/* Copyright (C) 2000 Stefan Westerfeld stefan@space.twc.de This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "flowsystem.h" #include "debug.h" using namespace Arts; //-------------- ScheduleNode ----------------- ScheduleNode::ScheduleNode(Object_base *object) : _nodeObject(object) { // } ScheduleNode::~ScheduleNode() { // } Object ScheduleNode::nodeObject() { assert(_nodeObject); return Object::_from_base(_nodeObject->_copy()); } RemoteScheduleNode *ScheduleNode::remoteScheduleNode() { return 0; } void *ScheduleNode::cast(const std::string&) { return 0; } //----------- RemoteScheduleNode ------------- RemoteScheduleNode::RemoteScheduleNode(Object_stub *stub) : ScheduleNode(stub) { // } RemoteScheduleNode *RemoteScheduleNode::remoteScheduleNode() { return this; } void RemoteScheduleNode::initStream(const std::string&, void *, long) { // not for stub objects assert(false); } void RemoteScheduleNode::requireFlow() { // stub objects can't require flow on this server (they don't live here) assert(false); } void RemoteScheduleNode::virtualize(const std::string&, ScheduleNode *, const std::string&) { // (de)virtualization of ports is only implemented locally assert(false); } void RemoteScheduleNode::devirtualize(const std::string&, ScheduleNode *, const std::string&) { // (de)virtualization of ports is only implemented locally assert(false); } // interface to modify the node from outside void RemoteScheduleNode::start() { FlowSystem remoteFs = nodeObject()._flowSystem(); arts_return_if_fail(!remoteFs.isNull()); remoteFs.startObject(nodeObject()); } void RemoteScheduleNode::stop() { FlowSystem remoteFs = nodeObject()._flowSystem(); arts_return_if_fail(!remoteFs.isNull()); remoteFs.stopObject(nodeObject()); } void RemoteScheduleNode::connect(const std::string& port, ScheduleNode *remoteNode, const std::string& remotePort) { arts_return_if_fail(remoteNode != 0); FlowSystem fs = nodeObject()._flowSystem(); arts_return_if_fail(!fs.isNull()); AttributeType flags = fs.queryFlags(nodeObject(),port); arts_return_if_fail(flags != 0); // connectObject must be called as connectObject([sourcePort], [destPort]); if(flags & streamOut) // if our port is an output port, this order { fs.connectObject(nodeObject(),port,remoteNode->nodeObject(),remotePort); } else if(flags & streamIn) { FlowSystem remoteFs = remoteNode->nodeObject()._flowSystem(); arts_return_if_fail(!remoteFs.isNull()); remoteFs.connectObject(remoteNode->nodeObject(), remotePort,nodeObject(),port); } else { assert(false); } } void RemoteScheduleNode::disconnect(const std::string& port, ScheduleNode *remoteNode, const std::string& remotePort) { arts_return_if_fail(remoteNode != 0); FlowSystem fs = nodeObject()._flowSystem(); arts_return_if_fail(!fs.isNull()); AttributeType flags = fs.queryFlags(nodeObject(),port); arts_return_if_fail(flags != 0); // connectObject must be called as connectObject([sourcePort], [destPort]); if(flags & streamOut) // if our port is an output port, this order { fs.disconnectObject(nodeObject(),port,remoteNode->nodeObject(),remotePort); } else if(flags & streamIn) { FlowSystem remoteFs = remoteNode->nodeObject()._flowSystem(); arts_return_if_fail(!remoteFs.isNull()); remoteFs.disconnectObject(remoteNode->nodeObject(), remotePort,nodeObject(),port); } else { assert(false); } } // constant values void RemoteScheduleNode::setFloatValue(const std::string& port, float value) { FlowSystem fs = nodeObject()._flowSystem(); arts_return_if_fail(!fs.isNull()); fs.setFloatValue(nodeObject(), port, value); }