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diff --git a/akregator/src/mk4storage/metakit/include/mk4.h b/akregator/src/mk4storage/metakit/include/mk4.h
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+++ b/akregator/src/mk4storage/metakit/include/mk4.h
@@ -0,0 +1,1078 @@
+// mk4.h --
+// $Id$
+// This is part of Metakit, see http://www.equi4.com/metakit/
+
+/** @file
+ * Main Metakit library include file
+ */
+
+#ifndef __MK4_H__
+#define __MK4_H__
+
+//---------------------------------------------------------------------------
+//
+// TITLE
+//
+// The Metakit Library, by Jean-Claude Wippler, Equi4 Software, NL.
+//
+// DESCRIPTION
+//
+// Structured data storage with commit / rollback and on-demand loading.
+//
+// ACKNOWLEDGEMENTS
+//
+// To Liesbeth and Myra, for making this possible.
+//
+//---------------------------------------------------------------------------
+//
+// NAMING CONVENTIONS PREFIX REMARKS
+//
+// Compile time options q4_ Always defined as 1 or 0, capitalized
+// Preprocessor defines d4_ Use with "#ifdef" or "#if defined()"
+// Classes c4_ Classes, listed at start of headers
+// Typedefs t4_ Type definitions, if outside classes
+// Global functions f4_ Internal, these are rarely defined
+//
+// Member functions Start in uppercase
+// Instance variables _ And start in lowercase
+// Static members _ And start in uppercase
+//
+// Local variable names Start in lowercase
+// Formal parameter names Start lowercase, end with underscore
+//
+//---------------------------------------------------------------------------
+
+ /// Current release = 100 * major + 10 * minor + maintenance
+#define d4_MetakitLibraryVersion 249 // 2.4.9.3 release, Jan 26, 2004
+#define d4_MetaKitLibraryVersion d4_MetakitLibraryVersion // compat, yuck
+
+//---------------------------------------------------------------------------
+// Declarations in this file
+
+ class c4_View; // a view on underlying data
+ class c4_Cursor; // an index into a view
+ class c4_RowRef; // a reference to a row
+ class c4_Row; // one row in a view
+ class c4_Bytes; // used to pass around generic data
+ class c4_Storage; // manages view persistence
+ class c4_CustomViewer; // used for customizable views
+ class c4_Stream; // abstract stream class
+ class c4_Strategy; // system and file interface
+
+ class c4_Property; // for access inside rows
+ class c4_IntProp;
+ class c4_LongProp;
+ class c4_FloatProp;
+ class c4_DoubleProp;
+ class c4_StringProp;
+ class c4_BytesProp;
+ class c4_ViewProp;
+
+ // Everything below is part of the implementation, not for public use
+
+ class c4_Sequence; // a collection of rows
+
+ class c4_Reference; // refers to the actual data values
+ class c4_IntRef;
+ class c4_LongRef;
+ class c4_FloatRef;
+ class c4_DoubleRef;
+ class c4_BytesRef;
+ class c4_StringRef;
+ class c4_ViewRef;
+
+ class c4_Dependencies; // not defined here
+ class c4_Handler; // not defined here
+ class c4_Notifier; // not defined here
+ class c4_Persist; // not defined here
+
+//---------------------------------------------------------------------------
+
+ // determine whether we need to include "mk4dll.h" to link as DLL
+#if defined (MKDLL_EXPORTS) && !defined (q4_KITDLL)
+#define q4_KITDLL 1
+#endif
+
+ // omit floats and doubles in small model 16-bit Intel builds
+#if defined (_DOS) && defined (_M_I86SM) && !defined (q4_TINY)
+#define q4_TINY 1
+#endif
+
+ // and here's the other end of the scale...
