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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /kmahjongg/Background.cpp
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kmahjongg/Background.cpp')
-rw-r--r--kmahjongg/Background.cpp115
1 files changed, 115 insertions, 0 deletions
diff --git a/kmahjongg/Background.cpp b/kmahjongg/Background.cpp
new file mode 100644
index 00000000..749607b3
--- /dev/null
+++ b/kmahjongg/Background.cpp
@@ -0,0 +1,115 @@
+
+#include "Background.h"
+#include <qimage.h>
+
+Background::Background(): tile(true) {
+
+ sourceImage = 0;
+ backgroundImage = 0;
+ backgroundPixmap = 0;
+ backgroundShadowPixmap = 0;
+}
+
+Background::~Background() {
+ delete sourceImage;
+ delete backgroundImage;
+ delete backgroundPixmap;
+ delete backgroundShadowPixmap;
+}
+
+bool Background::load(const QString &file, short width, short height) {
+ w=width;
+ h=height;
+
+ if (file == filename) {
+ return true;
+ }
+ sourceImage = new QImage();
+ backgroundImage = new QImage();
+ backgroundPixmap = new QPixmap();
+ backgroundShadowPixmap = new QPixmap();
+
+ // try to load the image, return on failure
+ if(!sourceImage->load(file ))
+ return false;
+
+ // Just in case the image is loaded 8 bit
+ if (sourceImage->depth() != 32)
+ *sourceImage = sourceImage->convertDepth(32);
+
+ // call out to scale/tile the source image into the background image
+ sourceToBackground();
+ filename = file;
+
+ return true;
+}
+
+// slot used when tile/scale option changes
+void Background::scaleModeChanged() {
+ sourceToBackground();
+}
+
+void Background::sizeChanged(int newW, int newH) {
+ if (newW == w && newH == h)
+ return;
+ w = newW;
+ h = newH;
+ sourceToBackground();
+}
+
+void Background::sourceToBackground() {
+
+ // Deallocate the old image and create the new one
+ if (!backgroundImage->isNull())
+ backgroundImage->reset();
+
+ // the new version of kmahjongg uses true color images
+ // to avoid the old color limitation.
+ backgroundImage->create(w, h, 32);
+
+ // Now we decide if we should scale the incoming image
+ // or if we tile. First we check for an exact match which
+ // should be true for all images created specifically for us.
+ if ((sourceImage->width() == w) && (sourceImage->height() == h)) {
+ *backgroundImage = *sourceImage;
+ return;
+ }
+
+ if (tile) {
+ // copy new to background wrapping on w and height
+ for (int y=0; y<backgroundImage->height(); y++) {
+ QRgb *dest = (QRgb *) backgroundImage->scanLine(y);
+ QRgb *src = (QRgb *) sourceImage->scanLine(y % sourceImage->height());
+ for (int x=0; x< backgroundImage->width(); x++) {
+ *dest = *(src + (x % sourceImage->width()));
+ dest++;
+ }
+ }
+ } else {
+ *backgroundImage = sourceImage->smoothScale(w, h);
+ // Just incase the image is loaded 8 bit
+ if (backgroundImage->depth() != 32)
+ *backgroundImage = backgroundImage->convertDepth(32);
+ }
+
+ // Save a copy of the background as a pixmap for easy and quick
+ // blitting.
+ backgroundPixmap->convertFromImage(*backgroundImage);
+
+ QImage tmp;
+ tmp.create(backgroundImage->width(), backgroundImage->height(), 32);
+ for (int ys=0; ys < tmp.height(); ys++) {
+ QRgb *src = (QRgb *) backgroundImage->scanLine(ys);
+ QRgb *dst = (QRgb *) tmp.scanLine(ys);
+ for (int xs=0; xs < tmp.width(); xs++) {
+ *dst=QColor(*src).dark(133).rgb();
+ src++;
+ dst++;
+ }
+ }
+
+ backgroundShadowPixmap->convertFromImage(tmp);
+
+ return;
+}
+