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tdelibs/kjs/bool_object.h

90 lines
2.6 KiB

/*
* This file is part of the KDE libraries
* Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef _BOOL_OBJECT_H_
#define _BOOL_OBJECT_H_
#include "internal.h"
#include "function_object.h"
namespace KJS {
class BooleanInstanceImp : public ObjectImp {
public:
BooleanInstanceImp(ObjectImp *proto);
virtual const ClassInfo *classInfo() const { return &info; }
static const ClassInfo info;
};
/**
* @internal
*
* The initial value of Boolean.prototype (and thus all objects created
* with the Boolean constructor
*/
class BooleanPrototypeImp : public BooleanInstanceImp {
public:
BooleanPrototypeImp(ExecState *exec,
ObjectPrototypeImp *objectProto,
FunctionPrototypeImp *funcProto);
};
/**
* @internal
*
* Class to implement all methods that are properties of the
* Boolean.prototype object
*/
class BooleanProtoFuncImp : public InternalFunctionImp {
public:
BooleanProtoFuncImp(ExecState *exec, FunctionPrototypeImp *funcProto,
int i, int len, const Identifier &_ident);
virtual bool implementsCall() const;
virtual Value call(ExecState *exec, Object &thisObj, const List &args);
enum { ToString, ValueOf };
private:
int id;
};
/**
* @internal
*
* The initial value of the the global variable's "Boolean" property
*/
class BooleanObjectImp : public InternalFunctionImp {
friend class BooleanProtoFuncImp;
public:
BooleanObjectImp(ExecState *exec, FunctionPrototypeImp *funcProto,
BooleanPrototypeImp *booleanProto);
virtual bool implementsConstruct() const;
virtual Object construct(ExecState *exec, const List &args);
virtual bool implementsCall() const;
virtual Value call(ExecState *exec, Object &thisObj, const List &args);
};
} // namespace
#endif