Following the observation from @cethyel mentioned in #1, I prepared a proposal to fix structure of directories.
automake and cmake work both the same way here (minus the man page with automake, which is correct).
minor remark, the “icon” directory could be branded plurial since these icons go into INSTALL_PREFIX/share/icons
<< hijack here! >> I’ll profit from this proposal to go further (not for this package though):
I actually wish to change the structure for some since there is inconsistency amongst several packages.
I didn’t know what to do with the desktop files (*.desktop), I though about putting them in a “resources” or “misc” folder.
Basically the ideas is to keep clean the first level of hierarchy in the packages with only the build system and info files related to the building.
In addition to this, I’d like to have a “src” folder with only code files to process as binaries (some png files are processed into headers to be embeded for example) ; if we see png files in the src folder, that’s means they will be processed not copyed.
How about this hierarchy:
I hesitated if icon or icons. But because here is the only one icon of the program (even in multiple sizes), I chose icon. That the target folder is icons is not as important as there are multiple program icons in the target folder. But you are right that we could modify other applications in a similar way, and using icons would in this case be a better choice.
Finding a consensus to unify application directory structure is definitely a good idea. Now the folder is sometimes src, sometimes the name of the application, sometimes even the application name including the version number. Translations are mostly in po, sometimes translations, sometimes po within src, … it is very diverse. For discussion, we can either use a mailing list or create an issue on the master TDE/tde module.
We could use Etherpad for discussion, it is easier than issue I think. Multiple people can simply edit inline
Works for me, with both automake and cmake.
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