/* * This file is part of the KDE libraries * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #ifndef _NUMBER_OBJECT_H_ #define _NUMBER_OBJECT_H_ #include "internal.h" #include "function_object.h" namespace KJS { class NumberInstanceImp : public ObjectImp { public: NumberInstanceImp(ObjectImp *proto); virtual const ClassInfo *classInfo() const { return &info; } static const ClassInfo info; }; /** * @internal * * The initial value of Number.prototype (and thus all objects created * with the Number constructor */ class NumberPrototypeImp : public NumberInstanceImp { public: NumberPrototypeImp(ExecState *exec, ObjectPrototypeImp *objProto, FunctionPrototypeImp *funcProto); }; /** * @internal * * Class to implement all methods that are properties of the * Number.prototype object */ class NumberProtoFuncImp : public InternalFunctionImp { public: NumberProtoFuncImp(ExecState *exec, FunctionPrototypeImp *funcProto, int i, int len, const Identifier &_ident); virtual bool implementsCall() const; virtual Value call(ExecState *exec, Object &thisObj, const List &args); enum { ToString, ToLocaleString, ValueOf, ToFixed, ToExponential, ToPrecision }; private: int id; }; /** * @internal * * The initial value of the the global variable's "Number" property */ class NumberObjectImp : public InternalFunctionImp { public: NumberObjectImp(ExecState *exec, FunctionPrototypeImp *funcProto, NumberPrototypeImp *numberProto); virtual bool implementsConstruct() const; virtual Object construct(ExecState *exec, const List &args); virtual bool implementsCall() const; virtual Value call(ExecState *exec, Object &thisObj, const List &args); Value get(ExecState *exec, const Identifier &p) const; Value getValueProperty(ExecState *exec, int token) const; virtual const ClassInfo *classInfo() const { return &info; } static const ClassInfo info; enum { NaNValue, NegInfinity, PosInfinity, MaxValue, MinValue }; Completion execute(const List &); Object construct(const List &); }; } // namespace #endif