered on kfouleggs.sf.net by 
selecting <guilabel>World-wide highscores enabled</guilabel> the first time.
The registration key is used in conjunction with the 
nickname to identify uniquely users, but users cannot have the same nickname.
Click on the <guibutton>Remove</guibutton> button to delete you from the world highscores
list.</para>
</listitem>
</varlistentry>
</variablelist>
</sect2>

</sect1>

<sect1 id="default-keybindings">
<title>Default Shortcuts</title>

<para>The default shortcuts for &kfouleggs; in all player modes are as
follows:</para>

<informaltable>
<tgroup cols="2">
<tbody>
<row>
<entry>New</entry>
<entry><keycombo action="simul">&Ctrl;<keysym>N</keysym></keycombo></entry>
</row>
<row>
<entry>Pause</entry>
<entry><keysym>P</keysym></entry>
</row>
<row>
<entry>Quit</entry>
<entry><keycombo action="simul">&Ctrl;<keysym>Q</keysym></keycombo></entry>
</row>
<row>
<entry>Zoom In</entry>
<entry><keycombo action="simul">&Ctrl;<keysym>+</keysym></keycombo></entry>
</row>
<row>
<entry>Zoom Out</entry>
<entry><keycombo action="simul">&Ctrl;<keysym>-</keysym></keycombo></entry>
</row>
<row>
<entry>Show Highscores</entry>
<entry><keycombo action="simul">&Ctrl;<keysym>H</keysym></keycombo></entry>
</row>
<row>
<entry>Show Menubar</entry>
<entry><keycombo action="simul">&Ctrl;<keysym>M</keysym></keycombo></entry>
</row>
<row>
<entry>&kfouleggs; Handbook</entry>
<entry><keysym>F1</keysym></entry>
</row>
<row>
<entry>What's This?</entry>
<entry><keycombo action="simul">&Shift;<keysym>F1</keysym></keycombo></entry>
</row>
</tbody>
</tgroup>
</informaltable>

<para>The default shortcuts for &kfouleggs; in one-player mode are as
follows:</para>

<informaltable>
<tgroup cols="2">
<tbody>
<row>
<entry>Rotate Left</entry>
<entry><keysym>Up Arrow</keysym></entry>
</row>
<row>
<entry>Rotate Right</entry>
<entry><keysym>Return</keysym></entry>
</row>
<row>
<entry>Move Left</entry>
<entry><keysym>Left Arrow</keysym></entry>
</row>
<row>
<entry>Move Right</entry>
<entry><keysym>Right Arrow</keysym></entry>
</row>
<row>
<entry>Move to Left Column</entry>
<entry><keycombo action="simul">&Ctrl;<keysym>Left Arrow</keysym></keycombo></entry>
</row>
<row>
<entry>Move to Right Column</entry>
<entry><keycombo action="simul">&Ctrl;<keysym>Right Arrow</keysym></keycombo></entry>
</row>
<row>
<entry>Drop Down</entry>
<entry><keysym>Down Arrow</keysym></entry>
</row>
</tbody>
</tgroup>
</informaltable>

</sect1>
</chapter>

<chapter id="multiplayer-play">
<title>Multiplayer Play</title>

<sect1 id="general-multiplayer">
<title>General Information</title>

<para>&kfouleggs; supports two local multiplayer types - Human vs. Human
and Human vs. Computer. To play either of these, select it from the
<guimenu>Multiplayer</guimenu> menu.</para>

<sect2 id="local-multiplayer">
<title>Multiplayer Games</title>

<para>In Human vs. Human or Human vs. Computer mode, two gameboards are
shown, one for the first player and one for the second. Each has its own
<guilabel>Score</guilabel>, <guilabel>Puyos</guilabel> and
<guilabel>Level</guilabel> indicator. The keys for the first human
player become, by default:</para>

<informaltable>
<tgroup cols="2">
<tbody>
<row>
<entry>Rotate Left</entry>
<entry><keycap>E</keycap></entry>
</row>
<row>
<entry>Rotate Right</entry>
<entry>C</entry>
</row>
<row>
<entry>Move Left</entry>
<entry><keycap>F</keycap></entry>
</row>
<row>
<entry>Move Right</entry>
<entry><keycap>G</keycap></entry>
</row>
<row>
<entry>Move to Left Column</entry>
<entry><keycombo action="simul">&Shift;<keycap>F</keycap></keycombo></entry>
</row>
<row>
<entry>Move to Right Column</entry>
<entry><keycombo action="simul">&Shift;<keycap>G</keycap></keycombo></entry>
</row>
<row>
<entry>Drop Down</entry>
<entry><keycap>D</keycap></entry>
</row>
<row>
<entry>Drop One Line</entry>
<entry><keysym>Space</keysym></entry>
</row>
</tbody>
</tgroup>
</informaltable>

