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bibletime/bibletime/frontend/displaywindow/cplainwritewindow.h

99 行
2.3 KiB

/*********
*
* This file is part of BibleTime's source code, http://www.bibletime.info/.
*
* Copyright 1999-2006 by the BibleTime developers.
* The BibleTime source code is licensed under the GNU General Public License version 2.0.
*
**********/
#ifndef CPLAINWRITEWINDOW_H
#define CPLAINWRITEWINDOW_H
//BibleTime includes
#include "cwritewindow.h"
//TQt includes
#include <tqwidget.h>
class TDEAction;
class TDEToggleAction;
/** The write window class which offers a plain editor for source code editing.
* @author The BibleTime team
*/
class CPlainWriteWindow : public CWriteWindow {
Q_OBJECT
public:
CPlainWriteWindow( ListCSwordModuleInfo modules, CMDIArea* parent, const char *name = 0 );
virtual ~CPlainWriteWindow();
/**
* Store the settings of this window in the given CProfileWindow object.
*/
virtual void storeProfileSettings( Profile::CProfileWindow* profileWindow );
/**
* Store the settings of this window in the given profile window.
*/
virtual void applyProfileSettings( Profile::CProfileWindow* profileWindow );
/**
* Setups the popup menu of this display widget.
*/
virtual void setupPopupMenu();
virtual const bool syncAllowed() const;
protected: // Protected methods
/**
* Initialize the state of this widget.
*/
virtual void initView();
virtual void initConnections();
virtual void initToolbars();
virtual const CDisplayWindow::WriteWindowType writeWindowType() {
return CDisplayWindow::PlainTextWindow;
};
/**
* Initializes the intern keyboard actions.
*/
virtual void initActions();
/**
* Insert the keyboard accelerators of this window into the given TDEAccel object.
*/
static void insertKeyboardActions( TDEActionCollection* const a );
private:
struct {
TDEAction* saveText;
TDEAction* deleteEntry;
TDEAction* restoreText;
TDEToggleAction* syncWindow;
}
m_actions;
protected slots: // Protected slots
/**
* Saves the text for the current key. Directly writes the changed text into the module.
*/
virtual void saveCurrentText( const TQString& );
/**
* Is called when the current text was changed.
*/
virtual void textChanged();
/**
* Loads the original text from the module.
*/
virtual void restoreText();
/**
* Deletes the module entry and clears the edit widget.
*/
virtual void deleteEntry();
};
#endif