diff options
Diffstat (limited to 'kwin4/kwin4/kwin4.cpp')
-rw-r--r-- | kwin4/kwin4/kwin4.cpp | 136 |
1 files changed, 68 insertions, 68 deletions
diff --git a/kwin4/kwin4/kwin4.cpp b/kwin4/kwin4/kwin4.cpp index fb66e687..16b37da5 100644 --- a/kwin4/kwin4/kwin4.cpp +++ b/kwin4/kwin4/kwin4.cpp @@ -16,13 +16,13 @@ ***************************************************************************/ // include files for QT -#include <qstring.h> -#include <qlayout.h> -#include <qhgroupbox.h> -#include <qvbox.h> -#include <qradiobutton.h> -#include <qvbuttongroup.h> -#include <qlcdnumber.h> +#include <tqstring.h> +#include <tqlayout.h> +#include <tqhgroupbox.h> +#include <tqvbox.h> +#include <tqradiobutton.h> +#include <tqvbuttongroup.h> +#include <tqlcdnumber.h> // include files for KDE #include <kapplication.h> @@ -35,7 +35,7 @@ #include <kdebug.h> #include <kstdaction.h> #include <kaction.h> -#include <qpushbutton.h> +#include <tqpushbutton.h> #include <kstatusbar.h> #include <kconfigdialog.h> @@ -63,26 +63,26 @@ * Constructor for the chat widget. This widget * is derived from the libkdegames chat widget */ -ChatDlg::ChatDlg(KGame *game,QWidget *parent) +ChatDlg::ChatDlg(KGame *game,TQWidget *parent) : KDialogBase(Plain,i18n("Chat Dlg"),Ok,Ok,parent,0,false,true),mChat(0), mChatDlg(0) { - setMinimumSize(QSize(200,200)); + setMinimumSize(TQSize(200,200)); - QGridLayout* mGridLayout=new QGridLayout(plainPage()); - QHBoxLayout* h = new QHBoxLayout(plainPage()); - QHGroupBox* b = new QHGroupBox(i18n("Chat"), plainPage()); + TQGridLayout* mGridLayout=new TQGridLayout(plainPage()); + TQHBoxLayout* h = new TQHBoxLayout(plainPage()); + TQHGroupBox* b = new TQHGroupBox(i18n("Chat"), plainPage()); mChat = new KGameChat(game, 10000, b); h->addWidget(b, 1); h->addSpacing(10); mGridLayout->addLayout(h,0,0); - QPushButton *mButton=new QPushButton(i18n("Configure..."),plainPage()); + TQPushButton *mButton=new TQPushButton(i18n("Configure..."),plainPage()); mGridLayout->addWidget(mButton,1,1); adjustSize(); mChatDlg=new KChatDialog(mChat,plainPage(),true); - connect(mButton,SIGNAL(clicked()),mChatDlg,SLOT(show())); + connect(mButton,TQT_SIGNAL(clicked()),mChatDlg,TQT_SLOT(show())); } /** @@ -107,7 +107,7 @@ void ChatDlg::setPlayer(Kwin4Player *p) /** * Construct the main application window */ -Kwin4App::Kwin4App(QWidget *parent, const char *name) : KMainWindow(parent,name), view(0), doc(0), mChat(0), mMyChatDlg(0) +Kwin4App::Kwin4App(TQWidget *parent, const char *name) : KMainWindow(parent,name), view(0), doc(0), mChat(0), mMyChatDlg(0) { initGUI(); initStatusBar(); @@ -188,50 +188,50 @@ void Kwin4App::checkMenus(CheckFlags menu) */ void Kwin4App::initGUI() { - KStdGameAction::gameNew(this, SLOT(newGame()), actionCollection(), "new_game"); + KStdGameAction::gameNew(this, TQT_SLOT(newGame()), actionCollection(), "new_game"); ACTION("new_game")->setStatusText(i18n("Start a new game")); - KStdGameAction::load(this, SLOT(slotOpenGame()), actionCollection(), "open"); + KStdGameAction::load(this, TQT_SLOT(slotOpenGame()), actionCollection(), "open"); ACTION("open")->setStatusText(i18n("Open a saved