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diff --git a/kdefx/kimageeffect.cpp b/kdefx/kimageeffect.cpp
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+/* This file is part of the KDE libraries
+ Copyright (C) 1998, 1999, 2001, 2002 Daniel M. Duley <mosfet@kde.org>
+ (C) 1998, 1999 Christian Tibirna <ctibirna@total.net>
+ (C) 1998, 1999 Dirk Mueller <mueller@kde.org>
+ (C) 1999 Geert Jansen <g.t.jansen@stud.tue.nl>
+ (C) 2000 Josef Weidendorfer <weidendo@in.tum.de>
+ (C) 2004 Zack Rusin <zack@kde.org>
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+
+1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+*/
+
+// $Id$
+
+#include <math.h>
+#include <assert.h>
+
+#include <qimage.h>
+#include <stdlib.h>
+#include <iostream>
+
+#include "kimageeffect.h"
+#include "kcpuinfo.h"
+
+#include <config.h>
+
+#if 0
+//disabled until #74478 fixed.
+
+#if defined(__i386__) && ( defined(__GNUC__) || defined(__INTEL_COMPILER) )
+# if defined( HAVE_X86_MMX )
+# define USE_MMX_INLINE_ASM
+# endif
+# if defined( HAVE_X86_SSE2 )
+# define USE_SSE2_INLINE_ASM
+# endif
+#endif
+
+#endif
+//======================================================================
+//
+// Utility stuff for effects ported from ImageMagick to QImage
+//
+//======================================================================
+#define MaxRGB 255L
+#define DegreesToRadians(x) ((x)*M_PI/180.0)
+#define MagickSQ2PI 2.50662827463100024161235523934010416269302368164062
+#define MagickEpsilon 1.0e-12
+#define MagickPI 3.14159265358979323846264338327950288419716939937510
+#define MOD(x, y) ((x) < 0 ? ((y) - 1 - ((y) - 1 - (x)) % (y)) : (x) % (y))
+
+/**
+ * \relates KGlobal
+ * A typesafe function that returns x if it's between low and high values.
+ * low if x is smaller than then low and high if x is bigger than high.
+ */
+#define FXCLAMP(x,low,high) fxClamp(x,low,high)
+template<class T>
+inline const T& fxClamp( const T& x, const T& low, const T& high )
+{
+ if ( x < low ) return low;
+ else if ( x > high ) return high;
+ else return x;
+}
+
+static inline unsigned int intensityValue(unsigned int color)
+{
+ return((unsigned int)((0.299*qRed(color) +
+ 0.587*qGreen(color) +
+ 0.1140000000000001*qBlue(color))));
+}
+
+template<typename T>
+static inline void liberateMemory(T **memory)
+{
+ assert(memory != NULL);
+ if(*memory == NULL) return;
+ free((char*)*memory);
+ *memory=NULL;
+}
+
+struct double_packet
+{
+ double red;
+ double green;
+ double blue;
+ double alpha;
+};
+
+struct short_packet
+{
+ unsigned short int red;
+ unsigned short int green;
+ unsigned short int blue;
+ unsigned short int alpha;
+};
+
+
+//======================================================================
+//
+// Gradient effects
+//
+//======================================================================
+
+QImage KImageEffect::gradient(const QSize &size, const QColor &ca,
+ const QColor &cb, GradientType eff, int ncols)
+{
+ int rDiff, gDiff, bDiff;
+ int rca, gca, bca, rcb, gcb, bcb;
+
+ QImage image(size, 32);
+
+ if (size.width() == 0 || size.height() == 0) {
+#ifndef NDEBUG
+ std::cerr << "WARNING: KImageEffect::gradient: invalid image" << std::endl;
+#endif
+ return image;
+ }
+
+ register int x, y;
+
+ rDiff = (rcb = cb.red()) - (rca = ca.red());
+ gDiff = (gcb = cb.green()) - (gca = ca.green());
+ bDiff = (bcb = cb.blue()) - (bca = ca.blue());
+
+ if( eff == VerticalGradient || eff == HorizontalGradient ){
+
+ uint *p;
+ uint rgb;
+
+ register int rl = rca << 16;
+ register int gl = gca << 16;
+ register int bl = bca << 16;
+
+ if( eff == VerticalGradient ) {
+
+ int rcdelta = ((1<<16) / size.height()) * rDiff;
+ int gcdelta = ((1<<16) / size.height()) * gDiff;
+ int bcdelta = ((1<<16) / size.height()) * bDiff;
+
+ for ( y = 0; y < size.height(); y++ ) {
+ p = (uint *) image.scanLine(y);
+
+ rl += rcdelta;
+ gl += gcdelta;
+ bl += bcdelta;
+
+ rgb = qRgb( (rl>>16), (gl>>16), (bl>>16) );
+
+ for( x = 0; x < size.width(); x++ ) {
+ *p = rgb;
+ p++;
+ }
+ }
+
+ }
+ else { // must be HorizontalGradient
+
+ unsigned int *o_src = (unsigned int *)image.scanLine(0);
+ unsigned int *src = o_src;
+
+ int rcdelta = ((1<<16) / size.width()) * rDiff;
+ int gcdelta = ((1<<16) / size.width()) * gDiff;
+ int bcdelta = ((1<<16) / size.width()) * bDiff;
+
+ for( x = 0; x < size.width(); x++) {
+
+ rl += rcdelta;
+ gl += gcdelta;
+ bl += bcdelta;
+
+ *src++ = qRgb( (rl>>16), (gl>>16), (bl>>16));
+ }
+
+ src = o_src;
+
+ // Believe it or not, manually copying in a for loop is faster
+ // than calling memcpy for each scanline (on the order of ms...).
+ // I think this is due to the function call overhead (mosfet).
+
+ for (y = 1; y < size.height(); ++y) {
+
+ p = (unsigned int *)image.scanLine(y);
+ src = o_src;
+ for(x=0; x < size.width(); ++x)
+ *p++ = *src++;
+ }
+ }
+ }
+
+ else {
+
+ float rfd, gfd, bfd;
+ float rd = rca, gd = gca, bd = bca;
+
+ unsigned char *xtable[3];
+ unsigned char *ytable[3];
+
+ unsigned int w = size.width(), h = size.height();
+ xtable[0] = new unsigned char[w];
+ xtable[1] = new unsigned char[w];
+ xtable[2] = new unsigned char[w];
+ ytable[0] = new unsigned char[h];
+ ytable[1] = new unsigned char[h];
+ ytable[2] = new unsigned char[h];
+ w*=2, h*=2;
+
+ if ( eff == DiagonalGradient || eff == CrossDiagonalGradient) {
+ // Diagonal dgradient code inspired by BlackBox (mosfet)
+ // BlackBox dgradient is (C) Brad Hughes, <bhughes@tcac.net> and
+ // Mike Cole <mike@mydot.com>.
+
+ rfd = (float)rDiff/w;
+ gfd = (float)gDiff/w;
+ bfd = (float)bDiff/w;
+
+ int dir;
+ for (x = 0; x < size.width(); x++, rd+=rfd, gd+=gfd, bd+=bfd) {
+ dir = eff == DiagonalGradient? x : size.width() - x - 1;
+ xtable[0][dir] = (unsigned char) rd;
+ xtable[1][dir] = (unsigned char) gd;
+ xtable[2][dir] = (unsigned char) bd;
+ }
+ rfd = (float)rDiff/h;
+ gfd = (float)gDiff/h;
+ bfd = (float)bDiff/h;
+ rd = gd = bd = 0;
+ for (y = 0; y < size.height(); y++, rd+=rfd, gd+=gfd, bd+=bfd) {
+ ytable[0][y] = (unsigned char) rd;
+ ytable[1][y] = (unsigned char) gd;
+ ytable[2][y] = (unsigned char) bd;
+ }
+
+ for (y = 0; y < size.height(); y++) {
+ unsigned int *scanline = (unsigned int *)image.scanLine(y);
+ for (x = 0; x < size.width(); x++) {
+ scanline[x] = qRgb(xtable[0][x] + ytable[0][y],
+ xtable[1][x] + ytable[1][y],
+ xtable[2][x] + ytable[2][y]);
+ }
+ }
+ }
+
+ else if (eff == RectangleGradient ||
+ eff == PyramidGradient ||
+ eff == PipeCrossGradient ||
+ eff == EllipticGradient)
+ {
+ int rSign = rDiff>0? 1: -1;
+ int gSign = gDiff>0? 1: -1;
+ int bSign = bDiff>0? 1: -1;
+
+ rfd = (float)rDiff / size.width();
+ gfd = (float)gDiff / size.width();
+ bfd = (float)bDiff / size.width();
+
+ rd = (float)rDiff/2;
+ gd = (float)gDiff/2;
+ bd = (float)bDiff/2;
+
+ for (x = 0; x < size.width(); x++, rd-=rfd, gd-=gfd, bd-=bfd)
+ {
+ xtable[0][x] = (unsigned char) abs((int)rd);
+ xtable[1][x] = (unsigned char) abs((int)gd);
+ xtable[2][x] = (unsigned char) abs((int)bd);
+ }
+
+ rfd = (float)rDiff/size.height();
+ gfd = (float)gDiff/size.height();
+ bfd = (float)bDiff/size.height();
+
+ rd = (float)rDiff/2;
+ gd = (float)gDiff/2;
+ bd = (float)bDiff/2;
+
+ for (y = 0; y < size.height(); y++, rd-=rfd, gd-=gfd, bd-=bfd)
+ {
+ ytable[0][y] = (unsigned char) abs((int)rd);
+ ytable[1][y] = (unsigned char) abs((int)gd);
+ ytable[2][y] = (unsigned char) abs((int)bd);
+ }
+
+ int h = (size.height()+1)>>1;
+ for (y = 0; y < h; y++) {
+ unsigned int *sl1 = (unsigned int *)image.scanLine(y);
+ unsigned int *sl2 = (unsigned int *)image.scanLine(QMAX(size.height()-y-1, y));
+
+ int w = (size.width()+1)>>1;
+ int x2 = size.width()-1;
+
+ for (x = 0; x < w; x++, x2--) {
+ unsigned int rgb = 0;
+ if (eff == PyramidGradient) {
+ rgb = qRgb(rcb-rSign*(xtable[0][x]+ytable[0][y]),
+ gcb-gSign*(xtable[1][x]+ytable[1][y]),
+ bcb-bSign*(xtable[2][x]+ytable[2][y]));
+ }
+ if (eff == RectangleGradient) {
+ rgb = qRgb(rcb - rSign *
+ QMAX(xtable[0][x], ytable[0][y]) * 2,
+ gcb - gSign *
+ QMAX(xtable[1][x], ytable[1][y]) * 2,
+ bcb - bSign *
+ QMAX(xtable[2][x], ytable[2][y]) * 2);
+ }
+ if (eff == PipeCrossGradient) {
+ rgb = qRgb(rcb - rSign *
+ QMIN(xtable[0][x], ytable[0][y]) * 2,
+ gcb - gSign *
+ QMIN(xtable[1][x], ytable[1][y]) * 2,
+ bcb - bSign *
+ QMIN(xtable[2][x], ytable[2][y]) * 2);
+ }
+ if (eff == EllipticGradient) {
+ rgb = qRgb(rcb - rSign *
+ (int)sqrt((xtable[0][x]*xtable[0][x] +
+ ytable[0][y]*ytable[0][y])*2.0),
+ gcb - gSign *
+ (int)sqrt((xtable[1][x]*xtable[1][x] +
+ ytable[1][y]*ytable[1][y])*2.0),
+ bcb - bSign *
+ (int)sqrt((xtable[2][x]*xtable[2][x] +
+ ytable[2][y]*ytable[2][y])*2.0));
+ }
+
+ sl1[x] = sl2[x] = rgb;
+ sl1[x2] = sl2[x2] = rgb;
+ }
+ }
+ }
+
+ delete [] xtable[0];
+ delete [] xtable[1];
+ delete [] xtable[2];
+ delete [] ytable[0];
+ delete [] ytable[1];
+ delete [] ytable[2];
+ }
+
+ // dither if necessary
+ if (ncols && (QPixmap::defaultDepth() < 15 )) {
+ if ( ncols < 2 || ncols > 256 )
+ ncols = 3;
+ QColor *dPal = new QColor[ncols];
+ for (int i=0; i<ncols; i++) {
+ dPal[i].setRgb ( rca + rDiff * i / ( ncols - 1 ),
+ gca + gDiff * i / ( ncols - 1 ),
+ bca + bDiff * i / ( ncols - 1 ) );
+ }
+ dither(image, dPal, ncols);
+ delete [] dPal;
+ }
+
+ return image;
+}
+
+
+// -----------------------------------------------------------------------------
+
+//CT this was (before Dirk A. Mueller's speedup changes)
+// merely the same code as in the above method, but it's supposedly
+// way less performant since it introduces a lot of supplementary tests
+// and simple math operations for the calculus of the balance.
+// (surprizingly, it isn't less performant, in the contrary :-)
+// Yes, I could have merged them, but then the excellent performance of
+// the balanced code would suffer with no other gain than a mere
+// source code and byte code size economy.
+
+QImage KImageEffect::unbalancedGradient(const QSize &size, const QColor &ca,
+ const QColor &cb, GradientType eff, int xfactor, int yfactor,
+ int ncols)
+{
+ int dir; // general parameter used for direction switches
+
+ bool _xanti = false , _yanti = false;
+
+ if (xfactor < 0) _xanti = true; // negative on X direction
+ if (yfactor < 0) _yanti = true; // negative on Y direction
+
+ xfactor = abs(xfactor);
+ yfactor = abs(yfactor);
+
+ if (!xfactor) xfactor = 1;
+ if (!yfactor) yfactor = 1;
+
+ if (xfactor > 200 ) xfactor = 200;
+ if (yfactor > 200 ) yfactor = 200;
+
+
+ // float xbal = xfactor/5000.;
+ // float ybal = yfactor/5000.;
+ float xbal = xfactor/30./size.width();
+ float ybal = yfactor/30./size.height();
+ float rat;
+
+ int rDiff, gDiff, bDiff;
+ int rca, gca, bca, rcb, gcb, bcb;
+
+ QImage image(size, 32);
+
+ if (size.width() == 0 || size.height() == 0) {
+#ifndef NDEBUG
+ std::cerr << "WARNING: KImageEffect::unbalancedGradient : invalid image\n";
+#endif
+ return image;
+ }
+
+ register int x, y;
+ unsigned int *scanline;
+
+ rDiff = (rcb = cb.red()) - (rca = ca.red());
+ gDiff = (gcb = cb.green()) - (gca = ca.green());
+ bDiff = (bcb = cb.blue()) - (bca = ca.blue());
+
+ if( eff == VerticalGradient || eff == HorizontalGradient){
+ QColor cRow;
+
+ uint *p;
+ uint rgbRow;
+
+ if( eff == VerticalGradient) {
+ for ( y = 0; y < size.height(); y++ ) {
+ dir = _yanti ? y : size.height() - 1 - y;
+ p = (uint *) image.scanLine(dir);
+ rat = 1 - exp( - (float)y * ybal );
+
+ cRow.setRgb( rcb - (int) ( rDiff * rat ),
+ gcb - (int) ( gDiff * rat ),
+ bcb - (int) ( bDiff * rat ) );
+
+ rgbRow = cRow.rgb();
+
+ for( x = 0; x < size.width(); x++ ) {
+ *p = rgbRow;
+ p++;
+ }
+ }
+ }
+ else {
+
+ unsigned int *src = (unsigned int *)image.scanLine(0);
+ for(x = 0; x < size.width(); x++ )
+ {
+ dir = _xanti ? x : size.width() - 1 - x;
+ rat = 1 - exp( - (float)x * xbal );
+
+ src[dir] = qRgb(rcb - (int) ( rDiff * rat ),
+ gcb - (int) ( gDiff * rat ),
+ bcb - (int) ( bDiff * rat ));
+ }
+
+ // Believe it or not, manually copying in a for loop is faster
+ // than calling memcpy for each scanline (on the order of ms...).
+ // I think this is due to the function call overhead (mosfet).
+
+ for(y = 1; y < size.height(); ++y)
+ {
+ scanline = (unsigned int *)image.scanLine(y);
+ for(x=0; x < size.width(); ++x)
+ scanline[x] = src[x];
+ }
+ }
+ }
+
+ else {
+ int w=size.width(), h=size.height();
+
+ unsigned char *xtable[3];
+ unsigned char *ytable[3];
+ xtable[0] = new unsigned char[w];
+ xtable[1] = new unsigned char[w];
+ xtable[2] = new unsigned char[w];
+ ytable[0] = new unsigned char[h];
+ ytable[1] = new unsigned char[h];
+ ytable[2] = new unsigned char[h];
+
+ if ( eff == DiagonalGradient || eff == CrossDiagonalGradient)
+ {
+ for (x = 0; x < w; x++) {
+ dir = _xanti ? x : w - 1 - x;
+ rat = 1 - exp( - (float)x * xbal );
+
+ xtable[0][dir] = (unsigned char) ( rDiff/2 * rat );
+ xtable[1][dir] = (unsigned char) ( gDiff/2 * rat );
+ xtable[2][dir] = (unsigned char) ( bDiff/2 * rat );
+ }
+
+ for (y = 0; y < h; y++) {
+ dir = _yanti ? y : h - 1 - y;
+ rat = 1 - exp( - (float)y * ybal );
+
+ ytable[0][dir] = (unsigned char) ( rDiff/2 * rat );
+ ytable[1][dir] = (unsigned char) ( gDiff/2 * rat );
+ ytable[2][dir] = (unsigned char) ( bDiff/2 * rat );
+ }
+
+ for (y = 0; y < h; y++) {
+ unsigned int *scanline = (unsigned int *)image.scanLine(y);
+ for (x = 0; x < w; x++) {
+ scanline[x] = qRgb(rcb - (xtable[0][x] + ytable[0][y]),
+ gcb - (xtable[1][x] + ytable[1][y]),
+ bcb - (xtable[2][x] + ytable[2][y]));
+ }
+ }
+ }
+
+ else if (eff == RectangleGradient ||
+ eff == PyramidGradient ||
+ eff == PipeCrossGradient ||
+ eff == EllipticGradient)
+ {
+ int rSign = rDiff>0? 1: -1;
+ int gSign = gDiff>0? 1: -1;
+ int bSign = bDiff>0? 1: -1;
+
+ for (x = 0; x < w; x++)
+ {
+ dir = _xanti ? x : w - 1 - x;
+ rat = 1 - exp( - (float)x * xbal );
+
+ xtable[0][dir] = (unsigned char) abs((int)(rDiff*(0.5-rat)));
+ xtable[1][dir] = (unsigned char) abs((int)(gDiff*(0.5-rat)));
+ xtable[2][dir] = (unsigned char) abs((int)(bDiff*(0.5-rat)));
+ }
+
+ for (y = 0; y < h; y++)
+ {
+ dir = _yanti ? y : h - 1 - y;
+
+ rat = 1 - exp( - (float)y * ybal );
+
+ ytable[0][dir] = (unsigned char) abs((int)(rDiff*(0.5-rat)));
+ ytable[1][dir] = (unsigned char) abs((int)(gDiff*(0.5-rat)));
+ ytable[2][dir] = (unsigned char) abs((int)(bDiff*(0.5-rat)));
+ }
+
+ for (y = 0; y < h; y++) {
+ unsigned int *scanline = (unsigned int *)image.scanLine(y);
+ for (x = 0; x < w; x++) {
+ if (eff == PyramidGradient)
+ {
+ scanline[x] = qRgb(rcb-rSign*(xtable[0][x]+ytable[0][y]),
+ gcb-gSign*(xtable[1][x]+ytable[1][y]),
+ bcb-bSign*(xtable[2][x]+ytable[2][y]));
+ }
+ else if (eff == RectangleGradient)
+ {
+ scanline[x] = qRgb(rcb - rSign *
+ QMAX(xtable[0][x], ytable[0][y]) * 2,
+ gcb - gSign *
+ QMAX(xtable[1][x], ytable[1][y]) * 2,
+ bcb - bSign *
+ QMAX(xtable[2][x], ytable[2][y]) * 2);
+ }
+ else if (eff == PipeCrossGradient)
+ {
+ scanline[x] = qRgb(rcb - rSign *
+ QMIN(xtable[0][x], ytable[0][y]) * 2,
+ gcb - gSign *
+ QMIN(xtable[1][x], ytable[1][y]) * 2,
+ bcb - bSign *
+ QMIN(xtable[2][x], ytable[2][y]) * 2);
+ }
+ else if (eff == EllipticGradient)
+ {
+ scanline[x] = qRgb(rcb - rSign *
+ (int)sqrt((xtable[0][x]*xtable[0][x] +
+ ytable[0][y]*ytable[0][y])*2.0),
+ gcb - gSign *
+ (int)sqrt((xtable[1][x]*xtable[1][x] +
+ ytable[1][y]*ytable[1][y])*2.0),
+ bcb - bSign *
+ (int)sqrt((xtable[2][x]*xtable[2][x] +
+ ytable[2][y]*ytable[2][y])*2.0));
+ }
+ }
+ }
+ }
+
+ if (ncols && (QPixmap::defaultDepth() < 15 )) {
+ if ( ncols < 2 || ncols > 256 )
+ ncols = 3;
+ QColor *dPal = new QColor[ncols];
+ for (int i=0; i<ncols; i++) {
+ dPal[i].setRgb ( rca + rDiff * i / ( ncols - 1 ),
+ gca + gDiff * i / ( ncols - 1 ),
+ bca + bDiff * i / ( ncols - 1 ) );
+ }
+ dither(image, dPal, ncols);
+ delete [] dPal;
+ }
+
+ delete [] xtable[0];
+ delete [] xtable[1];
+ delete [] xtable[2];
+ delete [] ytable[0];
+ delete [] ytable[1];
+ delete [] ytable[2];
+
+ }
+
+ return image;
+}
+
+/**
+Types for MMX and SSE packing of colors, for safe constraints
+*/
+namespace {
+
+struct KIE4Pack
+{
+ Q_UINT16 data[4];
+};
+
+struct KIE8Pack
+{
+ Q_UINT16 data[8];
+};
+
+}
+
+//======================================================================
+//
+// Intensity effects
+//
+//======================================================================
+
+
+/* This builds a 256 byte unsigned char lookup table with all
+ * the possible percent values prior to applying the effect, then uses
