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tdepacman/tdepacman/painter.cpp

956 lines
31 KiB

#include <tdeapplication.h>
#include <kstddirs.h>
#include <tdeconfig.h>
#include <tqcolor.h>
#include <tqpainter.h>
#include <tqpixmap.h>
#include <tqbitmap.h>
#include <tqrect.h>
#include <tqstring.h>
#include <tqmessagebox.h>
#include <tqfileinfo.h>
#include "painter.h"
#include "board.h"
Painter::Painter( Board *b, TQWidget *parent, int Scheme, int Mode, Bitfont *font)
{
w = parent;
board = b;
pointPix = NULL;
wallPix = NULL;
prisonPix = NULL;
energizerPix = NULL;
fruitPix = NULL;
pacmanPix = NULL;
dyingPix = NULL;
eyesPix = NULL;
monsterPix = NULL;
fruitScorePix = NULL;
monsterScorePix = NULL;
lastPointPixmapName = "";
lastWallPixmapName = "";
lastPrisonPixmapName = "";
lastEnergizerPixmapName = "";
lastFruitPixmapName = "";
lastPacmanPixmapName = "";
lastDyingPixmapName = "";
lastEyesPixmapName = "";
lastMonsterPixmapName = "";
lastFruitScorePixmapName = "";
lastMonsterScorePixmapName = "";
bitfont = font;
scheme = Scheme;
mode = Mode;
level = 0;
confScheme();
}
TQPtrList<TQPixmap> *Painter::loadPixmap(TQWidget *parent, TQString pixmapName,
TQPtrList<TQPixmap> *pixmaps)
{
if (pixmaps == NULL) {
pixmaps = new TQPtrList<TQPixmap>;
pixmaps->setAutoDelete(TRUE);
}
if (!pixmaps->isEmpty())
pixmaps->clear();
TQPixmap PIXMAP(pixmapName);
if (PIXMAP.isNull() || PIXMAP.mask() == NULL) {
TQString msg = i18n("The pixmap could not be contructed.\n\n"
"The file '@PIXMAPNAME@' does not exist,\n"
"or is of an unknown format.");
msg.replace(TQRegExp("@PIXMAPNAME@"), pixmapName);
// TQMessageBox::critical(parent, i18n("Initialization Error"), msg);
printf("%s\n", msg.local8Bit().data());
return 0;
}
int height = PIXMAP.height();
int width = (height == 0) ? 0 : PIXMAP.width()/(PIXMAP.width()/height);
TQBitmap BITMAP;
TQBitmap MASK;
BITMAP = *PIXMAP.mask();
MASK.resize(width, height);
for (int x = 0; x < PIXMAP.width()/width; x++) {
TQPixmap *pixmap = new TQPixmap(width, height);
pixmaps->append(pixmap);
bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, TQPixmap::CopyROP, TRUE);
bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, TQPixmap::CopyROP, TRUE);
pixmap->setMask(MASK);
}
return pixmaps;
}
TQPtrList<TQPixmap> *Painter::textPixmap(TQStrList &str, TQPtrList<TQPixmap> *pixmaps,
TQColor fg, TQColor bg)
{
if (pixmaps == NULL) {
pixmaps = new TQPtrList<TQPixmap>;
pixmaps->setAutoDelete(TRUE);
}
if (!pixmaps->isEmpty())
pixmaps->clear();
for (uint s = 0; s < str.count(); s++) {
TQPixmap *pixmap = new TQPixmap(bitfont->text(str.at(s), fg, bg));
pixmaps->append(pixmap);
}
return pixmaps;
}
TQPtrList<TQPixmap> *Painter::textPixmap(TQString str, TQPtrList<TQPixmap> *pixmaps,
TQColor fg, TQColor bg)
{
if (pixmaps == NULL) {
pixmaps = new TQPtrList<TQPixmap>;
pixmaps->setAutoDelete(TRUE);
}
if (!pixmaps->isEmpty())
pixmaps->clear();
TQPixmap *pixmap = new TQPixmap(bitfont->text(str, fg, bg));
pixmaps->append(pixmap);
return pixmaps;
}
/* Return the point of the upperleft pixel of the block representing that position
* on the board.