game...")); - KStdGameAction::save(this, SLOT(slotSaveGame()), actionCollection(), "save"); + KStdGameAction::save(this, TQT_SLOT(slotSaveGame()), actionCollection(), "save"); ACTION("save")->setStatusText(i18n("Save a game...")); - KStdGameAction::end(this, SLOT(endGame()), actionCollection(), "end_game"); + KStdGameAction::end(this, TQT_SLOT(endGame()), actionCollection(), "end_game"); ACTION("end_game")->setStatusText(i18n("Ending the current game...")); ACTION("end_game")->setWhatsThis(i18n("Aborts a currently played game. No winner will be declared.")); - new KAction(i18n("&Network Configuration..."),0, this, SLOT(slotInitNetwork()), + new KAction(i18n("&Network Configuration..."),0, this, TQT_SLOT(slotInitNetwork()), actionCollection(), "network_conf"); - new KAction(i18n("Network Chat..."),0, this, SLOT(slotChat()), + new KAction(i18n("Network Chat..."),0, this, TQT_SLOT(slotChat()), actionCollection(), "network_chat"); if (global_debug>0) - new KAction(i18n("Debug KGame"), 0, this, SLOT(slotDebugKGame()), + new KAction(i18n("Debug KGame"), 0, this, TQT_SLOT(slotDebugKGame()), actionCollection(), "file_debug"); new KAction(i18n("&Show Statistics"),"flag", 0, this, - SLOT(showStatistics()), actionCollection(), "statistics"); + TQT_SLOT(showStatistics()), actionCollection(), "statistics"); ACTION("statistics")->setStatusText(i18n("Show statistics.")); - KStdGameAction::hint(doc, SLOT(calcHint()), actionCollection(), "hint"); + KStdGameAction::hint(doc, TQT_SLOT(calcHint()), actionCollection(), "hint"); ACTION("hint")->setStatusText(i18n("Shows a hint on how to move.")); - KStdGameAction::quit(this, SLOT(close()), actionCollection(), "game_exit"); + KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection(), "game_exit"); ACTION("game_exit")->setStatusText(i18n("Quits the program.")); - KStdGameAction::undo(this, SLOT(slotUndo()), actionCollection(), "edit_undo"); + KStdGameAction::undo(this, TQT_SLOT(slotUndo()), actionCollection(), "edit_undo"); ACTION("edit_undo")->setStatusText(i18n("Undo last move.")); - KStdGameAction::redo(this, SLOT(slotRedo()), actionCollection(), "edit_redo"); + KStdGameAction::redo(this, TQT_SLOT(slotRedo()), actionCollection(), "edit_redo"); ACTION("edit_redo")->setStatusText(i18n("Redo last move.")); actionCollection()->setHighlightingEnabled(true); - connect(actionCollection(), SIGNAL(actionStatusText(const QString &)), SLOT(slotStatusMsg(const QString &))); - connect(actionCollection(), SIGNAL(clearStatusText()), SLOT(slotClearStatusText())); + connect(actionCollection(), TQT_SIGNAL(actionStatusText(const TQString &)), TQT_SLOT(slotStatusMsg(const TQString &))); + connect(actionCollection(), TQT_SIGNAL(clearStatusText()), TQT_SLOT(slotClearStatusText())); - KStdAction::preferences(this, SLOT(showSettings()), actionCollection()); + KStdAction::preferences(this, TQT_SLOT(showSettings()), actionCollection()); } /** @@ -263,17 +263,17 @@ void Kwin4App::initDocument() { doc = new Kwin4Doc(this); // Game Over signal - connect(doc,SIGNAL(signalGameOver(int, KPlayer *,KGame *)), - this,SLOT(slotGameOver(int, KPlayer *,KGame *))); - connect(doc,SIGNAL(signalMoveDone(int, int)), - this,SLOT(slotMoveDone(int, int))); - connect(doc,SIGNAL(signalClientLeftGame(int, int,KGame *)), - this,SLOT(slotNetworkBroken(int, int, KGame *))); - connect(doc,SIGNAL(signalNextPlayer()), - this,SLOT(slotStatusNames())); + connect(doc,TQT_SIGNAL(signalGameOver(int, KPlayer *,KGame *)), + this,TQT_SLOT(slotGameOver(int, KPlayer *,KGame *))); + connect(doc,TQT_SIGNAL(signalMoveDone(int, int)), + this,TQT_SLOT(slotMoveDone(int, int))); + connect(doc,TQT_SIGNAL(signalClientLeftGame(int, int,KGame *)), + this,TQT_SLOT(slotNetworkBroken(int, int, KGame *))); + connect(doc,TQT_SIGNAL(signalNextPlayer()), + this,TQT_SLOT(slotStatusNames())); - connect(doc,SIGNAL(signalGameRun()), - this,SLOT(slotNewGame())); + connect(doc,TQT_SIGNAL(signalGameRun()), + this,TQT_SLOT(slotNewGame())); } void Kwin4App::changeAction(const char *action, bool enable){ @@ -290,7 +290,7 @@ void Kwin4App::changeAction(const char *action, bool enable){ */ void Kwin4App::saveProperties(KConfig *cfg) { - QString tempfile = kapp->tempSaveName(QDir::currentDirPath()+"kwin4"); + TQString tempfile = kapp->tempSaveName(TQDir::currentDirPath()+"kwin4"); cfg->writePathEntry("filename", tempfile ); doc->save(tempfile); } @@ -300,7 +300,7 @@ void Kwin4App::saveProperties(KConfig *cfg) */ void Kwin4App::readProperties(KConfig* cfg) { - QString filename = cfg->readPathEntry("filename"); + TQString filename = cfg->readPathEntry("filename"); if(!filename.isEmpty()) doc->load(filename); } @@ -310,9 +310,9 @@ void Kwin4App::readProperties(KConfig* cfg) */ void Kwin4App::slotOpenGame() { - QString dir(":<kwin4>"); - QString filter("*"); - QString file("/tmp/kwin.save"); + TQString dir(":<kwin4>"); + TQString filter("*"); + TQString file("/tmp/kwin.save"); if (global_debug < 10) file=KFileDialog::getOpenFileName(dir,filter,this); doc->load(file,true); @@ -324,9 +324,9 @@ void Kwin4App::slotOpenGame() */ void Kwin4App::slotSaveGame() { - QString dir(":<kwin4>"); - QString filter("*"); - QString file("/tmp/kwin.save"); + TQString dir(":<kwin4>"); + TQString filter("*"); + TQString file("/tmp/kwin.save"); if (global_debug < 10) file=KFileDialog::getSaveFileName(dir,filter,this); doc->save(file); @@ -384,7 +384,7 @@ void Kwin4App::showStatistics() dlg->p2_aborted->display(doc->QueryStat(Rot, TBrk)); dlg->p2_sum->display(doc->QueryStat(Rot, TSum)); - if(dlg->exec() == QDialog::Rejected) + if(dlg->exec() == TQDialog::Rejected) doc->ResetStat(); } @@ -419,7 +419,7 @@ void Kwin4App::slotRedo() * Set the given text into the statusbar * change status message permanently */ -void Kwin4App::slotStatusMsg(const QString &text) +void Kwin4App::slotStatusMsg(const TQString &text) { statusBar()->clear(); statusBar()->changeItem(text, ID_STATUS_MSG); @@ -430,7 +430,7 @@ void Kwin4App::slotStatusMsg(const QString &text) * the player currently moving * change status mover permanently */ -void Kwin4App::slotStatusMover(const QString &text) +void Kwin4App::slotStatusMover(const TQString &text) { statusBar()->clear(); statusBar()->changeItem(text, ID_STATUS_MOVER); @@ -452,13 +452,13 @@ void Kwin4App::EndGame(TABLE mode) * Set the names in the mover field */ void Kwin4App::slotStatusNames(){ - QString msg; + TQString msg; if (!