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authorRichard Grenville <pyxlcy@gmail.com>2012-10-31 08:54:09 +0800
committerRichard Grenville <pyxlcy@gmail.com>2012-10-31 10:08:48 +0800
commit47f54a1cb78bb53552ea0a0277b1604d1eaad482 (patch)
treed3a47c53e3c4fb08a28abf3d1b82a66d62c52821
parent4a607cea934b66478be02ab88cd7c4f37f1b0ca0 (diff)
downloadtdebase-47f54a1cb78bb53552ea0a0277b1604d1eaad482.tar.gz
tdebase-47f54a1cb78bb53552ea0a0277b1604d1eaad482.zip
Improvement: Try to reduce reg_ignore regenerations
- Try to reduce regenerations of reg_ignore. Highly experimental and could lead to very obscure bugs. More testing needed. - Introduce to_paint in struct _win to keep track of whether this window was painted last time. - Drop CAN_DO_USABLE support. Its usage looks pretty limited. - Fix a bug that possibly causes rendering issues on frame width changes if frame_opacity is enabled. - Detect other borders (instead of only top border) when determining frame opacity. - Change the type of w->mode from int to an enumeration type. - Ignore ShapeNotify if the window is not mapped, to avoid loss of w->border_size in some cases, which breaks the fading out process of shaped windows. - Stop rendering a window if its picture is lost and it's unmapped, to avoid a series of X errors and possible rendering problems.
-rw-r--r--compton.c296
-rw-r--r--compton.h33
2 files changed, 150 insertions, 179 deletions
diff --git a/compton.c b/compton.c
index 52dd58a83..3a1810f8f 100644
--- a/compton.c
+++ b/compton.c
@@ -1324,6 +1324,9 @@ get_frame_extents(Display *dpy, win *w, Window client) {
w->right_width = extents[1];
w->top_width = extents[2];
w->bottom_width = extents[3];
+
+ if (opts.frame_opacity)
+ update_reg_ignore_expire(w);
}
XFree(data);
}
@@ -1353,6 +1356,9 @@ paint_preprocess(Display *dpy, win *list) {
XserverRegion last_reg_ignore = None;
for (w = list; w; w = next) {
+ Bool to_paint = True;
+ const winmode mode_old = w->mode;
+
// In case calling the fade callback function destroys this window
next = w->next;
opacity_t opacity_old = w->opacity;
@@ -1361,133 +1367,148 @@ paint_preprocess(Display *dpy, win *list) {
if (reg_ignore_expire)
free_region(dpy, &w->reg_ignore);
-#if CAN_DO_USABLE
- if (!w->usable) continue;
-#endif
-
// Run fading
run_fade(dpy, w, steps);
- // Give up if it's not damaged or invisible
+ // Give up if it's not damaged or invisible, or it's unmapped and its
+ // picture is gone (for example due to a ConfigureNotify)
if (!w->damaged
|| w->a.x + w->a.width < 1 || w->a.y + w->a.height < 1
- || w->a.x >= root_width || w->a.y >= root_height) {
- check_fade_fin(dpy, w);
- continue;
+ || w->a.x >= root_width || w->a.y >= root_height
+ || (IsUnmapped == w->a.map_state && !w->picture)) {
+ to_paint = False;
}
- // If opacity changes
- if (w->opacity != opacity_old) {
- determine_mode(dpy, w);
- add_damage_win(dpy, w);
- }
+ if (to_paint) {
+ // If opacity changes
+ if (w->opacity != opacity_old) {
+ determine_mode(dpy, w);
+ add_damage_win(dpy, w);
+ }