*/
TQPoint Painter::point(int pos)
{
return TQPoint((board->x(pos)-1)*BlockWidth, (board->y(pos)-1)*BlockHeight);
}
TQRect Painter::rect(int pos, PixMap pix, uint i)
{
if (pos == OUT)
return TQRect();
TQPixmap *PIXMAP = NULL;
switch (pix) {
case PacmanPix : PIXMAP = pacmanPix->
at(checkRange(i, pacmanPix->count()-1));
break;
case DyingPix : PIXMAP = dyingPix->
at(checkRange(i, dyingPix->count()-1));
break;
case MonsterPix : PIXMAP = monsterPix->
at(checkRange(i, monsterPix->count()-1));
break;
case EyesPix : PIXMAP = eyesPix->
at(checkRange(i, eyesPix->count()-1));
break;
case FruitPix : PIXMAP = fruitPix->
at(checkRange(i, fruitPix->count()-1));
break;
case PointPix : PIXMAP = pointPix->
at(checkRange(i, pointPix->count()-1));
break;
case EnergizerPix : PIXMAP = energizerPix->
at(checkRange(i, energizerPix->count()-1));
break;
case FruitScorePix : PIXMAP = fruitScorePix->
at(checkRange(i, fruitScorePix->count()-1));
break;
case MonsterScorePix : PIXMAP = monsterScorePix->
at(checkRange(i,monsterScorePix->count()-1));
break;
default : PIXMAP = wallPix->
at(checkRange(i, wallPix->count()-1));
}
if (PIXMAP == NULL)
return TQRect();
TQRect rect = PIXMAP->rect();
TQPoint point = this->point(pos);
rect.moveCenter(TQPoint(point.x()-1, point.y()-1));
return rect;
}
TQRect Painter::rect(int pos, TQString str, int align)
{
if (pos == OUT) // return an empty rect if the position
return TQRect(); // is invalid
TQPoint point = this->point(pos);
TQRect rect = bitfont->rect(str);
rect.moveCenter(TQPoint(point.x()-1, point.y()-1));
int dx = 0;
int dy = 0;
if (align & TQLabel::AlignLeft || align & TQLabel::AlignRight) {
dx = (str.length()-1) * (bitfont->width()/2);
if (align & TQLabel::AlignRight)
dx *= -1;
}
if (align & TQLabel::AlignTop || align & TQLabel::AlignBottom) {
dy = bitfont->height()/2;
if (align & TQLabel::AlignBottom)
dy *= -1;
}
if (dx != 0 || dy != 0)
rect.moveBy(dx, dy);
return rect;
}
TQRect Painter::rect(TQRect r1, TQRect r2)
{
TQRect rect;
rect.setLeft(r1.left() < r2.left() ? r1.left() : r2.left());
rect.setTop(r1.top() < r2.top() ? r1.top() : r2.top());
rect.setRight(r1.right() > r2.right() ? r1.right() : r2.right());
rect.setBottom(r1.bottom() > r2.bottom() ? r1.bottom() : r2.bottom());
return rect;
}
void Painter::erase(int pos, PixMap pix, uint i)
{
if (pos == OUT)
return;
TQRect rect = this->rect(pos, pix, i);
bitBlt(&roomPix, rect.x(), rect.y(), &backPix,
rect.x(), rect.y(), rect.width(), rect.height());
}
int Painter::maxPixmaps(PixMap pix)
{
switch (pix) {
case WallPix : return (int) wallPix->count();
case PrisonPix : return (int) prisonPix->count();
case PointPix : return (int) pointPix->count();
case EnergizerPix : return (int) energizerPix->count();
case FruitPix : return (int) fruitPix->count();
case PacmanPix : return (int) pacmanPix->count();
case DyingPix : return (int) dyingPix->count();
case EyesPix : return (int) eyesPix->count();
case MonsterPix : return (int) monsterPix->count();
case FruitScorePix : return (int) fruitScorePix->count();
case MonsterScorePix : return (int) monsterScorePix->count();