+#if !defined (_WIN32) && !defined (q4_LONG64)
+#if (defined (_PA_RISC2_0) && defined(__hpux)) || defined (__powerpc64__) || defined(__sparcv9) || \
+ defined (__x86_64__) || defined (__s390x__) || defined (__alpha) || defined (__mips64) || \
+ (defined (__ia64) && (!defined (__HP_aCC) || defined(__LP64__)))
+#define q4_LONG64 1
+#endif
+#endif
+
+ // default to inlining for maximum performance
+#if !defined (q4_INLINE)
+#define q4_INLINE 1
+#endif
+
+//---------------------------------------------------------------------------
+
+ // Borland C++ and C++ Builder
+#if defined (__BORLANDC__)
+ // by default, if runtime is linked as a DLL, then so is Metakit
+#if defined (_RTLDLL) && !defined (q4_KITDLL)
+#define q4_KITDLL 1
+#endif
+
+ // Borland 5.0 supports the bool datatype
+#if __BORLANDC__ >= 0x500
+#define q4_BOOL 1
+#endif
+#endif // __BORLANDC__
+
+ // IRIX supports the bool datatype
+ // define before gcc to cover both the gcc and MipsPRO compiler
+#if defined (sgi)
+#define q4_BOOL 1
+#undef bool
+#undef true
+#undef false
+#endif
+
+ // GNU gcc/egcs
+#if defined (__GNUC__)
+#ifndef q4_BOOL
+#define q4_BOOL 1
+#endif
+#ifndef HAVE_LONG_LONG
+#define HAVE_LONG_LONG 1
+#endif
+#endif
+
+ // HP aCC
+#if defined (__HP_aCC)
+#ifndef HAVE_LONG_LONG
+#define HAVE_LONG_LONG 1
+#endif
+#endif
+
+ // Metrowerks CodeWarrior
+#if defined (__MWERKS__)
+#if __option(bool)
+#define q4_BOOL 1 // bool datatype is optionally supported
+ // undef, these conflict with c4_Storage::c4_Storage overloading
+#undef bool
+#undef true
+#undef false
+#endif
+#endif
+
+ // Microsoft Visual C++
+#if defined (_MSC_VER)
+ // MSVC 5.0 supports the bool datatype, MSVC 4.x has no namespaces
+#if _MSC_VER >= 1100
+#define q4_BOOL 1
+#define LONG_LONG __int64
+#else
+#define q4_NO_NS 1
+#endif
+
+ // a kludge to avoid having to use ugly DLL exprt defs in this header
+#pragma warning(disable: 4273) // inconsistent dll linkage
+#endif // _MSC_VER
+
+//---------------------------------------------------------------------------
+// Other definitions needed by the public Metakit library header files
+
+#if !q4_BOOL && !q4_STD // define a bool datatype
+#define false 0
+#define true 1
+#define bool int
+#endif
+
+#if q4_KITDLL // add declaration specifiers
+#include "mk4dll.h"
+#endif
+
+#if q4_INLINE // enable inline expansion
+#define d4_inline inline
+#else
+#define d4_inline
+#endif
+
+typedef unsigned char t4_byte; // create typedefs for t4_byte, etc.
+
+#if q4_LONG64
+typedef int t4_i32; // if longs are 64b, then int must be 32b
+#else
+typedef long t4_i32; // if longs aren't 64b, then they are 32b
+#endif
+
+#if q4_LONG64 // choose a way to represent 64b integers
+typedef long t4_i64;
+#elif defined (LONG_LONG)
+typedef LONG_LONG t4_i64;
+#elif HAVE_LONG_LONG
+typedef long long t4_i64;
+#else
+struct t4_i64 { long l1; long l2; };
+bool operator== (const t4_i64 a_, const t4_i64 b_);
+bool operator< (const t4_i64 a_, const t4_i64 b_);
+#endif
+
+//---------------------------------------------------------------------------
+
+class c4_View
+{
+protected:
+ c4_Sequence* _seq;
+
+public:
+/* Construction / destruction / assignment */
+ c4_View (c4_Sequence* =0);
+ c4_View (c4_CustomViewer*);
+ c4_View (c4_Stream*);
+ c4_View (const c4_Property& property_);
+ c4_View (const c4_View&);
+ ~c4_View ();
+
+ c4_View& operator= (const c4_View&);
+ c4_Persist* Persist() const; // added 16-11-2000 to simplify c4_Storage
+
+/* Getting / setting the number of rows */
+ int GetSize() const;
+ void SetSize(int, int =-1);
+
+ void RemoveAll();
+
+/*: Getting / setting individual elements */
+ c4_RowRef GetAt(int) const;
+ c4_RowRef operator[] (int) const;
+
+ void SetAt(int, const c4_RowRef&);
+ c4_RowRef ElementAt(int);
+
+ bool GetItem(int, int, c4_Bytes&) const;
+ void SetItem(int, int, const c4_Bytes&) const;
+
+/* These can increase the number of rows */
+ void SetAtGrow(int, const c4_RowRef&);