- w->alpha_pict = get_alpha_pict_o(w->opacity);
+ w->alpha_pict = get_alpha_pict_o(w->opacity);
- // End the game if we are using the 0 opacity alpha_pict
- if (w->alpha_pict == alpha_picts[0]) {
- check_fade_fin(dpy, w);
- continue;
+ // End the game if we are using the 0 opacity alpha_pict
+ if (w->alpha_pict == alpha_picts[0]) {
+ to_paint = False;
+ }
}
- // Fetch the picture and pixmap if needed
- if (!w->picture) {
- XRenderPictureAttributes pa;
- XRenderPictFormat *format;
- Drawable draw = w->id;
+ if (to_paint) {
+ // Fetch the picture and pixmap if needed
+ if (!w->picture) {
+ XRenderPictureAttributes pa;
+ XRenderPictFormat *format;
+ Drawable draw = w->id;
- if (has_name_pixmap && !w->pixmap) {
- set_ignore(dpy, NextRequest(dpy));
- w->pixmap = XCompositeNameWindowPixmap(dpy, w->id);
+ if (has_name_pixmap && !w->pixmap) {
+ set_ignore(dpy, NextRequest(dpy));
+ w->pixmap = XCompositeNameWindowPixmap(dpy, w->id);
+ }
+ if (w->pixmap) draw = w->pixmap;
+
+ format = XRenderFindVisualFormat(dpy, w->a.visual);
+ pa.subwindow_mode = IncludeInferiors;
+ w->picture = XRenderCreatePicture(
+ dpy, draw, format, CPSubwindowMode, &pa);
}
- if (w->pixmap) draw = w->pixmap;
- format = XRenderFindVisualFormat(dpy, w->a.visual);
- pa.subwindow_mode = IncludeInferiors;
- w->picture = XRenderCreatePicture(
- dpy, draw, format, CPSubwindowMode, &pa);
- }
+ // Fetch bounding region and extents if needed
+ if (!w->border_size) {
+ w->border_size = border_size(dpy, w);
+ }
- // Fetch bounding region and extents if needed
- if (!w->border_size) {
- w->border_size = border_size(dpy, w);
- }
+ if (!w->extents) {
+ w->extents = win_extents(dpy, w);
+ // If w->extents does not exist, the previous add_damage_win()
+ // call when opacity changes has no effect, so redo it here.
+ if (w->opacity != opacity_old)
+ add_damage_win(dpy, w);
+ }
- if (!w->extents) {
- w->extents = win_extents(dpy, w);
- // If w->extents does not exist, the previous add_damage_win()
- // call when opacity changes has no effect, so redo it here.
- if (w->opacity != opacity_old)
- add_damage_win(dpy, w);
- }
+ // Calculate frame_opacity
+ {
+ double frame_opacity_old = w->frame_opacity;
- // Calculate frame_opacity
- {
- double frame_opacity_old = w->frame_opacity;
+ if (opts.frame_opacity && 1.0 != opts.frame_opacity
+ && win_has_frame(w))
+ w->frame_opacity = get_opacity_percent(dpy, w) *
+ opts.frame_opacity;
+ else
+ w->frame_opacity = 0.0;
- if (opts.frame_opacity && 1.0 != opts.frame_opacity
- && w->top_width)
- w->frame_opacity = get_opacity_percent(dpy, w) *
- opts.frame_opacity;
- else
- w->frame_opacity = 0.0;
+ if (w->to_paint && WINDOW_SOLID == mode_old
+ && (0.0 == frame_opacity_old) != (0.0 == w->frame_opacity))
+ reg_ignore_expire = True;
+ }
- if ((0.0 == frame_opacity_old) != (0.0 == w->frame_opacity))
- reg_ignore_expire = True;
- }
+ w->frame_alpha_pict = get_alpha_pict_d(w->frame_opacity);
- w->frame_alpha_pict = get_alpha_pict_d(w->frame_opacity);
+ // Calculate shadow opacity
+ if (w->frame_opacity)