+ * integer math for the pixels. For any image larger than 9x9 this will be
+ * less expensive than doing a float operation on the 3 color components of
+ * each pixel. (mosfet)
+ */
+QImage& KImageEffect::intensity(QImage &image, float percent)
+{
+ if (image.width() == 0 || image.height() == 0) {
+#ifndef NDEBUG
+ std::cerr << "WARNING: KImageEffect::intensity : invalid image\n";
+#endif
+ return image;
+ }
+
+ int segColors = image.depth() > 8 ? 256 : image.numColors();
+ int pixels = image.depth() > 8 ? image.width()*image.height() :
+ image.numColors();
+ unsigned int *data = image.depth() > 8 ? (unsigned int *)image.bits() :
+ (unsigned int *)image.colorTable();
+
+ bool brighten = (percent >= 0);
+ if(percent < 0)
+ percent = -percent;
+
+#ifdef USE_MMX_INLINE_ASM
+ bool haveMMX = KCPUInfo::haveExtension( KCPUInfo::IntelMMX );
+
+ if(haveMMX)
+ {
+ Q_UINT16 p = Q_UINT16(256.0f*(percent));
+ KIE4Pack mult = {{p,p,p,0}};
+
+ __asm__ __volatile__(
+ "pxor %%mm7, %%mm7\n\t" // zero mm7 for unpacking
+ "movq (%0), %%mm6\n\t" // copy intensity change to mm6
+ : : "r"(&mult), "m"(mult));
+
+ unsigned int rem = pixels % 4;
+ pixels -= rem;
+ Q_UINT32 *end = ( data + pixels );
+
+ if (brighten)
+ {
+ while ( data != end ) {
+ __asm__ __volatile__(
+ "movq (%0), %%mm0\n\t"
+ "movq 8(%0), %%mm4\n\t" // copy 4 pixels of data to mm0 and mm4
+ "movq %%mm0, %%mm1\n\t"
+ "movq %%mm0, %%mm3\n\t"
+ "movq %%mm4, %%mm5\n\t" // copy to registers for unpacking
+ "punpcklbw %%mm7, %%mm0\n\t"
+ "punpckhbw %%mm7, %%mm1\n\t" // unpack the two pixels from mm0
+ "pmullw %%mm6, %%mm0\n\t"
+ "punpcklbw %%mm7, %%mm4\n\t"
+ "pmullw %%mm6, %%mm1\n\t" // multiply by intensity*256
+ "psrlw $8, %%mm0\n\t" // divide by 256
+ "pmullw %%mm6, %%mm4\n\t"
+ "psrlw $8, %%mm1\n\t"
+ "psrlw $8, %%mm4\n\t"
+ "packuswb %%mm1, %%mm0\n\t" // pack solution into mm0. saturates at 255
+ "movq %%mm5, %%mm1\n\t"
+
+ "punpckhbw %%mm7, %%mm1\n\t" // unpack 4th pixel in mm1
+
+ "pmullw %%mm6, %%mm1\n\t"
+ "paddusb %%mm3, %%mm0\n\t" // add intesity result to original of mm0
+ "psrlw $8, %%mm1\n\t"
+ "packuswb %%mm1, %%mm4\n\t" // pack upper two pixels into mm4
+
+ "movq %%mm0, (%0)\n\t" // rewrite to memory lower two pixels
+ "paddusb %%mm5, %%mm4\n\t"
+ "movq %%mm4, 8(%0)\n\t" // rewrite upper two pixels
+ : : "r"(data) );
+ data += 4;
+ }
+
+ end += rem;
+ while ( data != end ) {
+ __asm__ __volatile__(
+ "movd (%0), %%mm0\n\t" // repeat above but for
+ "punpcklbw %%mm7, %%mm0\n\t" // one pixel at a time
+ "movq %%mm0, %%mm3\n\t"
+ "pmullw %%mm6, %%mm0\n\t"
+ "psrlw $8, %%mm0\n\t"
+ "paddw %%mm3, %%mm0\n\t"
+ "packuswb %%mm0, %%mm0\n\t"
+ "movd %%mm0, (%0)\n\t"
+ : : "r"(data) );
+ data++;
+ }
+ }
+ else
+ {
+ while ( data != end ) {
+ __asm__ __volatile__(
+ "movq (%0), %%mm0\n\t"
+ "movq 8(%0), %%mm4\n\t"
+ "movq %%mm0, %%mm1\n\t"
+ "movq %%mm0, %%mm3\n\t"
+
+ "movq %%mm4, %%mm5\n\t"
+
+ "punpcklbw %%mm7, %%mm0\n\t"
+ "punpckhbw %%mm7, %%mm1\n\t"
+ "pmullw %%mm6, %%mm0\n\t"
+ "punpcklbw %%mm7, %%mm4\n\t"
+ "pmullw %%mm6, %%mm1\n\t"
+ "psrlw $8, %%mm0\n\t"
+ "pmullw %%mm6, %%mm4\n\t"
+ "psrlw $8, %%mm1\n\t"
+ "psrlw $8, %%mm4\n\t"
+ "packuswb %%mm1, %%mm0\n\t"
+ "movq %%mm5, %%mm1\n\t"
+
+ "punpckhbw %%mm7, %%mm1\n\t"
+
+ "pmullw %%mm6, %%mm1\n\t"
+ "psubusb %%mm0, %%mm3\n\t" // subtract darkening amount
+ "psrlw $8, %%mm1\n\t"
+ "packuswb %%mm1, %%mm4\n\t"
+
+ "movq %%mm3, (%0)\n\t"
+ "psubusb %%mm4, %%mm5\n\t" // only change for this version is
+ "movq %%mm5, 8(%0)\n\t" // subtraction here as we are darkening image
+ : : "r"(data) );
+ data += 4;
+ }
+
+ end += rem;
+ while ( data != end ) {
+ __asm__ __volatile__(
+ "movd (%0), %%mm0\n\t"
+ "punpcklbw %%mm7, %%mm0\n\t"
+ "movq %%mm0, %%mm3\n\t"
+ "pmullw %%mm6, %%mm0\n\t"
+ "psrlw $8, %%mm0\n\t"
+ "psubusw %%mm0, %%mm3\n\t"
+ "packuswb %%mm3, %%mm3\n\t"
+ "movd %%mm3, (%0)\n\t"
+ : : "r"(data) );
+ data++;
+ }
+ }
+ __asm__ __volatile__("emms"); // clear mmx state
+ }
+ else
+#endif // USE_MMX_INLINE_ASM
+ {
+ unsigned char *segTbl = new unsigned char[segColors];
+ int tmp;
+ if(brighten){ // keep overflow check out of loops
+ for(int i=0; i < segColors; ++i){
+ tmp = (int)(i*percent);
+ if(tmp > 255)
+ tmp = 255;
+ segTbl[i] = tmp;
+ }
+ }
+ else{
+ for(int i=0; i < segColors; ++i){
+ tmp = (int)(i*percent);
+ if(tmp < 0)
+ tmp = 0;
+ segTbl[i] = tmp;
+ }
+ }
+
+ if(brighten){ // same here
+ for(int i=0; i < pixels; ++i){
+ int r = qRed(data[i]);
+ int g = qGreen(data[i]);
+ int b = qBlue(data[i]);
+ int a = qAlpha(data[i]);
+ r = r + segTbl[r] > 255 ? 255 : r + segTbl[r];
+ g = g + segTbl[g] > 255 ? 255 : g + segTbl[g];
+ b = b + segTbl[b] > 255 ? 255 : b + segTbl[b];
+ data[i] = qRgba(r, g, b,a);
+ }
+ }
+ else{
+ for(int i=0; i < pixels; ++i){
+ int r = qRed(data[i]);
+ int g = qGreen(data[i]);
+ int b = qBlue(data[i]);
+ int a = qAlpha(data[i]);
+ r = r - segTbl[r] < 0 ? 0 : r - segTbl[r];
+ g = g - segTbl[g] < 0 ? 0 : g - segTbl[g];
+ b = b - segTbl[b] < 0 ? 0 : b - segTbl[b];
+ data[i] = qRgba(r, g, b, a);
+ }
+ }
+ delete [] segTbl;
+ }
+
+ return image;
+}
+
+QImage& KImageEffect::channelIntensity(QImage &image, float percent,
+ RGBComponent channel)
+{
+ if (image.width() == 0 || image.height() == 0) {
+#ifndef NDEBUG
+ std::cerr << "WARNING: KImageEffect::channelIntensity : invalid image\n";
+#endif
+ return image;
+ }
+
+ int segColors = image.depth() > 8 ? 256 : image.numColors();
+ unsigned char *segTbl = new unsigned char[segColors];
+ int pixels = image.depth() > 8 ? image.width()*image.height() :
+ image.numColors();
+ unsigned int *data = image.depth() > 8 ? (unsigned int *)image.bits() :
+ (unsigned int *)image.colorTable();
+ bool brighten = (percent >= 0);
+ if(percent < 0)
+ percent = -percent;
+
+ if(brighten){ // keep overflow check out of loops
+ for(int i=0; i < segColors; ++i){
+ int tmp = (int)(i*percent);
+ if(tmp > 255)
+ tmp = 255;
+ segTbl[i] = tmp;
+ }
+ }
+ else{
+ for(int i=0; i < segColors; ++i){
+ int tmp = (int)(i*percent);
+ if(tmp < 0)
+ tmp = 0;
+ segTbl[i] = tmp;
+ }
+ }
+
+ if(brighten){ // same here
+ if(channel == Red){ // and here ;-)
+ for(int i=0; i < pixels; ++i){
+ int c = qRed(data[i]);
+ c = c + segTbl[c] > 255 ? 255 : c + segTbl[c];
+ data[i] = qRgba(c, qGreen(data[i]), qBlue(data[i]), qAlpha(data[i]));
+ }
+ }
+ else if(channel == Green){
+ for(int i=0; i < pixels; ++i){
+ int c = qGreen(data[i]);
+ c = c + segTbl[c] > 255 ? 255 : c + segTbl[c];
+ data[i] = qRgba(qRed(data[i]), c, qBlue(data[i]), qAlpha(data[i]));
+ }
+ }
+ else{
+ for(int i=0; i < pixels; ++i){
+ int c = qBlue(data[i]);
+ c = c + segTbl[c] > 255 ? 255 : c + segTbl[c];
+ data[i] = qRgba(qRed(data[i]), qGreen(data[i]), c, qAlpha(data[i]));
+ }
+ }
+
+ }
+ else{
+ if(channel == Red){
+ for(int i=0; i < pixels; ++i){
+ int c = qRed(data[i]);
+ c = c - segTbl[c] < 0 ? 0 : c - segTbl[c];
+ data[i] = qRgba(c, qGreen(data[i]), qBlue(data[i]), qAlpha(data[i]));
+ }
+ }
+ else if(channel == Green){
+ for(int i=0; i < pixels; ++i){
+ int c = qGreen(data[i]);
+ c = c - segTbl[c] < 0 ? 0 : c - segTbl[c];
+ data[i] = qRgba(qRed(data[i]), c, qBlue(data[i]), qAlpha(data[i]));
+ }
+ }
+ else{
+ for(int i=0; i < pixels; ++i){
+ int c = qBlue(data[i]);
+ c = c - segTbl[c] < 0 ? 0 : c - segTbl[c];
+ data[i] = qRgba(qRed(data[i]), qGreen(data[i]), c, qAlpha(data[i]));
+ }
+ }
+ }
+ delete [] segTbl;
+
+ return image;
+}
+
+// Modulate an image with an RBG channel of another image
+//
+QImage& KImageEffect::modulate(QImage &image, QImage &modImage, bool reverse,
+ ModulationType type, int factor, RGBComponent channel)
+{
+ if (image.width() == 0 || image.height() == 0 ||
+ modImage.width() == 0 || modImage.height() == 0) {
+#ifndef NDEBUG
+ std::cerr << "WARNING: KImageEffect::modulate : invalid image\n";
+#endif
+ return image;
+ }
+
+ int r, g, b, h, s, v, a;
+ QColor clr;
+ int mod=0;
+ unsigned int x1, x2, y1, y2;
+ register int x, y;
+
+ // for image, we handle only depth 32
+ if (image.depth()<32) image = image.convertDepth(32);
+
+ // for modImage, we handle depth 8 and 32
+ if (modImage.depth()<8) modImage = modImage.convertDepth(8);
+
+ unsigned int *colorTable2 = (modImage.depth()==8) ?
+ modImage.colorTable():0;
+ unsigned int *data1, *data2;
+ unsigned char *data2b;
+ unsigned int color1, color2;
+
+ x1 = image.width(); y1 = image.height();
+ x2 = modImage.width(); y2 = modImage.height();
+
+ for (y = 0; y < (int)y1; y++) {
+ data1 = (unsigned int *) image.scanLine(y);
+ data2 = (unsigned int *) modImage.scanLine( y%y2 );
+ data2b = (unsigned char *) modImage.scanLine( y%y2 );
+
+ x=0;
+ while(x < (int)x1) {
+ color2 = (colorTable2) ? colorTable2[*data2b] : *data2;
+ if (reverse) {
+ color1 = color2;
+ color2 = *data1;
+ }
+ else
+ color1 = *data1;
+
+ if (type == Intensity || type == Contrast) {
+ r = qRed(color1);
+ g = qGreen(color1);
+ b = qBlue(color1);
+ if (channel != All) {
+ mod = (channel == Red) ? qRed(color2) :
+ (channel == Green) ? qGreen(color2) :
+ (channel == Blue) ? qBlue(color2) :
+ (channel == Gray) ? qGray(color2) : 0;
+ mod = mod*factor/50;
+ }
+
+ if (type == Intensity) {
+ if (channel == All) {
+ r += r * factor/50 * qRed(color2)/256;
+ g += g * factor/50 * qGreen(color2)/256;
+ b += b * factor/50 * qBlue(color2)/256;
+ }
+ else {
+ r += r * mod/256;
+ g += g * mod/256;
+ b += b * mod/256;
+ }
+ }
+ else { // Contrast
+ if (channel == All) {
+ r += (r-128) * factor/50 * qRed(color2)/128;
+ g += (g-128) * factor/50 * qGreen(color2)/128;
+ b += (b-128) * factor/50 * qBlue(color2)/128;
+ }
+ else {
+ r += (r-128) * mod/128;
+ g += (g-128) * mod/128;
+ b += (b-128) * mod/128;
+ }
+ }
+
+ if (r<0) r=0; if (r>255) r=255;
+ if (g<0) g=0; if (g>255) g=255;
+ if (b<0) b=0; if (b>255) b=255;
+ a = qAlpha(*data1);
+ *data1 = qRgba(r, g, b, a);
+ }
+ else if (type == Saturation || type == HueShift) {
+ clr.setRgb(color1);
+ clr.hsv(&h, &s, &v);
+ mod = (channel == Red) ? qRed(color2) :
+ (channel == Green) ? qGreen(color2) :
+ (channel == Blue) ? qBlue(color2) :
+ (channel == Gray) ? qGray(color2) : 0;
+ mod = mod*factor/50;
+
+ if (type == Saturation) {
+ s -= s * mod/256;
+ if (s<0) s=0; if (s>255) s=255;
+ }
+ else { // HueShift
+ h += mod;
+ while(h<0) h+=360;
+ h %= 360;
+ }
+
+ clr.setHsv(h, s, v);
+ a = qAlpha(*data1);
+ *data1 = clr.rgb() | ((uint)(a & 0xff) << 24);
+ }
+ data1++; data2++; data2b++; x++;
+ if ( (x%x2) ==0) { data2 -= x2; data2b -= x2; }
+ }
+ }
+ return image;
+}
+
+
+
+//======================================================================
+//
+// Blend effects
+//
+//======================================================================
+
+
+// Nice and fast direct pixel manipulation
+QImage& KImageEffect::blend(const QColor& clr, QImage& dst, float opacity)
+{
+ if (dst.width() <= 0 || dst.height() <= 0)
+ return dst;
+
+ if (opacity < 0.0 || opacity > 1.0) {
+#ifndef NDEBUG
+ std::cerr << "WARNING: KImageEffect::blend : invalid opacity. Range [0, 1]\n";
+#endif
+ return dst;
+ }
+
+ if (dst.depth() != 32)
+ dst = dst.convertDepth(32);
+
+ int pixels = dst.width() * dst.height();
+
+#ifdef USE_SSE2_INLINE_ASM
+ if ( KCPUInfo::haveExtension( KCPUInfo::IntelSSE2 ) && pixels > 16 ) {
+ Q_UINT16 alpha = Q_UINT16( ( 1.0 - opacity ) * 256.0 );
+
+ KIE8Pack packedalpha = { { alpha, alpha, alpha, 256,
+ alpha, alpha, alpha, 256 } };
+
+ Q_UINT16 red = Q_UINT16( clr.red() * 256 * opacity );
+ Q_UINT16 green = Q_UINT16( clr.green() * 256 * opacity );
+ Q_UINT16 blue = Q_UINT16( clr.blue() * 256 * opacity );
+
+ KIE8Pack packedcolor = { { blue, green, red, 0,
+ blue, green, red, 0 } };
+
+ // Prepare the XMM5, XMM6 and XMM7 registers for unpacking and blending
+ __asm__ __volatile__(
+ "pxor %%xmm7, %%xmm7\n\t" // Zero out XMM7 for unpacking
+ "movdqu (%0), %%xmm6\n\t" // Set up (1 - alpha) * 256 in XMM6
+ "movdqu (%1), %%xmm5\n\t" // Set up color * alpha * 256 in XMM5
+ : : "r"(&packedalpha), "r"(&packedcolor),
+ "m"(packedcolor), "m"(packedalpha) );
+
+ Q_UINT32 *data = reinterpret_cast<Q_UINT32*>( dst.bits() );
+
+ // Check how many pixels we need to process to achieve 16 byte alignment
+ int offset = (16 - (Q_UINT32( data ) & 0x0f)) / 4;
+
+ // The main loop processes 8 pixels / iteration
+ int remainder = (pixels - offset) % 8;
+ pixels -= remainder;
+
+ // Alignment loop
+ for ( int i = 0; i < offset; i++ ) {
+ __asm__ __volatile__(
+ "movd (%0,%1,4), %%xmm0\n\t" // Load one pixel to XMM1
+ "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixel
+ "pmullw %%xmm6, %%xmm0\n\t" // Multiply the pixel with (1 - alpha) * 256
+ "paddw %%xmm5, %%xmm0\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%xmm0\n\t" // Divide by 256
+ "packuswb %%xmm1, %%xmm0\n\t" // Pack the pixel to a dword
+ "movd %%xmm0, (%0,%1,4)\n\t" // Write the pixel to the image
+ : : "r"(data), "r"(i) );
+ }
+
+ // Main loop
+ for ( int i = offset; i < pixels; i += 8 ) {
+ __asm__ __volatile(
+ // Load 8 pixels to XMM registers 1 - 4
+ "movq (%0,%1,4), %%xmm0\n\t" // Load pixels 1 and 2 to XMM1
+ "movq 8(%0,%1,4), %%xmm1\n\t" // Load pixels 3 and 4 to XMM2
+ "movq 16(%0,%1,4), %%xmm2\n\t" // Load pixels 5 and 6 to XMM3
+ "movq 24(%0,%1,4), %%xmm3\n\t" // Load pixels 7 and 8 to XMM4
+
+ // Prefetch the pixels for next iteration
+ "prefetchnta 32(%0,%1,4) \n\t"
+
+ // Blend pixels 1 and 2
+ "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixels
+ "pmullw %%xmm6, %%xmm0\n\t" // Multiply the pixels with (1 - alpha) * 256
+ "paddw %%xmm5, %%xmm0\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%xmm0\n\t" // Divide by 256
+
+ // Blend pixels 3 and 4
+ "punpcklbw %%xmm7, %%xmm1\n\t" // Unpack the pixels
+ "pmullw %%xmm6, %%xmm1\n\t" // Multiply the pixels with (1 - alpha) * 256
+ "paddw %%xmm5, %%xmm1\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%xmm1\n\t" // Divide by 256
+
+ // Blend pixels 5 and 6
+ "punpcklbw %%xmm7, %%xmm2\n\t" // Unpack the pixels
+ "pmullw %%xmm6, %%xmm2\n\t" // Multiply the pixels with (1 - alpha) * 256
+ "paddw %%xmm5, %%xmm2\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%xmm2\n\t" // Divide by 256
+
+ // Blend pixels 7 and 8
+ "punpcklbw %%xmm7, %%xmm3\n\t" // Unpack the pixels
+ "pmullw %%xmm6, %%xmm3\n\t" // Multiply the pixels with (1 - alpha) * 256
+ "paddw %%xmm5, %%xmm3\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%xmm3\n\t" // Divide by 256
+
+ // Pack the pixels into 2 double quadwords
+ "packuswb %%xmm1, %%xmm0\n\t" // Pack pixels 1 - 4 to a double qword
+ "packuswb %%xmm3, %%xmm2\n\t" // Pack pixles 5 - 8 to a double qword
+
+ // Write the pixels back to the image
+ "movdqa %%xmm0, (%0,%1,4)\n\t" // Store pixels 1 - 4
+ "movdqa %%xmm2, 16(%0,%1,4)\n\t" // Store pixels 5 - 8
+ : : "r"(data), "r"(i) );
+ }
+
+ // Cleanup loop
+ for ( int i = pixels; i < pixels + remainder; i++ ) {
+ __asm__ __volatile__(
+ "movd (%0,%1,4), %%xmm0\n\t" // Load one pixel to XMM1
+ "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixel
+ "pmullw %%xmm6, %%xmm0\n\t" // Multiply the pixel with (1 - alpha) * 256
+ "paddw %%xmm5, %%xmm0\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%xmm0\n\t" // Divide by 256
+ "packuswb %%xmm1, %%xmm0\n\t" // Pack the pixel to a dword
+ "movd %%xmm0, (%0,%1,4)\n\t" // Write the pixel to the image
+ : : "r"(data), "r"(i) );
+ }
+ } else
+#endif
+
+#ifdef USE_MMX_INLINE_ASM
+ if ( KCPUInfo::haveExtension( KCPUInfo::IntelMMX ) && pixels > 1 ) {
+ Q_UINT16 alpha = Q_UINT16( ( 1.0 - opacity ) * 256.0 );
+ KIE4Pack packedalpha = { { alpha, alpha, alpha, 256 } };
+
+ Q_UINT16 red = Q_UINT16( clr.red() * 256 * opacity );
+ Q_UINT16 green = Q_UINT16( clr.green() * 256 * opacity );
+ Q_UINT16 blue = Q_UINT16( clr.blue() * 256 * opacity );
+
+ KIE4Pack packedcolor = { { blue, green, red, 0 } };
+
+ __asm__ __volatile__(
+ "pxor %%mm7, %%mm7\n\t" // Zero out MM7 for unpacking
+ "movq (%0), %%mm6\n\t" // Set up (1 - alpha) * 256 in MM6
+ "movq (%1), %%mm5\n\t" // Set up color * alpha * 256 in MM5
+ : : "r"(&packedalpha), "r"(&packedcolor), "m"(packedcolor), "m"(packedalpha) );
+
+ Q_UINT32 *data = reinterpret_cast<Q_UINT32*>( dst.bits() );
+
+ // The main loop processes 4 pixels / iteration
+ int remainder = pixels % 4;
+ pixels -= remainder;
+
+ // Main loop
+ for ( int i = 0; i < pixels; i += 4 ) {
+ __asm__ __volatile__(
+ // Load 4 pixels to MM registers 1 - 4
+ "movd (%0,%1,4), %%mm0\n\t" // Load the 1st pixel to MM0
