conversion to the cmake building system.

Signed-off-by: gregory guy <gregory-tde@laposte.net>
pull/1/head
gregory guy 4 years ago
parent 12bd04ac0f
commit 61e3123dcc
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@ -0,0 +1,81 @@
############################################
# #
# Improvements and feedbacks are welcome #
# #
# This file is released under GPL >= 3 #
# #
############################################
cmake_minimum_required( VERSION 2.8 )
#### general package setup
project( kpacman )
set( VERSION R14.1.0 )
#### include essential cmake modules
include( FindPkgConfig )
include( CheckFunctionExists )
include( CheckSymbolExists )
include( CheckIncludeFile )
include( CheckLibraryExists )
include( CheckCSourceCompiles )
include( CheckCXXSourceCompiles )
#### include our cmake modules
set( CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/modules" )
include( TDEMacros )
##### setup install paths
include( TDESetupPaths )
tde_setup_paths( )
##### optional stuff
option( WITH_ALL_OPTIONS "Enable all optional support" OFF )
option( WITH_GCC_VISIBILITY "Enable fvisibility and fvisibility-inlines-hidden" ${WITH_ALL_OPTIONS} )
##### user requested modules
option( BUILD_ALL "Build all" ON )
option( BUILD_DOC "Build documentation" ${BUILD_ALL} )
option( BUILD_TRANSLATIONS "Build translations" ${BUILD_ALL} )
##### configure checks
include( ConfigureChecks.cmake )
###### global compiler settings (Qt2 stuff: TQArray vs TQMemArray -- tqmemarray.h)
add_definitions( -DHAVE_CONFIG_H -UTQT_NO_ASCII_CAST -UTQT_NO_COMPAT )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${TQT_CXX_FLAGS}" )
set( CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--no-undefined" )
set( CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -Wl,--no-undefined" )
##### directories
add_subdirectory( maps )
add_subdirectory( pics )
add_subdirectory( fonts )
add_subdirectory( kpacman )
tde_conditional_add_subdirectory( BUILD_DOC doc )
tde_conditional_add_subdirectory( BUILD_TRANSLATIONS po )
##### write configure files
configure_file( config.h.cmake config.h @ONLY )

@ -0,0 +1,34 @@
###########################################
# #
# Improvements and feedback are welcome #
# #
# This file is released under GPL >= 3 #
# #
###########################################
# required stuff
find_package( TQt )
find_package( TDE )
tde_setup_architecture_flags( )
include(TestBigEndian)
test_big_endian(WORDS_BIGENDIAN)
tde_setup_largefiles( )
##### check for gcc visibility support
if( WITH_GCC_VISIBILITY )
tde_setup_gcc_visibility( )
endif( WITH_GCC_VISIBILITY )
##### look for tdegames
pkg_search_module( TDEGAMES libtdegames )
if( NOT TDEGAMES_FOUND )
tde_message_fatal( "libtdegames is required but was not found on your system" )
endif()

