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-rw-r--r--PerlTQt/examples/opengl/gear/gear12
1 files changed, 6 insertions, 6 deletions
diff --git a/PerlTQt/examples/opengl/gear/gear b/PerlTQt/examples/opengl/gear/gear
index d9e4c8a..caec1a3 100644
--- a/PerlTQt/examples/opengl/gear/gear
+++ b/PerlTQt/examples/opengl/gear/gear
@@ -54,7 +54,7 @@ sub gear {
glNormal3f(0.0, 0.0, 1.0);
# draw front face
- glBegin(GL_TQUAD_STRIP);
+ glBegin(GL_QUAD_STRIP);
for $i (0 .. $teeth) {
$angle = $i * 2.0*$pi / $teeth;
glVertex3f($r0*cos($angle), $r0*sin($angle), $width*0.5);
@@ -65,7 +65,7 @@ sub gear {
glEnd();
# draw front sides of teeth
- glBegin(GL_TQUADS);
+ glBegin(GL_QUADS);
$da = 2.0*$pi / $teeth / 4.0;
for $i (0 .. $teeth-1) {
$angle = $i * 2.0*$pi / $teeth;
@@ -81,7 +81,7 @@ sub gear {
glNormal3f(0.0, 0.0, -1.0);
# draw back face
- glBegin(GL_TQUAD_STRIP);
+ glBegin(GL_QUAD_STRIP);
for $i (0 .. $teeth) {
$angle = $i * 2.0*$pi / $teeth;
glVertex3f($r1*cos($angle), $r1*sin($angle), -$width*0.5);
@@ -92,7 +92,7 @@ sub gear {
glEnd();
# draw back sides of teeth
- glBegin(GL_TQUADS);
+ glBegin(GL_QUADS);
$da = 2.0*$pi / $teeth / 4.0;
for $i (0 .. $teeth-1) {
$angle = $i * 2.0*$pi / $teeth;
@@ -105,7 +105,7 @@ sub gear {
glEnd();
# draw outward faces of teeth
- glBegin(GL_TQUAD_STRIP);
+ glBegin(GL_QUAD_STRIP);
for $i (0 .. $teeth-1) {
$angle = $i * 2.0*$pi / $teeth;
@@ -139,7 +139,7 @@ sub gear {
glShadeModel(GL_SMOOTH);
# draw inside radius cylinder
- glBegin(GL_TQUAD_STRIP);
+ glBegin(GL_QUAD_STRIP);
for $i (0 .. $teeth) {
$angle = $i * 2.0*$pi / $teeth;
glNormal3f(-cos($angle), -sin($angle), 0.0);