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koffice/chalk/colorspaces/wet/kis_texture_filter.h

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/*
* kis_texture_filter.h -- Part of Chalk
*
* Copyright (c) 2004 Boudewijn Rempt (boud@valdyas.org)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef _TEXTURE_FILTER_H
#define _TEXTURE_FILTER_H
#include <tqstring.h>
#include <tdelocale.h>
#include <kis_paint_device_action.h>
/// Initializes a wet paint device with a texture
class WetPaintDevAction : public KisPaintDeviceAction {
public:
virtual ~WetPaintDevAction() {}
virtual void act(KisPaintDeviceSP device, TQ_INT32 w = 0, TQ_INT32 h = 0) const;
virtual TQString name() const { return i18n("Wet Texture"); }
virtual TQString description() const { return i18n("Add a texture to the wet canvas"); }
};
#endif // _TEXTURE_FILTER_H