summaryrefslogtreecommitdiffstats
path: root/libkdegames/kgame/kgamepropertyhandler.cpp
diff options
context:
space:
mode:
authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-07-31 19:42:31 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-07-31 19:42:31 +0000
commit576eb4299a00bc053db35414406f46372a0f70f2 (patch)
tree4c030922d533821db464af566188e7d40cc8848c /libkdegames/kgame/kgamepropertyhandler.cpp
parent0718336b6017d1a4fc1d626544180a5a2a29ddec (diff)
downloadtdegames-576eb4299a00bc053db35414406f46372a0f70f2.tar.gz
tdegames-576eb4299a00bc053db35414406f46372a0f70f2.zip
Trinity Qt initial conversion
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1157643 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames/kgame/kgamepropertyhandler.cpp')
-rw-r--r--libkdegames/kgame/kgamepropertyhandler.cpp70
1 files changed, 35 insertions, 35 deletions
diff --git a/libkdegames/kgame/kgamepropertyhandler.cpp b/libkdegames/kgame/kgamepropertyhandler.cpp
index 75b3e7e2..f395fc66 100644
--- a/libkdegames/kgame/kgamepropertyhandler.cpp
+++ b/libkdegames/kgame/kgamepropertyhandler.cpp
@@ -25,8 +25,8 @@
#include "kgameproperty.h"
#include "kgamemessage.h"
-#include <qmap.h>
-#include <qptrqueue.h>
+#include <tqmap.h>
+#include <tqptrqueue.h>
#include <klocale.h>
#include <typeinfo>
@@ -41,23 +41,23 @@ public:
{
}
- QMap<int, QString> mNameMap;
- QIntDict<KGamePropertyBase> mIdDict;
+ TQMap<int, TQString> mNameMap;
+ TQIntDict<KGamePropertyBase> mIdDict;
int mUniqueId;
int mId;
KGamePropertyBase::PropertyPolicy mDefaultPolicy;
bool mDefaultUserspace;
int mIndirectEmit;
- QPtrQueue<KGamePropertyBase> mSignalQueue;
+ TQPtrQueue<KGamePropertyBase> mSignalQueue;
};
-KGamePropertyHandler::KGamePropertyHandler(int id, const QObject* receiver, const char * sendf, const char *emitf, QObject* parent) : QObject(parent)
+KGamePropertyHandler::KGamePropertyHandler(int id, const TQObject* receiver, const char * sendf, const char *emitf, TQObject* parent) : TQObject(parent)
{
init();
registerHandler(id,receiver,sendf,emitf);
}
-KGamePropertyHandler::KGamePropertyHandler(QObject* parent) : QObject(parent)
+KGamePropertyHandler::KGamePropertyHandler(TQObject* parent) : TQObject(parent)
{
init();
}
@@ -90,20 +90,20 @@ void KGamePropertyHandler::setId(int id)
d->mId = id;
}
-void KGamePropertyHandler::registerHandler(int id,const QObject * receiver, const char * sendf, const char *emitf)
+void KGamePropertyHandler::registerHandler(int id,const TQObject * receiver, const char * sendf, const char *emitf)
{
setId(id);
if (receiver && sendf) {
- kdDebug(11001) << "Connecting SLOT " << sendf << endl;
- connect(this, SIGNAL(signalSendMessage(int, QDataStream &, bool*)), receiver, sendf);
+ kdDebug(11001) << "Connecting TQT_SLOT " << sendf << endl;
+ connect(this, TQT_SIGNAL(signalSendMessage(int, TQDataStream &, bool*)), receiver, sendf);
}
if (receiver && emitf) {
- kdDebug(11001) << "Connecting SLOT " << emitf << endl;
- connect(this, SIGNAL(signalPropertyChanged(KGamePropertyBase *)), receiver, emitf);
+ kdDebug(11001) << "Connecting TQT_SLOT " << emitf << endl;
+ connect(this, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase *)), receiver, emitf);
}
}
-bool KGamePropertyHandler::processMessage(QDataStream &stream, int id, bool isSender)
+bool KGamePropertyHandler::processMessage(TQDataStream &stream, int id, bool isSender)
{
// kdDebug(11001) << k_funcinfo << ": id=" << id << " mId=" << d->mId << endl;
if (id != d->mId) {
@@ -148,7 +148,7 @@ bool KGamePropertyHandler::removeProperty(KGamePropertyBase* data)
return d->mIdDict.remove(data->id());
}
-bool KGamePropertyHandler::addProperty(KGamePropertyBase* data, QString name)
+bool KGamePropertyHandler::addProperty(KGamePropertyBase* data, TQString name)
{
//kdDebug(11001) << k_funcinfo << ": " << data->id() << endl;
if (d->mIdDict.find(data->id())) {
@@ -169,9 +169,9 @@ bool KGamePropertyHandler::addProperty(KGamePropertyBase* data, QString name)
return true;
}
-QString KGamePropertyHandler::propertyName(int id) const
+TQString KGamePropertyHandler::propertyName(int id) const
{
- QString s;
+ TQString s;
if (d->mIdDict.find(id)) {
if (d->mNameMap.contains(id)) {
s = i18n("%1 (%2)").arg(d->mNameMap[id]).arg(id);
@@ -185,7 +185,7 @@ QString KGamePropertyHandler::propertyName(int id) const
return s;
}
-bool KGamePropertyHandler::load(QDataStream &stream)
+bool KGamePropertyHandler::load(TQDataStream &stream)
{
// Prevent direct emmiting until all is loaded
