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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef _PHONESESSIONCLIENT_H_
+#define _PHONESESSIONCLIENT_H_
+
+#include "talk/session/phone/call.h"
+#include "talk/session/phone/channelmanager.h"
+#include "talk/base/sigslot.h"
+#include "talk/base/messagequeue.h"
+#include "talk/base/thread.h"
+#include "talk/p2p/client/sessionclient.h"
+#include "talk/p2p/base/sessionmanager.h"
+#include "talk/p2p/base/session.h"
+#include "talk/p2p/base/sessiondescription.h"
+#include "talk/xmpp/xmppclient.h"
+#include <map>
+
+namespace cricket {
+
+class Call;
+class PhoneSessionDescription;
+
+class PhoneSessionClient : public SessionClient {
+public:
+ PhoneSessionClient(const buzz::Jid& jid, SessionManager *manager);
+ ~PhoneSessionClient();
+
+ const buzz::Jid &jid() const;
+
+ Call *CreateCall();
+ void DestroyCall(Call *call);
+
+ Call *GetFocus();
+ void SetFocus(Call *call);
+
+ void JoinCalls(Call *call_to_join, Call *call);
+
+ void SetAudioOptions(bool auto_gain_control, int wave_in_device,
+ int wave_out_device) {
+ if (channel_manager_)
+ channel_manager_->SetAudioOptions(auto_gain_control, wave_in_device,
+ wave_out_device);
+ }
+
+ sigslot::signal2<Call *, Call *> SignalFocus;
+ sigslot::signal1<Call *> SignalCallCreate;
+ sigslot::signal1<Call *> SignalCallDestroy;
+
+ PhoneSessionDescription* CreateOfferSessionDescription();
+ PhoneSessionDescription* CreateAcceptSessionDescription(const SessionDescription* offer);
+
+ // Returns our preference for the given codec.
+ static int GetMediaCodecPreference(const char* name);
+
+ // Returns the name of the first codec in the description that
+ // is found. Return value is false if none was found.
+ static bool FindMediaCodec(MediaEngine* gips,
+ const PhoneSessionDescription* desc,
+ const char **codec);
+
+private:
+ void OnSessionCreate(Session *session, bool received_initiate);
+ void OnSessionState(Session *session, Session::State state);
+ void OnSessionDestroy(Session *session);
+ const SessionDescription *CreateSessionDescription(const buzz::XmlElement *element);
+ buzz::XmlElement *TranslateSessionDescription(const SessionDescription *description);
+ const std::string &GetSessionDescriptionName();
+ const buzz::Jid &GetJid() const;
+ Session *CreateSession(Call *call);
+ ChannelManager *channel_manager();
+
+ buzz::Jid jid_;
+ Call *focus_call_;
+ ChannelManager *channel_manager_;
+ std::map<uint32, Call *> calls_;
+ std::map<SessionID, Call *> session_map_;
+
+ friend class Call;
+};
+
+class PhoneSessionDescription: public SessionDescription {
+public:
+ // Returns the list of codecs sorted by our preference.
+ const std::vector<MediaEngine::Codec>& codecs() const { return codecs_; }
+
+ // Adds another codec to the list.
+ void AddCodec(const MediaEngine::Codec& codec) { codecs_.push_back(codec); }
+ // Sorts the list of codecs by preference.
+ void Sort() { /* std::stable_sort(codecs_.begin(), codecs_.end());*/ }
+
+private:
+ std::vector<MediaEngine::Codec> codecs_;
+};
+
+}
+
+#endif // _PHONESESSIONCLIENT_H_