(doc->gameStatus()==KGame::Run)) msg=i18n("No game "); else if (doc->QueryCurrentPlayer()==Gelb) - msg=QString(" ")+doc->QueryName(Gelb)+ i18n(" - Yellow "); + msg=TQString(" ")+doc->QueryName(Gelb)+ i18n(" - Yellow "); else if (doc->QueryCurrentPlayer()) - msg=QString(" ")+doc->QueryName(Rot)+ i18n(" - Red "); + msg=TQString(" ")+doc->QueryName(Rot)+ i18n(" - Red "); else msg=i18n("Nobody "); slotStatusMover(msg); @@ -509,13 +509,13 @@ void Kwin4App::slotGameOver(int status, KPlayer * p, KGame * /*me*/) EndGame(TWin); else EndGame(TLost); - QString msg=i18n("%1 won the game. Please restart next round.").arg(doc->QueryName(((FARBE)p->userId()))); + TQString msg=i18n("%1 won the game. Please restart next round.").arg(doc->QueryName(((FARBE)p->userId()))); slotStatusMsg(msg); } else if (status==2) // Abort { EndGame(TBrk); - QString m=i18n(" Game aborted. Please restart next round."); + TQString m=i18n(" Game aborted. Please restart next round."); slotStatusMsg(m); } else @@ -529,7 +529,7 @@ void Kwin4App::slotInitNetwork() { if (doc->gameStatus()==Kwin4Doc::Intro) doc->setGameStatus(Kwin4Doc::Pause); - QString host = Prefs::host(); + TQString host = Prefs::host(); int port=Prefs::port(); // just for testing - should be non-modal @@ -538,15 +538,15 @@ void Kwin4App::slotInitNetwork() dlg.networkConfig()->setDefaultNetworkInfo(host, port); dlg.networkConfig()->setDiscoveryInfo("_kwin4._tcp",Prefs::gamename()); - QVBox *box=dlg.configPage(KGameDialog::NetworkConfig); - QVBoxLayout *l=(QVBoxLayout *)(box->layout()); + TQVBox *box=dlg.configPage(KGameDialog::NetworkConfig); + TQVBoxLayout *l=(TQVBoxLayout *)(box->layout()); - mColorGroup=new QVButtonGroup(box); - connect(mColorGroup, SIGNAL(clicked(int)), this, SLOT(slotRemoteChanged(int))); - connect(dlg.networkConfig(), SIGNAL(signalServerTypeChanged(int)), this, SLOT(slotServerTypeChanged(int))); + mColorGroup=new TQVButtonGroup(box); + connect(mColorGroup, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(slotRemoteChanged(int))); + connect(dlg.networkConfig(), TQT_SIGNAL(signalServerTypeChanged(int)), this, TQT_SLOT(slotServerTypeChanged(int))); - new QRadioButton(i18n("Yellow should be played by remote"), mColorGroup); - new QRadioButton(i18n("Red should be played by remote"), mColorGroup); + new TQRadioButton(i18n("Yellow should be played by remote"), mColorGroup); + new TQRadioButton(i18n("Red should be played by remote"), mColorGroup); l->addWidget(mColorGroup); mColorGroup->setButton(0); slotRemoteChanged(0); @@ -590,8 +590,8 @@ void Kwin4App::slotChat() mMyChatDlg->setPlayer(doc->getPlayer(Gelb)); else mMyChatDlg->setPlayer(doc->getPlayer(Rot)); - connect(doc,SIGNAL(signalChatChanged(Kwin4Player *)), - mMyChatDlg,SLOT(setPlayer(Kwin4Player *))); + connect(doc,TQT_SIGNAL(signalChatChanged(Kwin4Player *)), + mMyChatDlg,TQT_SLOT(setPlayer(Kwin4Player *))); } if (mMyChatDlg->isHidden()) @@ -619,7 +619,7 @@ void Kwin4App::showSettings(){ KConfigDialog *dialog = new KConfigDialog(this, "settings", Prefs::self(), KDialogBase::Swallow); Settings *general = new Settings(0, "General"); dialog->addPage(general, i18n("General"), "package_settings"); - connect(dialog, SIGNAL(settingsChanged()), doc, SLOT(loadSettings())); + connect(dialog, TQT_SIGNAL(settingsChanged()), doc, TQT_SLOT(loadSettings())); dialog->show(); } |