<para>The keys for the second human player are the same as for the
player in single player mode. </para>

<para>To return to single player mode, select
<guimenu>Multiplayer</guimenu> and <guimenuitem>Single
Human</guimenuitem>.</para>

</sect2>
<!-- network gaming was disabled 
<sect2 id="network-games">
<title>Network Multiplayer Games</title>

<para>Multiplayer network games are set up by selecting
<menuchoice><guimenu>Multiplayer</guimenu>
<guimenuitem>More...</guimenuitem></menuchoice></para>

<para>Multiplayer games of &kfouleggs; use the model of a hosted game
which other players join.</para>

</sect2>

<sect2 id="hosting-a-game">
<title>Hosting a game</title>

<para>To host a game, select <guilabel>Create a network game</guilabel>
in the Multiplayer option dialog, set the port you want to use, and
click on the <guibutton>Next</guibutton> button.You then have the option
of changing local players' settings, if there are more than one local
players.  Clicking the <guibutton>Finish</guibutton> button advances the
dialog to the waiting for clients stage. When enough clients have
joined, <guibutton>Start Game</guibutton> starts the multiplayer
game.</para>

</sect2>

<sect2 id="joining-a-game">
<title>Joining a game</title>

<para>To join a game, select <guimenuitem>Join a network
game</guimenuitem> in the Multiplayers option dialog. Select the host
(<guilabel>Server address</guilabel>) and <guilabel>Port</guilabel> you
want to connect to.</para>

<tip><para>Make sure that the port you set when joining a game is the
same as the port that was set by the host of the game!</para></tip>

<para>Clicking <guibutton>Next</guibutton> takes you to the
<guilabel>Local players settings</guilabel> dialog (see above), and then
<guibutton>Finish</guibutton> connects to the remote game. The game
starts when the host chooses - the client has no choice.</para>

</sect2>
-->
</sect1>

</chapter>

<chapter id="commands">
<title>Command Reference</title>

<sect1 id="kfouleggs-mainwindow">
<title>The Main &kfouleggs; window</title>

<sect2>
<title>The <guimenu>Game</guimenu> Menu</title>

<variablelist>

<varlistentry>
<term><menuchoice>
<shortcut>
<keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
<guimenuitem>New</guimenuitem>
</menuchoice></term>
<listitem><para><action>Starts a new game.</action></para></listitem>
</varlistentry>

<varlistentry>
<term><menuchoice>
<shortcut>
<keycombo><keycap>P</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
<guimenuitem>Pause</guimenuitem>
</menuchoice></term>
<listitem><para><action>Pauses or resumes the game</action></para></listitem>
</varlistentry>

<varlistentry>
<term><menuchoice>
<shortcut>
<keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
<guimenuitem>Show Highscores</guimenuitem>
</menuchoice></term>
<listitem><para><action>Opens a dialog</action> that displays different high score tables. 
Clicking on the links below the tables downloads world-wide scores.</para></listitem>
</varlistentry>

<varlistentry>
<term><menuchoice>
<shortcut>
<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
</shortcut>
<guimenu>Game</guimenu>
<guimenuitem>Quit</guimenuitem>
</menuchoice></term>
<listitem><para><action>Quits</action> &kfouleggs;</para></listitem>
</varlistentry>

</variablelist>

</sect2>

<sect2>
<title>The <guimenu>View</guimenu> Menu</title>

<variablelist>

<varlistentry>
<term><menuchoice><shortcut><keycombo action="simul">
&Ctrl;<keycap>+</keycap></keycombo></shortcut>
<guimenu>View</guimenu>
<guimenuitem>Zoom In</guimenuitem>
</menuchoice></term>
<listitem><para><action>Enlarges the game board
</action></para></listitem>
</varlistentry> 

<varlistentry>
<term><menuchoice><shortcut><keycombo action="simul">
&Ctrl;<keycap>-</keycap></keycombo></shortcut>
<guimenu>View</guimenu>
<guimenuitem>Zoom Out</guimenuitem>
</menuchoice></term>
<listitem><para><action>Reduces the game board size
</action></para></listitem>
</varlistentry> 

</variablelist>

</sect2>

<sect2>
<title>The <guimenu>Multiplayer</guimenu> Menu</title>

<variablelist>

<varlistentry>
<term><menuchoice>
<guimenu>Multiplayer</guimenu>
<guimenuitem>Single Human</guimenuitem>
</menuchoice></term>
<listitem><para><action>Sets the multiplayer mode to single
player</action></para></listitem>
</varlistentry> 