+ int Add(const c4_RowRef&);
+
+/* Insertion / deletion of rows */
+ void InsertAt(int, const c4_RowRef&, int =1);
+ void RemoveAt(int, int =1);
+ void InsertAt(int, const c4_View&);
+
+ bool IsCompatibleWith(const c4_View&) const;
+ void RelocateRows(int, int, c4_View&, int);
+
+/* Dealing with the properties of this view */
+ int NumProperties() const;
+ const c4_Property& NthProperty(int) const;
+ int FindProperty(int);
+ int FindPropIndexByName(const char*) const;
+ c4_View Duplicate() const;
+ c4_View Clone() const;
+ int AddProperty(const c4_Property&);
+ c4_View operator, (const c4_Property&) const;
+
+ const char* Description() const;
+
+/* Derived views */
+ c4_View Sort() const;
+ c4_View SortOn(const c4_View&) const;
+ c4_View SortOnReverse(const c4_View&, const c4_View&) const;
+
+ c4_View Select(const c4_RowRef&) const;
+ c4_View SelectRange(const c4_RowRef&, const c4_RowRef&) const;
+
+ c4_View Project(const c4_View&) const;
+ c4_View ProjectWithout(const c4_View&) const;
+
+ int GetIndexOf(const c4_RowRef&) const;
+ int RestrictSearch(const c4_RowRef&, int&, int&);
+
+/* Custom views */
+ c4_View Slice(int, int =-1, int =1) const;
+ c4_View Product(const c4_View&) const;
+ c4_View RemapWith(const c4_View&) const;
+ c4_View Pair(const c4_View&) const;
+ c4_View Concat(const c4_View&) const;
+ c4_View Rename(const c4_Property&, const c4_Property&) const;
+
+ c4_View GroupBy(const c4_View&, const c4_ViewProp&) const;
+ c4_View Counts(const c4_View&, const c4_IntProp&) const;
+ c4_View Unique() const;
+
+ c4_View Union(const c4_View&) const;
+ c4_View Intersect(const c4_View&) const;
+ c4_View Different(const c4_View&) const;
+ c4_View Minus(const c4_View&) const;
+
+ c4_View JoinProp(const c4_ViewProp&, bool =false) const;
+ c4_View Join(const c4_View&, const c4_View&, bool =false) const;
+
+ c4_View ReadOnly() const;
+ c4_View Hash(const c4_View&, int =1) const;
+ c4_View Blocked() const;
+ c4_View Ordered(int =1) const;
+ c4_View Indexed(const c4_View&, const c4_View&, bool =false) const;
+
+/* Searching */
+ int Find(const c4_RowRef&, int =0) const;
+ int Search(const c4_RowRef&) const;
+ int Locate(const c4_RowRef&, int* =0) const;
+
+/* Comparing view contents */
+ int Compare(const c4_View&) const;
+
+ friend bool operator== (const c4_View&, const c4_View&);
+ friend bool operator!= (const c4_View&, const c4_View&);
+ friend bool operator< (const c4_View&, const c4_View&);
+ friend bool operator> (const c4_View&, const c4_View&);
+ friend bool operator<= (const c4_View&, const c4_View&);
+ friend bool operator>= (const c4_View&, const c4_View&);
+
+protected:
+ void _IncSeqRef();
+ void _DecSeqRef();
+
+ /// View references are allowed to peek inside view objects
+ friend class c4_ViewRef;
+
+ // DROPPED: Structure() const;
+ // DROPPED: Description(const c4_View& view_);
+};
+
+//---------------------------------------------------------------------------
+
+#if defined(os_aix) && defined(compiler_ibmcxx) && (compiler_ibmcxx > 500)
+ bool operator== (const c4_RowRef& a_, const c4_RowRef& b_);
+ bool operator!= (const c4_RowRef& a_, const c4_RowRef& b_);
+ bool operator<= (const c4_RowRef& a_, const c4_RowRef& b_);
+ bool operator>= (const c4_RowRef& a_, const c4_RowRef& b_);
+ bool operator> (const c4_RowRef& a_, const c4_RowRef& b_);
+ bool operator< (const c4_RowRef& a_, const c4_RowRef& b_);
+#endif
+
+class c4_Cursor
+{
+public:
+ /// Pointer to the sequence
+ c4_Sequence* _seq;
+ /// Current index into the sequence
+ int _index;
+
+/* Construction / destruction / dereferencing */
+ /// Construct a new cursor
+ c4_Cursor (c4_Sequence&, int);
+
+ /// Dereference this cursor to "almost" a row
+ c4_RowRef operator* () const;
+
+ /// This is the same as *(cursor + offset)
+ c4_RowRef operator[] (int) const;
+
+/* Stepping the iterator forwards / backwards */
+ /// Pre-increment the cursor