default : return 0;
}
}
void Painter::draw(TQPoint point, DrawWidget where, TQPixmap pix)
{
switch (where) {
case Widget : bitBlt(w, point.x(), point.y(), &pix);
break;
case RoomPix : bitBlt(&roomPix, point.x(), point.y(), &pix);
break;
case BackPix : bitBlt(&backPix, point.x(), point.y(), &pix);
break;
}
}
void Painter::draw(TQRect rect, DrawWidget where, TQPixmap pix)
{
draw(TQPoint(rect.x(), rect.y()), where, pix);
}
void Painter::draw(int pos, DrawWidget where, PixMap pix, uint i)
{
TQPixmap *PIXMAP = NULL;
switch (pix) {
case PacmanPix : PIXMAP = pacmanPix->
at(checkRange(i, pacmanPix->count()-1));
break;
case DyingPix : PIXMAP = dyingPix->
at(checkRange(i, dyingPix->count()-1));
break;
case MonsterPix : PIXMAP = monsterPix->
at(checkRange(i, monsterPix->count()-1));
break;
case EyesPix : PIXMAP = eyesPix->
at(checkRange(i, eyesPix->count()-1));
break;
case FruitPix : PIXMAP = fruitPix->
at(checkRange(i, fruitPix->count()-1));
break;
case EnergizerPix : PIXMAP = energizerPix->
at(checkRange(i, energizerPix->count()-1));
break;
case FruitScorePix : PIXMAP = fruitScorePix->
at(checkRange(i, fruitScorePix->count()-1));
break;
case MonsterScorePix : PIXMAP = monsterScorePix->
at(checkRange(i,monsterScorePix->count()-1));
break;
default : ;
}
if (PIXMAP == NULL)
return;
TQRect rect = PIXMAP->rect();
TQPoint point = this->point(pos);
rect.moveCenter(TQPoint(point.x()-1, point.y()-1));
switch (where) {
case Widget : bitBlt(w, rect.x(), rect.y(), PIXMAP);
break;
case RoomPix : bitBlt(&roomPix, rect.x(), rect.y(), PIXMAP);
break;
case BackPix : bitBlt(&backPix, rect.x(), rect.y(), PIXMAP);
break;
}
}
TQPixmap Painter::draw(int pos, DrawWidget where,
TQString str, TQColor fg, TQColor bg, int align)
{
TQPixmap TEXT = bitfont->text(str, fg, bg);
TQRect rect = this->rect(pos, str, align);
TQPixmap SAVE = TQPixmap(rect.width(), rect.height());
switch (where) {
case Widget : bitBlt(&SAVE, 0, 0, w, rect.x(), rect.y());
bitBlt(w, rect.x(), rect.y(), &TEXT);
break;
case RoomPix : bitBlt(&SAVE, 0, 0, &roomPix, rect.x(), rect.y());
bitBlt(&roomPix, rect.x(), rect.y(), &TEXT);
break;
case BackPix : bitBlt(&SAVE, 0, 0, &backPix, rect.x(), rect.y());
bitBlt(&backPix, rect.x(), rect.y(), &TEXT);
break;
}
return SAVE;
}
TQRect Painter::draw(int col, int row, DrawWidget where,
TQString str, TQColor fg, TQColor bg, int align)
{
TQPixmap TEXT = bitfont->text(str, fg, bg);
TQRect rect = this->rect(row*BoardWidth+col, str, align);
draw(rect, where, TEXT);
return rect;
}
void Painter::initPixmaps()
{
if (lastPointPixmapName != pointPixmapName.at(level)) {
pointPix = loadPixmap(w, pointPixmapName.at(level), pointPix);
lastPointPixmapName = pointPixmapName.at(level);
}
if (lastPrisonPixmapName != prisonPixmapName.at(level)) {
prisonPix = loadPixmap(w, prisonPixmapName.at(level), prisonPix);
lastPrisonPixmapName = prisonPixmapName.at(level);
}
if (lastEnergizerPixmapName != energizerPixmapName.at(level)) {
energizerPix = loadPixmap(w, energizerPixmapName.at(level), energizerPix);
lastEnergizerPixmapName = energizerPixmapName.at(level);