+ w->shadow_opacity = opts.shadow_opacity * w->frame_opacity;
+ else
+ w->shadow_opacity = opts.shadow_opacity * get_opacity_percent(dpy, w);
- // Calculate shadow opacity
- if (w->frame_opacity)
- w->shadow_opacity = opts.shadow_opacity * w->frame_opacity;
- else
- w->shadow_opacity = opts.shadow_opacity * get_opacity_percent(dpy, w);
+ // Rebuild shadow_pict if necessary
+ if (w->flags & WFLAG_SIZE_CHANGE)
+ free_picture(dpy, &w->shadow_pict);
- // Rebuild shadow_pict if necessary
- if (w->flags & WFLAG_SIZE_CHANGE)
- free_picture(dpy, &w->shadow_pict);
+ if (w->shadow && !w->shadow_pict) {
+ w->shadow_pict = shadow_picture(dpy, 1,
+ w->widthb, w->heightb, False);
+ }
- if (w->shadow && !w->shadow_pict) {
- w->shadow_pict = shadow_picture(dpy, 1,
- w->widthb, w->heightb, False);
+ w->shadow_alpha_pict = get_alpha_pict_d(w->shadow_opacity);
}
- w->shadow_alpha_pict = get_alpha_pict_d(w->shadow_opacity);
-
- // Generate ignore region for painting to reduce GPU load
- if (reg_ignore_expire) {
- free_region(dpy, &w->reg_ignore);
-
- // If the window is solid, we add the window region to the
- // ignored region
- if (WINDOW_SOLID == w->mode) {
- if (!w->frame_opacity)
- w->reg_ignore = win_get_region(dpy, w);
+ if ((to_paint && WINDOW_SOLID == w->mode)
+ != (w->to_paint && WINDOW_SOLID == mode_old))
+ reg_ignore_expire = True;
+
+ if (to_paint) {
+ // Generate ignore region for painting to reduce GPU load
+ if (reg_ignore_expire || !w->to_paint) {
+ free_region(dpy, &w->reg_ignore);
+
+ // If the window is solid, we add the window region to the
+ // ignored region
+ if (WINDOW_SOLID == w->mode) {
+ if (!w->frame_opacity)
+ w->reg_ignore = win_get_region(dpy, w);
+ else
+ w->reg_ignore = win_get_region_noframe(dpy, w);
+
+ XFixesIntersectRegion(dpy, w->reg_ignore, w->reg_ignore,
+ w->border_size);
+
+ if (last_reg_ignore)
+ XFixesUnionRegion(dpy, w->reg_ignore, w->reg_ignore,
+ last_reg_ignore);
+ }
+ // Otherwise we copy the last region over
+ else if (last_reg_ignore)
+ w->reg_ignore = copy_region(dpy, last_reg_ignore);
else
- w->reg_ignore = win_get_region_noframe(dpy, w);
+ w->reg_ignore = None;
+ }
- XFixesIntersectRegion(dpy, w->reg_ignore, w->reg_ignore,
- w->border_size);
+ last_reg_ignore = w->reg_ignore;
- if (last_reg_ignore)
- XFixesUnionRegion(dpy, w->reg_ignore, w->reg_ignore,
- last_reg_ignore);
- }
- // Otherwise we copy the last region over
- else if (last_reg_ignore)
- w->reg_ignore = copy_region(dpy, last_reg_ignore);
- else
- w->reg_ignore = None;
+ // Reset flags
+ w->flags = 0;
}
- last_reg_ignore = w->reg_ignore;
- // Reset flags
- w->flags = 0;
+ if (to_paint) {
+ w->prev_trans = t;
+ t = w;
+ }
+ else {
+ check_fade_fin(dpy, w);
+ }
- w->prev_trans = t;
- t = w;
+ w->to_paint = to_paint;
}
return t;
@@ -1811,8 +1832,6 @@ map_win(Display *dpy, Window id,
// Don't care about window mapping if it's an InputOnly window
if (!w || InputOnly == w->a.class) return;
- reg_ignore_expire = True;
-
w->focused = False;
w->a.map_state = IsViewable;