+ "movd 4(%0,%1,4), %%mm1\n\t" // Load the 2nd pixel to MM1
+ "movd 8(%0,%1,4), %%mm2\n\t" // Load the 3rd pixel to MM2
+ "movd 12(%0,%1,4), %%mm3\n\t" // Load the 4th pixel to MM3
+
+ // Blend the first pixel
+ "punpcklbw %%mm7, %%mm0\n\t" // Unpack the pixel
+ "pmullw %%mm6, %%mm0\n\t" // Multiply the pixel with (1 - alpha) * 256
+ "paddw %%mm5, %%mm0\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%mm0\n\t" // Divide by 256
+
+ // Blend the second pixel
+ "punpcklbw %%mm7, %%mm1\n\t" // Unpack the pixel
+ "pmullw %%mm6, %%mm1\n\t" // Multiply the pixel with (1 - alpha) * 256
+ "paddw %%mm5, %%mm1\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%mm1\n\t" // Divide by 256
+
+ // Blend the third pixel
+ "punpcklbw %%mm7, %%mm2\n\t" // Unpack the pixel
+ "pmullw %%mm6, %%mm2\n\t" // Multiply the pixel with (1 - alpha) * 256
+ "paddw %%mm5, %%mm2\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%mm2\n\t" // Divide by 256
+
+ // Blend the fourth pixel
+ "punpcklbw %%mm7, %%mm3\n\t" // Unpack the pixel
+ "pmullw %%mm6, %%mm3\n\t" // Multiply the pixel with (1 - alpha) * 256
+ "paddw %%mm5, %%mm3\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%mm3\n\t" // Divide by 256
+
+ // Pack the pixels into 2 quadwords
+ "packuswb %%mm1, %%mm0\n\t" // Pack pixels 1 and 2 to a qword
+ "packuswb %%mm3, %%mm2\n\t" // Pack pixels 3 and 4 to a qword
+
+ // Write the pixels back to the image
+ "movq %%mm0, (%0,%1,4)\n\t" // Store pixels 1 and 2
+ "movq %%mm2, 8(%0,%1,4)\n\t" // Store pixels 3 and 4
+ : : "r"(data), "r"(i) );
+ }
+
+ // Cleanup loop
+ for ( int i = pixels; i < pixels + remainder; i++ ) {
+ __asm__ __volatile__(
+ "movd (%0,%1,4), %%mm0\n\t" // Load one pixel to MM1
+ "punpcklbw %%mm7, %%mm0\n\t" // Unpack the pixel
+ "pmullw %%mm6, %%mm0\n\t" // Multiply the pixel with 1 - alpha * 256
+ "paddw %%mm5, %%mm0\n\t" // Add color * alpha * 256 to the result
+ "psrlw $8, %%mm0\n\t" // Divide by 256
+ "packuswb %%mm0, %%mm0\n\t" // Pack the pixel to a dword
+ "movd %%mm0, (%0,%1,4)\n\t" // Write the pixel to the image
+ : : "r"(data), "r"(i) );
+ }
+
+ // Empty the MMX state
+ __asm__ __volatile__("emms");
+ } else
+#endif // USE_MMX_INLINE_ASM
+
+ {
+ int rcol, gcol, bcol;
+ clr.rgb(&rcol, &gcol, &bcol);
+
+#ifdef WORDS_BIGENDIAN // ARGB (skip alpha)
+ register unsigned char *data = (unsigned char *)dst.bits() + 1;
+#else // BGRA
+ register unsigned char *data = (unsigned char *)dst.bits();
+#endif
+
+ for (register int i=0; i<pixels; i++)
+ {
+#ifdef WORDS_BIGENDIAN
+ *data += (unsigned char)((rcol - *data) * opacity);
+ data++;
+ *data += (unsigned char)((gcol - *data) * opacity);
+ data++;
+ *data += (unsigned char)((bcol - *data) * opacity);
+ data++;
+#else
+ *data += (unsigned char)((bcol - *data) * opacity);
+ data++;
+ *data += (unsigned char)((gcol - *data) * opacity);
+ data++;
+ *data += (unsigned char)((rcol - *data) * opacity);
+ data++;
+#endif
+ data++; // skip alpha
+ }
+ }
+
+ return dst;
+}
+
+// Nice and fast direct pixel manipulation
+QImage& KImageEffect::blend(QImage& src, QImage& dst, float opacity)
+{
+ if (src.width() <= 0 || src.height() <= 0)
+ return dst;
+ if (dst.width() <= 0 || dst.height() <= 0)
+ return dst;
+
+ if (src.width() != dst.width() || src.height() != dst.height()) {
+#ifndef NDEBUG
+ std::cerr << "WARNING: KImageEffect::blend : src and destination images are not the same size\n";
+#endif
+ return dst;
+ }
+
+ if (opacity < 0.0 || opacity > 1.0) {
+#ifndef NDEBUG
+ std::cerr << "WARNING: KImageEffect::blend : invalid opacity. Range [0, 1]\n";
+#endif
+ return dst;
+ }
+
+ if (src.depth() != 32) src = src.convertDepth(32);
+ if (dst.depth() != 32) dst = dst.convertDepth(32);
+
+ int pixels = src.width() * src.height();
+
+#ifdef USE_SSE2_INLINE_ASM
+ if ( KCPUInfo::haveExtension( KCPUInfo::IntelSSE2 ) && pixels > 16 ) {
+ Q_UINT16 alpha = Q_UINT16( opacity * 256.0 );
+ KIE8Pack packedalpha = { { alpha, alpha, alpha, 0,
+ alpha, alpha, alpha, 0 } };
+
+ // Prepare the XMM6 and XMM7 registers for unpacking and blending
+ __asm__ __volatile__(
+ "pxor %%xmm7, %%xmm7\n\t" // Zero out XMM7 for unpacking
+ "movdqu (%0), %%xmm6\n\t" // Set up alpha * 256 in XMM6
+ : : "r"(&packedalpha), "m"(packedalpha) );
+
+ Q_UINT32 *data1 = reinterpret_cast<Q_UINT32*>( src.bits() );
+ Q_UINT32 *data2 = reinterpret_cast<Q_UINT32*>( dst.bits() );
+
+ // Check how many pixels we need to process to achieve 16 byte alignment
+ int offset = (16 - (Q_UINT32( data2 ) & 0x0f)) / 4;
+
+ // The main loop processes 4 pixels / iteration
+ int remainder = (pixels - offset) % 4;
+ pixels -= remainder;
+
+ // Alignment loop
+ for ( int i = 0; i < offset; i++ ) {
+ __asm__ __volatile__(
+ "movd (%1,%2,4), %%xmm1\n\t" // Load one dst pixel to XMM1
+ "punpcklbw %%xmm7, %%xmm1\n\t" // Unpack the pixel
+ "movd (%0,%2,4), %%xmm0\n\t" // Load one src pixel to XMM0
+ "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixel
+ "psubw %%xmm1, %%xmm0\n\t" // Subtract dst from src
+ "pmullw %%xmm6, %%xmm0\n\t" // Multiply the result with alpha * 256
+ "psllw $8, %%xmm1\n\t" // Multiply dst with 256
+ "paddw %%xmm1, %%xmm0\n\t" // Add dst to result
+ "psrlw $8, %%xmm0\n\t" // Divide by 256
+ "packuswb %%xmm1, %%xmm0\n\t" // Pack the pixel to a dword
+ "movd %%xmm0, (%1,%2,4)\n\t" // Write the pixel to the image
+ : : "r"(data1), "r"(data2), "r"(i) );
+ }
+
+ // Main loop
+ for ( int i = offset; i < pixels; i += 4 ) {
+ __asm__ __volatile__(
+ // Load 4 src pixels to XMM0 and XMM2 and 4 dst pixels to XMM1 and XMM3
+ "movq (%0,%2,4), %%xmm0\n\t" // Load two src pixels to XMM0
+ "movq (%1,%2,4), %%xmm1\n\t" // Load two dst pixels to XMM1
+ "movq 8(%0,%2,4), %%xmm2\n\t" // Load two src pixels to XMM2
+ "movq 8(%1,%2,4), %%xmm3\n\t" // Load two dst pixels to XMM3
+
+ // Prefetch the pixels for the iteration after the next one
+ "prefetchnta 32(%0,%2,4) \n\t"
+ "prefetchnta 32(%1,%2,4) \n\t"
+
+ // Blend the first two pixels
+ "punpcklbw %%xmm7, %%xmm1\n\t" // Unpack the dst pixels
+ "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the src pixels
+ "psubw %%xmm1, %%xmm0\n\t" // Subtract dst from src
+ "pmullw %%xmm6, %%xmm0\n\t" // Multiply the result with alpha * 256
+ "psllw $8, %%xmm1\n\t" // Multiply dst with 256
+ "paddw %%xmm1, %%xmm0\n\t" // Add dst to the result
+ "psrlw $8, %%xmm0\n\t" // Divide by 256
+
+ // Blend the next two pixels
+ "punpcklbw %%xmm7, %%xmm3\n\t" // Unpack the dst pixels
+ "punpcklbw %%xmm7, %%xmm2\n\t" // Unpack the src pixels
+ "psubw %%xmm3, %%xmm2\n\t" // Subtract dst from src
+ "pmullw %%xmm6, %%xmm2\n\t" // Multiply the result with alpha * 256
+ "psllw $8, %%xmm3\n\t" // Multiply dst with 256
+ "paddw %%xmm3, %%xmm2\n\t" // Add dst to the result
+ "psrlw $8, %%xmm2\n\t" // Divide by 256
+
+ // Write the pixels back to the image
+ "packuswb %%xmm2, %%xmm0\n\t" // Pack the pixels to a double qword
+ "movdqa %%xmm0, (%1,%2,4)\n\t" // Store the pixels
+ : : "r"(data1), "r"(data2), "r"(i) );
+ }
+
+ // Cleanup loop
+ for ( int i = pixels; i < pixels + remainder; i++ ) {
+ __asm__ __volatile__(
+ "movd (%1,%2,4), %%xmm1\n\t" // Load one dst pixel to XMM1
+ "punpcklbw %%xmm7, %%xmm1\n\t" // Unpack the pixel
+ "movd (%0,%2,4), %%xmm0\n\t" // Load one src pixel to XMM0
+ "punpcklbw %%xmm7, %%xmm0\n\t" // Unpack the pixel
+ "psubw %%xmm1, %%xmm0\n\t" // Subtract dst from src
+ "pmullw %%xmm6, %%xmm0\n\t" // Multiply the result with alpha * 256
+ "psllw $8, %%xmm1\n\t" // Multiply dst with 256
+ "paddw %%xmm1, %%xmm0\n\t" // Add dst to result
+ "psrlw $8, %%xmm0\n\t" // Divide by 256
+ "packuswb %%xmm1, %%xmm0\n\t" // Pack the pixel to a dword
+ "movd %%xmm0, (%1,%2,4)\n\t" // Write the pixel to the image
+ : : "r"(data1), "r"(data2), "r"(i) );
+ }
+ } else
+#endif // USE_SSE2_INLINE_ASM
+
+#ifdef USE_MMX_INLINE_ASM
+ if ( KCPUInfo::haveExtension( KCPUInfo::IntelMMX ) && pixels > 1 ) {
+ Q_UINT16 alpha = Q_UINT16( opacity * 256.0 );
+ KIE4Pack packedalpha = { { alpha, alpha, alpha, 0 } };
+
+ // Prepare the MM6 and MM7 registers for blending and unpacking
+ __asm__ __volatile__(
+ "pxor %%mm7, %%mm7\n\t" // Zero out MM7 for unpacking
+ "movq (%0), %%mm6\n\t" // Set up alpha * 256 in MM6
+ : : "r"(&packedalpha), "m"(packedalpha) );
+
+ Q_UINT32 *data1 = reinterpret_cast<Q_UINT32*>( src.bits() );
+ Q_UINT32 *data2 = reinterpret_cast<Q_UINT32*>( dst.bits() );
+
+ // The main loop processes 2 pixels / iteration
+ int remainder = pixels % 2;
+ pixels -= remainder;
+
+ // Main loop
+ for ( int i = 0; i < pixels; i += 2 ) {
+ __asm__ __volatile__(
+ // Load 2 src pixels to MM0 and MM2 and 2 dst pixels to MM1 and MM3
+ "movd (%0,%2,4), %%mm0\n\t" // Load the 1st src pixel to MM0
+ "movd (%1,%2,4), %%mm1\n\t" // Load the 1st dst pixel to MM1
+ "movd 4(%0,%2,4), %%mm2\n\t" // Load the 2nd src pixel to MM2
+ "movd 4(%1,%2,4), %%mm3\n\t" // Load the 2nd dst pixel to MM3
+
+ // Blend the first pixel
+ "punpcklbw %%mm7, %%mm0\n\t" // Unpack the src pixel
+ "punpcklbw %%mm7, %%mm1\n\t" // Unpack the dst pixel
+ "psubw %%mm1, %%mm0\n\t" // Subtract dst from src
+ "pmullw %%mm6, %%mm0\n\t" // Multiply the result with alpha * 256
+ "psllw $8, %%mm1\n\t" // Multiply dst with 256
+ "paddw %%mm1, %%mm0\n\t" // Add dst to the result
+ "psrlw $8, %%mm0\n\t" // Divide by 256
+
+ // Blend the second pixel
+ "punpcklbw %%mm7, %%mm2\n\t" // Unpack the src pixel
+ "punpcklbw %%mm7, %%mm3\n\t" // Unpack the dst pixel
+ "psubw %%mm3, %%mm2\n\t" // Subtract dst from src
+ "pmullw %%mm6, %%mm2\n\t" // Multiply the result with alpha * 256
+ "psllw $8, %%mm3\n\t" // Multiply dst with 256
+ "paddw %%mm3, %%mm2\n\t" // Add dst to the result
+ "psrlw $8, %%mm2\n\t" // Divide by 256
+
+ // Write the pixels back to the image
+ "packuswb %%mm2, %%mm0\n\t" // Pack the pixels to a qword
+ "movq %%mm0, (%1,%2,4)\n\t" // Store the pixels
+ : : "r"(data1), "r"(data2), "r"(i) );
+ }
+
+ // Blend the remaining pixel (if there is one)
+ if ( remainder ) {
+ __asm__ __volatile__(
+ "movd (%0), %%mm0\n\t" // Load one src pixel to MM0
+ "punpcklbw %%mm7, %%mm0\n\t" // Unpack the src pixel
+ "movd (%1), %%mm1\n\t" // Load one dst pixel to MM1
+ "punpcklbw %%mm7, %%mm1\n\t" // Unpack the dst pixel
+ "psubw %%mm1, %%mm0\n\t" // Subtract dst from src
+ "pmullw %%mm6, %%mm0\n\t" // Multiply the result with alpha * 256
+ "psllw $8, %%mm1\n\t" // Multiply dst with 256
+ "paddw %%mm1, %%mm0\n\t" // Add dst to result
+ "psrlw $8, %%mm0\n\t" // Divide by 256
+ "packuswb %%mm0, %%mm0\n\t" // Pack the pixel to a dword
+ "movd %%mm0, (%1)\n\t" // Write the pixel to the image
+ : : "r"(data1 + pixels), "r"(data2 + pixels) );
+ }
+
+ // Empty the MMX state
+ __asm__ __volatile__("emms");
+ } else
+#endif // USE_MMX_INLINE_ASM
+
+ {
+#ifdef WORDS_BIGENDIAN // ARGB (skip alpha)
+ register unsigned char *data1 = (unsigned char *)dst.bits() + 1;
+ register unsigned char *data2 = (unsigned char *)src.bits() + 1;
+#else // BGRA
+ register unsigned char *data1 = (unsigned char *)dst.bits();
+ register unsigned char *data2 = (unsigned char *)src.bits();
+#endif
+
+ for (register int i=0; i<pixels; i++)
+ {
+#ifdef WORDS_BIGENDIAN
+ *data1 += (unsigned char)((*(data2++) - *data1) * opacity);
+ data1++;
+ *data1 += (unsigned char)((*(data2++) - *data1) * opacity);
+ data1++;
+ *data1 += (unsigned char)((*(data2++) - *data1) * opacity);
+ data1++;
+#else
+ *data1 += (unsigned char)((*(data2++) - *data1) * opacity);
+ data1++;
+ *data1 += (unsigned char)((*(data2++) - *data1) * opacity);
+ data1++;
+ *data1 += (unsigned char)((*(data2++) - *data1) * opacity);
+ data1++;
+#endif
+ data1++; // skip alpha
+ data2++;
+ }
+ }
+
+ return dst;
+}
+
+
+QImage& KImageEffect::blend(QImage &image, float initial_intensity,
+ const QColor &bgnd, GradientType eff,
+ bool anti_dir)
+{
+ if (image.width() == 0 || image.height() == 0 || image.depth()!=32 ) {
+#ifndef NDEBUG
+ std::cerr << "WARNING: KImageEffect::blend : invalid image\n";
+#endif
+ return image;
+ }
+
+ int r_bgnd = bgnd.red(), g_bgnd = bgnd.green(), b_bgnd = bgnd.blue();
+ int r, g, b;
+ int ind;
+
+ unsigned int xi, xf, yi, yf;
+ unsigned int a;
+
+ // check the boundaries of the initial intesity param
+ float unaffected = 1;
+ if (initial_intensity > 1) initial_intensity = 1;
+ if (initial_intensity < -1) initial_intensity = -1;
+ if (initial_intensity < 0) {
+ unaffected = 1. + initial_intensity;
+ initial_intensity = 0;
+ }
+
+
+ float intensity = initial_intensity;
+ float var = 1. - initial_intensity;
+
+ if (anti_dir) {
+ initial_intensity = intensity = 1.;
+ var = -var;
+ }
+
+ register int x, y;
+
+ unsigned int *data = (unsigned int *)image.bits();
+
+ int image_width = image.width(); //Those can't change
+ int image_height = image.height();
+
+
+ if( eff == VerticalGradient || eff == HorizontalGradient ) {
+
+ // set the image domain to apply the effect to
+ xi = 0, xf = image_width;
+ yi = 0, yf = image_height;
+ if (eff == VerticalGradient) {
+ if (anti_dir) yf = (int)(image_height * unaffected);
+ else yi = (int)(image_height * (1 - unaffected));
+ }
+ else {
+ if (anti_dir) xf = (int)(image_width * unaffected);
+ else xi = (int)(image_height * (1 - unaffected));
+ }
+
+ var /= (eff == VerticalGradient?yf-yi:xf-xi);
+
+ int ind_base;
+ for (y = yi; y < (int)yf; y++) {
+ intensity = eff == VerticalGradient? intensity + var :
+ initial_intensity;
+ ind_base = image_width * y ;
+ for (x = xi; x < (int)xf ; x++) {
+ if (eff == HorizontalGradient) intensity += var;
+ ind = x + ind_base;
+ r = qRed (data[ind]) + (int)(intensity *
+ (r_bgnd - qRed (data[ind])));
+ g = qGreen(data[ind]) + (int)(intensity *
+ (g_bgnd - qGreen(data[ind])));
+ b = qBlue (data[ind]) + (int)(intensity *
+ (b_bgnd - qBlue (data[ind])));
+ if (r > 255) r = 255; if (r < 0 ) r = 0;
+ if (g > 255) g = 255; if (g < 0 ) g = 0;
+ if (b > 255) b = 255; if (b < 0 ) b = 0;
+ a = qAlpha(data[ind]);
+ data[ind] = qRgba(r, g, b, a);
+ }
+ }
+ }
+ else if (eff == DiagonalGradient || eff == CrossDiagonalGradient) {
+ float xvar = var / 2 / image_width; // / unaffected;
+ float yvar = var / 2 / image_height; // / unaffected;
+ float tmp;
+
+ for (x = 0; x < image_width ; x++) {
+ tmp = xvar * (eff == DiagonalGradient? x : image.width()-x-1);
+ ind = x;
+ for (y = 0; y < image_height ; y++) {
+ intensity = initial_intensity + tmp + yvar * y;
+
+ r = qRed (data[ind]) + (int)(intensity *
+ (r_bgnd - qRed (data[ind])));
+ g = qGreen(data[ind]) + (int)(intensity *
+ (g_bgnd - qGreen(data[ind])));
+ b = qBlue (data[ind]) + (int)(intensity *
+ (b_bgnd - qBlue (data[ind])));
+ if (r > 255) r = 255; if (r < 0 ) r = 0;
+ if (g > 255) g = 255; if (g < 0 ) g = 0;
+ if (b > 255) b = 255; if (b < 0 ) b = 0;
+ a = qAlpha(data[ind]);
+ data[ind] = qRgba(r, g, b, a);
+
+ ind += image_width;
+ }
+ }
+ }
+
+ else if (eff == RectangleGradient || eff == EllipticGradient) {
+ float xvar;
+ float yvar;
+
+ for (x = 0; x < image_width / 2 + image_width % 2; x++) {
+ xvar = var / image_width * (image_width - x*2/unaffected-1);
+ for (y = 0; y < image_height / 2 + image_height % 2; y++) {
+ yvar = var / image_height * (image_height - y*2/unaffected -1);
+
+ if (eff == RectangleGradient)
+ intensity = initial_intensity + QMAX(xvar, yvar);
+ else
+ intensity = initial_intensity + sqrt(xvar * xvar + yvar * yvar);
+ if (intensity > 1) intensity = 1;
+ if (intensity < 0) intensity = 0;
+
+ //NW
+ ind = x + image_width * y ;
+ r = qRed (data[ind]) + (int)(intensity *
+ (r_bgnd - qRed (data[ind])));
+ g = qGreen(data[ind]) + (int)(intensity *
+ (g_bgnd - qGreen(data[ind])));
+ b = qBlue (data[ind]) + (int)(intensity *
+ (b_bgnd - qBlue (data[ind])));
+ if (r > 255) r = 255; if (r < 0 ) r = 0;
+ if (g > 255) g = 255; if (g < 0 ) g = 0;
+ if (b > 255) b = 255; if (b < 0 ) b = 0;
+ a = qAlpha(data[ind]);
+ data[ind] = qRgba(r, g, b, a);
+
+ //NE
+ ind = image_width - x - 1 + image_width * y ;
+ r = qRed (data[ind]) + (int)(intensity *
+ (r_bgnd - qRed (data[ind])));
+ g = qGreen(data[ind]) + (int)(intensity *
+ (g_bgnd - qGreen(data[ind])));
+ b = qBlue (data[ind]) + (int)(intensity *
+ (b_bgnd - qBlue (data[ind])));
+ if (r > 255) r = 255; if (r < 0 ) r = 0;
+ if (g > 255) g = 255; if (g < 0 ) g = 0;
+ if (b > 255) b = 255; if (b < 0 ) b = 0;
+ a = qAlpha(data[ind]);
+ data[ind] = qRgba(r, g, b, a);
+ }
+ }
+
+ //CT loop is doubled because of stupid central row/column issue.
