/* This file is part of the KDE project Copyright (C) 2003 Arnold Krille This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KAUDIOPLAYSTREAM_H #define KAUDIOPLAYSTREAM_H #include #include #include #include class KArtsServer; namespace Arts { class StereoEffectStack; } class KAudioPlayStreamPrivate; /** * @brief A wrapper around ByteSoundProducer/ByteStreamToAudio/Synth_AMAN_PLAY. * * @author Arnold Krille * @since 3.2 */ class KDE_ARTS_EXPORT KAudioPlayStream : public TQObject { TQ_OBJECT public: /** * Creates a KAudioPlayStream on server with a title. You should pass the KArtsServer also * as parent to be sure this object is deleted before the server is. * * @param server The server where it should play to. * @param title The title that is shown in the AudioManager. * @param parent You will propably want to pass the server as parent to so this stream gets deleted before the server disappears. * @param name The name of the stream. */ KAudioPlayStream( KArtsServer* server, const TQString title, TQObject* parent=0, const char* name=0 ); /** * Destructs the KAudioPlayStream. */ ~KAudioPlayStream(); /** * Controls wether this Stream should poll the data from you via the signal requestData() * or you use write() to fill the inputbuffer. * * Default is true */ void setPolling( bool ); /** * Returns the polling state. * @see setPolling */ bool polling() const; /** * @return wether this stream is running ("on air") or not. */ bool running() const; /** * @return The Arts::StereoEffectStack right before the Synth_AMAN_PLAY. */ Arts::StereoEffectStack effectStack() const; public slots: /** * Start the stream. * @param samplingRate how many samples per second ( typically 11000/22050/44100/48000 ) * @param bits how many bits per sample ( 8 / 16 ) * @param channels how many channels ( 1 or 2 ) */ void start( int samplingRate, int bits, int channels ); /** * Stops the stream. */ void stop(); /** * Write data into the inputbuffer. * If you ignore the signal noData() it will play 0 ( silence ). */ void write( TQByteArray& data ); signals: /** * This signal is emitted when audio should be played. * You have to fill the array with data. */ void requestData( TQByteArray& ); /** * Is emitted when the state changes. */ void running( bool ); /** * Is emitted if the inputbuffer runs dry and polling os off. */ void noData(); public: /** * @internal */ void fillData( Arts::DataPacket *packet ); private: KAudioPlayStreamPrivate* d; }; #endif // KAUDIOPLAYSTREAM_H