@@ -1892,9 +1911,6 @@ map_win(Display *dpy, Window id,
// shadow
determine_shadow(dpy, w);
- // Determine mode here just in case the colormap changes
- determine_mode(dpy, w);
-
// Fading in
calc_opacity(dpy, w, True);
@@ -1912,10 +1928,6 @@ map_win(Display *dpy, Window id,
calc_dim(dpy, w);
-#if CAN_DO_USABLE
- w->damage_bounds.x = w->damage_bounds.y = 0;
- w->damage_bounds.width = w->damage_bounds.height = 0;
-#endif
w->damaged = 1;
@@ -1936,9 +1948,8 @@ finish_map_win(Display *dpy, win *w) {
static void
finish_unmap_win(Display *dpy, win *w) {
w->damaged = 0;
-#if CAN_DO_USABLE
- w->usable = False;
-#endif
+
+ update_reg_ignore_expire(w);
if (w->extents != None) {
/* destroys region */
@@ -1947,7 +1958,6 @@ finish_unmap_win(Display *dpy, win *w) {
}
free_pixmap(dpy, &w->pixmap);
-
free_picture(dpy, &w->picture);
free_region(dpy, &w->border_size);
free_picture(dpy, &w->shadow_pict);
@@ -1964,8 +1974,6 @@ unmap_win(Display *dpy, Window id, Bool fade) {
if (!w) return;
- reg_ignore_expire = True;
-
w->a.map_state = IsUnmapped;
// Fading out
@@ -2012,7 +2020,7 @@ get_opacity_percent(Display *dpy, win *w) {
static void
determine_mode(Display *dpy, win *w) {
- int mode;
+ winmode mode;
XRenderPictFormat *format;
/* if trans prop == -1 fall back on previous tests */
@@ -2032,11 +2040,6 @@ determine_mode(Display *dpy, win *w) {
mode = WINDOW_SOLID;
}
- // Expire reg_ignore if the window mode changes from solid to not, or
- // vice versa
- if ((WINDOW_SOLID == mode) != (WINDOW_SOLID == w->mode))
- reg_ignore_expire = True;
-
w->mode = mode;
}
@@ -2261,9 +2264,7 @@ add_win(Display *dpy, Window id, Window prev, Bool override_redirect) {
}
new->damaged = 0;
-#if CAN_DO_USABLE
- new->usable = False;
-#endif
+ new->to_paint = False;
new->pixmap = None;
new->picture = None;
@@ -2309,6 +2310,7 @@ add_win(Display *dpy, Window id, Window prev, Bool override_redirect) {
new->destroyed = False;
new->need_configure = False;
new->window_type = WINTYPE_UNKNOWN;
+ new->mode = WINDOW_TRANS;
new->prev_trans = NULL;
@@ -2423,18 +2425,15 @@ configure_win(Display *dpy, XConfigureEvent *ce) {
restack_win(dpy, w, ce->above);
}
+ // Windows restack (including window restacks happened when this
+ // window is not mapped) could mess up all reg_ignore
reg_ignore_expire = True;
w->need_configure = False;
-#if CAN_DO_USABLE
- if (w->usable)
-#endif
- {
- damage = XFixesCreateRegion(dpy, 0, 0);
- if (w->extents != None) {
- XFixesCopyRegion(dpy, damage, w->extents);
- }
+ damage = XFixesCreateRegion(dpy, 0, 0);
+ if (w->extents != None) {
+ XFixesCopyRegion(dpy, damage, w->extents);
}
w->a.x = ce->x;
@@ -2555,46 +2554,7 @@ damage_win(Display *dpy, XDamageNotifyEvent *de) {
if (!w) return;
-#if CAN_DO_USABLE
- if (!w->usable) {
- if (w->damage_bounds.width == 0 || w->damage_bounds.height == 0) {
- w->damage_bounds = de->area;
- } else {
- if (de->area.x < w->damage_bounds.x) {
- w->damage_bounds.width += (w->damage_bounds.x - de->area.x);
- w->damage_bounds.x = de->area.x;
- }
- if (de->area.y < w->damage_bounds.y) {