+ // other solution?
+ for (x = 0; x < image_width / 2; x++) {
+ xvar = var / image_width * (image_width - x*2/unaffected-1);
+ for (y = 0; y < image_height / 2; y++) {
+ yvar = var / image_height * (image_height - y*2/unaffected -1);
+
+ if (eff == RectangleGradient)
+ intensity = initial_intensity + QMAX(xvar, yvar);
+ else
+ intensity = initial_intensity + sqrt(xvar * xvar + yvar * yvar);
+ if (intensity > 1) intensity = 1;
+ if (intensity < 0) intensity = 0;
+
+ //SW
+ ind = x + image_width * (image_height - y -1) ;
+ r = qRed (data[ind]) + (int)(intensity *
+ (r_bgnd - qRed (data[ind])));
+ g = qGreen(data[ind]) + (int)(intensity *
+ (g_bgnd - qGreen(data[ind])));
+ b = qBlue (data[ind]) + (int)(intensity *
+ (b_bgnd - qBlue (data[ind])));
+ if (r > 255) r = 255; if (r < 0 ) r = 0;
+ if (g > 255) g = 255; if (g < 0 ) g = 0;
+ if (b > 255) b = 255; if (b < 0 ) b = 0;
+ a = qAlpha(data[ind]);
+ data[ind] = qRgba(r, g, b, a);
+
+ //SE
+ ind = image_width-x-1 + image_width * (image_height - y - 1) ;
+ r = qRed (data[ind]) + (int)(intensity *
+ (r_bgnd - qRed (data[ind])));
+ g = qGreen(data[ind]) + (int)(intensity *
+ (g_bgnd - qGreen(data[ind])));
+ b = qBlue (data[ind]) + (int)(intensity *
+ (b_bgnd - qBlue (data[ind])));
+ if (r > 255) r = 255; if (r < 0 ) r = 0;
+ if (g > 255) g = 255; if (g < 0 ) g = 0;
+ if (b > 255) b = 255; if (b < 0 ) b = 0;
+ a = qAlpha(data[ind]);
+ data[ind] = qRgba(r, g, b, a);
+ }
+ }
+ }
+#ifndef NDEBUG
+ else std::cerr << "KImageEffect::blend effect not implemented" << std::endl;
+#endif
+ return image;
+}
+
+// Not very efficient as we create a third big image...
+//
+QImage& KImageEffect::blend(QImage &image1, QImage &image2,
+ GradientType gt, int xf, int yf)
+{
+ if (image1.width() == 0 || image1.height() == 0 ||
+ image2.width() == 0 || image2.height() == 0)
+ return image1;
+
+ QImage image3;
+
+ image3 = KImageEffect::unbalancedGradient(image1.size(),
+ QColor(0,0,0), QColor(255,255,255),
+ gt, xf, yf, 0);
+
+ return blend(image1,image2,image3, Red); // Channel to use is arbitrary
+}
+
+// Blend image2 into image1, using an RBG channel of blendImage
+//
+QImage& KImageEffect::blend(QImage &image1, QImage &image2,
+ QImage &blendImage, RGBComponent channel)
+{
+ if (image1.width() == 0 || image1.height() == 0 ||
+ image2.width() == 0 || image2.height() == 0 ||
+ blendImage.width() == 0 || blendImage.height() == 0) {
+#ifndef NDEBUG
+ std::cerr << "KImageEffect::blend effect invalid image" << std::endl;
+#endif
+ return image1;
+ }
+
+ int r, g, b;
+ int ind1, ind2, ind3;
+
+ unsigned int x1, x2, x3, y1, y2, y3;
+ unsigned int a;
+
+ register int x, y;
+
+ // for image1 and image2, we only handle depth 32
+ if (image1.depth()<32) image1 = image1.convertDepth(32);
+ if (image2.depth()<32) image2 = image2.convertDepth(32);
+
+ // for blendImage, we handle depth 8 and 32
+ if (blendImage.depth()<8) blendImage = blendImage.convertDepth(8);
+
+ unsigned int *colorTable3 = (blendImage.depth()==8) ?
+ blendImage.colorTable():0;
+
+ unsigned int *data1 = (unsigned int *)image1.bits();
+ unsigned int *data2 = (unsigned int *)image2.bits();
+ unsigned int *data3 = (unsigned int *)blendImage.bits();
+ unsigned char *data3b = (unsigned char *)blendImage.bits();
+ unsigned int color3;
+
+ x1 = image1.width(); y1 = image1.height();
+ x2 = image2.width(); y2 = image2.height();
+ x3 = blendImage.width(); y3 = blendImage.height();
+
+ for (y = 0; y < (int)y1; y++) {
+ ind1 = x1*y;
+ ind2 = x2*(y%y2);
+ ind3 = x3*(y%y3);
+
+ x=0;
+ while(x < (int)x1) {
+ color3 = (colorTable3) ? colorTable3[data3b[ind3]] : data3[ind3];
+
+ a = (channel == Red) ? qRed(color3) :
+ (channel == Green) ? qGreen(color3) :
+ (channel == Blue) ? qBlue(color3) : qGray(color3);
+
+ r = (a*qRed(data1[ind1]) + (256-a)*qRed(data2[ind2]))/256;
+ g = (a*qGreen(data1[ind1]) + (256-a)*qGreen(data2[ind2]))/256;
+ b = (a*qBlue(data1[ind1]) + (256-a)*qBlue(data2[ind2]))/256;
+
+ a = qAlpha(data1[ind1]);
+ data1[ind1] = qRgba(r, g, b, a);
+
+ ind1++; ind2++; ind3++; x++;
+ if ( (x%x2) ==0) ind2 -= x2;
+ if ( (x%x3) ==0) ind3 -= x3;
+ }
+ }
+ return image1;
+}
+
+
+//======================================================================
+//
+// Hash effects
+//
+//======================================================================
+
+unsigned int KImageEffect::lHash(unsigned int c)
+{
+ unsigned char r = qRed(c), g = qGreen(c), b = qBlue(c), a = qAlpha(c);
+ unsigned char nr, ng, nb;
+ nr =(r >> 1) + (r >> 2); nr = nr > r ? 0 : nr;
+ ng =(g >> 1) + (g >> 2); ng = ng > g ? 0 : ng;
+ nb =(b >> 1) + (b >> 2); nb = nb > b ? 0 : nb;
+
+ return qRgba(nr, ng, nb, a);
+}
+
+
+// -----------------------------------------------------------------------------
+
+unsigned int KImageEffect::uHash(unsigned int c)
+{
+ unsigned char r = qRed(c), g = qGreen(c), b = qBlue(c), a = qAlpha(c);
+ unsigned char nr, ng, nb;
+ nr = r + (r >> 3); nr = nr < r ? ~0 : nr;
+ ng = g + (g >> 3); ng = ng < g ? ~0 : ng;
+ nb = b + (b >> 3); nb = nb < b ? ~0 : nb;
+
+ return qRgba(nr, ng, nb, a);
+}
+
+
+// -----------------------------------------------------------------------------
+
+QImage& KImageEffect::hash(QImage &image, Lighting lite, unsigned int spacing)
+{
+ if (image.width() == 0 || image.height() == 0) {
+#ifndef NDEBUG
+ std::cerr << "KImageEffect::hash effect invalid image" << std::endl;
+#endif
+ return image;
+ }
+
+ register int x, y;
+ unsigned int *data = (unsigned int *)image.bits();
+ unsigned int ind;
+
+ //CT no need to do it if not enough space
+ if ((lite == NorthLite ||
+ lite == SouthLite)&&
+ (unsigned)image.height() < 2+spacing) return image;
+ if ((lite == EastLite ||
+ lite == WestLite)&&
+ (unsigned)image.height() < 2+spacing) return image;
+
+ if (lite == NorthLite || lite == SouthLite) {
+ for (y = 0 ; y < image.height(); y = y + 2 + spacing) {
+ for (x = 0; x < image.width(); x++) {
+ ind = x + image.width() * y;
+ data[ind] = lite==NorthLite?uHash(data[ind]):lHash(data[ind]);
+
+ ind = ind + image.width();
+ data[ind] = lite==NorthLite?lHash(data[ind]):uHash(data[ind]);
+ }
+ }
+ }
+
+ else if (lite == EastLite || lite == WestLite) {
+ for (y = 0 ; y < image.height(); y++) {
+ for (x = 0; x < image.width(); x = x + 2 + spacing) {
+ ind = x + image.width() * y;
+ data[ind] = lite==EastLite?uHash(data[ind]):lHash(data[ind]);
+
+ ind++;
+ data[ind] = lite==EastLite?lHash(data[ind]):uHash(data[ind]);
+ }
+ }
+ }
+
+ else if (lite == NWLite || lite == SELite) {
+ for (y = 0 ; y < image.height(); y++) {
+ for (x = 0;
+ x < (int)(image.width() - ((y & 1)? 1 : 0) * spacing);
+ x = x + 2 + spacing) {
+ ind = x + image.width() * y + ((y & 1)? 1 : 0);
+ data[ind] = lite==NWLite?uHash(data[ind]):lHash(data[ind]);
+
+ ind++;
+ data[ind] = lite==NWLite?lHash(data[ind]):uHash(data[ind]);
+ }
+ }
+ }
+
+ else if (lite == SWLite || lite == NELite) {
+ for (y = 0 ; y < image.height(); y++) {
+ for (x = 0 + ((y & 1)? 1 : 0); x < image.width(); x = x + 2 + spacing) {
+ ind = x + image.width() * y - ((y & 1)? 1 : 0);
+ data[ind] = lite==SWLite?uHash(data[ind]):lHash(data[ind]);
+
+ ind++;
+ data[ind] = lite==SWLite?lHash(data[ind]):uHash(data[ind]);
+ }
+ }
+ }
+
+ return image;
+}
+
+
+//======================================================================
+//
+// Flatten effects
+//
+//======================================================================
+
+QImage& KImageEffect::flatten(QImage &img, const QColor &ca,
+ const QColor &cb, int ncols)
+{
+ if (img.width() == 0 || img.height() == 0)
+ return img;
+
+ // a bitmap is easy...
+ if (img.depth() == 1) {
+ img.setColor(0, ca.rgb());
+ img.setColor(1, cb.rgb());
+ return img;
+ }
+
+ int r1 = ca.red(); int r2 = cb.red();
+ int g1 = ca.green(); int g2 = cb.green();
+ int b1 = ca.blue(); int b2 = cb.blue();
+ int min = 0, max = 255;
+
+ QRgb col;
+
+ // Get minimum and maximum greylevel.
+ if (img.numColors()) {
+ // pseudocolor
+ for (int i = 0; i < img.numColors(); i++) {
+ col = img.color(i);
+ int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3;
+ min = QMIN(min, mean);
+ max = QMAX(max, mean);
+ }
+ } else {
+ // truecolor
+ for (int y=0; y < img.height(); y++)
+ for (int x=0; x < img.width(); x++) {
+ col = img.pixel(x, y);
+ int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3;
+ min = QMIN(min, mean);
+ max = QMAX(max, mean);
+ }
+ }
+
+ // Conversion factors
+ float sr = ((float) r2 - r1) / (max - min);
+ float sg = ((float) g2 - g1) / (max - min);
+ float sb = ((float) b2 - b1) / (max - min);
+
+
+ // Repaint the image
+ if (img.numColors()) {
+ for (int i=0; i < img.numColors(); i++) {
+ col = img.color(i);
+ int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3;
+ int r = (int) (sr * (mean - min) + r1 + 0.5);
+ int g = (int) (sg * (mean - min) + g1 + 0.5);
+ int b = (int) (sb * (mean - min) + b1 + 0.5);
+ img.setColor(i, qRgba(r, g, b, qAlpha(col)));
+ }
+ } else {
+ for (int y=0; y < img.height(); y++)
+ for (int x=0; x < img.width(); x++) {
+ col = img.pixel(x, y);
+ int mean = (qRed(col) + qGreen(col) + qBlue(col)) / 3;
+ int r = (int) (sr * (mean - min) + r1 + 0.5);
+ int g = (int) (sg * (mean - min) + g1 + 0.5);
+ int b = (int) (sb * (mean - min) + b1 + 0.5);
+ img.setPixel(x, y, qRgba(r, g, b, qAlpha(col)));
+ }
+ }
+
+
+ // Dither if necessary
+ if ( (ncols <= 0) || ((img.numColors() != 0) && (img.numColors() <= ncols)))
+ return img;
+
+ if (ncols == 1) ncols++;
+ if (ncols > 256) ncols = 256;
+
+ QColor *pal = new QColor[ncols];
+ sr = ((float) r2 - r1) / (ncols - 1);
+ sg = ((float) g2 - g1) / (ncols - 1);
+ sb = ((float) b2 - b1) / (ncols - 1);
+
+ for (int i=0; i<ncols; i++)
+ pal[i] = QColor(r1 + int(sr*i), g1 + int(sg*i), b1 + int(sb*i));
+
+ dither(img, pal, ncols);
+
+ delete[] pal;
+ return img;
+}
+
+
+//======================================================================
+//
+// Fade effects
+//
+//======================================================================
+
+QImage& KImageEffect::fade(QImage &img, float val, const QColor &color)
+{
+ if (img.width() == 0 || img.height() == 0)
+ return img;
+
+ // We don't handle bitmaps
+ if (img.depth() == 1)
+ return img;
+
+ unsigned char tbl[256];
+ for (int i=0; i<256; i++)
+ tbl[i] = (int) (val * i + 0.5);
+
+ int red = color.red();
+ int green = color.green();
+ int blue = color.blue();
+
+ QRgb col;
+ int r, g, b, cr, cg, cb;
+
+ if (img.depth() <= 8) {
+ // pseudo color
+ for (int i=0; i<img.numColors(); i++) {
+ col = img.color(i);
+ cr = qRed(col); cg = qGreen(col); cb = qBlue(col);
+ if (cr > red)
+ r = cr - tbl[cr - red];
+ else
+ r = cr + tbl[red - cr];
+ if (cg > green)
+ g = cg - tbl[cg - green];
+ else
+ g = cg + tbl[green - cg];
+ if (cb > blue)
+ b = cb - tbl[cb - blue];
+ else
+ b = cb + tbl[blue - cb];
+ img.setColor(i, qRgba(r, g, b, qAlpha(col)));
+ }
+
+ } else {
+ // truecolor
+ for (int y=0; y<img.height(); y++) {
+ QRgb *data = (QRgb *) img.scanLine(y);
+ for (int x=0; x<img.width(); x++) {
+ col = *data;
+ cr = qRed(col); cg = qGreen(col); cb = qBlue(col);
+ if (cr > red)
+ r = cr - tbl[cr - red];
+ else
+ r = cr + tbl[red - cr];
+ if (cg > green)
+ g = cg - tbl[cg - green];
+ else
+ g = cg + tbl[green - cg];
+ if (cb > blue)
+ b = cb - tbl[cb - blue];
+ else
+ b = cb + tbl[blue - cb];
+ *data++ = qRgba(r, g, b, qAlpha(col));
+ }
+ }
+ }
+
+ return img;
+}
+
+//======================================================================
+//
+// Color effects
+//
+//======================================================================
+
+// This code is adapted from code (C) Rik Hemsley <rik@kde.org>
+//
+// The formula used (r + b + g) /3 is different from the qGray formula
+// used by Qt. This is because our formula is much much faster. If,
+// however, it turns out that this is producing sub-optimal images,
+// then it will have to change (kurt)
+//
+// It does produce lower quality grayscale ;-) Use fast == true for the fast
+// algorithm, false for the higher quality one (mosfet).
+QImage& KImageEffect::toGray(QImage &img, bool fast)
+{
+ if (img.width() == 0 || img.height() == 0)
+ return img;
+
+ if(fast){
+ if (img.depth() == 32) {
+ register uchar * r(img.bits());
+ register uchar * g(img.bits() + 1);
+ register uchar * b(img.bits() + 2);
+
+ uchar * end(img.bits() + img.numBytes());
+
+ while (r != end) {
+
+ *r = *g = *b = (((*r + *g) >> 1) + *b) >> 1; // (r + b + g) / 3
+
+ r += 4;
+ g += 4;
+ b += 4;
+ }
+ }
+ else
+ {
+ for (int i = 0; i < img.numColors(); i++)
+ {
+ register uint r = qRed(img.color(i));
+ register uint g = qGreen(img.color(i));
+ register uint b = qBlue(img.color(i));
+
+ register uint gray = (((r + g) >> 1) + b) >> 1;
+ img.setColor(i, qRgba(gray, gray, gray, qAlpha(img.color(i))));
+ }
+ }
+ }
+ else{
+ int pixels = img.depth() > 8 ? img.width()*img.height() :
+ img.numColors();
+ unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() :
+ (unsigned int *)img.colorTable();
+ int val, i;
+ for(i=0; i < pixels; ++i){
+ val = qGray(data[i]);
+ data[i] = qRgba(val, val, val, qAlpha(data[i]));
+ }
+ }
+ return img;
+}
+
+// CT 29Jan2000 - desaturation algorithms
+QImage& KImageEffect::desaturate(QImage &img, float desat)
+{
+ if (img.width() == 0 || img.height() == 0)
+ return img;
+
+ if (desat < 0) desat = 0.;
+ if (desat > 1) desat = 1.;
+ int pixels = img.depth() > 8 ? img.width()*img.height() :
+ img.numColors();
+ unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() :
+ (unsigned int *)img.colorTable();
+ int h, s, v, i;
+ QColor clr; // keep constructor out of loop (mosfet)
+ for(i=0; i < pixels; ++i){
+ clr.setRgb(data[i]);
+ clr.hsv(&h, &s, &v);
+ clr.setHsv(h, (int)(s * (1. - desat)), v);
+ data[i] = clr.rgb();
+ }
+ return img;
+}
+
+// Contrast stuff (mosfet)
+QImage& KImageEffect::contrast(QImage &img, int c)
+{
+ if (img.width() == 0 || img.height() == 0)
+ return img;
+
+ if(c > 255)
+ c = 255;
+ if(c < -255)
+ c = -255;
+ int pixels = img.depth() > 8 ? img.width()*img.height() :
+ img.numColors();
+ unsigned int *data = img.depth() > 8 ? (unsigned int *)img.bits() :
+ (unsigned int *)img.colorTable();
+ int i, r, g, b;
+ for(i=0; i < pixels; ++i){
+ r = qRed(data[i]);
+ g = qGreen(data[i]);
+ b = qBlue(data[i]);
+ if(qGray(data[i]) <= 127){
+ if(r - c > 0)
+ r -= c;
+ else
+ r = 0;
+ if(g - c > 0)
+ g -= c;
+ else
+ g = 0;
+ if(b - c > 0)
+ b -= c;
+ else
+ b = 0;
+ }
+ else{
+ if(r + c <= 255)
+ r += c;
+ else
+ r = 255;
+ if(g + c <= 255)
+ g += c;
+ else
+ g = 255;
+ if(b + c <= 255)
+ b += c;
+ else
+ b = 255;
+ }
+ data[i] = qRgba(r, g, b, qAlpha(data[i]));
+ }
+ return(img);
+}
+
+//======================================================================
+//
+// Dithering effects
+//
+//======================================================================
+
+// adapted from kFSDither (C) 1997 Martin Jones (mjones@kde.org)
+//
+// Floyd-Steinberg dithering
+// Ref: Bitmapped Graphics Programming in C++
+// Marv Luse, Addison-Wesley Publishing, 1993.
+QImage& KImageEffect::dither(QImage &img, const QColor *palette, int size)
+{
+ if (img.width() == 0 || img.height() == 0 ||
+ palette == 0 || img.depth() <= 8)
+ return img;
+
+ QImage dImage( img.width(), img.height(), 8, size );
+ int i;
+
+ dImage.setNumColors( size );
+ for ( i = 0; i < size; i++ )
+ dImage.setColor( i, palette[ i ].rgb() );
+
+ int *rerr1 = new int [ img.width() * 2 ];
+ int *gerr1 = new int [ img.width() * 2 ];
+ int *berr1 = new int [ img.width() * 2 ];
+
+ memset( rerr1, 0, sizeof( int ) * img.width() * 2 );
+ memset( gerr1, 0, sizeof( int ) * img.width() * 2 );
+ memset( berr1, 0, sizeof( int ) * img.width() * 2 );
+
+ int *rerr2 = rerr1 + img.width();
+ int *gerr2 = gerr1 + img.width();
+ int *berr2 = berr1 + img.width();
+
+ for ( int j = 0; j < img.height(); j++ )
+ {
+ uint *ip = (uint * )img.scanLine( j );
+ uchar *dp = dImage.scanLine( j );
+
+ for ( i = 0; i < img.width(); i++ )
+ {
+ rerr1[i] = rerr2[i] + qRed( *ip );
+ rerr2[i] = 0;
+ gerr1[i] = gerr2[i] + qGreen( *ip );
+ gerr2[i] = 0;
+ berr1[i] = berr2[i] + qBlue( *ip );
+ berr2[i] = 0;
+ ip++;
+ }
+
+ *dp++ = nearestColor( rerr1[0], gerr1[0], berr1[0], palette, size );
+
+ for ( i = 1; i < img.width()-1; i++ )
+ {
+ int indx = nearestColor( rerr1[i], gerr1[i], berr1[i], palette, size );
+ *dp = indx;
+
+ int rerr = rerr1[i];
+ rerr -= palette[indx].red();
+ int gerr = gerr1[i];
+ gerr -= palette[indx].green();
+ int berr = berr1[i];
+ berr -= palette[indx].blue();
+
+ // diffuse red error
+ rerr1[ i+1 ] += ( rerr * 7 ) >> 4;
+ rerr2[ i-1 ] += ( rerr * 3 ) >> 4;
+ rerr2[ i ] += ( rerr * 5 ) >> 4;
+ rerr2[ i+1 ] += ( rerr ) >> 4;
+
+ // diffuse green error
+ gerr1[ i+1 ] += ( gerr * 7 ) >> 4;
+ gerr2[ i-1 ] += ( gerr * 3 ) >> 4;
+ gerr2[ i ] += ( gerr * 5 ) >> 4;
+ gerr2[ i+1 ] += ( gerr ) >> 4;
+
+ // diffuse red error
+ berr1[ i+1 ] += ( berr * 7 ) >> 4;
+ berr2[ i-1 ] += ( berr * 3 ) >> 4;
+ berr2[ i ] += ( berr * 5 ) >> 4;
+ berr2[ i+1 ] += ( berr ) >> 4;
+
+ dp++;
+ }
+
+ *dp = nearestColor( rerr1[i], gerr1[i], berr1[i], palette, size );
+ }
+
+ delete [] rerr1;
+ delete [] gerr1;
+ delete [] berr1;
+
+ img = dImage;
+ return img;
+}
+
+int KImageEffect::nearestColor( int r, int g, int b, const QColor *palette, int size )
+{
+ if (palette == 0)
+ return 0;
+
+ int dr = palette[0].red() - r;
+ int dg = palette[0].green() - g;
+ int db = palette[0].blue() - b;
+
+ int minDist = dr*dr + dg*dg + db*db;
+ int nearest = 0;
+
+ for (int i = 1; i < size; i++ )
+ {
+ dr = palette[i].red() - r;
+ dg = palette[i].green() - g;
+ db = palette[i].blue() - b;
+
+ int dist = dr*dr + dg*dg + db*db;
+
+ if ( dist < minDist )
+ {
+ minDist = dist;
+ nearest = i;
+ }
+ }
+
+ return nearest;
+}
+
+bool KImageEffect::blend(
+ const QImage & upper,
+ const QImage & lower,
+ QImage & output
+)
+{
+ if (
+ upper.width() > lower.width() ||
+ upper.height() > lower.height() ||
+ upper.depth() != 32 ||
+ lower.depth() != 32
+ )
+ {
+#ifndef NDEBUG
+ std::cerr << "KImageEffect::blend : Sizes not correct\n" ;
+#endif
+ return false;
+ }
+
+ output = lower.copy();
+
+ register uchar *i, *o;
+ register int a;
+ register int col;
+ register int w = upper.width();
+ int row(upper.height() - 1);
+
+ do {
+
+ i = upper.scanLine(row);
+ o = output.scanLine(row);
+
+ col = w << 2;
+ --col;
+
+ do {
+
+ while (!(a = i[col]) && (col != 3)) {
+ --col; --col; --col; --col;
+ }
+
+ --col;
+ o[col] += ((i[col] - o[col]) * a) >> 8;
+
+ --col;
+ o[col] += ((i[col] - o[col]) * a) >> 8;
+
+ --col;
+ o[col] += ((i[col] - o[col]) * a) >> 8;
+
+ } while (col--);
+
+ } while (row--);
+
+ return true;
+}
+
+#if 0
+// Not yet...
