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-rw-r--r--kdeui/kedittoolbar.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/kdeui/kedittoolbar.h b/kdeui/kedittoolbar.h
index 4bc6c26b4..9033ff17f 100644
--- a/kdeui/kedittoolbar.h
+++ b/kdeui/kedittoolbar.h
@@ -43,7 +43,7 @@ namespace
*
* This dialog only works if your application uses the XML UI
* framework for creating menus and toolbars. It depends on the XML
- * files to describe the toolbar tqlayouts and it requires the actions
+ * files to describe the toolbar layouts and it requires the actions
* to determine which buttons are active.
*
* Typically, you would include the KStdAction::configureToolbars()
@@ -83,7 +83,7 @@ namespace
* Note that the procedure is a bit different for KParts applications.
* In this case, you need only pass along a pointer to your
* application's KXMLGUIFactory object. The editor will take care of
- * tqfinding all of the action collections and XML files. The editor
+ * finding all of the action collections and XML files. The editor
* aims to be semi-intelligent about where it assigns any
* modifications. In other words, it will not write out part specific
* changes to your shell's XML file.
@@ -164,7 +164,7 @@ public:
* Constructor for KParts based apps.
*
* The main parameter, factory(), is a pointer to the
- * XML GUI factory object for your application. It tqcontains a list
+ * XML GUI factory object for your application. It contains a list
* of all of the GUI clients (along with the action collections and
* xml files) and the toolbar editor uses that.
*
@@ -261,7 +261,7 @@ private:
*
* This widget only works if your application uses the XML UI
* framework for creating menus and toolbars. It depends on the XML
- * files to describe the toolbar tqlayouts and it requires the actions
+ * files to describe the toolbar layouts and it requires the actions
* to determine which buttons are active.
*
* @author Kurt Granroth <granroth@kde.org>
@@ -325,7 +325,7 @@ public:
* Constructor for KParts based apps.
*
* The first parameter, factory, is a pointer to the XML GUI
- * factory object for your application. It tqcontains a list of all
+ * factory object for your application. It contains a list of all
* of the GUI clients (along with the action collections and xml
* files) and the toolbar editor uses that.
*