- w->damage_bounds.height += (w->damage_bounds.y - de->area.y);
- w->damage_bounds.y = de->area.y;
- }
- if (de->area.x + de->area.width
- > w->damage_bounds.x + w->damage_bounds.width) {
- w->damage_bounds.width =
- de->area.x + de->area.width - w->damage_bounds.x;
- }
- if (de->area.y + de->area.height
- > w->damage_bounds.y + w->damage_bounds.height) {
- w->damage_bounds.height =
- de->area.y + de->area.height - w->damage_bounds.y;
- }
- }
-
- if (w->damage_bounds.x <= 0
- && w->damage_bounds.y <= 0
- && w->a.width <= w->damage_bounds.x + w->damage_bounds.width
- && w->a.height <= w->damage_bounds.y + w->damage_bounds.height) {
- if (opts.wintype_fade[w->window_type]) {
- set_fade(dpy, w, 0, get_opacity_percent(dpy, w),
- opts.fade_in_step, 0, True, True);
- }
- w->usable = True;
- }
- }
-
- if (w->usable)
-#endif
- repair_win(dpy, w);
+ repair_win(dpy, w);
}
static int
@@ -3111,7 +3071,7 @@ ev_damage_notify(XDamageNotifyEvent *ev) {
inline static void
ev_shape_notify(XShapeEvent *ev) {
win *w = find_win(dpy, ev->window);
- if (!w) return;
+ if (!w || IsUnmapped == w->a.map_state) return;
/*
* Empty border_size may indicated an
diff --git a/compton.h b/compton.h
index c70e28779..8d17dbacf 100644
--- a/compton.h
+++ b/compton.h
@@ -6,8 +6,6 @@
// === Options ===
-#define CAN_DO_USABLE 0
-
// Debug options, enable them using -D in CFLAGS
// #define DEBUG_REPAINT 1
// #define DEBUG_EVENTS 1
@@ -106,10 +104,6 @@ extern struct timeval time_start;
#define OPAQUE 0xffffffff
#define REGISTER_PROP "_NET_WM_CM_S"
-#define WINDOW_SOLID 0
-#define WINDOW_TRANS 1
-#define WINDOW_ARGB 2
-
#define FADE_DELTA_TOLERANCE 0.2
#define SW_OPTI_TOLERANCE 1000
@@ -147,6 +141,12 @@ typedef enum {
NUM_WINTYPES
} wintype;
+typedef enum {
+ WINDOW_SOLID,
+ WINDOW_TRANS,
+ WINDOW_ARGB
+} winmode;
+
typedef struct _ignore {
struct _ignore *next;
unsigned long sequence;
@@ -186,11 +186,7 @@ typedef struct _win {
Window client_win;
Pixmap pixmap;
XWindowAttributes a;
-#if CAN_DO_USABLE
- Bool usable; /* mapped and all damaged at one point */
- XRectangle damage_bounds; /* bounds of damage */
-#endif
- int mode;
+ winmode mode;
int damaged;
Damage damage;
Picture picture;
@@ -207,6 +203,8 @@ typedef struct _win {
Bool bounding_shaped;
/// Whether the window just have rounded corners.
Bool rounded_corners;
+ /// Whether this window is to be painted
+ Bool to_paint;
// Blacklist related members
char *name;
@@ -393,6 +391,7 @@ extern int root_height, root_width;
extern Atom atom_client_attr;
extern Bool idling;
extern Bool shape_exists;
+extern Bool reg_ignore_expire;
/**
* Functions
@@ -830,6 +829,18 @@ wid_bounding_shaped(Display *dpy, Window wid) {
return False;
}
+static inline void
+update_reg_ignore_expire(const win *w) {
+ if (w->to_paint && WINDOW_SOLID == w->mode)
+ reg_ignore_expire = True;
+}
+
+static inline bool
+win_has_frame(const win *w) {
+ return w->top_width || w->left_width || w->right_width
+ || w->bottom_width;
+}
+
static void
win_rounded_corners(Display *dpy, win *w);