+bool KImageEffect::blend(
+ const QImage & upper,
+ const QImage & lower,
+ QImage & output,
+ const QRect & destRect
+)
+{
+ output = lower.copy();
+ return output;
+}
+
+#endif
+
+bool KImageEffect::blend(
+ int &x, int &y,
+ const QImage & upper,
+ const QImage & lower,
+ QImage & output
+)
+{
+ int cx=0, cy=0, cw=upper.width(), ch=upper.height();
+
+ if ( upper.width() + x > lower.width() ||
+ upper.height() + y > lower.height() ||
+ x < 0 || y < 0 ||
+ upper.depth() != 32 || lower.depth() != 32 )
+ {
+ if ( x > lower.width() || y > lower.height() ) return false;
+ if ( upper.width()<=0 || upper.height() <= 0 ) return false;
+ if ( lower.width()<=0 || lower.height() <= 0 ) return false;
+
+ if (x<0) {cx=-x; cw+=x; x=0; };
+ if (cw + x > lower.width()) { cw=lower.width()-x; };
+ if (y<0) {cy=-y; ch+=y; y=0; };
+ if (ch + y > lower.height()) { ch=lower.height()-y; };
+
+ if ( cx >= upper.width() || cy >= upper.height() ) return true;
+ if ( cw <= 0 || ch <= 0 ) return true;
+ }
+
+ output.create(cw,ch,32);
+// output.setAlphaBuffer(true); // I should do some benchmarks to see if
+ // this is worth the effort
+
+ register QRgb *i, *o, *b;
+
+ register int a;
+ register int j,k;
+ for (j=0; j<ch; j++)
+ {
+ b=reinterpret_cast<QRgb *>(&lower.scanLine(y+j) [ (x+cw) << 2 ]);
+ i=reinterpret_cast<QRgb *>(&upper.scanLine(cy+j)[ (cx+cw) << 2 ]);
+ o=reinterpret_cast<QRgb *>(&output.scanLine(j) [ cw << 2 ]);
+
+ k=cw-1;
+ --b; --i; --o;
+ do
+ {
+ while ( !(a=qAlpha(*i)) && k>0 )
+ {
+ i--;
+// *o=0;
+ *o=*b;
+ --o; --b;
+ k--;
+ };
+// *o=0xFF;
+ *o = qRgb(qRed(*b) + (((qRed(*i) - qRed(*b)) * a) >> 8),
+ qGreen(*b) + (((qGreen(*i) - qGreen(*b)) * a) >> 8),
+ qBlue(*b) + (((qBlue(*i) - qBlue(*b)) * a) >> 8));
+ --i; --o; --b;
+ } while (k--);
+ }
+
+ return true;
+}
+
+bool KImageEffect::blendOnLower(
+ int x, int y,
+ const QImage & upper,
+ const QImage & lower
+)
+{
+ int cx=0, cy=0, cw=upper.width(), ch=upper.height();
+
+ if ( upper.depth() != 32 || lower.depth() != 32 ) return false;
+ if ( x + cw > lower.width() ||
+ y + ch > lower.height() ||
+ x < 0 || y < 0 )
+ {
+ if ( x > lower.width() || y > lower.height() ) return true;
+ if ( upper.width()<=0 || upper.height() <= 0 ) return true;
+ if ( lower.width()<=0 || lower.height() <= 0 ) return true;
+
+ if (x<0) {cx=-x; cw+=x; x=0; };
+ if (cw + x > lower.width()) { cw=lower.width()-x; };
+ if (y<0) {cy=-y; ch+=y; y=0; };
+ if (ch + y > lower.height()) { ch=lower.height()-y; };
+
+ if ( cx >= upper.width() || cy >= upper.height() ) return true;
+ if ( cw <= 0 || ch <= 0 ) return true;
+ }
+
+ register uchar *i, *b;
+ register int a;
+ register int k;
+
+ for (int j=0; j<ch; j++)
+ {
+ b=&lower.scanLine(y+j) [ (x+cw) << 2 ];
+ i=&upper.scanLine(cy+j)[ (cx+cw) << 2 ];
+
+ k=cw-1;
+ --b; --i;
+ do
+ {
+#ifndef WORDS_BIGENDIAN
+ while ( !(a=*i) && k>0 )
+#else
+ while ( !(a=*(i-3)) && k>0 )
+#endif
+ {
+ i-=4; b-=4; k--;
+ };
+
+#ifndef WORDS_BIGENDIAN
+ --i; --b;
+ *b += ( ((*i - *b) * a) >> 8 );
+ --i; --b;
+ *b += ( ((*i - *b) * a) >> 8 );
+ --i; --b;
+ *b += ( ((*i - *b) * a) >> 8 );
+ --i; --b;
+#else
+ *b += ( ((*i - *b) * a) >> 8 );
+ --i; --b;
+ *b += ( ((*i - *b) * a) >> 8 );
+ --i; --b;
+ *b += ( ((*i - *b) * a) >> 8 );
+ i -= 2; b -= 2;
+#endif
+ } while (k--);
+ }
+
+ return true;
+}
+
+void KImageEffect::blendOnLower(const QImage &upper, const QPoint &upperOffset,
+ QImage &lower, const QRect &lowerRect)
+{
+ // clip rect
+ QRect lr = lowerRect & lower.rect();
+ lr.setWidth( QMIN(lr.width(), upper.width()-upperOffset.x()) );
+ lr.setHeight( QMIN(lr.height(), upper.height()-upperOffset.y()) );
+ if ( !lr.isValid() ) return;
+
+ // blend
+ for (int y = 0; y < lr.height(); y++) {
+ for (int x = 0; x < lr.width(); x++) {
+ QRgb *b = reinterpret_cast<QRgb*>(lower.scanLine(lr.y() + y)+ (lr.x() + x) * sizeof(QRgb));
+ QRgb *d = reinterpret_cast<QRgb*>(upper.scanLine(upperOffset.y() + y) + (upperOffset.x() + x) * sizeof(QRgb));
+ int a = qAlpha(*d);
+ *b = qRgb(qRed(*b) - (((qRed(*b) - qRed(*d)) * a) >> 8),
+ qGreen(*b) - (((qGreen(*b) - qGreen(*d)) * a) >> 8),
+ qBlue(*b) - (((qBlue(*b) - qBlue(*d)) * a) >> 8));
+ }
+ }
+}
+
+void KImageEffect::blendOnLower(const QImage &upper, const QPoint &upperOffset,
+ QImage &lower, const QRect &lowerRect, float opacity)
+{
+ // clip rect
+ QRect lr = lowerRect & lower.rect();
+ lr.setWidth( QMIN(lr.width(), upper.width()-upperOffset.x()) );
+ lr.setHeight( QMIN(lr.height(), upper.height()-upperOffset.y()) );
+ if ( !lr.isValid() ) return;
+
+ // blend
+ for (int y = 0; y < lr.height(); y++) {
+ for (int x = 0; x < lr.width(); x++) {
+ QRgb *b = reinterpret_cast<QRgb*>(lower.scanLine(lr.y() + y)+ (lr.x() + x) * sizeof(QRgb));
+ QRgb *d = reinterpret_cast<QRgb*>(upper.scanLine(upperOffset.y() + y) + (upperOffset.x() + x) * sizeof(QRgb));
+ int a = qRound(opacity * qAlpha(*d));
+ *b = qRgb(qRed(*b) - (((qRed(*b) - qRed(*d)) * a) >> 8),
+ qGreen(*b) - (((qGreen(*b) - qGreen(*d)) * a) >> 8),
+ qBlue(*b) - (((qBlue(*b) - qBlue(*d)) * a) >> 8));
+ }
+ }
+}
+
+QRect KImageEffect::computeDestinationRect(const QSize &lowerSize,
+ Disposition disposition, QImage &upper)
+{
+ int w = lowerSize.width();
+ int h = lowerSize.height();
+ int ww = upper.width();
+ int wh = upper.height();
+ QRect d;
+
+ switch (disposition) {
+ case NoImage:
+ break;
+ case Centered:
+ d.setRect((w - ww) / 2, (h - wh) / 2, ww, wh);
+ break;
+ case Tiled:
+ d.setRect(0, 0, w, h);
+ break;
+ case CenterTiled:
+ d.setCoords(-ww + ((w - ww) / 2) % ww, -wh + ((h - wh) / 2) % wh,
+ w-1, h-1);
+ break;
+ case Scaled:
+ upper = upper.smoothScale(w, h);
+ d.setRect(0, 0, w, h);
+ break;
+ case CenteredAutoFit:
+ if( ww <= w && wh <= h ) {
+ d.setRect((w - ww) / 2, (h - wh) / 2, ww, wh); // like Centered
+ break;
+ }
+ // fall through
+ case CenteredMaxpect: {
+ double sx = (double) w / ww;
+ double sy = (double) h / wh;
+ if (sx > sy) {
+ ww = (int)(sy * ww);
+ wh = h;
+ } else {
+ wh = (int)(sx * wh);
+ ww = w;
+ }
+ upper = upper.smoothScale(ww, wh);
+ d.setRect((w - ww) / 2, (h - wh) / 2, ww, wh);
+ break;
+ }
+ case TiledMaxpect: {
+ double sx = (double) w / ww;
+ double sy = (double) h / wh;
+ if (sx > sy) {
+ ww = (int)(sy * ww);
+ wh = h;
+ } else {
+ wh = (int)(sx * wh);
+ ww = w;
+ }
+ upper = upper.smoothScale(ww, wh);
+ d.setRect(0, 0, w, h);
+ break;
+ }
+ }
+
+ return d;
+}
+
+void KImageEffect::blendOnLower(QImage &upper, QImage &lower,
+ Disposition disposition, float opacity)
+{
+ QRect r = computeDestinationRect(lower.size(), disposition, upper);
+ for (int y = r.top(); y<r.bottom(); y += upper.height())
+ for (int x = r.left(); x<r.right(); x += upper.width())
+ blendOnLower(upper, QPoint(-QMIN(x, 0), -QMIN(y, 0)),
+ lower, QRect(x, y, upper.width(), upper.height()), opacity);
+}
+
+
+// For selected icons
+QImage& KImageEffect::selectedImage( QImage &img, const QColor &col )
+{
+ return blend( col, img, 0.5);
+}
+
+//
+// ===================================================================
+// Effects originally ported from ImageMagick for PixiePlus, plus a few
+// new ones. (mosfet 05/26/2003)
+// ===================================================================
+//
+/*
+ Portions of this software are based on ImageMagick. Such portions are clearly
+marked as being ported from ImageMagick. ImageMagick is copyrighted under the
+following conditions:
+
+Copyright (C) 2003 ImageMagick Studio, a non-profit organization dedicated to
+making software imaging solutions freely available.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files ("ImageMagick"), to deal
+in ImageMagick without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of ImageMagick, and to permit persons to whom the ImageMagick is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of ImageMagick.
+
+The software is provided "as is", without warranty of any kind, express or
+implied, including but not limited to the warranties of merchantability,
+fitness for a particular purpose and noninfringement. In no event shall
+ImageMagick Studio be liable for any claim, damages or other liability,
+whether in an action of contract, tort or otherwise, arising from, out of or
+in connection with ImageMagick or the use or other dealings in ImageMagick.
+
+Except as contained in this notice, the name of the ImageMagick Studio shall
+not be used in advertising or otherwise to promote the sale, use or other
+dealings in ImageMagick without prior written authorization from the
+ImageMagick Studio.
+*/
+
+QImage KImageEffect::sample(QImage &src, int w, int h)
+{
+ if(w == src.width() && h == src.height())
+ return(src);
+
+ int depth = src.depth();
+ QImage dest(w, h, depth, depth <= 8 ? src.numColors() : 0,
+ depth == 1 ? QImage::LittleEndian : QImage::IgnoreEndian);
+ int *x_offset = (int *)malloc(w*sizeof(int));
+ int *y_offset = (int *)malloc(h*sizeof(int));
+ if(!x_offset || !y_offset){
+#ifndef NDEBUG
+ qWarning("KImageEffect::sample(): Unable to allocate pixel buffer");
+#endif
+ free(x_offset);
+ free(y_offset);
+ return(src);
+ }
+
+ // init pixel offsets
+ for(int x=0; x < w; ++x)
+ x_offset[x] = (int)(x*src.width()/((double)w));
+ for(int y=0; y < h; ++y)
+ y_offset[y] = (int)(y*src.height()/((double)h));
+
+ if(depth > 8){ // DirectClass source image
+ for(int y=0; y < h; ++y){
+ unsigned int *destData = (unsigned int *)dest.scanLine(y);
+ unsigned int *srcData = (unsigned int *)src.scanLine(y_offset[y]);
+ for(int x=0; x < w; ++x)
+ destData[x] = srcData[x_offset[x]];
+ }
+ }
+ else if(depth == 1) {
+ int r = src.bitOrder() == QImage::LittleEndian;
+ memcpy(dest.colorTable(), src.colorTable(), src.numColors()*sizeof(QRgb));
+ for(int y=0; y < h; ++y){
+ unsigned char *destData = dest.scanLine(y);
+ unsigned char *srcData = src.scanLine(y_offset[y]);
+ for(int x=0; x < w; ++x){
+ int k = x_offset[x];
+ int l = r ? (k & 7) : (7 - (k&7));
+ if(srcData[k >> 3] & (1 << l))
+ destData[x >> 3] |= 1 << (x & 7);
+ else
+ destData[x >> 3] &= ~(1 << (x & 7));
+ }
+ }
+ }
+ else{ // PseudoClass source image
+ memcpy(dest.colorTable(), src.colorTable(), src.numColors()*sizeof(QRgb));
+ for(int y=0; y < h; ++y){
+ unsigned char *destData = dest.scanLine(y);
+ unsigned char *srcData = src.scanLine(y_offset[y]);
+ for(int x=0; x < w; ++x)
+ destData[x] = srcData[x_offset[x]];
+ }
+ }
+ free(x_offset);
+ free(y_offset);
+ return(dest);
+}
+
+void KImageEffect::threshold(QImage &img, unsigned int threshold)
+{
+ int i, count;
+ unsigned int *data;
+ if(img.depth() > 8){ // DirectClass
+ count = img.width()*img.height();
+ data = (unsigned int *)img.bits();
+ }
+ else{ // PsudeoClass
+ count = img.numColors();
+ data = (unsigned int *)img.colorTable();
+ }
+ for(i=0; i < count; ++i)
+ data[i] = intensityValue(data[i]) < threshold ? Qt::black.rgb() : Qt::white.rgb();
+}
+
+void KImageEffect::hull(const int x_offset, const int y_offset,
+ const int polarity, const int columns,
+ const int rows,
+ unsigned int *f, unsigned int *g)
+{
+ int x, y;
+
+ unsigned int *p, *q, *r, *s;
+ unsigned int v;
+ if(f == NULL || g == NULL)
+ return;
+ p=f+(columns+2);
+ q=g+(columns+2);
+ r=p+(y_offset*(columns+2)+x_offset);
+ for (y=0; y < rows; y++){
+ p++;
+ q++;
+ r++;
+ if(polarity > 0)
+ for (x=0; x < columns; x++){
+ v=(*p);
+ if (*r > v)
+ v++;
+ *q=v;
+ p++;
+ q++;
+ r++;
+ }
+ else
+ for(x=0; x < columns; x++){
+ v=(*p);
+ if (v > (unsigned int) (*r+1))
+ v--;
+ *q=v;
+ p++;
+ q++;
+ r++;
+ }
+ p++;
+ q++;
+ r++;
+ }
+ p=f+(columns+2);
+ q=g+(columns+2);
+ r=q+(y_offset*(columns+2)+x_offset);
+ s=q-(y_offset*(columns+2)+x_offset);
+ for(y=0; y < rows; y++){
+ p++;
+ q++;
+ r++;
+ s++;
+ if(polarity > 0)
+ for(x=0; x < (int) columns; x++){
+ v=(*q);
+ if (((unsigned int) (*s+1) > v) && (*r > v))
+ v++;
+ *p=v;
+ p++;
+ q++;
+ r++;
+ s++;
+ }
+ else
+ for (x=0; x < columns; x++){
+ v=(*q);
+ if (((unsigned int) (*s+1) < v) && (*r < v))
+ v--;
+ *p=v;
+ p++;
+ q++;
+ r++;
+ s++;
+ }
+ p++;
+ q++;
+ r++;
+ s++;
+ }
+}
+
+QImage KImageEffect::despeckle(QImage &src)
+{
+ int i, j, x, y;
+ unsigned int *blue_channel, *red_channel, *green_channel, *buffer,
+ *alpha_channel;
+ int packets;
+ static const int
+ X[4]= {0, 1, 1,-1},
+ Y[4]= {1, 0, 1, 1};
+
+ unsigned int *destData;
+ QImage dest(src.width(), src.height(), 32);
+
+ packets = (src.width()+2)*(src.height()+2);
+ red_channel = (unsigned int *)calloc(packets, sizeof(unsigned int));
+ green_channel = (unsigned int *)calloc(packets, sizeof(unsigned int));
+ blue_channel = (unsigned int *)calloc(packets, sizeof(unsigned int));
+ alpha_channel = (unsigned int *)calloc(packets, sizeof(unsigned int));
+ buffer = (unsigned int *)calloc(packets, sizeof(unsigned int));
+ if(!red_channel || ! green_channel || ! blue_channel || ! alpha_channel ||
+ !buffer){
+ free(red_channel);
+ free(green_channel);
+ free(blue_channel);
+ free(alpha_channel);
+ free(buffer);
+ return(src);
+ }
+
+ // copy image pixels to color component buffers
+ j = src.width()+2;
+ if(src.depth() > 8){ // DirectClass source image
+ unsigned int *srcData;
+ for(y=0; y < src.height(); ++y){
+ srcData = (unsigned int *)src.scanLine(y);
+ ++j;
+ for(x=0; x < src.width(); ++x){
+ red_channel[j] = qRed(srcData[x]);
+ green_channel[j] = qGreen(srcData[x]);
+ blue_channel[j] = qBlue(srcData[x]);
+ alpha_channel[j] = qAlpha(srcData[x]);
+ ++j;
+ }
+ ++j;
+ }
+ }
+ else{ // PsudeoClass source image
+ unsigned char *srcData;
+ unsigned int *cTable = src.colorTable();
+ unsigned int pixel;
+ for(y=0; y < src.height(); ++y){
+ srcData = (unsigned char *)src.scanLine(y);
+ ++j;
+ for(x=0; x < src.width(); ++x){
+ pixel = *(cTable+srcData[x]);
+ red_channel[j] = qRed(pixel);
+ green_channel[j] = qGreen(pixel);
+ blue_channel[j] = qBlue(pixel);
+ alpha_channel[j] = qAlpha(pixel);
+ ++j;
+ }
+ ++j;
+ }
+ }
+ // reduce speckle in red channel
+ for(i=0; i < 4; i++){
+ hull(X[i],Y[i],1,src.width(),src.height(),red_channel,buffer);
+ hull(-X[i],-Y[i],1,src.width(),src.height(),red_channel,buffer);
+ hull(-X[i],-Y[i],-1,src.width(),src.height(),red_channel,buffer);
+ hull(X[i],Y[i],-1,src.width(),src.height(),red_channel,buffer);
+ }
+ // reduce speckle in green channel
+ for (i=0; i < packets; i++)
+ buffer[i]=0;
+ for (i=0; i < 4; i++){
+ hull(X[i],Y[i],1,src.width(),src.height(),green_channel,buffer);
+ hull(-X[i],-Y[i],1,src.width(),src.height(),green_channel,buffer);
+ hull(-X[i],-Y[i],-1,src.width(),src.height(),green_channel,buffer);
+ hull(X[i],Y[i],-1,src.width(),src.height(),green_channel,buffer);
+ }
+ // reduce speckle in blue channel
+ for (i=0; i < packets; i++)
+ buffer[i]=0;
+ for (i=0; i < 4; i++){
+ hull(X[i],Y[i],1,src.width(),src.height(),blue_channel,buffer);
+ hull(-X[i],-Y[i],1,src.width(),src.height(),blue_channel,buffer);
+ hull(-X[i],-Y[i],-1,src.width(),src.height(),blue_channel,buffer);
+ hull(X[i],Y[i],-1,src.width(),src.height(),blue_channel,buffer);
+ }
+ // copy color component buffers to despeckled image
+ j = dest.width()+2;
+ for(y=0; y < dest.height(); ++y)
+ {
+ destData = (unsigned int *)dest.scanLine(y);
+ ++j;
+ for (x=0; x < dest.width(); ++x)
+ {
+ destData[x] = qRgba(red_channel[j], green_channel[j],
+ blue_channel[j], alpha_channel[j]);
+ ++j;
+ }
+ ++j;
+ }
+ free(buffer);
+ free(red_channel);
+ free(green_channel);
+ free(blue_channel);
+ free(alpha_channel);
+ return(dest);
+}
+
+unsigned int KImageEffect::generateNoise(unsigned int pixel,
+ NoiseType noise_type)
+{
+#define NoiseEpsilon 1.0e-5
+#define NoiseMask 0x7fff
+#define SigmaUniform 4.0
+#define SigmaGaussian 4.0
+#define SigmaImpulse 0.10
+#define SigmaLaplacian 10.0
+#define SigmaMultiplicativeGaussian 0.5
+#define SigmaPoisson 0.05
+#define TauGaussian 20.0
+
+ double alpha, beta, sigma, value;
+ alpha=(double) (rand() & NoiseMask)/NoiseMask;
+ if (alpha == 0.0)
+ alpha=1.0;
+ switch(noise_type){
+ case UniformNoise:
+ default:
+ {
+ value=(double) pixel+SigmaUniform*(alpha-0.5);
+ break;
+ }
+ case GaussianNoise:
+ {
+ double tau;
+
+ beta=(double) (rand() & NoiseMask)/NoiseMask;
+ sigma=sqrt(-2.0*log(alpha))*cos(2.0*M_PI*beta);
+ tau=sqrt(-2.0*log(alpha))*sin(2.0*M_PI*beta);
+ value=(double) pixel+
+ (sqrt((double) pixel)*SigmaGaussian*sigma)+(TauGaussian*tau);
+ break;
+ }
