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/* NMM - Network-Integrated Multimedia Middleware
*
* Copyright (C) 2002-2006
* NMM work group,
* Computer Graphics Lab,
* Saarland University, Germany
* http://www.networtdemultimedia.org
*
* Maintainer: Robert Gogolok <gogo@graphics.cs.uni-sb.de>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301
* USA
*/
#ifndef SERVERREGISTRYPING_H
#define SERVERREGISTRYPING_H
#include <tqsocket.h>
/**
* Connects to a remote host on the default NMM serverregistry port.
*/
class ServerregistryPing
: public TQSocket
{
Q_OBJECT
public:
ServerregistryPing(const TQString & host, TQ_UINT16 port = 22801);
private slots:
void socketConnected();
void socketConnectionClosed();
void socketError(int);
signals:
/**
* This signal is emitted when the serverregistry gets available/unavailable.
*/
void registryAvailable(bool);
};
#endif
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