<varlistentry>
<term><menuchoice>
<guimenu>Multiplayer</guimenu>
<guimenuitem>Human vs Human</guimenuitem>
</menuchoice></term>
<listitem><para><action>Sets the multiplayer mode to two player with two human
players.</action></para></listitem>
</varlistentry> 

<varlistentry>
<term><menuchoice>
<guimenu>Multiplayer</guimenu>
<guimenuitem>Human vs Computer</guimenuitem>
</menuchoice></term>
<listitem><para><action>Sets the multiplayer mode to two player with one human
and one computer player.</action></para></listitem>
</varlistentry> 

<varlistentry>
<term><menuchoice>
<guimenu>Multiplayer</guimenu>
<guimenuitem>More...</guimenuitem>
</menuchoice></term>
<listitem><para><action>Displays the multiplayer
settings dialog.</action></para></listitem> 
</varlistentry>

</variablelist>

</sect2>

<sect2>
<title>The <guimenu>Settings</guimenu> Menu</title>

<variablelist>
<varlistentry>
<term><menuchoice>
<shortcut>
<keycombo action="simul">&Ctrl;<keycap>M</keycap></keycombo>
</shortcut>
<guimenu>Settings</guimenu>
<guimenuitem>Show Menubar</guimenuitem>
</menuchoice></term>
<listitem><para><action>Shows or hides the Menubar.</action>To return the
menubar, right-click anywhere on the gameboard and select <guimenuitem>Show
Menubar</guimenuitem>. </para></listitem>
</varlistentry> 

<varlistentry>
<term><menuchoice>
<guimenu>Settings</guimenu>
<guimenuitem>Configure Shortcuts...</guimenuitem>
</menuchoice></term>
<listitem><para><action>Displays a standard &kde; key bindings
configuration dialog to change the keyboard shortcuts for &kfouleggs;.</action></para></listitem>
</varlistentry>

<varlistentry>
<term><menuchoice>
<guimenu>Settings</guimenu>
<guimenuitem>Configure Notifications...</guimenuitem>
</menuchoice></term>
<listitem><para><action>Displays a standard &kde; notifications
configuration dialog to change the audio and visual notifications for &kfouleggs;.</action></para></listitem>
</varlistentry>

<varlistentry>
<term><menuchoice>
<guimenu>Settings</guimenu>
<guimenuitem>Configure Highscores...</guimenuitem>
</menuchoice></term>
<listitem><para><action>Displays</action> the <link linkend="highscore-configuration">high score configuration dialog</link>,
in which you can change several settings that affect how &kfouleggs; treats highscores.</para></listitem>
</varlistentry>

<varlistentry>
<term><menuchoice>
<guimenu>Settings</guimenu>
<guimenuitem>Configure &kfouleggs;...</guimenuitem>
</menuchoice></term>
<listitem><para><action>Displays</action> the <link linkend="game-config">&kfouleggs;
configuration dialog</link>.</para></listitem>
</varlistentry>

</variablelist>

</sect2>

<sect2 id="help">
<title>The <guimenuitem>Help</guimenuitem> Menu</title>

&help.menu.documentation;

</sect2>

</sect1>

</chapter>

<chapter id="credits">

<title>Credits and License</title>

<para>&kfouleggs;</para>

<para>Program core engine copyright 1995 Eirik End.</para>
<para>Program copyright 1996-2001 &Nicolas.Hadacek; &Nicolas.Hadacek.mail;.</para>

<para>Documentation copyright 2000-2003 &Philip.Rodrigues; &Philip.Rodrigues.mail;.</para>

<!-- TRANS:CREDIT_FOR_TRANSLATORS -->

&underFDL;

&underGPL;

</chapter>

<appendix id="installation">
<title>Installation</title>

<sect1 id="getting-kfouleggs">
<title>How to obtain &kfouleggs;</title>

&install.intro.documentation;

<sect2 id="compilation">
<title>Compilation and Installation</title>

&install.compile.documentation;

<para>Should you run into problems please report them to the &kde;
mailing list, or the program maintainer, &Nicolas.Hadacek;, at
&Nicolas.Hadacek.mail;.</para>

</sect2>

</sect1>

</appendix>

&documentation.index; 

</book>

<!--
Local Variables:
mode: sgml
sgml-omittag: nil
sgml-shorttag: t
sgml-indent-step:0
sgml-indent-data:f
End:
-->