summaryrefslogtreecommitdiffstats
path: root/ktux/spriteanim.h
blob: 583690a21afde06f601e4da909dbc978298e8169 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
//---------------------------------------------------------------------------
//
// spriteanim.h
//
// Copyright (c) 1999 Martin R. Jones <mjones@kde.org>
//

#ifndef SPRITEANIM_H
#define SPRITEANIM_H

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif 

#include <tqpixmap.h>
#include <tqdict.h>                                                              
#include <tqptrlist.h>
#include <tqstrlist.h>
#include <tqcanvas.h>
#include <tdeconfigbase.h>
#include <ksimpleconfig.h>                                                      

//---------------------------------------------------------------------------
//
// SpriteObject stores the animations that create an object
//
class SpriteObject : public TQCanvasSprite
{
public:
    SpriteObject(SpritePixmapSequence *seq, TQCanvas *c);

    void setLifeSpan(int l) { mLifeSpan = l; }
    void age();
    bool dead() const { return (mLifeSpan == 0); }
    void setBounds( int x1, int y1, int x2, int y2 );
    bool outOfBounds() const;

protected:
    int                     mCycle;
    int                     mLifeSpan;
    SpritePixmapSequence    *mSeq;
    TQRect		    mBound;
};

//---------------------------------------------------------------------------
//
// SpriteDef stores the definition of a sprite
//
class SpriteDef
{
public:
    SpriteDef(TDEConfigBase &config);

    SpriteObject *create( TQCanvas *c );

protected:
    void read(TDEConfigBase &config);

protected:
    SpriteRange             mDirX;
    SpriteRange             mDirY;
    SpriteRange             mStartX;
    SpriteRange             mStartY;
    SpriteRange             mEndX;
    SpriteRange             mEndY;
    int                     mLifeSpan;
    int                     mZ;
    SpritePixmapSequence    *mSeq;
};

//---------------------------------------------------------------------------
//
// SpriteGroup
//
class SpriteGroup
{
public:
    SpriteGroup(TQCanvas *c, TDEConfigBase &config);

    void next();
    void refresh();
    int refreshTime() const { return mRefresh.random(); }

protected:
    void read(TDEConfigBase &config);

protected:
    TQPtrList<SpriteDef>        mAvailable;
    TQPtrList<SpriteObject>     mActive;
    int                     mCount;
    SpriteRange             mRefresh;
    TQCanvas		    *mCanvas;
};

#endif // SPRITEANIM_H