+ case MultiplicativeGaussianNoise:
+ {
+ if (alpha <= NoiseEpsilon)
+ sigma=MaxRGB;
+ else
+ sigma=sqrt(-2.0*log(alpha));
+ beta=(rand() & NoiseMask)/NoiseMask;
+ value=(double) pixel+
+ pixel*SigmaMultiplicativeGaussian*sigma*cos(2.0*M_PI*beta);
+ break;
+ }
+ case ImpulseNoise:
+ {
+ if (alpha < (SigmaImpulse/2.0))
+ value=0;
+ else
+ if (alpha >= (1.0-(SigmaImpulse/2.0)))
+ value=MaxRGB;
+ else
+ value=pixel;
+ break;
+ }
+ case LaplacianNoise:
+ {
+ if (alpha <= 0.5)
+ {
+ if (alpha <= NoiseEpsilon)
+ value=(double) pixel-MaxRGB;
+ else
+ value=(double) pixel+SigmaLaplacian*log(2.0*alpha);
+ break;
+ }
+ beta=1.0-alpha;
+ if (beta <= (0.5*NoiseEpsilon))
+ value=(double) pixel+MaxRGB;
+ else
+ value=(double) pixel-SigmaLaplacian*log(2.0*beta);
+ break;
+ }
+ case PoissonNoise:
+ {
+ register int
+ i;
+
+ for (i=0; alpha > exp(-SigmaPoisson*pixel); i++)
+ {
+ beta=(double) (rand() & NoiseMask)/NoiseMask;
+ alpha=alpha*beta;
+ }
+ value=i/SigmaPoisson;
+ break;
+ }
+ }
+ if(value < 0.0)
+ return(0);
+ if(value > MaxRGB)
+ return(MaxRGB);
+ return((unsigned int) (value+0.5));
+}
+
+QImage KImageEffect::addNoise(QImage &src, NoiseType noise_type)
+{
+ int x, y;
+ QImage dest(src.width(), src.height(), 32);
+ unsigned int *destData;
+
+ if(src.depth() > 8){ // DirectClass source image
+ unsigned int *srcData;
+ for(y=0; y < src.height(); ++y){
+ srcData = (unsigned int *)src.scanLine(y);
+ destData = (unsigned int *)dest.scanLine(y);
+ for(x=0; x < src.width(); ++x){
+ destData[x] = qRgba(generateNoise(qRed(srcData[x]), noise_type),
+ generateNoise(qGreen(srcData[x]), noise_type),
+ generateNoise(qBlue(srcData[x]), noise_type),
+ qAlpha(srcData[x]));
+ }
+ }
+ }
+ else{ // PsudeoClass source image
+ unsigned char *srcData;
+ unsigned int *cTable = src.colorTable();
+ unsigned int pixel;
+ for(y=0; y < src.height(); ++y){
+ srcData = (unsigned char *)src.scanLine(y);
+ destData = (unsigned int *)dest.scanLine(y);
+ for(x=0; x < src.width(); ++x){
+ pixel = *(cTable+srcData[x]);
+ destData[x] = qRgba(generateNoise(qRed(pixel), noise_type),
+ generateNoise(qGreen(pixel), noise_type),
+ generateNoise(qBlue(pixel), noise_type),
+ qAlpha(pixel));
+ }
+ }
+
+ }
+ return(dest);
+}
+
+unsigned int KImageEffect::interpolateColor(QImage *image, double x_offset,
+ double y_offset,
+ unsigned int background)
+{
+ double alpha, beta;
+ unsigned int p, q, r, s;
+ int x, y;
+
+ x = (int)x_offset;
+ y = (int)y_offset;
+ if((x < -1) || (x >= image->width()) || (y < -1) || (y >= image->height()))
+ return(background);
+ if(image->depth() > 8){
+ if((x >= 0) && (y >= 0) && (x < (image->width()-1)) && (y < (image->height()-1))) {
+ unsigned int *t = (unsigned int *)image->scanLine(y);
+ p = t[x];
+ q = t[x+1];
+ r = t[x+image->width()];
+ s = t[x+image->width()+1];
+ }
+ else{
+ unsigned int *t = (unsigned int *)image->scanLine(y);
+ p = background;
+ if((x >= 0) && (y >= 0)){
+ p = t[x];
+ }
+ q = background;
+ if(((x+1) < image->width()) && (y >= 0)){
+ q = t[x+1];
+ }
+ r = background;
+ if((x >= 0) && ((y+1) < image->height())){
+ t = (unsigned int *)image->scanLine(y+1);
+ r = t[x+image->width()];
+ }
+ s = background;
+ if(((x+1) < image->width()) && ((y+1) < image->height())){
+ t = (unsigned int *)image->scanLine(y+1);
+ s = t[x+image->width()+1];
+ }
+
+ }
+ }
+ else{
+ unsigned int *colorTable = (unsigned int *)image->colorTable();
+ if((x >= 0) && (y >= 0) && (x < (image->width()-1)) && (y < (image->height()-1))) {
+ unsigned char *t;
+ t = (unsigned char *)image->scanLine(y);
+ p = *(colorTable+t[x]);
+ q = *(colorTable+t[x+1]);
+ t = (unsigned char *)image->scanLine(y+1);
+ r = *(colorTable+t[x]);
+ s = *(colorTable+t[x+1]);
+ }
+ else{
+ unsigned char *t;
+ p = background;
+ if((x >= 0) && (y >= 0)){
+ t = (unsigned char *)image->scanLine(y);
+ p = *(colorTable+t[x]);
+ }
+ q = background;
+ if(((x+1) < image->width()) && (y >= 0)){
+ t = (unsigned char *)image->scanLine(y);
+ q = *(colorTable+t[x+1]);
+ }
+ r = background;
+ if((x >= 0) && ((y+1) < image->height())){
+ t = (unsigned char *)image->scanLine(y+1);
+ r = *(colorTable+t[x]);
+ }
+ s = background;
+ if(((x+1) < image->width()) && ((y+1) < image->height())){
+ t = (unsigned char *)image->scanLine(y+1);
+ s = *(colorTable+t[x+1]);
+ }
+
+ }
+
+ }
+ x_offset -= floor(x_offset);
+ y_offset -= floor(y_offset);
+ alpha = 1.0-x_offset;
+ beta = 1.0-y_offset;
+
+ return(qRgba((unsigned char)(beta*(alpha*qRed(p)+x_offset*qRed(q))+y_offset*(alpha*qRed(r)+x_offset*qRed(s))),
+ (unsigned char)(beta*(alpha*qGreen(p)+x_offset*qGreen(q))+y_offset*(alpha*qGreen(r)+x_offset*qGreen(s))),
+ (unsigned char)(beta*(alpha*qBlue(p)+x_offset*qBlue(q))+y_offset*(alpha*qBlue(r)+x_offset*qBlue(s))),
+ (unsigned char)(beta*(alpha*qAlpha(p)+x_offset*qAlpha(q))+y_offset*(alpha*qAlpha(r)+x_offset*qAlpha(s)))));
+}
+
+QImage KImageEffect::implode(QImage &src, double factor,
+ unsigned int background)
+{
+ double amount, distance, radius;
+ double x_center, x_distance, x_scale;
+ double y_center, y_distance, y_scale;
+ unsigned int *destData;
+ int x, y;
+
+ QImage dest(src.width(), src.height(), 32);
+
+ // compute scaling factor
+ x_scale = 1.0;
+ y_scale = 1.0;
+ x_center = (double)0.5*src.width();
+ y_center = (double)0.5*src.height();
+ radius=x_center;
+ if(src.width() > src.height())
+ y_scale = (double)src.width()/src.height();
+ else if(src.width() < src.height()){
+ x_scale = (double) src.height()/src.width();
+ radius = y_center;
+ }
+ amount=factor/10.0;
+ if(amount >= 0)
+ amount/=10.0;
+ if(src.depth() > 8){ // DirectClass source image
+ unsigned int *srcData;
+ for(y=0; y < src.height(); ++y){
+ srcData = (unsigned int *)src.scanLine(y);
+ destData = (unsigned int *)dest.scanLine(y);
+ y_distance=y_scale*(y-y_center);
+ for(x=0; x < src.width(); ++x){
+ destData[x] = srcData[x];
+ x_distance = x_scale*(x-x_center);
+ distance= x_distance*x_distance+y_distance*y_distance;
+ if(distance < (radius*radius)){
+ double factor;
+ // Implode the pixel.
+ factor=1.0;
+ if(distance > 0.0)
+ factor=
+ pow(sin(0.5000000000000001*M_PI*sqrt(distance)/radius),-amount);
+ destData[x] = interpolateColor(&src, factor*x_distance/x_scale+x_center,
+ factor*y_distance/y_scale+y_center,
+ background);
+ }
+ }
+ }
+ }
+ else{ // PsudeoClass source image
+ unsigned char *srcData;
+ unsigned char idx;
+ unsigned int *cTable = src.colorTable();
+ for(y=0; y < src.height(); ++y){
+ srcData = (unsigned char *)src.scanLine(y);
+ destData = (unsigned int *)dest.scanLine(y);
+ y_distance=y_scale*(y-y_center);
+ for(x=0; x < src.width(); ++x){
+ idx = srcData[x];
+ destData[x] = cTable[idx];
+ x_distance = x_scale*(x-x_center);
+ distance= x_distance*x_distance+y_distance*y_distance;
+ if(distance < (radius*radius)){
+ double factor;
+ // Implode the pixel.
+ factor=1.0;
+ if(distance > 0.0)
+ factor=
+ pow(sin(0.5000000000000001*M_PI*sqrt(distance)/radius),-amount);
+ destData[x] = interpolateColor(&src, factor*x_distance/x_scale+x_center,
+ factor*y_distance/y_scale+y_center,
+ background);
+ }
+ }
+ }
+
+ }
+ return(dest);
+}
+
+QImage KImageEffect::rotate(QImage &img, RotateDirection r)
+{
+ QImage dest;
+ int x, y;
+ if(img.depth() > 8){
+ unsigned int *srcData, *destData;
+ switch(r){
+ case Rotate90:
+ dest.create(img.height(), img.width(), img.depth());
+ for(y=0; y < img.height(); ++y){
+ srcData = (unsigned int *)img.scanLine(y);
+ for(x=0; x < img.width(); ++x){
+ destData = (unsigned int *)dest.scanLine(x);
+ destData[img.height()-y-1] = srcData[x];
+ }
+ }
+ break;
+ case Rotate180:
+ dest.create(img.width(), img.height(), img.depth());
+ for(y=0; y < img.height(); ++y){
+ srcData = (unsigned int *)img.scanLine(y);
+ destData = (unsigned int *)dest.scanLine(img.height()-y-1);
+ for(x=0; x < img.width(); ++x)
+ destData[img.width()-x-1] = srcData[x];
+ }
+ break;
+ case Rotate270:
+ dest.create(img.height(), img.width(), img.depth());
+ for(y=0; y < img.height(); ++y){
+ srcData = (unsigned int *)img.scanLine(y);
+ for(x=0; x < img.width(); ++x){
+ destData = (unsigned int *)dest.scanLine(img.width()-x-1);
+ destData[y] = srcData[x];
+ }
+ }
+ break;
+ default:
+ dest = img;
+ break;
+ }
+ }
+ else{
+ unsigned char *srcData, *destData;
+ unsigned int *srcTable, *destTable;
+ switch(r){
+ case Rotate90:
+ dest.create(img.height(), img.width(), img.depth());
+ dest.setNumColors(img.numColors());
+ srcTable = (unsigned int *)img.colorTable();
+ destTable = (unsigned int *)dest.colorTable();
+ for(x=0; x < img.numColors(); ++x)
+ destTable[x] = srcTable[x];
+ for(y=0; y < img.height(); ++y){
+ srcData = (unsigned char *)img.scanLine(y);
+ for(x=0; x < img.width(); ++x){
+ destData = (unsigned char *)dest.scanLine(x);
+ destData[img.height()-y-1] = srcData[x];
+ }
+ }
+ break;
+ case Rotate180:
+ dest.create(img.width(), img.height(), img.depth());
+ dest.setNumColors(img.numColors());
+ srcTable = (unsigned int *)img.colorTable();
+ destTable = (unsigned int *)dest.colorTable();
+ for(x=0; x < img.numColors(); ++x)
+ destTable[x] = srcTable[x];
+ for(y=0; y < img.height(); ++y){
+ srcData = (unsigned char *)img.scanLine(y);
+ destData = (unsigned char *)dest.scanLine(img.height()-y-1);
+ for(x=0; x < img.width(); ++x)
+ destData[img.width()-x-1] = srcData[x];
+ }
+ break;
+ case Rotate270:
+ dest.create(img.height(), img.width(), img.depth());
+ dest.setNumColors(img.numColors());
+ srcTable = (unsigned int *)img.colorTable();
+ destTable = (unsigned int *)dest.colorTable();
+ for(x=0; x < img.numColors(); ++x)
+ destTable[x] = srcTable[x];
+ for(y=0; y < img.height(); ++y){
+ srcData = (unsigned char *)img.scanLine(y);
+ for(x=0; x < img.width(); ++x){
+ destData = (unsigned char *)dest.scanLine(img.width()-x-1);
+ destData[y] = srcData[x];
+ }
+ }
+ break;
+ default:
+ dest = img;
+ break;
+ }
+
+ }
+ return(dest);
+}
+
+void KImageEffect::solarize(QImage &img, double factor)
+{
+ int i, count;
+ int threshold;
+ unsigned int *data;
+
+ threshold = (int)(factor*(MaxRGB+1)/100.0);
+ if(img.depth() < 32){
+ data = (unsigned int *)img.colorTable();
+ count = img.numColors();
+ }
+ else{
+ data = (unsigned int *)img.bits();
+ count = img.width()*img.height();
+ }
+ for(i=0; i < count; ++i){
+ data[i] = qRgba(qRed(data[i]) > threshold ? MaxRGB-qRed(data[i]) : qRed(data[i]),
+ qGreen(data[i]) > threshold ? MaxRGB-qGreen(data[i]) : qGreen(data[i]),
+ qBlue(data[i]) > threshold ? MaxRGB-qBlue(data[i]) : qBlue(data[i]),
+ qAlpha(data[i]));
+ }
+}
+
+QImage KImageEffect::spread(QImage &src, unsigned int amount)
+{
+ int quantum, x, y;
+ int x_distance, y_distance;
+ if(src.width() < 3 || src.height() < 3)
+ return(src);
+ QImage dest(src);
+ dest.detach();
+ quantum=(amount+1) >> 1;
+ if(src.depth() > 8){ // DirectClass source image
+ unsigned int *p, *q;
+ for(y=0; y < src.height(); y++){
+ q = (unsigned int *)dest.scanLine(y);
+ for(x=0; x < src.width(); x++){
+ x_distance = x + ((rand() & (amount+1))-quantum);
+ y_distance = y + ((rand() & (amount+1))-quantum);
+ x_distance = QMIN(x_distance, src.width()-1);
+ y_distance = QMIN(y_distance, src.height()-1);
+ if(x_distance < 0)
+ x_distance = 0;
+ if(y_distance < 0)
+ y_distance = 0;
+ p = (unsigned int *)src.scanLine(y_distance);
+ p += x_distance;
+ *q++=(*p);
+ }
+ }
+ }
+ else{ // PsudeoClass source image
+ // just do colortable values
+ unsigned char *p, *q;
+ for(y=0; y < src.height(); y++){
+ q = (unsigned char *)dest.scanLine(y);
+ for(x=0; x < src.width(); x++){
+ x_distance = x + ((rand() & (amount+1))-quantum);
+ y_distance = y + ((rand() & (amount+1))-quantum);
+ x_distance = QMIN(x_distance, src.width()-1);
+ y_distance = QMIN(y_distance, src.height()-1);
+ if(x_distance < 0)
+ x_distance = 0;
+ if(y_distance < 0)
+ y_distance = 0;
+ p = (unsigned char *)src.scanLine(y_distance);
+ p += x_distance;
+ *q++=(*p);
+ }
+ }
+ }
+ return(dest);
+}
+
+QImage KImageEffect::swirl(QImage &src, double degrees,
+ unsigned int background)
+{
+ double cosine, distance, factor, radius, sine, x_center, x_distance,
+ x_scale, y_center, y_distance, y_scale;
+ int x, y;
+ unsigned int *q;
+ QImage dest(src.width(), src.height(), 32);
+
+ // compute scaling factor
+ x_center = src.width()/2.0;
+ y_center = src.height()/2.0;
+ radius = QMAX(x_center,y_center);
+ x_scale=1.0;
+ y_scale=1.0;
+ if(src.width() > src.height())
+ y_scale=(double)src.width()/src.height();
+ else if(src.width() < src.height())
+ x_scale=(double)src.height()/src.width();
+ degrees=DegreesToRadians(degrees);
+ // swirl each row
+ if(src.depth() > 8){ // DirectClass source image
+ unsigned int *p;
+ for(y=0; y < src.height(); y++){
+ p = (unsigned int *)src.scanLine(y);
+ q = (unsigned int *)dest.scanLine(y);
+ y_distance = y_scale*(y-y_center);
+ for(x=0; x < src.width(); x++){
+ // determine if the pixel is within an ellipse
+ *q=(*p);
+ x_distance = x_scale*(x-x_center);
+ distance = x_distance*x_distance+y_distance*y_distance;
+ if (distance < (radius*radius)){
+ // swirl
+ factor = 1.0-sqrt(distance)/radius;
+ sine = sin(degrees*factor*factor);
+ cosine = cos(degrees*factor*factor);
+ *q = interpolateColor(&src,
+ (cosine*x_distance-sine*y_distance)/x_scale+x_center,
+ (sine*x_distance+cosine*y_distance)/y_scale+y_center,
+ background);
+ }
+ p++;
+ q++;
+ }
+ }
+ }
+ else{ // PsudeoClass source image
+ unsigned char *p;
+ unsigned int *cTable = (unsigned int *)src.colorTable();
+ for(y=0; y < src.height(); y++){
+ p = (unsigned char *)src.scanLine(y);
+ q = (unsigned int *)dest.scanLine(y);
+ y_distance = y_scale*(y-y_center);
+ for(x=0; x < src.width(); x++){
+ // determine if the pixel is within an ellipse
+ *q = *(cTable+(*p));
+ x_distance = x_scale*(x-x_center);
+ distance = x_distance*x_distance+y_distance*y_distance;
+ if (distance < (radius*radius)){
+ // swirl
+ factor = 1.0-sqrt(distance)/radius;
+ sine = sin(degrees*factor*factor);
+ cosine = cos(degrees*factor*factor);
+ *q = interpolateColor(&src,
+ (cosine*x_distance-sine*y_distance)/x_scale+x_center,
+ (sine*x_distance+cosine*y_distance)/y_scale+y_center,
+ background);
+ }
+ p++;
+ q++;
+ }
+ }
+
+ }
+ return(dest);
+}
+
+QImage KImageEffect::wave(QImage &src, double amplitude, double wavelength,
+ unsigned int background)
+{
+ double *sine_map;
+ int x, y;
+ unsigned int *q;
+
+ QImage dest(src.width(), src.height() + (int)(2*fabs(amplitude)), 32);
+ // allocate sine map
+ sine_map = (double *)malloc(dest.width()*sizeof(double));
+ if(!sine_map)
+ return(src);
+ for(x=0; x < dest.width(); ++x)
+ sine_map[x]=fabs(amplitude)+amplitude*sin((2*M_PI*x)/wavelength);
+ // wave image
+ for(y=0; y < dest.height(); ++y){
+ q = (unsigned int *)dest.scanLine(y);
+ for (x=0; x < dest.width(); x++){
+ *q=interpolateColor(&src, x, (int)(y-sine_map[x]), background);
+ ++q;
+ }
+ }
+ free(sine_map);
+ return(dest);
+}
+
+//
+// The following methods work by computing a value from neighboring pixels
+// (mosfet 05/26/03)
+//
+
+// New algorithms based on ImageMagick 5.5.6 (05/26/03)
+
+QImage KImageEffect::oilPaint(QImage &src, int /*radius*/)
+{
+ /* binary compat method - remove me when possible! */
+ return(oilPaintConvolve(src, 0));
+}
+
+QImage KImageEffect::oilPaintConvolve(QImage &src, double radius)
+{
+ unsigned long count /*,*histogram*/;
+ unsigned long histogram[256];
+ unsigned int k;
+ int width;
+ int x, y, mx, my, sx, sy;
+ int mcx, mcy;
+ unsigned int *s=0, *q;
+
+ if(src.depth() < 32)
+ src.convertDepth(32);
+ QImage dest(src);
+ dest.detach();
+
+ width = getOptimalKernelWidth(radius, 0.5);
+ if(src.width() < width){
+ qWarning("KImageEffect::oilPaintConvolve(): Image is smaller than radius!");
+ return(dest);
+ }
+ /*
+ histogram = (unsigned long *)malloc(256*sizeof(unsigned long));
+ if(!histogram){
+ qWarning("KImageEffect::oilPaintColvolve(): Unable to allocate memory!");
+ return(dest);
+ }
+ */
+ unsigned int **jumpTable = (unsigned int **)src.jumpTable();
+ for(y=0; y < dest.height(); ++y){
+ sy = y-(width/2);
+ q = (unsigned int *)dest.scanLine(y);
+ for(x=0; x < dest.width(); ++x){
+ count = 0;
+ memset(histogram, 0, 256*sizeof(unsigned long));
+ //memset(histogram, 0, 256);
+ sy = y-(width/2);
+ for(mcy=0; mcy < width; ++mcy, ++sy){
+ my = sy < 0 ? 0 : sy > src.height()-1 ?