}
if (lastFruitPixmapName != fruitPixmapName.at(level)) {
fruitPix = loadPixmap(w, fruitPixmapName.at(level), fruitPix);
lastFruitPixmapName = fruitPixmapName.at(level);
}
if (lastPacmanPixmapName != pacmanPixmapName.at(level)) {
pacmanPix = loadPixmap(w, pacmanPixmapName.at(level), pacmanPix);
lastPacmanPixmapName = pacmanPixmapName.at(level);
}
if (lastDyingPixmapName != dyingPixmapName.at(level)) {
dyingPix = loadPixmap(w, dyingPixmapName.at(level), dyingPix);
lastDyingPixmapName = dyingPixmapName.at(level);
}
if (lastEyesPixmapName != eyesPixmapName.at(level)) {
eyesPix = loadPixmap(w, eyesPixmapName.at(level), eyesPix);
lastEyesPixmapName = eyesPixmapName.at(level);
}
if (lastMonsterPixmapName != monsterPixmapName.at(level)) {
monsterPix = loadPixmap(w, monsterPixmapName.at(level), monsterPix);
lastMonsterPixmapName = monsterPixmapName.at(level);
}
if (lastFruitScorePixmapName != fruitScorePixmapName.at(level) ||
*fruitScorePixmapName.at(level) == '\0') {
if (*fruitScorePixmapName.at(level) == '\0') {
fruitScorePix = textPixmap(fruitScoreString, fruitScorePix, PINK);
} else {
fruitScorePix = loadPixmap(w, fruitScorePixmapName.at(level),
fruitScorePix);
lastFruitScorePixmapName = fruitScorePixmapName.at(level);
}
}
if (lastMonsterScorePixmapName != monsterScorePixmapName.at(level) ||
*monsterScorePixmapName.at(level) == '\0') {
if (*monsterScorePixmapName.at(level) == '\0') {
monsterScorePix = textPixmap(monsterScoreString, monsterScorePix, CYAN);
} else {
monsterScorePix = loadPixmap(w, monsterScorePixmapName.at(level),
monsterScorePix);
lastMonsterScorePixmapName = monsterScorePixmapName.at(level);
}
}
if (lastWallPixmapName != wallPixmapName.at(level)) {
wallPix = loadPixmap(w, wallPixmapName.at(level), wallPix);
if (wallPix->isEmpty()) {
BlockWidth = 0;
BlockHeight = 0;
} else {
BlockWidth = wallPix->at(0)->width();
BlockHeight = wallPix->at(0)->height();
}
lastWallPixmapName = wallPixmapName.at(level);
}
}
void Painter::initbackPixmaps()
{
backgroundColor = BLACK;
backPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight );
backPix.fill(backgroundColor);
}
void Painter::initRoomPixmap()
{
roomPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight );
bitBlt(&roomPix,0,0, &backPix);
for (unsigned int x = 0; x < board->size(); x++) {
if (board->isBrick(x))
drawBrick(x);
if (board->isPrison(x) || board->isGate(x))
drawPrison(x);
if (board->isPoint(x))
drawPoint(x);
}
}
void Painter::drawBrick(int pos)
{
int border = 0;
if (board->isBrick(board->move(pos, N ))) border |= (1 << 0);
if (board->isBrick(board->move(pos, NE))) border |= (1 << 1);
if (board->isBrick(board->move(pos, E ))) border |= (1 << 2);
if (board->isBrick(board->move(pos, SE))) border |= (1 << 3);
if (board->isBrick(board->move(pos, S ))) border |= (1 << 4);
if (board->isBrick(board->move(pos, SW))) border |= (1 << 5);
if (board->isBrick(board->move(pos, W ))) border |= (1 << 6);
if (board->isBrick(board->move(pos, NW))) border |= (1 << 7);
if (board->isOut(board->move(pos, N ))) border |= (1 << 8);