+ c4_Cursor& operator++ ();
+ /// Post-increment the cursor
+ c4_Cursor operator++ (int);
+ /// Pre-decrement the cursor
+ c4_Cursor& operator-- ();
+ /// Post-decrement the cursor
+ c4_Cursor operator-- (int);
+
+ /// Advance by a given offset
+ c4_Cursor& operator+= (int);
+ /// Back up by a given offset
+ c4_Cursor& operator-= (int);
+
+ /// Subtract a specified offset
+ c4_Cursor operator- (int) const;
+ /// Return the distance between two cursors
+ int operator- (c4_Cursor) const;
+
+ /// Add specified offset
+ friend c4_Cursor operator+ (c4_Cursor, int);
+ /// Add specified offset to cursor
+ friend c4_Cursor operator+ (int, c4_Cursor);
+
+/* Comparing row positions */
+ /// Return true if both cursors are equal
+ friend bool operator== (c4_Cursor, c4_Cursor);
+ /// Return true if both cursors are not equal
+ friend bool operator!= (c4_Cursor, c4_Cursor);
+ /// True if first cursor is less than second cursor
+ friend bool operator< (c4_Cursor, c4_Cursor);
+ /// True if first cursor is greater than second cursor
+ friend bool operator> (c4_Cursor, c4_Cursor);
+ /// True if first cursor is less or equal to second cursor
+ friend bool operator<= (c4_Cursor, c4_Cursor);
+ /// True if first cursor is greater or equal to second cursor
+ friend bool operator>= (c4_Cursor, c4_Cursor);
+
+/* Comparing row contents */
+ /// Return true if the contents of both rows are equal
+ friend bool operator== (const c4_RowRef&, const c4_RowRef&);
+ /// Return true if the contents of both rows are not equal
+ friend bool operator!= (const c4_RowRef&, const c4_RowRef&);
+ /// True if first row is less than second row
+ friend bool operator< (const c4_RowRef&, const c4_RowRef&);
+ /// True if first row is greater than second row
+ friend bool operator> (const c4_RowRef&, const c4_RowRef&);
+ /// True if first row is less or equal to second row
+ friend bool operator<= (const c4_RowRef&, const c4_RowRef&);
+ /// True if first row is greater or equal to second row
+ friend bool operator>= (const c4_RowRef&, const c4_RowRef&);
+};
+
+//---------------------------------------------------------------------------
+
+class c4_RowRef
+{
+ /// A row reference is a cursor in disguise
+ c4_Cursor _cursor;
+
+public:
+/* General operations */
+ /// Assign the value of another row to this one
+ c4_RowRef operator= (const c4_RowRef&);
+ /// Return the cursor associated to this row
+ c4_Cursor operator& () const;
+ /// Return the underlying container view
+ c4_View Container() const;
+
+protected:
+ /// Constructor, not for general use
+ c4_RowRef (c4_Cursor);
+
+ friend class c4_Cursor;
+ friend class c4_Row;
+};
+
+//---------------------------------------------------------------------------
+/// An entry in a collection with copy semantics.
+//
+// Rows can exist by themselves and as contents of views. Row assignment
+// implies that a copy of the contents of the originating row is made.
+//
+// A row is implemented as an unattached view with exactly one element.
+
+class c4_Row : public c4_RowRef
+{
+public:
+ /// Construct a row with no properties
+ c4_Row ();
+ /// Construct a row from another one
+ c4_Row (const c4_Row&);
+ /// Construct a row copy from a row reference
+ c4_Row (const c4_RowRef&);
+ /// Destructor
+ ~c4_Row ();
+
+ /// Assign a copy of another row to this one
+ c4_Row& operator= (const c4_Row&);
+ /// Copy another row to this one
+ c4_Row& operator= (const c4_RowRef&);
+
+ /// Add all properties and values into this row
+ void ConcatRow(const c4_RowRef&);
+ /// Return a new row which is the concatenation of two others
+ friend c4_Row operator+ (const c4_RowRef&, const c4_RowRef&);
+
+private:
+ static c4_Cursor Allocate();
+ static void Release(c4_Cursor);
+};
+
+//---------------------------------------------------------------------------
+
+class c4_Bytes
+{
+ union {
+ t4_byte _buffer [16];
+ double _aligner; // on a Sparc, the int below wasn't enough...
