/* This file is part of the KDE libraries Copyright (C) 1999 Lars Knoll (knoll@kde.org) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KCHARSETS_H #define KCHARSETS_H #include #include #include #include #include "tdelibs_export.h" class TDEGlobal; class KCharsetsPrivate; class TQTextCodec; /** * Charset font and encoder/decoder handling. * * This is needed, because Qt's font matching algorithm gives the font * family a higher priority than the charset. For many applications * this is not acceptable, since it can totally obscure the output, * in languages which use non iso-8859-1 charsets. * * @author Lars Knoll */ class TDECORE_EXPORT KCharsets { friend class TDEGlobal; protected: /** Protected constructor. If you need the kcharsets object, use TDEGlobal::charsets() instead. */ KCharsets(); public: /** * Destructor. */ virtual ~KCharsets(); /** * Provided for compatibility. * @param name the name of the codec * @return the TQTextCodec. If the desired codec could not be found, * it returns a default (Latin-1) codec */ TQTextCodec *codecForName(const TQString &name) const; /** * Tries to find a TQTextCodec to convert the given encoding from and to * Unicode. If no codec could be found the latin1 codec will be returned an * @p ok will be set to false. * @return the TQTextCodec. If the desired codec could not be found, * it returns a default (Latin-1) codec */ TQTextCodec *codecForName(const TQString &n, bool &ok) const; /** * Converts an entity to a character. The string must contain only the * entity without the trailing ';'. * @param str the entity * @return TQChar::null if the entity could not be decoded. */ static TQChar fromEntity(const TQString &str); /** * Overloaded member function. Tries to find an entity in the * TQString str. * @param str the string containing entified * @param len is a return value, that gives the length of the decoded * entity. * @return a decoded entity if one could be found, TQChar::null * otherwise */ static TQChar fromEntity(const TQString &str, int &len); /** * Converts a TQChar to an entity. The returned string does already * contain the leading '&' and the trailing ';'. * @param ch the char to convert * @return the entity */ static TQString toEntity(const TQChar &ch); /** * Scans the given string for entities (like &) and resolves them * using fromEntity. * @param text the string containing the entities * @return the clean string * @since 3.1 */ static TQString resolveEntities( const TQString &text ); /** * Lists all available encodings as names. * @return the list of all encodings */ TQStringList availableEncodingNames(); /** * Lists the available encoding names together with a more descriptive language. * @return the list of descriptive encoding names */ TQStringList descriptiveEncodingNames(); /** * Returns the language the encoding is used for. * @param encoding the encoding for the language * @return the language of the encoding */ TQString languageForEncoding( const TQString &encoding ); /** * Returns the encoding for a string obtained with descriptiveEncodingNames(). * @param descriptiveName the descriptive name for the encoding * @return the name of the encoding */ TQString encodingForName( const TQString &descriptiveName ); /** * Returns the descriptive encoding name for an encoding name. * @param encodingName the name of the encoding * @return the descriptive name for the encoding */ TQString descriptiveNameForEncoding( const TQString &encodingName ); private: KCharsetsPrivate *d; }; #endif