if (board->isOut(board->move(pos, NE))) border |= (1 << 9);
if (board->isOut(board->move(pos, E ))) border |= (1 << 10);
if (board->isOut(board->move(pos, SE))) border |= (1 << 11);
if (board->isOut(board->move(pos, S ))) border |= (1 << 12);
if (board->isOut(board->move(pos, SW))) border |= (1 << 13);
if (board->isOut(board->move(pos, W ))) border |= (1 << 14);
if (board->isOut(board->move(pos, NW))) border |= (1 << 15);
switch (border & 0xFF) {
case 31 : border = 0; break;
case 159 : border = 0; break;
case 63 : border = 0; break;
case 191 : border = 0; break;
case 241 : border = 1; break;
case 249 : border = 1; break;
case 243 : border = 1; break;
case 251 : border = 1; break;
case 124 : border = 2; break;
case 252 : border = 2; break;
case 126 : border = 2; break;
case 199 : border = 3; break;
case 231 : border = 3; break;
case 207 : border = 3; break;
case 28 : if ((border >> 8) > 0)
border = 24;
else
border = 4;
break;
case 112 : if ((border >> 8) > 0)
border = 27;
else
border = 5;
break;
case 7 : if ((border >> 8) > 0)
border = 25;
else
border = 6;
break;
case 193 : if ((border >> 8) > 0)
border = 26;
else
border = 7;
break;
case 247 : if ((border & (1 << 11)) > 0)
border = 23;
else
border = 8;
break;
case 119 : if ((border & (1 << 15)) > 0)
border = 8;
if ((border & (1 << 11)) > 0)
border = 11;
break;
case 223 : if ((border & (1 << 13)) > 0)
border = 20;
else
border = 9;
break;
case 221 : if ((border & (1 << 13)) > 0)
border = 10;
if ((border & (1 << 9)) > 0)
border = 9;
break;
case 253 : if ((border & (1 << 9)) > 0)
border = 21;
else
border = 10;
break;
case 127 : if ((border & (1 << 15)) > 0)
border = 22;
else
border = 11;
break;
case 30 : border = 12; break;
case 240 : border = 13; break;
case 15 : border = 14; break;
case 225 : border = 15; break;
case 135 : border = 16; break;
case 195 : border = 17; break;
case 60 : border = 18; break;
case 120 : border = 19; break;
case 255 : border = 28; break;
default : border = -1;
}
if (border != -1 && border < (int) wallPix->count()) {
TQRect rect = this->rect(pos, WallPix);
bitBlt(&roomPix, rect.x(), rect.y(), wallPix->at((uint) border));
}
}
void Painter::drawPrison(int pos)
{
int border = 0;
if (board->isPrison(board->move(pos, N ))) border |= (1 << 0);
if (board->isPrison(board->move(pos, NE))) border |= (1 << 1);
if (board->isPrison(board->move(pos, E ))) border |= (1 << 2);
if (board->isPrison(board->move(pos, SE))) border |= (1 << 3);
if (board->isPrison(board->move(pos, S ))) border |= (1 << 4);
if (board->isPrison(board->move(pos, SW))) border |= (1 << 5);
if (board->isPrison(board->move(pos, W ))) border |= (1 << 6);
if (board->isPrison(board->move(pos, NW))) border |= (1 << 7);
if (board->isGate(board->move(pos, N ))) border |= (1 << 8);
if (board->isGate(board->move(pos, NE))) border |= (1 << 9);
if (board->isGate(board->move(pos, E ))) border |= (1 << 10);
if (board->isGate(board->move(pos, SE))) border |= (1 << 11);
if (board->isGate(board->move(pos, S ))) border |= (1 << 12);
if (board->isGate(board->move(pos, SW))) border |= (1 << 13);