+ };
+
+ t4_byte* _contents;
+ int _size;
+ bool _copy;
+
+public:
+ c4_Bytes ();
+ c4_Bytes (const void*, int);
+ c4_Bytes (const void*, int, bool);
+ c4_Bytes (const c4_Bytes&);
+ ~c4_Bytes ();
+
+ c4_Bytes& operator= (const c4_Bytes&);
+ void Swap(c4_Bytes&);
+
+ int Size() const;
+ const t4_byte* Contents() const;
+
+ t4_byte* SetBuffer(int);
+ t4_byte* SetBufferClear(int);
+
+ friend bool operator== (const c4_Bytes&, const c4_Bytes&);
+ friend bool operator!= (const c4_Bytes&, const c4_Bytes&);
+
+private:
+ void _MakeCopy();
+ void _LoseCopy();
+};
+
+//---------------------------------------------------------------------------
+
+class c4_Storage : public c4_View
+{
+public:
+ /// Construct streaming-only storage object
+ c4_Storage ();
+ /// Construct a storage using the specified strategy handler
+ c4_Storage (c4_Strategy&, bool =false, int =1);
+ /// Construct a storage object, keeping the current structure
+ c4_Storage (const char*, int);
+ /// Reconstruct a storage object from a suitable view
+ c4_Storage (const c4_View&);
+ /// Destructor, usually closes file, but does not commit by default
+ ~c4_Storage ();
+
+ void SetStructure(const char*);
+ bool AutoCommit(bool =true);
+ c4_Strategy& Strategy() const;
+ const char* Description(const char* =0);
+
+ bool SetAside(c4_Storage&);
+ c4_Storage* GetAside() const;
+
+ bool Commit(bool =false);
+ bool Rollback(bool =false);
+
+ c4_ViewRef View(const char*);
+ c4_View GetAs(const char*);
+
+ bool LoadFrom(c4_Stream&);
+ void SaveTo(c4_Stream&);
+
+ //DROPPED: c4_Storage (const char* filename_, const char* description_);
+ //DROPPED: c4_View Store(const char* name_, const c4_View& view_);
+ //DROPPED: c4_HandlerSeq& RootTable() const;
+ //DROPPED: c4_RowRef xContents() const;
+
+private:
+ void Initialize(c4_Strategy&, bool, int);
+};
+
+//---------------------------------------------------------------------------
+
+class c4_Property
+{
+ short _id;
+ char _type;
+
+public:
+ /// Construct a new property with the give type and id
+ c4_Property (char, int);
+ /// Construct a new property with the give type and name
+ c4_Property (char, const char*);
+ ~c4_Property ();
+
+ c4_Property (const c4_Property&);
+ void operator= (const c4_Property&);
+
+ const char* Name() const;
+ char Type() const;
+
+ int GetId() const;
+
+ c4_Reference operator() (const c4_RowRef&) const;
+
+ void Refs(int) const;
+
+ c4_View operator, (const c4_Property&) const;
+
+ static void CleanupInternalData();
+};
+
+ /// Integer properties.
+class c4_IntProp : public c4_Property
+{
+public:
+ /// Construct a new property
+ c4_IntProp (const char*);
+ /// Destructor
+ ~c4_IntProp ();
+
+ /// Get or set an integer property in a row
+ c4_IntRef operator() (const c4_RowRef&) const;
+ /// Get an integer property in a row
+ t4_i32 Get(const c4_RowRef&) const;
+ /// Set an integer property in a row
+ void Set(const c4_RowRef&, t4_i32) const;
+
+ /// Creates a row with one integer, shorthand for AsRow.
+ c4_Row operator[] (t4_i32) const;
+ /// Creates a row with one integer.
+ c4_Row AsRow(t4_i32) const;
+};
+
+#if !q4_TINY
+
+ /// Long int properties.
+class c4_LongProp : public c4_Property
+{
+public:
+ /// Construct a new property
+ c4_LongProp (const char*);
+ /// Destructor
+ ~c4_LongProp ();
+
+ /// Get or set a long int property in a row
+ c4_LongRef operator() (const c4_RowRef&) const;
+ /// Get a long int property in a row
+ t4_i64 Get(const c4_RowRef&) const;
+ /// Set a long int property in a row
+ void Set(const c4_RowRef&, t4_i64) const;
+
+ /// Creates a row with one long int, shorthand for AsRow.
+ c4_Row operator[] (t4_i64) const;
+ /// Creates a row with one long int.
+ c4_Row AsRow(t4_i64) const;
+};
+
+ /// Floating point properties.
+class c4_FloatProp : public c4_Property
+{
+public:
+ /// Construct a new property
+ c4_FloatProp (const char*);
+ /// Destructor
+ ~c4_FloatProp ();
+
+ /// Get or set a floating point property in a row
+ c4_FloatRef operator() (const c4_RowRef&) const;
+ /// Get a floating point property in a row
+ double Get(const c4_RowRef&) const;
+ /// Set a floating point property in a row
+ void Set(const c4_RowRef&, double) const;
+
+ /// Create a row with one floating point value, shorthand for AsRow
+ c4_Row operator[] (double) const;
+ /// Create a row with one floating point value
+ c4_Row AsRow(double) const;
+};
+
+ /// Double precision properties.