@ -1,167 +1,23 @@
Basic Installation
==================
These are generic installation instructions.
kpacman relies on cmake to build.
The `configure' shell script attempts to guess correct values for
various system-dependent variables used during compilation. It uses
those values to create a `Makefile' in each directory of the package.
It may also create one or more `.h' files containing system-dependent
definitions. Finally, it creates a shell script `config.status' that
you can run in the future to recreate the current configuration, a file
`config.cache' that saves the results of its tests to speed up
reconfiguring, and a file `config.log' containing compiler output
(useful mainly for debugging `configure').
Here are suggested default options:
If you need to do unusual things to compile the package, please try
to figure out how `configure' could check whether to do them, and mail
diffs or instructions to the address given in the `README' so they can
be considered for the next release. If at some point `config.cache'
contains results you don't want to keep, you may remove or edit it.
-DCMAKE_INSTALL_PREFIX="/opt/trinity" \
-DCONFIG_INSTALL_DIR="/etc/trinity" \
-DSYSCONF_INSTALL_DIR="/etc/trinity" \
-DXDG_MENU_INSTALL_DIR="/etc/xdg/menus" \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_VERBOSE_MAKEFILE="ON" \
-DCMAKE_SKIP_RPATH="OFF" \
-DBUILD_ALL="ON" \
-DWITH_ALL_OPTIONS="ON"
The file `configure.in' is used to create `configure' by a program
called `autoconf'. You only need `configure.in' if you want to change
it or regenerate `configure' using a newer version of `autoconf'.
The simplest way to compile this package is:
1. `cd' to the directory containing the package's source code and type
`./configure' to configure the package for your system. If you're
using `csh' on an old version of System V, you might need to type
`sh ./configure' instead to prevent `csh' from trying to execute
`configure' itself.
Running `configure' takes a while. While running, it prints some
messages telling which features it is checking for.
2. Type `make' to compile the package.
3. Type `make install' to install the programs and any data files and
documentation.
4. You can remove the program binaries and object files from the
source code directory by typing `make clean'.
Compilers and Options
=====================
Some systems require unusual options for compilation or linking that
the `configure' script does not know about. You can give `configure'
initial values for variables by setting them in the environment. Using
a Bourne-compatible shell, you can do that on the command line like
this:
CC=c89 CFLAGS=-O2 LIBS=-lposix ./configure
Or on systems that have the `env' program, you can do it like this:
env CPPFLAGS=-I/usr/local/include LDFLAGS=-s ./configure
Compiling For Multiple Architectures
====================================
You can compile the package for more than one kind of computer at the
same time, by placing the object files for each architecture in their
own directory. To do this, you must use a version of `make' that
supports the `VPATH' variable, such as GNU `make'. `cd' to the
directory where you want the object files and executables to go and run
the `configure' script. `configure' automatically checks for the
source code in the directory that `configure' is in and in `..'.
If you have to use a `make' that does not supports the `VPATH'
variable, you have to compile the package for one architecture at a time
in the source code directory. After you have installed the package for
one architecture, use `make distclean' before reconfiguring for another
architecture.
Installation Names
==================
By default, `make install' will install the package's files in
`/usr/local/bin', `/usr/local/man', etc. You can specify an
installation prefix other than `/usr/local' by giving `configure' the
option `--prefix=PATH'.
You can specify separate installation prefixes for
architecture-specific files and architecture-independent files. If you
give `configure' the option `--exec-prefix=PATH', the package will use
PATH as the prefix for installing programs and libraries.
Documentation and other data files will still use the regular prefix.
If the package supports it, you can cause programs to be installed
with an extra prefix or suffix on their names by giving `configure' the
option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
Optional Features
=================
Some packages pay attention to `--enable-FEATURE' options to
`configure', where FEATURE indicates an optional part of the package.
They may also pay attention to `--with-PACKAGE' options, where PACKAGE
is something like `gnu-as' or `x' (for the X Window System). The
`README' should mention any `--enable-' and `--with-' options that the
package recognizes.
For packages that use the X Window System, `configure' can usually
find the X include and library files automatically, but if it doesn't,
you can use the `configure' options `--x-includes=DIR' and
`--x-libraries=DIR' to specify their locations.
Specifying the System Type
==========================
There may be some features `configure' can not figure out
automatically, but needs to determine by the type of host the package
will run on. Usually `configure' can figure that out, but if it prints
a message saying it can not guess the host type, give it the
`--host=TYPE' option. TYPE can either be a short name for the system
type, such as `sun4', or a canonical name with three fields:
CPU-COMPANY-SYSTEM
See the file `config.sub' for the possible values of each field. If
`config.sub' isn't included in this package, then this package doesn't
need to know the host type.
If you are building compiler tools for cross-compiling, you can also
use the `--target=TYPE' option to select the type of system they will
produce code for and the `--build=TYPE' option to select the type of
system on which you are compiling the package.
Sharing Defaults
================
If you want to set default values for `configure' scripts to share,
you can create a site shell script called `config.site' that gives
default values for variables like `CC', `cache_file', and `prefix'.
`configure' looks for `PREFIX/share/config.site' if it exists, then
`PREFIX/etc/config.site' if it exists. Or, you can set the
`CONFIG_SITE' environment variable to the location of the site script.
A warning: not all `configure' scripts look for a site script.
Operation Controls
==================
`configure' recognizes the following options to control how it
operates.
`--cache-file=FILE'
Use and save the results of the tests in FILE instead of
`./config.cache'. Set FILE to `/dev/null' to disable caching, for
debugging `configure'.
`--help'
Print a summary of the options to `configure', and exit.
`--quiet'
`--silent'
`-q'
Do not print messages saying which checks are being made.
`--srcdir=DIR'
Look for the package's source code in directory DIR. Usually
`configure' can determine that directory automatically.
`--version'
Print the version of Autoconf used to generate the `configure'
script, and exit.
`configure' also accepts some other, not widely useful, options.
Requirements:
=============
- tdelibs
- libtdegames