if (board->isGate(board->move(pos, W ))) border |= (1 << 14);
if (board->isGate(board->move(pos, NW))) border |= (1 << 15);
switch (border & 0xFF) {
case 31 : border = 0; break;
case 159 : border = 0; break;
case 63 : border = 0; break;
case 241 : border = 1; break;
case 249 : border = 1; break;
case 243 : border = 1; break;
case 124 : border = 2; break;
case 252 : border = 2; break;
case 126 : border = 2; break;
case 199 : border = 3; break;
case 231 : border = 3; break;
case 207 : border = 3; break;
case 28 : if ((border >> 8) != 0)
border = 12;
else
border = 4;
break;
case 112 : if ((border >> 8) != 0)
border = 13;
else
border = 5;
break;
case 7 : if ((border >> 8) != 0)
border = 14;
else
border = 6;
break;
case 193 : if ((border >> 8) != 0)
border = 15;
else
border = 7;
break;
case 247 : border = 8; break;
case 223 : border = 9; break;
case 253 : border = 10; break;
case 127 : border = 11; break;
default : border = -1;
}
if (board->isGate(pos)) {
if (board->isGate(board->move(pos, N)))
border = 17;
else
border = 16;
}
if (border != -1 && border < (int) prisonPix->count()) {
TQRect rect = this->rect(pos, PrisonPix);
bitBlt(&roomPix, rect.x(), rect.y(), prisonPix->at((uint) border));
}
}
void Painter::drawPoint(int pos)
{
if (!pointPix->isEmpty()) {
TQRect rect = this->rect(pos, PointPix);
bitBlt(&roomPix, rect.x(), rect.y(), pointPix->at(0));
}
}
TQString Painter::decodeHexOctString(TQString s)
{
TQString value;
TQString valids;
int pos, xpos = 0, opos = 0;
int v, len, leadin;
const char *ptr;
uchar c;
while (((xpos = s.find(TQRegExp("\\\\x[0-9a-fA-F]+"), xpos)) != -1) ||
((opos = s.find(TQRegExp("\\\\[0-7]+"), opos)) != -1)) {
if (xpos != -1) {
valids = "0123456789abcdef";
leadin = 2;
pos = xpos;
} else {
valids = "01234567";
leadin = 1;
pos = opos;
}
c = '\0';
len = 0;
value = s.mid(pos+leadin, 3);
ptr = value.latin1();
while (*ptr != '\0' && (v = valids.find(*ptr++, 0, FALSE)) != -1) {
c = (c * valids.length()) + v;
len++;
}
value.fill(c, 1);
s.replace(pos, len+leadin, value);
}
return s;
}
void Painter::fillScoreString(TQStrList &list, TQMemArray<int> &values)
{
if( !list.isEmpty())
list.clear();
TQString s;
for (uint i = 0; i < values.size(); i++) {
if (values[i] < 10 || values[i] > 10000)
s = "?";
else if (values[i] == 1600)
s = "\x1a\x1b";
else if (values[i] < 100) {
s = "\x0e";
s.insert(0, char (values[i] / 10 + 0x10));
} else if (values[i] < 1000) {
s = "\x0f";
s.insert(0, char (values[i] / 100 + 0x10));
} else {
s = "\x0f\x10";
s.insert(0, char (values[i] / 1000 + 0x10));
}
list.append(s.latin1());
}
}
void Painter::fillArray(TQMemArray<int> &array, TQString values, int max)
{
array.resize(max);
int last = 0;
bool ok;
TQString value;
for (uint i = 0; i < array.size(); i++) {
if (values.find(',') < 0 && values.length() > 0) {
value = values;
values = "";
}
if (values.find(',') >= 0) {
value = values.left(values.find(','));
values.remove(0,values.find(',')+1);
}
array[i] = value.toInt(&ok);
if (ok)
last = array[i];
else
array[i] = last;
}
}
void Painter::fillStrList(TQStrList &list, TQString values, int max)