+class c4_DoubleProp : public c4_Property
+{
+public:
+ /// Construct a new property.
+ c4_DoubleProp (const char*);
+ /// Destructor
+ ~c4_DoubleProp ();
+
+ /// Get or set a double precision property in a row
+ c4_DoubleRef operator() (const c4_RowRef&) const;
+ /// Get a double precision property in a row
+ double Get(const c4_RowRef&) const;
+ /// Set a double precision property in a row
+ void Set(const c4_RowRef&, double) const;
+
+ /// Create a row with one double precision value, shorthand for AsRow
+ c4_Row operator[] (double) const;
+ /// Create a row with one double precision value
+ c4_Row AsRow(double) const;
+};
+#endif // !q4_TINY
+
+ /// String properties.
+class c4_StringProp : public c4_Property
+{
+public:
+ /// Construct a new property
+ c4_StringProp (const char*);
+ /// Destructor
+ ~c4_StringProp ();
+
+ /// Get or set a string property in a row
+ c4_StringRef operator() (const c4_RowRef&) const;
+ /// Get a string property in a row
+ const char* Get(const c4_RowRef&) const;
+ /// Set a string property in a row
+ void Set(const c4_RowRef&, const char*) const;
+
+ /// Create a row with one string, shorthand for AsRow
+ c4_Row operator[] (const char*) const;
+ /// Create a row with one string
+ c4_Row AsRow(const char*) const;
+};
+
+ /// Binary properties.
+class c4_BytesProp : public c4_Property
+{
+public:
+ /// Construct a new property
+ c4_BytesProp (const char*);
+ /// Destructor
+ ~c4_BytesProp ();
+
+ /// Get or set a bytes property in a row
+ c4_BytesRef operator() (const c4_RowRef&) const;
+ /// Get a bytes property in a row
+ c4_Bytes Get(const c4_RowRef&) const;
+ /// Set a bytes property in a row
+ void Set(const c4_RowRef&, const c4_Bytes&) const;
+
+ /// Create a row with one bytes object, shorthand for AsRow
+ c4_Row operator[] (const c4_Bytes&) const;
+ /// Create a row with one bytes object
+ c4_Row AsRow(const c4_Bytes&) const;
+};
+
+ /// View properties.
+class c4_ViewProp : public c4_Property
+{
+public:
+ /// Construct a new property
+ c4_ViewProp (const char*);
+ /// Destructor
+ ~c4_ViewProp ();
+
+ /// Get or set a view property in a row
+ c4_ViewRef operator() (const c4_RowRef&) const;
+ /// Get a view property in a row
+ c4_View Get(const c4_RowRef&) const;
+ /// Set a view property in a row
+ void Set(const c4_RowRef&, const c4_View&) const;
+
+ /// Create a row with one view, shorthand for AsRow
+ c4_Row operator[] (const c4_View&) const;
+ /// Create a row with one view
+ c4_Row AsRow(const c4_View&) const;
+};
+
+//---------------------------------------------------------------------------
+
+class c4_CustomViewer
+{
+protected:
+ /// Constructor, must be overriden in derived class
+ c4_CustomViewer ();
+public:
+ /// Destructor
+ virtual ~c4_CustomViewer ();
+
+ /// Return the structure of this view (initialization, called once)
+ virtual c4_View GetTemplate() = 0;
+ /// Return the number of rows in this view
+ virtual int GetSize() = 0;
+ int Lookup(const c4_RowRef&, int&);
+ virtual int Lookup(c4_Cursor, int&);
+ /// Fetch one data item, return it as a generic data value
+ virtual bool GetItem(int, int, c4_Bytes&) = 0;
+ virtual bool SetItem(int, int, const c4_Bytes&);
+ bool InsertRows(int, const c4_RowRef&, int =1);
+ virtual bool InsertRows(int, c4_Cursor, int =1);
+ virtual bool RemoveRows(int, int =1);
+};
+
+//---------------------------------------------------------------------------
+/// A stream is a virtual helper class to serialize in binary form.
+
+class c4_Stream
+{
+public:
+ virtual ~c4_Stream ();
+
+ /// Fetch some bytes sequentially
+ virtual int Read(void*, int) = 0;
+ /// Store some bytes sequentially
+ virtual bool Write(const void*, int) = 0;
+};
+
+//---------------------------------------------------------------------------
+/// A strategy encapsulates code dealing with the I/O system interface.
