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-rw-r--r--twin/workspace.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/twin/workspace.cpp b/twin/workspace.cpp
index 70308af3e..a06c624a4 100644
--- a/twin/workspace.cpp
+++ b/twin/workspace.cpp
@@ -168,7 +168,7 @@ Workspace::Workspace( bool restore )
root (0),
workspaceInit (true),
startup(0),
- layoutOrientation(Qt::Vertical),
+ layoutOrientation(TQt::Vertical),
layoutX(-1),
layoutY(2),
workarea(NULL),
@@ -1553,7 +1553,7 @@ int Workspace::desktopToRight( int desktop ) const
int x,y;
calcDesktopLayout(x,y);
int dt = desktop-1;
- if (layoutOrientation == Qt::Vertical)
+ if (layoutOrientation == TQt::Vertical)
{
dt += y;
if ( dt >= numberOfDesktops() )
@@ -1584,7 +1584,7 @@ int Workspace::desktopToLeft( int desktop ) const
int x,y;
calcDesktopLayout(x,y);
int dt = desktop-1;
- if (layoutOrientation == Qt::Vertical)
+ if (layoutOrientation == TQt::Vertical)
{
dt -= y;
if ( dt < 0 )
@@ -1615,7 +1615,7 @@ int Workspace::desktopUp( int desktop ) const
int x,y;
calcDesktopLayout(x,y);
int dt = desktop-1;
- if (layoutOrientation == Qt::Horizontal)
+ if (layoutOrientation == TQt::Horizontal)
{
dt -= x;
if ( dt < 0 )
@@ -1646,7 +1646,7 @@ int Workspace::desktopDown( int desktop ) const
int x,y;
calcDesktopLayout(x,y);
int dt = desktop-1;
- if (layoutOrientation == Qt::Horizontal)
+ if (layoutOrientation == TQt::Horizontal)
{
dt += x;
if ( dt >= numberOfDesktops() )
@@ -1846,7 +1846,7 @@ void Workspace::updateDesktopLayout()
{
// rootInfo->desktopLayoutCorner(); // I don't find this worth bothering, feel free to
layoutOrientation = ( rootInfo->desktopLayoutOrientation() == NET::OrientationHorizontal
- ? Qt::Horizontal : Qt::Vertical );
+ ? TQt::Horizontal : TQt::Vertical );
layoutX = rootInfo->desktopLayoutColumnsRows().width();
layoutY = rootInfo->desktopLayoutColumnsRows().height();
if( layoutX == 0 && layoutY == 0 ) // not given, set default layout
@@ -2120,9 +2120,9 @@ void Workspace::slotGrabWindow()
//Construct a bitmap mask from the rectangles
TQBitmap mask( snapshot.width(), snapshot.height());
TQPainter p(&mask);
- p.fillRect(0, 0, mask.width(), mask.height(), Qt::color1);
+ p.fillRect(0, 0, mask.width(), mask.height(), TQt::color1);
for (uint pos = 0; pos < maskedAwayRects.count(); pos++)
- p.fillRect(maskedAwayRects[pos], Qt::color0);
+ p.fillRect(maskedAwayRects[pos], TQt::color0);
p.end();
snapshot.setMask(mask);
}