+ src.height()-1 : sy;
+ sx = x+(-width/2);
+ for(mcx=0; mcx < width; ++mcx, ++sx){
+ mx = sx < 0 ? 0 : sx > src.width()-1 ?
+ src.width()-1 : sx;
+
+ k = intensityValue(jumpTable[my][mx]);
+ if(k > 255){
+ qWarning("KImageEffect::oilPaintConvolve(): k is %d",
+ k);
+ k = 255;
+ }
+ histogram[k]++;
+ if(histogram[k] > count){
+ count = histogram[k];
+ s = jumpTable[my]+mx;
+ }
+ }
+ }
+ if (s)
+ *q++ = (*s);
+ }
+ }
+ /* liberateMemory((histogram); */
+ return(dest);
+}
+
+QImage KImageEffect::charcoal(QImage &src, double /*factor*/)
+{
+ /* binary compat method - remove me when possible! */
+ return(charcoal(src, 0, 1));
+}
+
+QImage KImageEffect::charcoal(QImage &src, double radius, double sigma)
+{
+ QImage img(edge(src, radius));
+ img = blur(img, radius, sigma);
+ normalize(img);
+ img.invertPixels(false);
+ KImageEffect::toGray(img);
+ return(img);
+}
+
+void KImageEffect::normalize(QImage &image)
+{
+ struct double_packet high, low, intensity, *histogram;
+ struct short_packet *normalize_map;
+ Q_INT64 number_pixels;
+ int x, y;
+ unsigned int *p, *q;
+ register long i;
+ unsigned long threshold_intensity;
+ unsigned char r, g, b, a;
+
+ if(image.depth() < 32) // result will always be 32bpp
+ image = image.convertDepth(32);
+
+ histogram = (struct double_packet *)
+ malloc(256*sizeof(struct double_packet));
+ normalize_map = (struct short_packet *)
+ malloc(256*sizeof(struct short_packet));
+
+ if(!histogram || !normalize_map){
+ if(histogram)
+ liberateMemory(&histogram);
+ if(normalize_map)
+ liberateMemory(&normalize_map);
+ qWarning("KImageEffect::normalize(): Unable to allocate memory!");
+ return;
+ }
+
+ /*
+ Form histogram.
+ */
+ memset(histogram, 0, 256*sizeof(struct double_packet));
+ for(y=0; y < image.height(); ++y){
+ p = (unsigned int *)image.scanLine(y);
+ for(x=0; x < image.width(); ++x){
+ histogram[(unsigned char)(qRed(*p))].red++;
+ histogram[(unsigned char)(qGreen(*p))].green++;
+ histogram[(unsigned char)(qBlue(*p))].blue++;
+ histogram[(unsigned char)(qAlpha(*p))].alpha++;
+ p++;
+ }
+ }
+
+ /*
+ Find the histogram boundaries by locating the 0.1 percent levels.
+ */
+ number_pixels = (Q_INT64)image.width()*image.height();
+ threshold_intensity = number_pixels/1000;
+
+ /* red */
+ memset(&intensity, 0, sizeof(struct double_packet));
+ memset(&high, 0, sizeof(struct double_packet));
+ memset(&low, 0, sizeof(struct double_packet));
+ for(high.red=255; high.red != 0; high.red--){
+ intensity.red+=histogram[(unsigned char)high.red].red;
+ if(intensity.red > threshold_intensity)
+ break;
+ }
+ if(low.red == high.red){
+ threshold_intensity = 0;
+ memset(&intensity, 0, sizeof(struct double_packet));
+ for(low.red=0; low.red < 255; low.red++){
+ intensity.red+=histogram[(unsigned char)low.red].red;
+ if(intensity.red > threshold_intensity)
+ break;
+ }
+ memset(&intensity, 0, sizeof(struct double_packet));
+ for(high.red=255; high.red != 0; high.red--){
+ intensity.red+=histogram[(unsigned char)high.red].red;
+ if(intensity.red > threshold_intensity)
+ break;
+ }
+ }
+
+ /* green */
+ memset(&intensity, 0, sizeof(struct double_packet));
+ for(high.green=255; high.green != 0; high.green--){
+ intensity.green+=histogram[(unsigned char)high.green].green;
+ if(intensity.green > threshold_intensity)
+ break;
+ }
+ if(low.green == high.green){
+ threshold_intensity = 0;
+ memset(&intensity, 0, sizeof(struct double_packet));
+ for(low.green=0; low.green < 255; low.green++){
+ intensity.green+=histogram[(unsigned char)low.green].green;
+ if(intensity.green > threshold_intensity)
+ break;
+ }
+ memset(&intensity,0,sizeof(struct double_packet));
+ for(high.green=255; high.green != 0; high.green--){
+ intensity.green+=histogram[(unsigned char)high.green].green;
+ if(intensity.green > threshold_intensity)
+ break;
+ }
+ }
+
+ /* blue */
+ memset(&intensity, 0, sizeof(struct double_packet));
+ for(high.blue=255; high.blue != 0; high.blue--){
+ intensity.blue+=histogram[(unsigned char)high.blue].blue;
+ if(intensity.blue > threshold_intensity)
+ break;
+ }
+ if(low.blue == high.blue){
+ threshold_intensity = 0;
+ memset(&intensity, 0, sizeof(struct double_packet));
+ for(low.blue=0; low.blue < 255; low.blue++){
+ intensity.blue+=histogram[(unsigned char)low.blue].blue;
+ if(intensity.blue > threshold_intensity)
+ break;
+ }
+ memset(&intensity,0,sizeof(struct double_packet));
+ for(high.blue=255; high.blue != 0; high.blue--){
+ intensity.blue+=histogram[(unsigned char)high.blue].blue;
+ if(intensity.blue > threshold_intensity)
+ break;
+ }
+ }
+
+ /* alpha */
+ memset(&intensity, 0, sizeof(struct double_packet));
+ for(high.alpha=255; high.alpha != 0; high.alpha--){
+ intensity.alpha+=histogram[(unsigned char)high.alpha].alpha;
+ if(intensity.alpha > threshold_intensity)
+ break;
+ }
+ if(low.alpha == high.alpha){
+ threshold_intensity = 0;
+ memset(&intensity, 0, sizeof(struct double_packet));
+ for(low.alpha=0; low.alpha < 255; low.alpha++){
+ intensity.alpha+=histogram[(unsigned char)low.alpha].alpha;
+ if(intensity.alpha > threshold_intensity)
+ break;
+ }
+ memset(&intensity,0,sizeof(struct double_packet));
+ for(high.alpha=255; high.alpha != 0; high.alpha--){
+ intensity.alpha+=histogram[(unsigned char)high.alpha].alpha;
+ if(intensity.alpha > threshold_intensity)
+ break;
+ }
+ }
+ liberateMemory(&histogram);
+
+ /*
+ Stretch the histogram to create the normalized image mapping.
+ */
+
+ // should the maxes be 65535?
+ memset(normalize_map, 0 ,256*sizeof(struct short_packet));
+ for(i=0; i <= (long) 255; i++){
+ if(i < (long) low.red)
+ normalize_map[i].red=0;
+ else if (i > (long) high.red)
+ normalize_map[i].red=65535;
+ else if (low.red != high.red)
+ normalize_map[i].red =
+ (unsigned short)((65535*(i-low.red))/(high.red-low.red));
+
+ if(i < (long) low.green)
+ normalize_map[i].green=0;
+ else if (i > (long) high.green)
+ normalize_map[i].green=65535;
+ else if (low.green != high.green)
+ normalize_map[i].green =
+ (unsigned short)((65535*(i-low.green))/(high.green-low.green));
+
+ if(i < (long) low.blue)
+ normalize_map[i].blue=0;
+ else if (i > (long) high.blue)
+ normalize_map[i].blue=65535;
+ else if (low.blue != high.blue)
+ normalize_map[i].blue =
+ (unsigned short)((65535*(i-low.blue))/(high.blue-low.blue));
+
+ if(i < (long) low.alpha)
+ normalize_map[i].alpha=0;
+ else if (i > (long) high.alpha)
+ normalize_map[i].alpha=65535;
+ else if (low.alpha != high.alpha)
+ normalize_map[i].alpha =
+ (unsigned short)((65535*(i-low.alpha))/(high.alpha-low.alpha));
+
+ }
+
+ for(y=0; y < image.height(); ++y){
+ q = (unsigned int *)image.scanLine(y);
+ for(x=0; x < image.width(); ++x){
+ if(low.red != high.red)
+ r = (normalize_map[(unsigned short)(qRed(q[x]))].red)/257;
+ else
+ r = qRed(q[x]);
+ if(low.green != high.green)
+ g = (normalize_map[(unsigned short)(qGreen(q[x]))].green)/257;
+ else
+ g = qGreen(q[x]);
+ if(low.blue != high.blue)
+ b = (normalize_map[(unsigned short)(qBlue(q[x]))].blue)/257;
+ else
+ b = qBlue(q[x]);
+ if(low.alpha != high.alpha)
+ a = (normalize_map[(unsigned short)(qAlpha(q[x]))].alpha)/257;
+ else
+ a = qAlpha(q[x]);
+ q[x] = qRgba(r, g, b, a);
+ }
+ }
+ liberateMemory(&normalize_map);
+}
+
+void KImageEffect::equalize(QImage &image)
+{
+ struct double_packet high, low, intensity, *map, *histogram;
+ struct short_packet *equalize_map;
+ int x, y;
+ unsigned int *p, *q;
+ long i;
+ unsigned char r, g, b, a;
+
+ if(image.depth() < 32) // result will always be 32bpp
+ image = image.convertDepth(32);
+
+ histogram=(struct double_packet *) malloc(256*sizeof(struct double_packet));
+ map=(struct double_packet *) malloc(256*sizeof(struct double_packet));
+ equalize_map=(struct short_packet *)malloc(256*sizeof(struct short_packet));
+ if(!histogram || !map || !equalize_map){
+ if(histogram)
+ liberateMemory(&histogram);
+ if(map)
+ liberateMemory(&map);
+ if(equalize_map)
+ liberateMemory(&equalize_map);
+ qWarning("KImageEffect::equalize(): Unable to allocate memory!");
+ return;
+ }
+
+ /*
+ Form histogram.
+ */
+ memset(histogram, 0, 256*sizeof(struct double_packet));
+ for(y=0; y < image.height(); ++y){
+ p = (unsigned int *)image.scanLine(y);
+ for(x=0; x < image.width(); ++x){
+ histogram[(unsigned char)(qRed(*p))].red++;
+ histogram[(unsigned char)(qGreen(*p))].green++;
+ histogram[(unsigned char)(qBlue(*p))].blue++;
+ histogram[(unsigned char)(qAlpha(*p))].alpha++;
+ p++;
+ }
+ }
+ /*
+ Integrate the histogram to get the equalization map.
+ */
+ memset(&intensity, 0 ,sizeof(struct double_packet));
+ for(i=0; i <= 255; ++i){
+ intensity.red += histogram[i].red;
+ intensity.green += histogram[i].green;
+ intensity.blue += histogram[i].blue;
+ intensity.alpha += histogram[i].alpha;
+ map[i]=intensity;
+ }
+ low=map[0];
+ high=map[255];
+ memset(equalize_map, 0, 256*sizeof(short_packet));
+ for(i=0; i <= 255; ++i){
+ if(high.red != low.red)
+ equalize_map[i].red=(unsigned short)
+ ((65535*(map[i].red-low.red))/(high.red-low.red));
+ if(high.green != low.green)
+ equalize_map[i].green=(unsigned short)
+ ((65535*(map[i].green-low.green))/(high.green-low.green));
+ if(high.blue != low.blue)
+ equalize_map[i].blue=(unsigned short)
+ ((65535*(map[i].blue-low.blue))/(high.blue-low.blue));
+ if(high.alpha != low.alpha)
+ equalize_map[i].alpha=(unsigned short)
+ ((65535*(map[i].alpha-low.alpha))/(high.alpha-low.alpha));
+ }
+ liberateMemory(&histogram);
+ liberateMemory(&map);
+
+ /*
+ Stretch the histogram.
+ */
+ for(y=0; y < image.height(); ++y){
+ q = (unsigned int *)image.scanLine(y);
+ for(x=0; x < image.width(); ++x){
+ if(low.red != high.red)
+ r = (equalize_map[(unsigned short)(qRed(q[x]))].red/257);
+ else
+ r = qRed(q[x]);
+ if(low.green != high.green)
+ g = (equalize_map[(unsigned short)(qGreen(q[x]))].green/257);
+ else
+ g = qGreen(q[x]);
+ if(low.blue != high.blue)
+ b = (equalize_map[(unsigned short)(qBlue(q[x]))].blue/257);
+ else
+ b = qBlue(q[x]);
+ if(low.alpha != high.alpha)
+ a = (equalize_map[(unsigned short)(qAlpha(q[x]))].alpha/257);
+ else
+ a = qAlpha(q[x]);
+ q[x] = qRgba(r, g, b, a);
+ }
+ }
+ liberateMemory(&equalize_map);
+
+}
+
+QImage KImageEffect::edge(QImage &image, double radius)
+{
+ double *kernel;
+ int width;
+ register long i;
+ QImage dest;
+
+ if(radius == 50.0){
+ /* For binary compatability! Remove me when possible! This used to
+ * take a different parameter, a factor, and this was the default
+ * value */
+ radius = 0.0;
+ }
+
+ width = getOptimalKernelWidth(radius, 0.5);
+ if(image.width() < width || image.height() < width){
+ qWarning("KImageEffect::edge(): Image is smaller than radius!");
+ return(dest);
+ }
+ kernel= (double *)malloc(width*width*sizeof(double));
+ if(!kernel){
+ qWarning("KImageEffect::edge(): Unable to allocate memory!");
+ return(dest);
+ }
+ for(i=0; i < (width*width); i++)
+ kernel[i]=(-1.0);
+ kernel[i/2]=width*width-1.0;
+ convolveImage(&image, &dest, width, kernel);
+ free(kernel);
+ return(dest);
+}
+
+QImage KImageEffect::emboss(QImage &src)
+{
+ /* binary compat method - remove me when possible! */
+ return(emboss(src, 0, 1));
+}
+
+QImage KImageEffect::emboss(QImage &image, double radius, double sigma)
+{
+ double alpha, *kernel;
+ int j, width;
+ register long i, u, v;
+ QImage dest;
+
+ if(sigma == 0.0){
+ qWarning("KImageEffect::emboss(): Zero sigma is not permitted!");
+ return(dest);
+ }
+
+ width = getOptimalKernelWidth(radius, sigma);
+ if(image.width() < width || image.height() < width){
+ qWarning("KImageEffect::emboss(): Image is smaller than radius!");
+ return(dest);
+ }
+ kernel= (double *)malloc(width*width*sizeof(double));
+ if(!kernel){
+ qWarning("KImageEffect::emboss(): Unable to allocate memory!");
+ return(dest);
+ }
+ if(image.depth() < 32)
+ image = image.convertDepth(32);
+
+ i=0;
+ j=width/2;
+ for(v=(-width/2); v <= (width/2); v++){
+ for(u=(-width/2); u <= (width/2); u++){
+ alpha=exp(-((double) u*u+v*v)/(2.0*sigma*sigma));
+ kernel[i]=((u < 0) || (v < 0) ? -8.0 : 8.0)*alpha/
+ (2.0*MagickPI*sigma*sigma);
+ if (u == j)
+ kernel[i]=0.0;
+ i++;
+ }
+ j--;
+ }
+ convolveImage(&image, &dest, width, kernel);
+ liberateMemory(&kernel);
+
+ equalize(dest);
+ return(dest);
+}
+
+void KImageEffect::blurScanLine(double *kernel, int width,
+ unsigned int *src, unsigned int *dest,
+ int columns)
+{
+ register double *p;
+ unsigned int *q;
+ register int x;
+ register long i;
+ double red, green, blue, alpha;
+ double scale = 0.0;
+
+ if(width > columns){
+ for(x=0; x < columns; ++x){
+ scale = 0.0;
+ red = blue = green = alpha = 0.0;
+ p = kernel;
+ q = src;
+ for(i=0; i < columns; ++i){
+ if((i >= (x-width/2)) && (i <= (x+width/2))){
+ red += (*p)*(qRed(*q)*257);
+ green += (*p)*(qGreen(*q)*257);
+ blue += (*p)*(qBlue(*q)*257);
+ alpha += (*p)*(qAlpha(*q)*257);
+ }
+ if(((i+width/2-x) >= 0) && ((i+width/2-x) < width))
+ scale+=kernel[i+width/2-x];
+ p++;
+ q++;
+ }
+ scale = 1.0/scale;
+ red = scale*(red+0.5);
+ green = scale*(green+0.5);
+ blue = scale*(blue+0.5);
+ alpha = scale*(alpha+0.5);
+
+ red = red < 0 ? 0 : red > 65535 ? 65535 : red;
+ green = green < 0 ? 0 : green > 65535 ? 65535 : green;
+ blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue;
+ alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha;
+
+ dest[x] = qRgba((unsigned char)(red/257UL),
+ (unsigned char)(green/257UL),
+ (unsigned char)(blue/257UL),
+ (unsigned char)(alpha/257UL));
+ }
+ return;
+ }
+
+ for(x=0; x < width/2; ++x){
+ scale = 0.0;
+ red = blue = green = alpha = 0.0;
+ p = kernel+width/2-x;
+ q = src;
+ for(i=width/2-x; i < width; ++i){
+ red += (*p)*(qRed(*q)*257);
+ green += (*p)*(qGreen(*q)*257);
+ blue += (*p)*(qBlue(*q)*257);
+ alpha += (*p)*(qAlpha(*q)*257);
+ scale += (*p);
+ p++;
+ q++;
+ }
+ scale=1.0/scale;
+
+ red = scale*(red+0.5);
+ green = scale*(green+0.5);
+ blue = scale*(blue+0.5);
+ alpha = scale*(alpha+0.5);
+
+ red = red < 0 ? 0 : red > 65535 ? 65535 : red;
+ green = green < 0 ? 0 : green > 65535 ? 65535 : green;
+ blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue;
+ alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha;
+
+ dest[x] = qRgba((unsigned char)(red/257UL),
+ (unsigned char)(green/257UL),
+ (unsigned char)(blue/257UL),
+ (unsigned char)(alpha/257UL));
+ }
+
+ for(; x < columns-width/2; ++x){
+ red = blue = green = alpha = 0.0;
+ p = kernel;
+ q = src+(x-width/2);
+ for (i=0; i < (long) width; ++i){
+ red += (*p)*(qRed(*q)*257);
+ green += (*p)*(qGreen(*q)*257);
+ blue += (*p)*(qBlue(*q)*257);
+ alpha += (*p)*(qAlpha(*q)*257);
+ p++;
+ q++;
+ }
+ red = scale*(red+0.5);
+ green = scale*(green+0.5);
+ blue = scale*(blue+0.5);
+ alpha = scale*(alpha+0.5);
+
+ red = red < 0 ? 0 : red > 65535 ? 65535 : red;
+ green = green < 0 ? 0 : green > 65535 ? 65535 : green;
+ blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue;
+ alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha;
+
+ dest[x] = qRgba((unsigned char)(red/257UL),
+ (unsigned char)(green/257UL),
+ (unsigned char)(blue/257UL),
+ (unsigned char)(alpha/257UL));
+ }
+
+ for(; x < columns; ++x){
+ red = blue = green = alpha = 0.0;
+ scale=0;
+ p = kernel;
+ q = src+(x-width/2);
+ for(i=0; i < columns-x+width/2; ++i){
+ red += (*p)*(qRed(*q)*257);
+ green += (*p)*(qGreen(*q)*257);
+ blue += (*p)*(qBlue(*q)*257);
+ alpha += (*p)*(qAlpha(*q)*257);
+ scale += (*p);
+ p++;
+ q++;
+ }
+ scale=1.0/scale;
+ red = scale*(red+0.5);
+ green = scale*(green+0.5);
+ blue = scale*(blue+0.5);
+ alpha = scale*(alpha+0.5);
+
+ red = red < 0 ? 0 : red > 65535 ? 65535 : red;
+ green = green < 0 ? 0 : green > 65535 ? 65535 : green;
+ blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue;
+ alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha;
+
+ dest[x] = qRgba((unsigned char)(red/257UL),
+ (unsigned char)(green/257UL),
+ (unsigned char)(blue/257UL),
+ (unsigned char)(alpha/257UL));
+ }
+}
+
+int KImageEffect::getBlurKernel(int width, double sigma, double **kernel)
+{
+#define KernelRank 3
+ double alpha, normalize;
+ register long i;
+ int bias;
+
+ assert(sigma != 0.0);
+ if(width == 0)
+ width = 3;
+ *kernel=(double *)malloc(width*sizeof(double));
+ if(*kernel == (double *)NULL)
+ return(0);
+ memset(*kernel, 0, width*sizeof(double));
+ bias = KernelRank*width/2;
+ for(i=(-bias); i <= bias; i++){
+ alpha=exp(-((double) i*i)/(2.0*KernelRank*KernelRank*sigma*sigma));
+ (*kernel)[(i+bias)/KernelRank]+=alpha/(MagickSQ2PI*sigma);
+ }
+ normalize=0;
+ for(i=0; i < width; i++)
+ normalize+=(*kernel)[i];
+ for(i=0; i < width; i++)
+ (*kernel)[i]/=normalize;
+
+ return(width);
+}
+
+QImage KImageEffect::blur(QImage &src, double /*factor*/)
+{
+ /* binary compat method - remove me when possible! */
+ return(blur(src, 0, 1));
+}
+
+QImage KImageEffect::blur(QImage &src, double radius, double sigma)
+{
+ double *kernel;
+ QImage dest;
+ int width;
+ int x, y;
+ unsigned int *scanline, *temp;
+ unsigned int *p, *q;
+
+ if(sigma == 0.0){
+ qWarning("KImageEffect::blur(): Zero sigma is not permitted!");
+ return(dest);
+ }
+ if(src.depth() < 32)
+ src = src.convertDepth(32);
+
+ kernel=(double *) NULL;
+ if(radius > 0)
+ width=getBlurKernel((int) (2*ceil(radius)+1),sigma,&kernel);
+ else{
+ double *last_kernel;
+ last_kernel=(double *) NULL;
+ width=getBlurKernel(3,sigma,&kernel);
+
+ while ((long) (MaxRGB*kernel[0]) > 0){
+ if(last_kernel != (double *)NULL){
+ liberateMemory(&last_kernel);
+ }
+ last_kernel=kernel;
+ kernel = (double *)NULL;
+ width = getBlurKernel(width+2, sigma, &kernel);
+ }
+ if(last_kernel != (double *) NULL){
+ liberateMemory(&kernel);
+ width-=2;
+ kernel = last_kernel;
+ }
+ }
+
+ if(width < 3){
+ qWarning("KImageEffect::blur(): Kernel radius is too small!");
+ liberateMemory(&kernel);
+ return(dest);
+ }
+
+ dest.create(src.width(), src.height(), 32);
+
+ scanline = (unsigned int *)malloc(sizeof(unsigned int)*src.height());
+ temp = (unsigned int *)malloc(sizeof(unsigned int)*src.height());
+ for(y=0; y < src.height(); ++y){
+ p = (unsigned int *)src.scanLine(y);
+ q = (unsigned int *)dest.scanLine(y);
+ blurScanLine(kernel, width, p, q, src.width());
+ }
+
+ unsigned int **srcTable = (unsigned int **)src.jumpTable();
+ unsigned int **destTable = (unsigned int **)dest.jumpTable();
+ for(x=0; x < src.width(); ++x){
+ for(y=0; y < src.height(); ++y){
+ scanline[y] = srcTable[y][x];
+ }
+ blurScanLine(kernel, width, scanline, temp, src.height());
+ for(y=0; y < src.height(); ++y){
+ destTable[y][x] = temp[y];
+ }
+ }
+ free(scanline);
+ free(temp);
+ free(kernel);
+ return(dest);
+}
+
+bool KImageEffect::convolveImage(QImage *image, QImage *dest,
+ const unsigned int order,
+ const double *kernel)
+{
+ long width;
+ double red, green, blue, alpha;
+ double normalize, *normal_kernel;
+ register const double *k;
+ register unsigned int *q;
+ int x, y, mx, my, sx, sy;
+ long i;
+ int mcx, mcy;
+
+ width = order;
+ if((width % 2) == 0){
+ qWarning("KImageEffect: Kernel width must be an odd number!");
+ return(false);
+ }
+ normal_kernel = (double *)malloc(width*width*sizeof(double));
+ if(!normal_kernel){
+ qWarning("KImageEffect: Unable to allocate memory!");
+ return(false);
+ }
+ dest->reset();
+ dest->create(image->width(), image->height(), 32);
+ if(image->depth() < 32)
+ *image = image->convertDepth(32);
+
+ normalize=0.0;
+ for(i=0; i < (width*width); i++)
+ normalize += kernel[i];
+ if(fabs(normalize) <= MagickEpsilon)
+ normalize=1.0;
+ normalize=1.0/normalize;
+ for(i=0; i < (width*width); i++)
+ normal_kernel[i] = normalize*kernel[i];
+
+ unsigned int **jumpTable = (unsigned int **)image->jumpTable();
+ for(y=0; y < dest->height(); ++y){
+ sy = y-(width/2);
+ q = (unsigned int *)dest->scanLine(y);
+ for(x=0; x < dest->width(); ++x){
+ k = normal_kernel;
+ red = green = blue = alpha = 0;
+ sy = y-(width/2);
+ for(mcy=0; mcy < width; ++mcy, ++sy){
+ my = sy < 0 ? 0 : sy > image->height()-1 ?