+
+class c4_Strategy
+{
+public:
+ c4_Strategy ();
+ virtual ~c4_Strategy ();
+
+ virtual bool IsValid() const;
+ virtual int DataRead(t4_i32, void*, int);
+ virtual void DataWrite(t4_i32, const void*, int);
+ virtual void DataCommit(t4_i32);
+ virtual void ResetFileMapping();
+ virtual t4_i32 FileSize();
+ virtual t4_i32 FreshGeneration();
+
+ void SetBase(t4_i32);
+ t4_i32 EndOfData(t4_i32 =-1);
+
+ /// True if the storage format is not native (default is false)
+ bool _bytesFlipped;
+ /// Error code of last failed I/O operation, zero if I/O was ok
+ int _failure;
+ /// First byte in file mapping, zero if not active
+ const t4_byte* _mapStart;
+ /// Number of bytes filled with active data
+ t4_i32 _dataSize;
+ /// All file positions are relative to this offset
+ t4_i32 _baseOffset;
+ /// The root position of the shallow tree walks
+ t4_i32 _rootPos;
+ /// The size of the root column
+ t4_i32 _rootLen;
+};
+
+//---------------------------------------------------------------------------
+/// A sequence is an abstract base class for views on ranges of records.
+//
+// Sequences represent arrays of rows (or indexed collections / tables).
+// Insertion and removal of entries is allowed, but could take linear time.
+// A reference count is maintained to decide when the object should go away.
+
+class c4_Sequence
+{
+ /// Reference count
+ int _refCount;
+ /// Pointer to dependency list, or null if nothing depends on this
+ c4_Dependencies* _dependencies;
+
+protected:
+ /// Optimization: cached property index
+ int _propertyLimit;
+ /// Optimization: property map for faster access
+ short* _propertyMap; // see c4_HandlerSeq::Reset()
+ /// allocated on first use by c4_Sequence::Buffer()
+ c4_Bytes* _tempBuf;
+
+public:
+/* General */
+ /// Abstract constructor
+ c4_Sequence ();
+
+ virtual int Compare(int, c4_Cursor) const;
+ virtual bool RestrictSearch(c4_Cursor, int&, int&);
+ void SetAt(int, c4_Cursor);
+ virtual int RemapIndex(int, const c4_Sequence*) const;
+
+/* Reference counting */
+ void IncRef();
+ void DecRef();
+ int NumRefs() const;
+
+/* Adding / removing rows */
+ /// Return the current number of rows
+ virtual int NumRows() const = 0;
+ void Resize(int, int =-1);
+
+ virtual void InsertAt(int, c4_Cursor, int =1);
+ virtual void RemoveAt(int, int =1);
+ virtual void Move(int, int);
+
+/* Properties */
+ int NthPropId(int) const;
+ int PropIndex(int);
+ int PropIndex(const c4_Property&);
+
+ /// Return the number of data handlers in this sequence
+ virtual int NumHandlers() const = 0;
+ /// Return a reference to the N-th handler in this sequence
+ virtual c4_Handler& NthHandler(int) const = 0;
+ /// Return the context of the N-th handler in this sequence
+ virtual const c4_Sequence* HandlerContext(int) const = 0;
+ /// Add the specified data handler to this sequence
+ virtual int AddHandler(c4_Handler*) = 0;
+ /// Create a handler of the appropriate type
+ virtual c4_Handler* CreateHandler(const c4_Property&) = 0;
+
+ virtual const char* Description();
+
+/* Element access */
+ /// Return width of specified data item
+ virtual int ItemSize(int, int);
+ /// Retrieve one data item from this sequence
+ virtual bool Get(int, int, c4_Bytes&);
+ /// Store a data item into this sequence
+ virtual void Set(int, const c4_Property&, const c4_Bytes&);
+
+/* Dependency notification */
+ void Attach(c4_Sequence*);
+ void Detach(c4_Sequence*);
+ /// Return a pointer to the dependencies, or null
+ c4_Dependencies* GetDependencies() const;
+
+ virtual c4_Notifier* PreChange(c4_Notifier&);
+ virtual void PostChange(c4_Notifier&);
+
+ const char* UseTempBuffer(const char*);
+
+protected:
+ virtual ~c4_Sequence ();
+
+ void ClearCache();
+
+public: //! for c4_Table::Sequence setup
+ virtual void SetNumRows(int) = 0;
+ virtual c4_Persist* Persist() const;
+
+ c4_Bytes& Buffer();
+
+private:
+ c4_Sequence (const c4_Sequence&); // not implemented
+ void operator= (const c4_Sequence&); // not implemented
+};
+
+//---------------------------------------------------------------------------
+/// A reference is used to get or set typed data, using derived classes.