lockDirectEmit();
@@ -207,11 +207,11 @@ bool KGamePropertyHandler::load(QDataStream &stream)
return true;
}
-bool KGamePropertyHandler::save(QDataStream &stream)
+bool KGamePropertyHandler::save(TQDataStream &stream)
{
kdDebug(11001) << k_funcinfo << ": " << d->mIdDict.count() << " KGameProperty objects " << endl;
stream << (uint)d->mIdDict.count();
- QIntDictIterator<KGamePropertyBase> it(d->mIdDict);
+ TQIntDictIterator<KGamePropertyBase> it(d->mIdDict);
while (it.current()) {
KGamePropertyBase *base=it.current();
if (base) {
@@ -234,7 +234,7 @@ void KGamePropertyHandler::setPolicy(KGamePropertyBase::PropertyPolicy p,bool us
// kdDebug(11001) << k_funcinfo << ": " << p << endl;
d->mDefaultPolicy=p;
d->mDefaultUserspace=userspace;
- QIntDictIterator<KGamePropertyBase> it(d->mIdDict);
+ TQIntDictIterator<KGamePropertyBase> it(d->mIdDict);
while (it.current()) {
if (!userspace || it.current()->id()>=KGamePropertyBase::IdUser) {
it.current()->setPolicy((KGamePropertyBase::PropertyPolicy)p);
@@ -245,7 +245,7 @@ void KGamePropertyHandler::setPolicy(KGamePropertyBase::PropertyPolicy p,bool us
void KGamePropertyHandler::unlockProperties()
{
- QIntDictIterator<KGamePropertyBase> it(d->mIdDict);
+ TQIntDictIterator<KGamePropertyBase> it(d->mIdDict);
while (it.current()) {
it.current()->unlock();
++it;
@@ -254,7 +254,7 @@ void KGamePropertyHandler::unlockProperties()
void KGamePropertyHandler::lockProperties()
{
- QIntDictIterator<KGamePropertyBase> it(d->mIdDict);
+ TQIntDictIterator<KGamePropertyBase> it(d->mIdDict);
while (it.current()) {
it.current()->lock();
++it;
@@ -268,7 +268,7 @@ int KGamePropertyHandler::uniquePropertyId()
void KGamePropertyHandler::flush()
{
- QIntDictIterator<KGamePropertyBase> it(d->mIdDict);
+ TQIntDictIterator<KGamePropertyBase> it(d->mIdDict);
while (it.current()) {
if (it.current()->isDirty()) {
it.current()->sendProperty();
@@ -319,7 +319,7 @@ void KGamePropertyHandler::emitSignal(KGamePropertyBase *prop)
}
}
-bool KGamePropertyHandler::sendProperty(QDataStream &s)
+bool KGamePropertyHandler::sendProperty(TQDataStream &s)
{
bool sent = false;
emit signalSendMessage(id(), s, &sent);
@@ -334,7 +334,7 @@ KGamePropertyBase *KGamePropertyHandler::find(int id)
void KGamePropertyHandler::clear()
{
kdDebug(11001) << k_funcinfo << id() << endl;
- QIntDictIterator<KGamePropertyBase> it(d->mIdDict);
+ TQIntDictIterator<KGamePropertyBase> it(d->mIdDict);
while (it.toFirst()) {
KGamePropertyBase* p = it.toFirst();
p->unregisterData();
@@ -346,31 +346,31 @@ void KGamePropertyHandler::clear()
}
}
-QIntDict<KGamePropertyBase>& KGamePropertyHandler::dict() const
+TQIntDict<KGamePropertyBase>& KGamePropertyHandler::dict() const
{
return d->mIdDict;
}
-QString KGamePropertyHandler::propertyValue(KGamePropertyBase* prop)
+TQString KGamePropertyHandler::propertyValue(KGamePropertyBase* prop)
{
if (!prop) {
return i18n("NULL pointer");
}
int id = prop->id();
- QString name = propertyName(id);
- QString value;
+ TQString name = propertyName(id);
+ TQString value;
const type_info* t = prop->typeinfo();
if (*t == typeid(int)) {
- value = QString::number(((KGamePropertyInt*)prop)->value());
+ value = TQString::number(((KGamePropertyInt*)prop)->value());
} else if (*t == typeid(unsigned int)) {
- value = QString::number(((KGamePropertyUInt *)prop)->value());
+ value = TQString::number(((KGamePropertyUInt *)prop)->value());
} else if (*t == typeid(long int)) {
- value = QString::number(((KGameProperty<long int> *)prop)->value());
+ value = TQString::number(((KGameProperty<long int> *)prop)->value());
} else if (*t == typeid(unsigned long int)) {
- value = QString::number(((KGameProperty<unsigned long int> *)prop)->value());
- } else if (*t == typeid(QString)) {
+ value = TQString::number(((KGameProperty<unsigned long int> *)prop)->value());
+ } else if (*t == typeid(TQString)) {
value = ((KGamePropertyQString*)prop)->value();
} else if (*t == typeid(Q_INT8)) {
value = ((KGamePropertyBool*)prop)->value() ? i18n("True") : i18n("False");
@@ -390,7 +390,7 @@ void KGamePropertyHandler::Debug()
kdDebug(11001) << "KGamePropertyHandler:: Debug this=" << this << endl;
kdDebug(11001) << " Registered properties: (Policy,Lock,Emit,Optimized, Dirty)" << endl;
- QIntDictIterator<KGamePropertyBase> it(d->mIdDict);
+ TQIntDictIterator<KGamePropertyBase> it(d->mIdDict);
while (it.current()) {
KGamePropertyBase *p=it.current();
kdDebug(11001) << " "<< p->id() << ": p=" << p->policy()