{
if (!list.isEmpty())
list.clear();
TQString last = "";
TQString value;
for (uint i = 0; i < (uint) max; i++) {
if (values.find(',') < 0 && values.length() > 0) {
value = values;
values = "";
}
if (values.find(',') >= 0) {
value = values.left(values.find(','));
values.remove(0,values.find(',')+1);
}
if (!value.isEmpty())
last = decodeHexOctString(value);
list.append(last.latin1());
}
}
void Painter::fillPixmapName(TQStrList &pixmapName)
{
TQStrList list = pixmapName;
if (!pixmapName.isEmpty())
pixmapName.clear();
TQString pixmap;
TQFileInfo fileInfo;
for (uint i = 0; i < list.count(); i++) {
pixmap = list.at(i);
if (pixmap.left(1) != "/" && pixmap.left(1) != "~")
pixmap = TDEGlobal::dirs()->findResource("appdata", pixmapDirectory+pixmap);
fileInfo.setFile(pixmap);
if (!fileInfo.isReadable() || !fileInfo.isFile())
pixmap = "";
pixmapName.append(pixmap.utf8());
}
}
void Painter::confLevels(bool defGroup)
{
if (defGroup || kapp->config()->hasKey("Levels"))
maxLevel = kapp->config()->readNumEntry("Levels", 13);
}
void Painter::confMisc(bool defGroup)
{
if (defGroup || kapp->config()->hasKey("PixmapDirectory")) {
pixmapDirectory = kapp->config()->readEntry("PixmapDirectory");
if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~")
pixmapDirectory.insert(0, "pics/");
if (pixmapDirectory.right(1) != "/")
pixmapDirectory.append("/");
}
if (defGroup || kapp->config()->hasKey("PointPixmapName"))
fillStrList(pointPixmapName,
kapp->config()->readEntry("PointPixmapName", "point.xpm"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("WallPixmapName"))
fillStrList(wallPixmapName,
kapp->config()->readEntry("WallPixmapName", "wall.xpm"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("PrisonPixmapName"))
fillStrList(prisonPixmapName,
kapp->config()->readEntry("PrisonPixmapName", "prison.xpm"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("EnergizerPixmapName"))
fillStrList(energizerPixmapName,
kapp->config()->readEntry("EnergizerPixmapName", "switch.xpm"),maxLevel+1);
if (defGroup || kapp->config()->hasKey("FruitPixmapName"))
fillStrList(fruitPixmapName,
kapp->config()->readEntry("FruitPixmapName", "fruit.xpm"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("PacmanPixmapName"))
fillStrList(pacmanPixmapName,
kapp->config()->readEntry("PacmanPixmapName", "pacman.xpm"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("DyingPixmapName"))
fillStrList(dyingPixmapName,
kapp->config()->readEntry("DyingPixmapName", "dying.xpm"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("EyesPixmapName"))
fillStrList(eyesPixmapName,
kapp->config()->readEntry("EyesPixmapName", "eyes.xpm"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("MonsterPixmapName"))
fillStrList(monsterPixmapName,
kapp->config()->readEntry("MonsterPixmapName", "monster.xpm"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("FruitScorePixmapName"))
fillStrList(fruitScorePixmapName,
kapp->config()->readEntry("FruitScorePixmapName"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("MonsterScorePixmapName"))