+//
+// Objects of this class are only intended to be used as a temporary handle
+// while getting and setting properties in a row. They are normally only
+// constructed as result of function overload operators: "property (row)".
+
+class c4_Reference
+{
+protected:
+ /// The cursor which points to the data
+ c4_Cursor _cursor;
+ /// The property associated to this reference
+ const c4_Property& _property;
+
+public:
+ /// Constructor
+ c4_Reference (const c4_RowRef&, const c4_Property&);
+
+ /// Assignment of one data item
+ c4_Reference& operator= (const c4_Reference&);
+
+ /// Return width of the referenced data item
+ int GetSize() const;
+ /// Retrieve the value of the referenced data item
+ bool GetData(c4_Bytes&) const;
+ /// Store a value into the referenced data item
+ void SetData(const c4_Bytes&) const;
+
+ /// Return true if the contents of both references is equal
+ friend bool operator== (const c4_Reference&, const c4_Reference&);
+ /// Return true if the contents of both references is not equal
+ friend bool operator!= (const c4_Reference&, const c4_Reference&);
+
+private:
+ void operator& () const; // not implemented
+};
+
+//---------------------------------------------------------------------------
+
+ /// Used to get or set integer values.
+class c4_IntRef : public c4_Reference
+{
+public:
+ /// Constructor
+ c4_IntRef (const c4_Reference&);
+ /// Get the value as integer
+ operator t4_i32 () const;
+ /// Set the value to the specified integer
+ c4_IntRef& operator= (t4_i32);
+};
+
+#if !q4_TINY
+
+ /// Used to get or set long int values.
+class c4_LongRef : public c4_Reference
+{
+public:
+ /// Constructor
+ c4_LongRef (const c4_Reference&);
+ /// Get the value as long int
+ operator t4_i64 () const;
+ /// Set the value to the specified long int
+ c4_LongRef& operator= (t4_i64);
+};
+
+ /// Used to get or set floating point values.
+class c4_FloatRef : public c4_Reference
+{
+public:
+ /// Constructor
+ c4_FloatRef (const c4_Reference&);
+ /// Get the value as floating point
+ operator double () const;
+ /// Set the value to the specified floating point
+ c4_FloatRef& operator= (double);
+};
+
+ /// Used to get or set double precision values.
+class c4_DoubleRef : public c4_Reference
+{
+public:
+ /// Constructor
+ c4_DoubleRef (const c4_Reference&);
+ /// Get the value as floating point
+ operator double () const;
+ /// Set the value to the specified floating point
+ c4_DoubleRef& operator= (double);
+};
+
+#endif // !q4_TINY
+
+ /// Used to get or set binary object values.
+class c4_BytesRef : public c4_Reference
+{
+public:
+ /// Constructor
+ c4_BytesRef (const c4_Reference&);
+ /// Get the value as binary object
+ operator c4_Bytes () const;
+ /// Set the value to the specified binary object
+ c4_BytesRef& operator= (const c4_Bytes&);
+
+ /// Fetch data from the memo field, up to end if length is zero
+ c4_Bytes Access(t4_i32, int =0) const;
+ /// Store data, resize by diff_ bytes, return true if successful
+ bool Modify(const c4_Bytes&, t4_i32, int =0) const;
+};
+
+ /// Used to get or set string values.
+class c4_StringRef : public c4_Reference
+{
+public:
+ /// Constructor
+ c4_StringRef (const c4_Reference&);
+ /// Get the value as string
+ operator const char* () const;
+ /// Set the value to the specified string
+ c4_StringRef& operator= (const char*);
+};
+
+ /// Used to get or set view values.
+class c4_ViewRef : public c4_Reference
+{
+public:
+ /// Constructor
+ c4_ViewRef (const c4_Reference&);
+ /// Get the value as view
+ operator c4_View () const;
+ /// Set the value to the specified view
+ c4_ViewRef& operator= (const c4_View&);
+};
+
+//---------------------------------------------------------------------------
+// Debug logging option, can generate log of changes for one/all properties
+
+#if q4_LOGPROPMODS
+FILE* f4_LogPropMods(FILE* fp_, int propId_);
+#else
+#define f4_LogPropMods(a,b) 0
+#endif
+
+//---------------------------------------------------------------------------
+
+#if q4_INLINE
+#include "mk4.inl"
+#endif
+
+//---------------------------------------------------------------------------
+
+#endif // __MK4_H__