summaryrefslogtreecommitdiffstats
path: root/kbattleship/kbattleship/kbhorizontalstepstrategy.h
diff options
context:
space:
mode:
authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /kbattleship/kbattleship/kbhorizontalstepstrategy.h
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kbattleship/kbattleship/kbhorizontalstepstrategy.h')
-rw-r--r--kbattleship/kbattleship/kbhorizontalstepstrategy.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/kbattleship/kbattleship/kbhorizontalstepstrategy.h b/kbattleship/kbattleship/kbhorizontalstepstrategy.h
new file mode 100644
index 00000000..4e68e4e7
--- /dev/null
+++ b/kbattleship/kbattleship/kbhorizontalstepstrategy.h
@@ -0,0 +1,48 @@
+/***************************************************************************
+ kbhorizontalstepstrategy.h
+ ----------
+ Developers: (c) 2001 Kevin Krammer <kevin.krammer@gmx.at>
+
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ ***************************************************************************/
+
+#ifndef KBHORIZONTALSTEPSTRATEGY_H
+#define KBHORIZONTALSTEPSTRATEGY_H
+
+#include "kbstrategy.h"
+#include "kbdestroyshipstrategy.h"
+
+class KBHorizontalStepStrategy : public KBStrategy
+{
+public:
+ KBHorizontalStepStrategy(KBStrategy *parent = 0);
+ virtual ~KBHorizontalStepStrategy();
+
+ virtual void init(KBattleField *field, const QRect &field_rect);
+ virtual const QPoint nextShot();
+ virtual bool hasMoreShots();
+ virtual void shotAt(const QPoint &pos);
+
+private:
+ bool advance();
+ void setStart(int col, int row);
+
+ int m_row;
+ int m_column;
+ int m_passes;
+
+ QPoint m_start;
+ KBHorizontalStepStrategy *m_child;
+ KBDestroyShipStrategy *m_destroyer;
+ bool m_destroying;
+};
+
+#endif