fillStrList(monsterScorePixmapName,
kapp->config()->readEntry("MonsterScorePixmapName"), maxLevel+1);
}
void Painter::confScoring(bool defGroup)
{
if (defGroup || kapp->config()->hasKey("FruitScore"))
fillArray(fruitScore,
kapp->config()->readEntry("FruitScore",
"100,300,500,,700,,1000,,2000,,3000,,5000"),
maxLevel+1);
if (defGroup || kapp->config()->hasKey("MonsterScore"))
fillArray(monsterScore,
kapp->config()->readEntry("MonsterScore", "200,400,800,1600"), 4);
if (defGroup || kapp->config()->hasKey("FruitScoreString"))
fillStrList(fruitScoreString,
kapp->config()->readEntry("FruitScoreString"), maxLevel+1);
if (defGroup || kapp->config()->hasKey("MonsterScoreString"))
fillStrList(monsterScoreString,
kapp->config()->readEntry("MonsterScoreString"), 4);
}
void Painter::confScheme()
{
TQString oldgroup = kapp->config()->group();
TQString newgroup;
// if not set, read mode and scheme from the configfile
if (mode == -1 && scheme == -1) {
scheme = kapp->config()->readNumEntry("Scheme", -1);
mode = kapp->config()->readNumEntry("Mode", -1);
// if mode is not set in the defGroup-group, lookup the scheme group
if (scheme != -1 || mode == -1) {
newgroup.sprintf("Scheme %d", scheme);
kapp->config()->setGroup(newgroup);
mode = kapp->config()->readNumEntry("Mode", -1);
kapp->config()->setGroup(oldgroup);
}
}
confLevels();
if (mode != -1) {
newgroup.sprintf("Mode %d", mode);
kapp->config()->setGroup(newgroup);
confLevels(FALSE);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
kapp->config()->setGroup(newgroup);
confLevels(FALSE);
}
kapp->config()->setGroup(oldgroup);
confMisc();
confScoring();
if (mode != -1) {
newgroup.sprintf("Mode %d", mode);
kapp->config()->setGroup(newgroup);
confMisc(FALSE);
confScoring(FALSE);
}
if (scheme != -1) {
newgroup.sprintf("Scheme %d", scheme);
kapp->config()->setGroup(newgroup);
confMisc(FALSE);
confScoring(FALSE);
}
if (*fruitScoreString.at(0) == '\0')
fillScoreString(fruitScoreString, fruitScore);
if (*monsterScoreString.at(0) == '\0')
fillScoreString(monsterScoreString, monsterScore);
fillPixmapName(pointPixmapName);
fillPixmapName(wallPixmapName);
fillPixmapName(prisonPixmapName);
fillPixmapName(energizerPixmapName);
fillPixmapName(fruitPixmapName);
fillPixmapName(pacmanPixmapName);
fillPixmapName(dyingPixmapName);
fillPixmapName(eyesPixmapName);
fillPixmapName(monsterPixmapName);
fillPixmapName(fruitScorePixmapName);
fillPixmapName(monsterScorePixmapName);
initPixmaps();
initbackPixmaps();
initRoomPixmap();
kapp->config()->setGroup(oldgroup);
}
void Painter::setScheme(int Scheme, int Mode, Bitfont *font)
{
bitfont = font;
mode = Mode;
scheme = Scheme;
confScheme();
}
void Painter::setLevel(int Level)
{
level = Level;
initPixmaps();
initbackPixmaps();
initRoomPixmap();
}
int Painter::checkRange(int value, int max, int min)
{
if (value < min) {
printf("Painter::checkRange (value = %d, max = %d, min = %d)\n",
value, max, min);
return min;
} else if (value > max) {
printf("Painter::checkRange (value = %d, max = %d, min = %d)\n",
value, max, min);
return max;
} else
return value;
}