+ image->height()-1 : sy;
+ sx = x+(-width/2);
+ for(mcx=0; mcx < width; ++mcx, ++sx){
+ mx = sx < 0 ? 0 : sx > image->width()-1 ?
+ image->width()-1 : sx;
+ red += (*k)*(qRed(jumpTable[my][mx])*257);
+ green += (*k)*(qGreen(jumpTable[my][mx])*257);
+ blue += (*k)*(qBlue(jumpTable[my][mx])*257);
+ alpha += (*k)*(qAlpha(jumpTable[my][mx])*257);
+ ++k;
+ }
+ }
+
+ red = red < 0 ? 0 : red > 65535 ? 65535 : red+0.5;
+ green = green < 0 ? 0 : green > 65535 ? 65535 : green+0.5;
+ blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue+0.5;
+ alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha+0.5;
+
+ *q++ = qRgba((unsigned char)(red/257UL),
+ (unsigned char)(green/257UL),
+ (unsigned char)(blue/257UL),
+ (unsigned char)(alpha/257UL));
+ }
+ }
+ free(normal_kernel);
+ return(true);
+
+}
+
+int KImageEffect::getOptimalKernelWidth(double radius, double sigma)
+{
+ double normalize, value;
+ long width;
+ register long u;
+
+ assert(sigma != 0.0);
+ if(radius > 0.0)
+ return((int)(2.0*ceil(radius)+1.0));
+ for(width=5; ;){
+ normalize=0.0;
+ for(u=(-width/2); u <= (width/2); u++)
+ normalize+=exp(-((double) u*u)/(2.0*sigma*sigma))/(MagickSQ2PI*sigma);
+ u=width/2;
+ value=exp(-((double) u*u)/(2.0*sigma*sigma))/(MagickSQ2PI*sigma)/normalize;
+ if((long)(65535*value) <= 0)
+ break;
+ width+=2;
+ }
+ return((int)width-2);
+}
+
+QImage KImageEffect::sharpen(QImage &src, double /*factor*/)
+{
+ /* binary compat method - remove me when possible! */
+ return(sharpen(src, 0, 1));
+}
+
+QImage KImageEffect::sharpen(QImage &image, double radius, double sigma)
+{
+ double alpha, normalize, *kernel;
+ int width;
+ register long i, u, v;
+ QImage dest;
+
+ if(sigma == 0.0){
+ qWarning("KImageEffect::sharpen(): Zero sigma is not permitted!");
+ return(dest);
+ }
+ width = getOptimalKernelWidth(radius, sigma);
+ if(image.width() < width){
+ qWarning("KImageEffect::sharpen(): Image is smaller than radius!");
+ return(dest);
+ }
+ kernel = (double *)malloc(width*width*sizeof(double));
+ if(!kernel){
+ qWarning("KImageEffect::sharpen(): Unable to allocate memory!");
+ return(dest);
+ }
+
+ i = 0;
+ normalize=0.0;
+ for(v=(-width/2); v <= (width/2); v++){
+ for(u=(-width/2); u <= (width/2); u++){
+ alpha=exp(-((double) u*u+v*v)/(2.0*sigma*sigma));
+ kernel[i]=alpha/(2.0*MagickPI*sigma*sigma);
+ normalize+=kernel[i];
+ i++;
+ }
+ }
+ kernel[i/2]=(-2.0)*normalize;
+ convolveImage(&image, &dest, width, kernel);
+ free(kernel);
+ return(dest);
+}
+
+// End of new algorithms
+
+QImage KImageEffect::shade(QImage &src, bool color_shading, double azimuth,
+ double elevation)
+{
+ struct PointInfo{
+ double x, y, z;
+ };
+
+ double distance, normal_distance, shade;
+ int x, y;
+
+ struct PointInfo light, normal;
+
+ unsigned int *q;
+
+ QImage dest(src.width(), src.height(), 32);
+
+ azimuth = DegreesToRadians(azimuth);
+ elevation = DegreesToRadians(elevation);
+ light.x = MaxRGB*cos(azimuth)*cos(elevation);
+ light.y = MaxRGB*sin(azimuth)*cos(elevation);
+ light.z = MaxRGB*sin(elevation);
+ normal.z= 2*MaxRGB; // constant Z of surface normal
+
+ if(src.depth() > 8){ // DirectClass source image
+ unsigned int *p, *s0, *s1, *s2;
+ for(y=0; y < src.height(); ++y){
+ p = (unsigned int *)src.scanLine(QMIN(QMAX(y-1,0),src.height()-3));
+ q = (unsigned int *)dest.scanLine(y);
+ // shade this row of pixels.
+ *q++=(*(p+src.width()));
+ p++;
+ s0 = p;
+ s1 = p + src.width();
+ s2 = p + 2*src.width();
+ for(x=1; x < src.width()-1; ++x){
+ // determine the surface normal and compute shading.
+ normal.x=intensityValue(*(s0-1))+intensityValue(*(s1-1))+intensityValue(*(s2-1))-
+ (double) intensityValue(*(s0+1))-(double) intensityValue(*(s1+1))-
+ (double) intensityValue(*(s2+1));
+ normal.y=intensityValue(*(s2-1))+intensityValue(*s2)+intensityValue(*(s2+1))-
+ (double) intensityValue(*(s0-1))-(double) intensityValue(*s0)-
+ (double) intensityValue(*(s0+1));
+ if((normal.x == 0) && (normal.y == 0))
+ shade=light.z;
+ else{
+ shade=0.0;
+ distance=normal.x*light.x+normal.y*light.y+normal.z*light.z;
+ if (distance > 0.0){
+ normal_distance=
+ normal.x*normal.x+normal.y*normal.y+normal.z*normal.z;
+ if(fabs(normal_distance) > 0.0000001)
+ shade=distance/sqrt(normal_distance);
+ }
+ }
+ if(!color_shading){
+ *q = qRgba((unsigned char)(shade),
+ (unsigned char)(shade),
+ (unsigned char)(shade),
+ qAlpha(*s1));
+ }
+ else{
+ *q = qRgba((unsigned char)((shade*qRed(*s1))/(MaxRGB+1)),
+ (unsigned char)((shade*qGreen(*s1))/(MaxRGB+1)),
+ (unsigned char)((shade*qBlue(*s1))/(MaxRGB+1)),
+ qAlpha(*s1));
+ }
+ ++s0;
+ ++s1;
+ ++s2;
+ q++;
+ }
+ *q++=(*s1);
+ }
+ }
+ else{ // PsudeoClass source image
+ unsigned char *p, *s0, *s1, *s2;
+ int scanLineIdx;
+ unsigned int *cTable = (unsigned int *)src.colorTable();
+ for(y=0; y < src.height(); ++y){
+ scanLineIdx = QMIN(QMAX(y-1,0),src.height()-3);
+ p = (unsigned char *)src.scanLine(scanLineIdx);
+ q = (unsigned int *)dest.scanLine(y);
+ // shade this row of pixels.
+ s0 = p;
+ s1 = (unsigned char *) src.scanLine(scanLineIdx+1);
+ s2 = (unsigned char *) src.scanLine(scanLineIdx+2);
+ *q++=(*(cTable+(*s1)));
+ ++p;
+ ++s0;
+ ++s1;
+ ++s2;
+ for(x=1; x < src.width()-1; ++x){
+ // determine the surface normal and compute shading.
+ normal.x=intensityValue(*(cTable+(*(s0-1))))+intensityValue(*(cTable+(*(s1-1))))+intensityValue(*(cTable+(*(s2-1))))-
+ (double) intensityValue(*(cTable+(*(s0+1))))-(double) intensityValue(*(cTable+(*(s1+1))))-
+ (double) intensityValue(*(cTable+(*(s2+1))));
+ normal.y=intensityValue(*(cTable+(*(s2-1))))+intensityValue(*(cTable+(*s2)))+intensityValue(*(cTable+(*(s2+1))))-
+ (double) intensityValue(*(cTable+(*(s0-1))))-(double) intensityValue(*(cTable+(*s0)))-
+ (double) intensityValue(*(cTable+(*(s0+1))));
+ if((normal.x == 0) && (normal.y == 0))
+ shade=light.z;
+ else{
+ shade=0.0;
+ distance=normal.x*light.x+normal.y*light.y+normal.z*light.z;
+ if (distance > 0.0){
+ normal_distance=
+ normal.x*normal.x+normal.y*normal.y+normal.z*normal.z;
+ if(fabs(normal_distance) > 0.0000001)
+ shade=distance/sqrt(normal_distance);
+ }
+ }
+ if(!color_shading){
+ *q = qRgba((unsigned char)(shade),
+ (unsigned char)(shade),
+ (unsigned char)(shade),
+ qAlpha(*(cTable+(*s1))));
+ }
+ else{
+ *q = qRgba((unsigned char)((shade*qRed(*(cTable+(*s1))))/(MaxRGB+1)),
+ (unsigned char)((shade*qGreen(*(cTable+(*s1))))/(MaxRGB+1)),
+ (unsigned char)((shade*qBlue(*(cTable+(*s1))))/(MaxRGB+1)),
+ qAlpha(*s1));
+ }
+ ++s0;
+ ++s1;
+ ++s2;
+ q++;
+ }
+ *q++=(*(cTable+(*s1)));
+ }
+ }
+ return(dest);
+}
+
+// High quality, expensive HSV contrast. You can do a faster one by just
+// taking a grayscale threshold (ie: 128) and incrementing RGB color
+// channels above it and decrementing those below it, but this gives much
+// better results. (mosfet 12/28/01)
+void KImageEffect::contrastHSV(QImage &img, bool sharpen)
+{
+ int i, sign;
+ unsigned int *data;
+ int count;
+ double brightness, scale, theta;
+ QColor c;
+ int h, s, v;
+
+ sign = sharpen ? 1 : -1;
+ scale=0.5000000000000001;
+ if(img.depth() > 8){
+ count = img.width()*img.height();
+ data = (unsigned int *)img.bits();
+ }
+ else{
+ count = img.numColors();
+ data = (unsigned int *)img.colorTable();
+ }
+ for(i=0; i < count; ++i){
+ c.setRgb(data[i]);
+ c.hsv(&h, &s, &v);
+ brightness = v/255.0;
+ theta=(brightness-0.5)*M_PI;
+ brightness+=scale*(((scale*((sin(theta)+1.0)))-brightness)*sign);
+ if (brightness > 1.0)
+ brightness=1.0;
+ else
+ if (brightness < 0)
+ brightness=0.0;
+ v = (int)(brightness*255);
+ c.setHsv(h, s, v);
+ data[i] = qRgba(c.red(), c.green(), c.blue(), qAlpha(data[i]));
+ }
+}
+
+
+struct BumpmapParams {
+ BumpmapParams( double bm_azimuth, double bm_elevation,
+ int bm_depth, KImageEffect::BumpmapType bm_type,
+ bool invert ) {
+ /* Convert to radians */
+ double azimuth = DegreesToRadians( bm_azimuth );
+ double elevation = DegreesToRadians( bm_elevation );
+
+ /* Calculate the light vector */
+ lx = (int)( cos(azimuth) * cos(elevation) * 255.0 );
+ ly = (int)( sin(azimuth) * cos(elevation) * 255.0 );
+ int lz = (int)( sin(elevation) * 255.0 );
+
+ /* Calculate constant Z component of surface normal */
+ int nz = (6 * 255) / bm_depth;
+ nz2 = nz * nz;
+ nzlz = nz * lz;
+
+ /* Optimize for vertical normals */
+ background = lz;
+
+ /* Calculate darkness compensation factor */
+ compensation = sin(elevation);
+
+ /* Create look-up table for map type */
+ for (int i = 0; i < 256; i++)
+ {
+ double n = 0;
+ switch (bm_type)
+ {
+ case KImageEffect::Spherical:
+ n = i / 255.0 - 1.0;
+ lut[i] = (int) (255.0 * sqrt(1.0 - n * n) + 0.5);
+ break;
+
+ case KImageEffect::Sinuosidal:
+ n = i / 255.0;
+ lut[i] = (int) (255.0 * (sin((-M_PI / 2.0) + M_PI * n) + 1.0) /
+ 2.0 + 0.5);
+ break;
+
+ case KImageEffect::Linear:
+ default:
+ lut[i] = i;
+ }
+
+ if (invert)
+ lut[i] = 255 - lut[i];
+ }
+ }
+ int lx, ly;
+ int nz2, nzlz;
+ int background;
+ double compensation;
+ uchar lut[256];
+};
+
+
+static void bumpmap_convert_row( uint *row,
+ int width,
+ int bpp,
+ int has_alpha,
+ uchar *lut,
+ int waterlevel )
+{
+ uint *p;
+
+ p = row;
+
+ has_alpha = has_alpha ? 1 : 0;
+
+ if (bpp >= 3)
+ for (; width; width--)
+ {
+ if (has_alpha) {
+ unsigned int idx = (unsigned int)(intensityValue( *row ) + 0.5);
+ *p++ = lut[(unsigned int) ( waterlevel +
+ ( ( idx -
+ waterlevel) * qBlue( *row )) / 255.0 )];
+ } else {
+ unsigned int idx = (unsigned int)(intensityValue( *row ) + 0.5);
+ *p++ = lut[idx];
+ }
+
+ ++row;
+ }
+}
+
+static void bumpmap_row( uint *src,
+ uint *dest,
+ int width,
+ int bpp,
+ int has_alpha,
+ uint *bm_row1,
+ uint *bm_row2,
+ uint *bm_row3,
+ int bm_width,
+ int bm_xofs,
+ bool tiled,
+ bool row_in_bumpmap,
+ int ambient,
+ bool compensate,
+ BumpmapParams *params )
+{
+ int xofs1, xofs2, xofs3;
+ int shade;
+ int ndotl;
+ int nx, ny;
+ int x;
+ int tmp;
+
+ tmp = bm_xofs;
+ xofs2 = MOD(tmp, bm_width);
+
+ for (x = 0; x < width; x++)
+ {
+ /* Calculate surface normal from bump map */
+
+ if (tiled || (row_in_bumpmap &&
+ x >= - tmp && x < - tmp + bm_width)) {
+ if (tiled) {
+ xofs1 = MOD(xofs2 - 1, bm_width);
+ xofs3 = MOD(xofs2 + 1, bm_width);
+ } else {
+ xofs1 = FXCLAMP(xofs2 - 1, 0, bm_width - 1);
+ xofs3 = FXCLAMP(xofs2 + 1, 0, bm_width - 1);
+ }
+ nx = (bm_row1[xofs1] + bm_row2[xofs1] + bm_row3[xofs1] -
+ bm_row1[xofs3] - bm_row2[xofs3] - bm_row3[xofs3]);
+ ny = (bm_row3[xofs1] + bm_row3[xofs2] + bm_row3[xofs3] -
+ bm_row1[xofs1] - bm_row1[xofs2] - bm_row1[xofs3]);
+ } else {
+ nx = ny = 0;
+ }
+
+ /* Shade */
+
+ if ((nx == 0) && (ny == 0))
+ shade = params->background;
+ else {
+ ndotl = nx * params->lx + ny * params->ly + params->nzlz;
+
+ if (ndotl < 0)
+ shade = (int)( params->compensation * ambient );
+ else {
+ shade = (int)( ndotl / sqrt(double(nx * nx + ny * ny + params->nz2)) );
+
+ shade = (int)( shade + QMAX(0.0, (255 * params->compensation - shade)) *
+ ambient / 255 );
+ }
+ }
+
+ /* Paint */
+
+ /**
+ * NOTE: if we want to work with non-32bit images the alpha handling would
+ * also change
+ */
+ if (compensate) {
+ int red = (int)((qRed( *src ) * shade) / (params->compensation * 255));
+ int green = (int)((qGreen( *src ) * shade) / (params->compensation * 255));
+ int blue = (int)((qBlue( *src ) * shade) / (params->compensation * 255));
+ int alpha = (int)((qAlpha( *src ) * shade) / (params->compensation * 255));
+ ++src;
+ *dest++ = qRgba( red, green, blue, alpha );
+ } else {
+ int red = qRed( *src ) * shade / 255;
+ int green = qGreen( *src ) * shade / 255;
+ int blue = qBlue( *src ) * shade / 255;
+ int alpha = qAlpha( *src ) * shade / 255;
+ ++src;
+ *dest++ = qRgba( red, green, blue, alpha );
+ }
+
+ /* Next pixel */
+
+ if (++xofs2 == bm_width)
+ xofs2 = 0;
+ }
+}
+
+/**
+ * A bumpmapping algorithm.
+ *
+ * @param img the image you want bumpmap
+ * @param map the map used
+ * @param azimuth azimuth
+ * @param elevation elevation
+ * @param depth depth (not the depth of the image, but of the map)
+ * @param xofs X offset
+ * @param yofs Y offset
+ * @param waterlevel level that full transparency should represent
+ * @param ambient ambient lighting factor
+ * @param compensate compensate for darkening
+ * @param invert invert bumpmap
+ * @param type type of the bumpmap
+ *
+ * @return The destination image (dst) containing the result.
+ * @author Zack Rusin <zack@kde.org>
+ */
+QImage KImageEffect::bumpmap(QImage &img, QImage &map, double azimuth, double elevation,
+ int depth, int xofs, int yofs, int waterlevel,
+ int ambient, bool compensate, bool invert,
+ BumpmapType type, bool tiled)
+{
+ QImage dst;
+
+ if ( img.depth() != 32 || img.depth() != 32 ) {
+ qWarning( "Bump-mapping effect works only with 32 bit images");
+ return dst;
+ }
+
+ dst.create( img.width(), img.height(), img.depth() );
+ int bm_width = map.width();
+ int bm_height = map.height();
+ int bm_bpp = map.depth();
+ int bm_has_alpha = map.hasAlphaBuffer();
+
+ int yofs1, yofs2, yofs3;
+
+ if ( tiled ) {
+ yofs2 = MOD( yofs, bm_height );
+ yofs1 = MOD( yofs2 - 1, bm_height);
+ yofs3 = MOD( yofs2 + 1, bm_height);
+ } else {
+ yofs1 = 0;
+ yofs2 = 0;
+ yofs3 = FXCLAMP( yofs2+1, 0, bm_height - 1 );
+ }
+
+ BumpmapParams params( azimuth, elevation, depth, type, invert );
+
+ uint* bm_row1 = (unsigned int*)map.scanLine( yofs1 );
+ uint* bm_row2 = (unsigned int*)map.scanLine( yofs2 );
+ uint* bm_row3 = (unsigned int*)map.scanLine( yofs3 );
+
+ bumpmap_convert_row( bm_row1, bm_width, bm_bpp, bm_has_alpha, params.lut, waterlevel );
+ bumpmap_convert_row( bm_row2, bm_width, bm_bpp, bm_has_alpha, params.lut, waterlevel );
+ bumpmap_convert_row( bm_row3, bm_width, bm_bpp, bm_has_alpha, params.lut, waterlevel );
+
+ for (int y = 0; y < img.height(); ++y)
+ {
+ int row_in_bumpmap = (y >= - yofs && y < - yofs + bm_height);
+
+ uint* src_row = (unsigned int*)img.scanLine( y );
+ uint* dest_row = (unsigned int*)dst.scanLine( y );
+
+ bumpmap_row( src_row, dest_row, img.width(), img.depth(), img.hasAlphaBuffer(),
+ bm_row1, bm_row2, bm_row3, bm_width, xofs,
+ tiled,
+ row_in_bumpmap, ambient, compensate,
+ &params );
+
+ /* Next line */
+
+ if (tiled || row_in_bumpmap)
+ {
+ uint* bm_tmprow = bm_row1;
+ bm_row1 = bm_row2;
+ bm_row2 = bm_row3;
+ bm_row3 = bm_tmprow;
+
+ if (++yofs2 == bm_height)
+ yofs2 = 0;
+
+ if (tiled)
+ yofs3 = MOD(yofs2 + 1, bm_height);
+ else
+ yofs3 = FXCLAMP(yofs2 + 1, 0, bm_height - 1);
+
+ bm_row3 = (unsigned int*)map.scanLine( yofs3 );
+ bumpmap_convert_row( bm_row3, bm_width, bm_bpp, bm_has_alpha,
+ params.lut, waterlevel );
+ }
+ }
+ return dst;
+}