@ -0,0 +1,20 @@
kpacman - A pacman game for KDE.
Kpacman is a classic arcade game.
Pac-Man was designed by Toru Iwatani, Namco first released the game in
Japan in May 1980.
CONTRIBUTING
==============
If you wish to contribute to Kpacman (TDE), you might do so:
- TDE Gitea Workspace (TGW) collaboration tool.
https://mirror.git.trinitydesktop.org/gitea
- TDE Weblate Translation Workspace (TWTW) collaboration tool.
https://mirror.git.trinitydesktop.org/weblate

@ -0,0 +1,8 @@
#define VERSION "@VERSION@"
// Defined if you have fvisibility and fvisibility-inlines-hidden support.
#cmakedefine __KDE_HAVE_GCC_VISIBILITY 1
/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most
significant byte first (like Motorola and SPARC, unlike Intel). */
#cmakedefine WORDS_BIGENDIAN @WORDS_BIGENDIAN@

@ -0,0 +1,14 @@
file( GLOB _dirs RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} * )
string( REGEX REPLACE "[ \r\n\t]+" ";" _linguas "$ENV{LINGUAS}" )
foreach( _dir ${_dirs} )
if( IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/${_dir} AND
EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/${_dir}/CMakeLists.txt )
if( "${_dir}" STREQUAL "en" OR
"${_dir}" STREQUAL "man" OR
"${_linguas}" MATCHES "^;*$" OR
";${_linguas};" MATCHES ";${_dir};" )
add_subdirectory( ${_dir} )
endif( )
endif()
endforeach()

@ -0,0 +1,6 @@
file( GLOB _files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.html )
install(
FILES ${_files} kpacman.gif
DESTINATION ${HTML_INSTALL_DIR}/de/${PROJECT_NAME}
)

@ -0,0 +1,8 @@
file( GLOB _files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.html )
install(
FILES ${_files} kpacman.gif
DESTINATION ${HTML_INSTALL_DIR}/en/${PROJECT_NAME}
)
tde_create_handbook( DESTINATION ${PROJECT_NAME} )

@ -0,0 +1,6 @@
##### other data
install(
FILES font-small.pbm font-smooth.pbm font.pbm
DESTINATION ${DATA_INSTALL_DIR}/${PROJECT_NAME}/fonts
)

@ -0,0 +1,65 @@
include_directories(
${CMAKE_BINARY_DIR}
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
${TDE_INCLUDE_DIR}
${TQT_INCLUDE_DIRS}
${TDEGAMES_INCLUDE_DIRS}
)
link_directories(
${TQT_LIBRARY_DIRS}
${TDE_LIB_DIR}
${TDEGAMES_LIBRARY_DIRS}
)
add_definitions( -fpermissive )
##### kpacman (executable)
tde_add_executable( ${PROJECT_NAME} AUTOMOC
SOURCES
kpacmanview.cpp
referee.cpp
status.cpp
painter.cpp
score.cpp
pacman.cpp
monster.cpp
keys.cpp
fruit.cpp
energizer.cpp
board.cpp
bitfont.cpp
kpacman.cpp
main.cpp
LINK
tdeui-shared
tdecore-shared
${TDEGAMES_LIBRARIES}
DESTINATION ${BIN_INSTALL_DIR}
)
##### other data
install(
FILES kpacmanui.rc
DESTINATION ${DATA_INSTALL_DIR}/${PROJECT_NAME}
)
install(
FILES kpacmanrc
DESTINATION ${CONFIG_INSTALL_DIR}
)
tde_create_translated_desktop( ${PROJECT_NAME}.desktop )
##### icons
tde_install_icons( ${PROJECT_NAME} )

