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-rw-r--r--ktuberling/todraw.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/ktuberling/todraw.cpp b/ktuberling/todraw.cpp
index e12c9e1b..c88328a7 100644
--- a/ktuberling/todraw.cpp
+++ b/ktuberling/todraw.cpp
@@ -4,8 +4,8 @@
mailto:e.bischoff@noos.fr
------------------------------------------------------------- */
-#include <qbitmap.h>
-#include <qpainter.h>
+#include <tqbitmap.h>
+#include <tqpainter.h>
#include "todraw.h"
@@ -24,7 +24,7 @@ ToDraw::ToDraw(const ToDraw &model)
}
// Constructor with arguments
-ToDraw::ToDraw(int declaredNumber, const QRect &declaredPosition)
+ToDraw::ToDraw(int declaredNumber, const TQRect &declaredPosition)
: position(declaredPosition)
{
number = declaredNumber;
@@ -42,17 +42,17 @@ ToDraw &ToDraw::operator=(const ToDraw &model)
}
// Draw an object previously laid down on the game board
-void ToDraw::draw(QPainter &artist, const QRect &area,
- const QRect *objectsLayout,
- const QPixmap *gameboard, const QBitmap *masks) const
+void ToDraw::draw(TQPainter &artist, const TQRect &area,
+ const TQRect *objectsLayout,
+ const TQPixmap *gameboard, const TQBitmap *masks) const
{
if (!position.intersects(area)) return;
- QPixmap objectPixmap(objectsLayout[number].size());
- QBitmap shapeBitmap(objectsLayout[number].size());
+ TQPixmap objectPixmap(objectsLayout[number].size());
+ TQBitmap shapeBitmap(objectsLayout[number].size());
- bitBlt(&objectPixmap, QPoint(0, 0), gameboard, objectsLayout[number], Qt::CopyROP);
- bitBlt(&shapeBitmap, QPoint(0, 0), masks, objectsLayout[number], Qt::CopyROP);
+ bitBlt(&objectPixmap, TQPoint(0, 0), gameboard, objectsLayout[number], Qt::CopyROP);
+ bitBlt(&shapeBitmap, TQPoint(0, 0), masks, objectsLayout[number], Qt::CopyROP);
objectPixmap.setMask(shapeBitmap);
artist.drawPixmap(position.topLeft(), objectPixmap);
}