@ -188,3 +188,5 @@ void PKeys::ok()
accept();
}
#include "keys.moc"

@ -472,3 +472,5 @@ void KpacmanApp::slotStatusMsg(const TQString &text)
statusBar()->clear();
statusBar()->changeItem(text, ID_STATUS_MSG);
}
#include "kpacman.moc"

@ -1,4 +1,3 @@
# KDE Config File
[Desktop Entry]
Type=Application
Exec=kpacman -caption "%c" %i %m
@ -7,6 +6,7 @@ MiniIcon=kpacman.png
X-DocPath=kpacman/index.html
Comment=
Comment[de]=
Terminal=0
Terminal=false
Name=Kpacman
Name[de]=Kpacman
Categories=Qt;TDE;Game;ArcadeGame;

@ -159,3 +159,5 @@ void KpacmanView::resizeEvent( TQResizeEvent * )
score->setGeometry(0, 0, referee->width(), bitfont->height()*3+referee->height()+status->height());
score->setBackgroundColor(BLACK);
}
#include "kpacmanview.moc"

@ -1389,3 +1389,5 @@ void Referee::focusOutEvent(TQFocusEvent *)
emit focusedGamePause();
}
}
#include "referee.moc"

@ -624,3 +624,5 @@ TQFileInfo Score::locateHighscoreFilePath()
return privateHighscoreFileInfo;
}
#include "score.moc"

@ -350,3 +350,5 @@ void Status::setLevel(int Level)
actualLevel = (level > (int) levelPix->count()) ? (int) levelPix->count() : level;
repaint();
}
#include "status.moc"

@ -0,0 +1,2 @@
add_subdirectory( mspacman )

@ -0,0 +1,6 @@
##### other data
install(
FILES map01 map02 map03 map04
DESTINATION ${DATA_INSTALL_DIR}/${PROJECT_NAME}/maps/mspacman
)

@ -0,0 +1,10 @@
tde_auto_add_subdirectories()
##### other data
file( GLOB xpm_files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.xpm )
install(
FILES ${xpm_files}
DESTINATION ${DATA_INSTALL_DIR}/${PROJECT_NAME}/pics
)

@ -0,0 +1,8 @@
##### other data
file( GLOB xpm_files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.xpm )
install(
FILES ${xpm_files}
DESTINATION ${DATA_INSTALL_DIR}/${PROJECT_NAME}/pics/mspacman-tiny
)

@ -0,0 +1,8 @@
##### other data
file( GLOB xpm_files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.xpm )
install(
FILES ${xpm_files}
DESTINATION ${DATA_INSTALL_DIR}/${PROJECT_NAME}/pics/mspacman
)

@ -0,0 +1,8 @@
##### other data
file( GLOB xpm_files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.xpm )
install(
FILES ${xpm_files}
DESTINATION ${DATA_INSTALL_DIR}/${PROJECT_NAME}/pics/tiny
)

@ -0,0 +1,8 @@
##### other data
file( GLOB xpm_files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.xpm )
install(
FILES ${xpm_files}
DESTINATION ${DATA_INSTALL_DIR}/${PROJECT_NAME}/pics/zacman
)

@ -0,0 +1,14 @@
file( GLOB_RECURSE po_files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.po )
string( REGEX REPLACE "[ \r\n\t]+" ";" _linguas "$ENV{LINGUAS}" )
foreach( _po ${po_files} )
get_filename_component( _lang ${_po} NAME_WE )
if( "${_linguas}" MATCHES "^;*$" OR ";${_linguas};" MATCHES ";${_lang};" )
if( "${_po}" MATCHES "^([^/]*)/.*" )
string( REGEX REPLACE "^([^/]*)/.*" "\\1" _component "${_po}" )
else( )
set( _component "${PROJECT_NAME}" )
endif( )
tde_create_translation( FILES ${_po} LANG ${_lang} OUTPUT_NAME ${_component} )
endif( )
endforeach( )
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